Christian Semmler
c8a0e4cf8d
Implement LegoPathActor::VTable0x68 ( #938 )
...
* Implement LegoPathActor::VTable0x68
* Fix naming
2024-05-19 20:22:53 +02:00
Christian Semmler
23cc82c532
Implement/match LegoPathBoundary::Intersect ( #937 )
2024-05-19 17:24:09 +02:00
Cameron
d106aada11
basic name improvements ( #930 )
...
* basic name improvements
* clang-format
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-05-18 15:20:05 -04:00
Christian Semmler
73844f14fa
Implement/match LegoAnimationManager::FUN_10063fb0 ( #936 )
2024-05-18 21:05:45 +02:00
Christian Semmler
732de04433
Implement/match PlayCamAnim and CameraTriggerFire ( #935 )
...
* Implement/match PlayCamAnim and CameraTriggerFire
* Fix type
* Name var
2024-05-18 20:43:19 +02:00
Christian Semmler
01735bdc28
Implement/match ViewManager::FUN_100a6150 ( #934 )
2024-05-18 18:27:14 +02:00
Christian Semmler
c1c78cb8aa
Implement LegoAnimationManager::FUN_10064010 ( #933 )
2024-05-18 18:26:32 +02:00
Christian Semmler
aab6a17d2f
Implement/match LegoAnimationManager::FUN_10064120 ( #932 )
...
* Implement/match LegoAnimationManager::FUN_10064120
* Fix naming
* Fix parentheses
2024-05-18 17:48:07 +02:00
Christian Semmler
c92341527e
Implement/match FUN_1003ef00 and related ( #931 )
2024-05-18 03:42:21 +02:00
Christian Semmler
5fe0b7e0bb
Implement/matche LegoAnimationManager::FUN_10064740 and FUN_10064670 ( #929 )
2024-05-17 21:58:35 +02:00
Christian Semmler
710f07e632
Implement/match LegoAnimationManager::FUN_10064380 ( #928 )
...
* Implement/match LegoAnimationManager::FUN_10064380
* Fix naming
* Revert
2024-05-17 14:21:48 -04:00
Christian Semmler
ed782980ec
Implement/match LegoAnimationManager::FUN_10063d10 ( #927 )
2024-05-17 16:20:04 +02:00
Christian Semmler
02c4aad33e
Implement/match LegoAnimationManager::FUN_10064b50 ( #926 )
2024-05-17 16:05:06 +02:00
Christian Semmler
4419007355
Replace magic values with script actions
2024-05-16 15:36:52 -04:00
Christian Semmler
3c89cbe4e1
Implement/match LegoLocomotionAnimPresenter ( #925 )
2024-05-15 21:29:00 +02:00
Christian Semmler
9a05edd0a7
Implement/match LegoLoopingAnimPresenter ( #924 )
2024-05-15 20:34:36 +02:00
Christian Semmler
29a0e32739
Implement/match remaining LegoHideAnimPresenter functions ( #923 )
...
* Implement/match remaining LegoHideAnimPresenter functions
* Fix type
* Fix marker
* Fix type
2024-05-14 20:50:37 +02:00
Christian Semmler
e4a899350e
Move strings to proper location in define.cpp ( #922 )
2024-05-14 16:43:06 +02:00
Christian Semmler
e32e06321a
Rename _countof to sizeOfArray ( #921 )
2024-05-14 16:35:22 +02:00
Christian Semmler
95ed90aacb
Implement/match some LegoHideAnimPresenter functions ( #920 )
2024-05-14 16:15:35 +02:00
Christian Semmler
a1be306df7
Implement/match LegoPathBoundary ctor/dtor ( #919 )
...
* Implement/match LegoPathBoundary ctor/dtor
* Add missing BETA annotation
2024-05-14 15:42:44 +02:00
Christian Semmler
0b2d4914ee
Match LegoVideoManager::Destroy ( #918 )
2024-05-14 14:36:44 +02:00
Christian Semmler
939c09139f
Match LegoOmni::Destroy and related ( #917 )
...
* Match LegoOmni::Destroy and related
* Write COMPAT_MODE macro differently
* fix lint issue
2024-05-14 14:13:27 +02:00
Christian Semmler
ccf33575db
Implement/match LegoPathController::FUN_10046050 ( #916 )
2024-05-13 14:39:43 +02:00
Christian Semmler
5f34d2e877
Implement/match LegoPathController::AddActor and RemoveActor ( #915 )
...
* Implement/match LegoPathController::AddActor and RemoveActor
* Fix types
2024-05-13 12:46:59 +02:00
Christian Semmler
91fe09af3c
Implement various small LegoPathController functions ( #914 )
...
* Implement/match LegoPathController::Tickle
* Implement various small LegoPathController functions
* Add 0x10046b30
2024-05-12 21:30:34 +02:00
Christian Semmler
b6fc8e27b1
Implement/match LegoPathController::Tickle ( #913 )
2024-05-12 21:10:26 +02:00
Christian Semmler
32a3373360
Implement/match LegoPathController::Destroy ( #912 )
2024-05-12 20:48:50 +02:00
Christian Semmler
dcaa07cc49
Implement/match LegoPathController::Create and Init ( #911 )
2024-05-12 20:33:20 +02:00
Christian Semmler
f88f7b115e
Implement/match LegoPathController::ReadBoundaries ( #908 )
...
* Implement/match LegoPathController::ReadBoundaries
* Allow spawn
2024-05-11 19:55:28 +02:00
Christian Semmler
1f0a2a50ce
Implement/match LegoPathController::ReadEdge ( #907 )
...
* Implement/match LegoPathController::ReadEdge
* Fix
* Rename
* Add 100482b0
* Rename
2024-05-11 19:45:13 +02:00
Christian Semmler
09394c3512
Implement/match LegoPathController::FUN_10047b30 ( #906 )
...
* Implement/match LegoPathController::FUN_10047b30
* Fix delete
2024-05-11 18:57:07 +02:00
MS
b3d6319656
Beta addrs for TglSurface and related ( #905 )
2024-05-11 18:27:06 +02:00
Christian Semmler
f442f1a2f7
Implement/match LegoPathController::Read ( #904 )
...
* Implement/match LegoPathController::Read
* Add size asserts
2024-05-11 18:23:18 +02:00
Christian Semmler
5df947dbb9
Implement/match LegoPathController::FUN_10045c20 and LegoPathController ctor ( #903 )
...
* Implement/match LegoPathController::FUN_10045c20 and LegoPathController ctor
* Remove obsolete struct
2024-05-11 15:32:11 +02:00
Christian Semmler
c77dd44105
Implement/match LegoCharacterManager::FUN_10083b20 and FUN_10085180 ( #902 )
2024-05-11 14:13:27 +02:00
Christian Semmler
d9a82323ca
Implement/match LegoAnimationManager::AddExtra ( #901 )
...
* Implement/match LegoAnimationManager::AddExtra
* Rename member
* Fix param names
* Remove space
2024-05-10 20:07:38 +02:00
Christian Semmler
a1388adcd7
Refactor camera locations and other structs, name functions based on BETA ( #900 )
...
* Refactor camera locations and other structs, name functions based on BETA
* Add size assert
* Fix member name
2024-05-10 16:23:47 +02:00
Christian Semmler
f5ffd3aba3
Implement/match LegoAnimationManager::FUN_100627d0 ( #899 )
2024-05-10 15:11:35 +02:00
MS
79791be574
Beta addrs for ViewLODList ( #898 )
...
* Beta addrs for ViewLODList
* unsigned char
2024-05-09 22:16:12 -04:00
Christian Semmler
172db7b5d8
Implement/match LegoAnimationManager::FUN_10062710 ( #897 )
2024-05-09 22:32:06 +02:00
Christian Semmler
556cbdaab3
Implement/match LegoAnimationManager::FUN_10062650 ( #896 )
...
* Implement/match LegoAnimationManager::FUN_10062650
* Shorten code
2024-05-09 22:24:45 +02:00
Christian Semmler
6a8fb3f46b
Implement/match LegoAnimationManager::FUN_10062580 ( #895 )
2024-05-09 22:10:00 +02:00
Christian Semmler
9ae2acbea8
Implement/match LegoAnimationManager::ModelExists ( #894 )
...
* Implement/match LegoAnimationManager::FUN_10062520
* Name function
2024-05-09 21:53:13 +02:00
Christian Semmler
5629eb3c85
Implement/match LegoAnimationManager::FUN_100623a0 ( #893 )
2024-05-09 21:33:48 +02:00
Christian Semmler
001b46b2ab
Implement/match LegoAnimationManager::FUN_10062110 ( #892 )
...
* Implement/match LegoAnimationManager::FUN_10062110
* Fix param name
* Return other value in stub
2024-05-09 18:49:43 +02:00
Christian Semmler
36d681fde4
Implement/match LegoAnimationManager::FUN_100617c0 ( #891 )
2024-05-09 16:30:34 +02:00
Mark Langen
55299229c2
LegoBuildingManager Round 2 ( #890 )
...
* LegoBuildingManager Round 2
* 100% match most of the remaining methods, only
Tickle and FUN_10030630 remain.
* The interesting finding is that the curious
members of the LegoBuildingManager form a short
embedded fixed-length array used to store info
about current animation of buildings.
* I saw that you removed the SetY which I had
added to MxMatrix. Agree that this method
doesn't make sense on MxMatrix, however I've
added it back to Matrix4. I see the pattern of
setting / getting the Y component used in enough
places that I doubt they were just hoping they
remembered the subscript correctly every time.
Let me know if you agree or still don't think it
makes sense to include.
* Formatting
* Order
* Satisfy name checker
* Add beta annotations and adjust style/naming
* Make function STUB
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-05-09 15:57:38 +02:00
Christian Semmler
5c8249f334
Implement/match LegoAnimationManager::FUN_10061530 ( #889 )
2024-05-08 16:28:32 +02:00
Christian Semmler
05edf96186
Implement LegoAnimationManager::FUN_10061010 ( #888 )
2024-05-07 21:59:46 +02:00
MS
4b386fe738
Tweak MxOmni::Destroy and add more beta annotations ( #887 )
...
* Fix long function name
* Omni getter beta annotations
* MxMisc asserts and beta annotations
* Helper function for MxNotificationManager list
2024-05-07 13:00:16 -04:00
Christian Semmler
bac891cb0c
Implement/match LegoAnimationManager::FUN_10060570 ( #886 )
2024-05-07 16:54:06 +02:00
Mark Langen
253882bdcb
Start work on building save data ( #885 )
...
* Start work on building save data
* Add LegoBuildingData struct to LegoBuildingManager, naming mirrors
LegoCharacterData in LegoCharacterManager.
* 100% match of many methods in LegoBuildingManager using the struct.
* Formatting
* Add required includes post merge
* Format again
* Better follow naming conventions
* Format again again
* Also fill in template data
* Fix data
* Change braces
* Match functions, consistent style, add missing annotations, some BETA annotations
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-05-06 13:15:19 +02:00
Christian Semmler
45f9f54f21
Implement/match IslePathActor::SpawnPlayer ( #884 )
...
* Implement/match IslePathActor::SpawnPlayer
* Fix
* Fix
* Add skip
* Rename param
2024-05-04 16:13:05 +02:00
Christian Semmler
1b1d2ecde6
Refactor LegoOmni into LegoMain/Scripts ( #883 )
...
* Refactor LegoOmni into LegoMain/Scripts
* Fix guard
2024-05-04 14:06:32 +02:00
jonschz
6382347f73
Refactor Matrix4::ToQuaternion() ( #879 )
...
* Refactor Matrix4::ToQuaternion()
* fix CI errors
* Apply feedback by @foxtacles
* run formatter
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-05-03 14:08:58 -04:00
MS
3519a8356b
Beta matching MxDSMediaAction ( #882 )
2024-05-03 12:51:58 -04:00
Christian Semmler
51adf75b9b
(Refactor) Use more forward declarations ( #881 )
...
* Use more forward declarations
* Use more forward declarations
* Add more forward declarations
* Fix
2024-05-03 18:19:12 +02:00
MS
446caa4ca1
Beta matching MxDSObject/MxDSAction ( #878 )
...
* Beta matching MxDSObject/MxDSAction
* MxDSAction copy constructor
* A bit more refactor
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-05-03 14:01:27 +02:00
Christian Semmler
72cbd1fc60
Refactor LegoOmni::PathContainer into IslePathActor::SpawnLocation ( #877 )
...
* Refactor LegoOmni::PathContainer into IslePathActor::SpawnLocation
* Add beta annotation
* Type var
2024-05-02 16:51:41 +02:00
Christian Semmler
0bf39c7108
Implement/match LegoAnimationManager::Tickle ( #876 )
...
* Implement/match LegoAnimationManager::Tickle
* Resolve out of order
* Fix naming
2024-05-02 15:22:09 +02:00
Christian Semmler
cd39e71597
Implement/match LegoAnimationManager::Notify ( #875 )
...
* Implement/match LegoAnimationManager::Notify
* Rename notification type
2024-05-01 15:00:42 +02:00
Christian Semmler
6c89cd3315
Minor refactor SkateBoard setter in Pizza ( #874 )
2024-05-01 13:49:47 +02:00
jonschz
84b789ef9e
Implement the rest of the SkateBoard class ( #873 )
...
* Implement SkateBoard::~SkateBoard()
* Implement SkateBoard::VTable0xd4
* Implement SkateBoard::Create()
- one typecast is still not clear
* Add SkateBoard::VTable0xe4()
* apply clang-format
* Apply clang-format to legocontrolmanager.h
* Address review comments
* 57 percent match
* 63 percent
* 82 percent match
* previous 86 was bugged, unfortunately
* 85 percent on FUN_10010270
* 92 percent FUN_10010270
* 69 percent VTable0xcc
* 73 percent VTable0xcc
* more progress, not quite there yet
* minor 10010510 improvement
* 100 % on FUN_10010510
* slowly making progress on SkateBoard::VTable0xcc (broken decomp)
* getting closer, now only wrong registers
* 89 percent VTable0xcc
* 92 percent
* 95 % VTable0xcc
* Changes, see comment
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-05-01 13:36:58 +02:00
Christian Semmler
20dee07b9c
Implement/match LegoAnimationManager::FUN_100605e0 ( #872 )
...
* Implement/match LegoAnimationManager::FUN_100605e0
* Remove padding
* Fix annotation
2024-04-30 16:02:58 +02:00
Christian Semmler
b902790c54
Implement/match LegoAnimationManager::FUN_1005f6d0 and FUN_1005f700 ( #871 )
...
* Implement/match LegoAnimationManager::FUN_1005f6d0 and FUN_1005f700
* Use bool constants
2024-04-30 12:38:55 +02:00
Christian Semmler
60796eff74
Implement/match LegoAnimationManager::Suspend ( #870 )
2024-04-30 12:18:44 +02:00
Christian Semmler
599d8c91c8
Implement/match LegoAnimationManager::Resume ( #869 )
...
* Implement/match LegoAnimationManager::FUN_1005f0b0
* Rename
2024-04-30 10:27:57 +02:00
Christian Semmler
7c6c68d6f9
Rename LegoCharacterData to LegoCharacterInfo ( #867 )
2024-04-28 15:04:27 +02:00
Christian Semmler
ca9b611251
Add enums for character LODs and parts ( #866 )
2024-04-28 14:49:07 +02:00
jonschz
b17d76c2cc
Refactor: Replace magic values by enum values ( #865 )
...
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-04-28 07:27:17 -04:00
jonschz
dede20000f
Progress towards implementing SkateBoard ( #864 )
...
* Implement SkateBoard::~SkateBoard()
* Implement SkateBoard::VTable0xd4
* Implement SkateBoard::Create()
- one typecast is still not clear
* Add SkateBoard::VTable0xe4()
* apply clang-format
* Apply clang-format to legocontrolmanager.h
* Address review comments
---------
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-04-28 07:23:29 -04:00
Christian Semmler
ec7df356cf
Implement/match LegoAnimationManager::Reset ( #863 )
...
* Implement/match LegoAnimationManager::Init
* Rename function
* fix hex val
2024-04-27 16:31:50 +02:00
Christian Semmler
659599b635
Implement/match Pizzeria::Create ( #862 )
2024-04-27 16:06:12 +02:00
Christian Semmler
f6ffeabed7
Implement/match LegoAnimationManager::GetCharacterIndex ( #861 )
2024-04-27 15:59:00 +02:00
Christian Semmler
c7e5457f95
Implement/match LegoAnimationManager::FUN_10062770 ( #860 )
2024-04-27 15:46:47 +02:00
Christian Semmler
e49d05c410
Implement/match LegoAnimationManager::FUN_10063780 and FUN_10063aa0 ( #859 )
2024-04-27 15:19:55 +02:00
Christian Semmler
86203f1704
Implement/match LegoAnimationManager::Init ( #858 )
2024-04-27 15:07:28 +02:00
Christian Semmler
00f5eff792
Implement/match LegoAnimationManager ctor/dtor ( #857 )
2024-04-27 14:52:28 +02:00
Christian Semmler
53ef6bdd81
Implement/match LegoAnimationManager::FUN_10060dc0 ( #856 )
...
* Implement/match LegoAnimationManager::FUN_10060dc0
* Fix params
2024-04-26 17:37:07 +02:00
Christian Semmler
19d39394be
Score class cleanup ( #855 )
...
* Cleanup/fixes
* Improve Paint match
* Improve Score::FillArea
* Fix naming
* Fix value
2024-04-26 16:58:42 +02:00
Christian Semmler
180a1e6360
Define LegoEntity::Type enum ( #854 )
...
* Define LegoEntity::Type enum
* Use enum constant
2024-04-26 16:03:13 +02:00
MS
a9d67e4dd7
Beta match MXIOINFO ( #853 )
2024-04-26 04:57:10 -04:00
MS
612eec6889
Beta matching MxAtom classes ( #847 )
...
* Beta matching MxAtom classes
* Remove unused getter
* Restore operator!= for modern compilers
2024-04-25 17:43:42 +02:00
Christian Semmler
31f5143741
Implement/match LegoAnimPresenter::VTable0x94 ( #852 )
2024-04-25 17:27:55 +02:00
Christian Semmler
054120bc5d
Implement/match LegoAnimPresenter::FUN_1006aa60 ( #851 )
2024-04-25 17:00:42 +02:00
Christian Semmler
ce3d915bba
Implement/match LegoAnimPresenter::SubstituteVariables ( #850 )
2024-04-25 16:36:28 +02:00
Christian Semmler
830c0827af
Implement/match LegoAnimPresenter::Destroy ( #849 )
...
* WIP Destroy
* Match
2024-04-25 16:24:06 +02:00
Christian Semmler
916c039e72
Implement/match LegoAnimPresenter::ParseExtra ( #848 )
...
* Implement/match LegoAnimPresenter::ParseExtra
* Fix
2024-04-25 16:00:58 +02:00
MS
311b27b697
Beta matching MxString ( #842 )
...
* Beta matching MxString
* Add /opt:ref for lego1. Reorder MxString header.
* const fix
* Remove lego1 Opt:ref
2024-04-24 12:10:51 -04:00
Christian Semmler
410824bd0f
Implement/match various small LegoAnimPresenter functions ( #846 )
...
* Implement/match various small LegoAnimPresenter functions
* Fix location of anim function
* fix
2024-04-24 15:51:28 +02:00
Christian Semmler
f898462d17
Implement/match LegoROI::FUN_100a8fd0 ( #845 )
2024-04-24 15:19:14 +02:00
Christian Semmler
b789a15d0b
Implement/match LegoAnimPresenter::FUN_1006b900 ( #844 )
2024-04-24 14:51:20 +02:00
Christian Semmler
67c9736953
Implement/match LegoAnimPresenter::FUN_1006afc0 ( #843 )
...
* Implement/match LegoAnimPresenter::FUN_1006afc0
* empty
2024-04-24 14:24:59 +02:00
Christian Semmler
9025d5ed06
Implement/match LegoWorld::FUN_1001fda0 ( #840 )
2024-04-23 10:33:38 +02:00
Christian Semmler
7efbb04999
Implement/match LegoAnimPresenter::FUN_1006ab70 ( #839 )
2024-04-23 10:03:10 +02:00
Christian Semmler
c01fd9b260
Implement/match LegoAnimPresenter::EndAction ( #838 )
2024-04-22 15:42:52 +02:00
Christian Semmler
b4f29ea6b0
InvokeAction: take const atom ( #837 )
2024-04-22 14:24:00 +02:00
Christian Semmler
f1688be263
Make NotificationManager::Send take a const reference to notification ( #836 )
...
* Make NotificationManager::Send take a const reference to notification
* Fix virtual func
2024-04-22 14:11:38 +02:00
Christian Semmler
0e0d6890ad
Fix SwitchHat ( #835 )
2024-04-21 16:41:38 +02:00
Christian Semmler
57589c082c
Fix default light position
2024-04-21 10:03:14 -04:00
Christian Semmler
c9db98c4c3
Fix writing/reading of game state ( #834 )
...
* Fix writing/reading of game state
* Match existing state serialization functions
2024-04-21 15:42:08 +02:00
Christian Semmler
26f2dd1e5f
Implement/match LegoAnimMMPresenter::~LegoAnimMMPresenter ( #833 )
...
* Implement/match LegoAnimMMPresenter::~LegoAnimMMPresenter
* add missing override
* use NULL
2024-04-20 18:53:53 +02:00
Christian Semmler
30747dbae6
Implement/match LegoAnimMMPresenter::FUN_1004b6d0 ( #832 )
2024-04-20 18:33:10 +02:00
Christian Semmler
b39ea845b0
Implement/match LegoAnimMMPresenter::FUN_1004b610 and FUN_1004b6b0 ( #831 )
2024-04-20 18:24:09 +02:00
Christian Semmler
a3bd98a04d
Implement/match LegoAnimMMPresenter::FUN_1004b5b0 ( #830 )
2024-04-20 18:03:42 +02:00
Christian Semmler
3cab989250
Implement/match LegoAnimMMPresenter::FUN_1004b580 ( #829 )
2024-04-20 17:52:46 +02:00
Christian Semmler
f637dcaa29
Implement/match LegoAnimMMPresenter::FUN_1004b530 ( #828 )
2024-04-20 17:40:23 +02:00
Christian Semmler
91d043a9ae
Implement/match LegoAnimMMPresenter::FUN_1004b450 ( #827 )
2024-04-20 17:18:19 +02:00
Christian Semmler
c617139d5b
Implement/match LegoAnimMMPresenter::EndAction ( #826 )
...
* Implement/match LegoAnimMMPresenter::EndAction
* Add missing vtable
2024-04-20 16:41:34 +02:00
Christian Semmler
8d729f77b7
Implement/match LegoAnimMMPresenter Streaming/RepeatingTickle and Notify ( #825 )
2024-04-20 16:24:12 +02:00
Christian Semmler
9cc5df8c40
Implement/match LegoAnimMMPresenter::StartingTickle ( #824 )
2024-04-20 16:07:58 +02:00
Christian Semmler
0b08b0ae69
Implement/match LegoAnimMMPresenter::ReadyTickle ( #823 )
2024-04-20 15:52:10 +02:00
Christian Semmler
5021f66de2
Imlpement/match LegoAnimMMPresenter::ParseExtra and related ( #822 )
...
* Imlpement/match LegoAnimMMPresenter::ParseExtra and related
* sort
2024-04-20 15:32:10 +02:00
MS
2ce9ff06fc
Enable some multiple-inheritance vtables ( #821 )
2024-04-19 16:23:36 -04:00
Christian Semmler
d5dd8db46e
Implement LegoAnimationManager::FUN_100609f0 / LegoTranInfo ( #820 )
...
* Implement LegoAnimationManager::FUN_100609f0 / LegoTranInfo
* use NULL
2024-04-19 17:42:28 +02:00
Christian Semmler
fb0f35188b
Implement/match LegoCharacterManager::FUN_10083c30 ( #819 )
2024-04-19 14:30:36 +02:00
MS
9c6120fc37
Beta matching MxOmniCreateFlags ( #817 )
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* Beta matching MxOmniCreateFlags
* Add newlines and swap order
* Add newline
2024-04-17 16:37:16 -04:00
Christian Semmler
e7aec124a2
Implement/match LegoPhonemePresenter::EndAction ( #816 )
2024-04-17 17:03:17 +02:00
Christian Semmler
97b502362d
Implement/match LegoTextureInfo::FUN_10066010 ( #815 )
2024-04-17 16:05:51 +02:00
Christian Semmler
7d0957aa3c
LegoTextureContainer::AddToList bugfix
2024-04-17 09:37:26 -04:00
Christian Semmler
06fadd922e
Implement/match LegoROI/LegoLOD::GetTexture ( #814 )
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* Implement/match LegoROI/LegoLOD::GetTexture
* Remove explicit truth tests
* LegoTextureContainer::AddToList fix
* Revert "Remove explicit truth tests"
This reverts commit d169349bd61294e3cf4d645ac59244b48fb95867.
2024-04-17 15:18:34 +02:00
Christian Semmler
a64bb4d460
Implement/match LegoCharacterManager::FUN_100849a0 ( #813 )
2024-04-17 13:52:59 +02:00
Christian Semmler
11410890cd
Implement/match LegoPhonemePresenter::LoadFrame & PutFrame ( #812 )
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* Implement/match LegoPhonemePresenter::LoadFrame & PutFrame
* add beta10 annotations
2024-04-17 13:26:11 +02:00
Nathan M Gilbert
d639eb4c2b
Implement LegoPathActor::Vtable0x6c ( #810 )
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* Implement LegoPathActor::VTable0x6c
* Update LEGO1/lego/legoomni/src/paths/legopathactor.cpp
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
* Fix logic / match
* Add BETA annotation
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
2024-04-17 12:34:21 +02:00
MS
536c4336f3
Beta matching MxVariableTable ( #811 )
2024-04-17 11:31:48 +02:00
Christian Semmler
2600b1b421
Implement/match LegoPhonemePresenter::StartingTickle ( #809 )
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* Implement/match LegoPhonemePresenter::StartingTickle
* Name vars
* Fix name
2024-04-16 16:07:13 +02:00
Nathan M Gilbert
41281dcbec
Implement LegoPathActor::VTable0x70 ( #807 )
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* Implement LegoPathActor::VTable0x70
* match
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-16 12:54:08 +02:00
MS
46362a0f6e
Fix some issues with annotations ( #808 )
2024-04-15 14:42:25 -04:00
Christian Semmler
5f1642bf73
Implement Matrix4::FromQuaternion ( #806 )
2024-04-15 15:15:13 +02:00
Nathan M Gilbert
dcbad318e0
Implement/Match LegoPathActor::VTable0x74 ( #805 )
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* Implement/Match LegoPathActor::VTable0x74
* Remove superfluous early returns
* fix
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-15 13:38:30 +02:00
Misha
540bcc61ad
Implement LegoVideoManager::FUN_1007c520 ( #803 )
2024-04-14 16:23:32 -04:00
Misha
e251ddb17d
implement LegoAnimNodeData::FindKeys ( #802 )
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* implement LegoAnimNodeData::FindKeys
* Update legoanim.cpp
* fix flickering
* Match
* Fix cond
* clang
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-14 14:25:39 -04:00
Christian Semmler
dcc42c33d8
Implement/match LegoROI::FUN_100a8e80 ( #801 )
2024-04-14 17:46:56 +02:00
Misha
69b250e40c
implement FUN_1003e050 ( #799 )
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* FUN_1003e050
* Match FUN_1003e050
* Remove unused function
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-14 17:19:16 +02:00
Nathan M Gilbert
7821d952ec
Pathactor ( #800 )
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* Implement LegoPathActor::VTable0x8c
* Fix paramater name
* WIP fixes
* more fixes
* style
* fix
* fix
* fix
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-14 16:43:07 +02:00
Misha
c282b3019d
implement LegoAnimPresenter::VTable0x8c ( #798 )
2024-04-13 17:42:05 -04:00
Christian Semmler
54421ebcdf
Implement/match LegoAnimPresenter::FUN_1006b9a0 ( #797 )
2024-04-13 18:05:43 +02:00
Christian Semmler
67127e2515
Implement/match LegoAnimPresenter::PutFrame ( #796 )
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* Implement/match LegoAnimPresenter::PutFrame
* compat mode
2024-04-13 17:59:16 +02:00
Christian Semmler
d469cabd6b
Implement/match LegoAnimPresenter::FUN_1006abb0 ( #795 )
2024-04-13 16:35:55 +02:00
Christian Semmler
93257a7c8c
Implement/match LegoAnimPresenter::FUN_1006c8a0 ( #794 )
2024-04-13 16:11:24 +02:00
Christian Semmler
4502737fe2
Implement/match LegoAnimPresenter::FUN_100699e0 ( #793 )
2024-04-13 16:02:55 +02:00
Christian Semmler
e43749c8bb
Implement/match LegoAnimPresenter::FUN_10069b10 ( #792 )
2024-04-13 15:55:26 +02:00
Christian Semmler
f5e81777bc
Implement LegoAnimPresenter::FUN_1006a3c0 ( #791 )
2024-04-13 14:57:18 +02:00
Nathan M Gilbert
e8b61d5a1d
Implement LegoPathActor::Vtable0x84 ( #790 )
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* Implement LegoPathActor::Vtable0x84
* fix condition
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-13 14:05:20 +02:00
Christian Semmler
dc3259bb17
Implement/match LegoAnimPresenter::FUN_1006a4f0 ( #789 )
2024-04-12 17:53:22 +02:00
Misha
4374891ac8
Implement IslePathActor::VTable0xe0 & VTable0xec ( #788 )
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* Implement IslePathActor::VTable0xe0 & VTable0xec
* Revert random change
2024-04-12 07:02:32 -04:00
Joshua Peisach
8cbb094b75
IsleActor::Create, IsleActor::Notify ( #779 )
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* IsleActor::Create, IsleActor::Notify
* fix pizzeria vtable
* clang-format
* fix pizza vtable
* fix annotation
* refactor, add annotations
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-11 13:55:22 +02:00
Christian Semmler
91ae26589a
Remove TODO
2024-04-11 07:36:55 -04:00
Nathan M Gilbert
ada83989b1
Implement LegoPathActor::VTable0x88 ( #787 )
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* Implement LegoPathActor::VTable0x88
* Implement FUN_1002ddc0
* Fixes and match
* refac
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-11 13:35:15 +02:00
Nathan M Gilbert
507cd0cff4
Refactor/Implement/Match LegoEdge ( #786 )
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* Refactor/Implement/Match LegoEdge
* Reorder annotation
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-09 11:25:24 +02:00
Christian Semmler
5cf04bc3c3
Implement/match LegoActor::ParseAction ( #785 )
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* Implement/match LegoActor::ParseAction
* Add call to parent
2024-04-08 14:23:31 +02:00
Christian Semmler
cf18aa8072
Match LegoExtraActor::FUN_1002aae0
2024-04-08 04:18:55 -04:00
Christian Semmler
1bfe47357b
Refactor LegoActorStruct into unknown class in misc lib ( #782 )
2024-04-07 14:36:58 +02:00
Nathan M Gilbert
b394770864
Implement PathActor VTable0x80 and PathActorStruct FUN_1009a140 ( #781 )
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* Implement PathActor VTable0x80 and PathActorStruct FUN_1009a140
* Match functions, fixes
* fixes
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-07 14:03:21 +02:00
Christian Semmler
17680522c2
Use proper boolean constant
2024-04-06 15:32:02 -04:00
Christian Semmler
458d4b0988
Use button constant for modifier
2024-04-06 15:30:32 -04:00
Christian Semmler
4b4f2f321c
Implement/match LegoInputManager::FUN_1005cdf0 ( #780 )
2024-04-06 21:16:35 +02:00
Christian Semmler
f30ed0212b
Implement/match LegoEntity::Notify ( #778 )
2024-04-06 19:59:38 +02:00
Joshua Peisach
fc91da8666
More gasstation functions ( #776 )
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* More gasstation functions
* Match GasStation::HandleClick
* Match GasStation::Tickle
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-06 19:07:57 +02:00
Christian Semmler
b309982219
Implement/match ViewManager::Pick ( #777 )
2024-04-06 19:03:39 +02:00
Christian Semmler
4795eac37c
Implement LegoCharacterManager::FUN_10083db0 ( #775 )
2024-04-06 18:11:13 +02:00
Christian Semmler
3bafe2d3a4
Implement/match LegoCharacterManager::FUN_10083f10 ( #774 )
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* Implement LegoCharacterManager::FUN_10083f10
* style
* Match
* Fix naming
2024-04-06 17:46:40 +02:00
Christian Semmler
75dc04f40a
Implement/match LegoCharacterManager::FUN_10084cf0 ( #773 )
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* Implement/match LegoCharacterManager::FUN_10084cf0
* Compat mode for iterator
2024-04-06 14:08:38 +02:00
Joshua Peisach
4e74747451
GasStation::ReadyWorld ( #765 )
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* Start GasStation::ReadyWorld
* fixes (up to 69.43%)
* what is this file and how did it get here
* don't hardcode (likely) action id
* Match FUN_10005590 (non-inlined version of PlayAction?)
* fixes (75.07%)
* Fixes (77.87%)
* style
* fix
* style
* style
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-06 13:48:09 +02:00
Nathan M Gilbert
14cb3e621a
Implement/Match LegoPathActor ctor ( #772 )
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* Implement/Match LegoPathActor ctor
* style
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-06 12:49:22 +02:00
Nathan M Gilbert
6450774aa7
Implement/Match LegoExtraActor::VTable0xc4 ( #771 )
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* Implement/Match LegoExtraActor::VTable0xc4
* Style
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-05 17:20:30 +02:00
Christian Semmler
c9ce9b56bb
Implement/match LegoCharacterManager::FUN_10084ec0 ( #770 )
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* Implement LegoCharacterManager::FUN_10084ec0
* Match
* Match CreateROI
* Match
* Improve match
2024-04-05 15:57:20 +02:00
Nathan M Gilbert
32f1621ec7
Implement LegoExtraActor::VTable0x70 ( #769 )
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* Implement LegoExtraActor::VTable0x70
* whitespace
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-05 12:56:31 +02:00
Nathan M Gilbert
a8eebe454e
Implement/match LegoExtraActor:: WaitForAnimation, Restart ( #768 )
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* Implement/match LegoExtraActor:: WaitForAnimation, Restart
* whitespace
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-04 12:26:03 +02:00
MS
ce134e79ef
Use reference on MxDSObject Deserialize calls ( #767 )
2024-04-03 12:06:53 -04:00
Christian Semmler
8225a38a01
Implement/match LegoCharacterManager::FUN_10085870 ( #764 )
2024-04-02 14:04:17 +02:00
Christian Semmler
60388c8c5d
Implement/match LegoCharacterManager::FUN_10085210 ( #763 )
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* Implement/match LegoCharacterManager::FUN_10085210
* Update params
* Update param names
* param to bool
* Update var names based on beta
2024-03-31 16:05:38 +02:00
Nathan M Gilbert
a956b19ac6
Fix some names ( #762 )
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* Fix some names
* reorder unit in CMake
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-31 15:09:51 +02:00
Nathan M Gilbert
3839b3278c
Implement/match LegoExtraActor::VTable0x94 ( #759 )
...
* Implement/match LegoExtraActor::VTable0x94
* attempt to fix gcc
* WIP fixes
* Match
* Match
* Match
* add TODO
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-30 12:18:15 -04:00
Christian Semmler
749f0fa750
Remove explicit operator= definition from Mx3DPointFloat ( #760 )
2024-03-30 14:44:20 +01:00
Christian Semmler
ed9e9efdab
Implement/match LegoBackgroundColor::SetLightColor and related ( #758 )
2024-03-29 21:50:00 +01:00
Christian Semmler
369f3fba22
Implement SetLightPosition and related ( #757 )
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* Implement SetLightPosition and related
* Update p name
* style
2024-03-29 21:42:39 +01:00
MS
f447397eef
Fix loop in LegoROI::ColorAliasLookup ( #756 )
2024-03-29 19:47:46 +01:00
Christian Semmler
3878f79847
Implement/match LegoCharacterData::GetData and FUN_10085140 ( #755 )
2024-03-29 19:34:50 +01:00
Joshua Peisach
92357d77e1
Most entities with VTable0x50 function overrides ( #752 )
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* BeachHouseEntity::VTable0x50
* GasStationEntity::VTable0x50
* RaceStandsEntity::VTable0x50
* Run clang-format
* Fix use of NULL
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-29 19:11:48 +01:00
Joshua Peisach
87f633af54
InfoCenterEntity::VTable0x50 implementation ( #725 )
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* Start InfoCenterEntity::VTable0x50 implementation
* Fully implement InfoCenterEntity::VTable0x50
* Fix function name typo
* match
* fix style
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-29 19:09:53 +01:00
Ramen2X
2c57e33ce5
implement/match LegoAnimationManager::DeleteAnimations() ( #753 )
2024-03-29 14:09:46 -04:00
Christian Semmler
ed1a25a636
Implement/match LegoCharacterManager GetActor/Exists, fix loops ( #750 )
2024-03-29 13:30:46 -04:00
Christian Semmler
e260a407ba
Implement/match LegoCharacterManager::GetRefCount ( #749 )
2024-03-29 13:30:31 -04:00
Ramen2X
7431d9d650
implement/match LegoAnimationManager::FindVehicle() ( #748 )
2024-03-29 11:50:16 -04:00
Christian Semmler
bfc2b76a61
Implement/match LegoCharacterManager::FUN_100832a0 ( #747 )
2024-03-29 15:41:12 +01:00
Ramen2X
5e10e01014
implement/match ReadNamedTexture() ( #745 )
2024-03-28 17:03:51 -04:00
MS
e4570b520b
Define g_characters ( #743 )
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* Define g_characters
* Update with known struct types
2024-03-28 19:15:39 +01:00
Ramen2X
f157f01f71
implement/match UpdateLightPosition() ( #744 )
2024-03-28 10:27:44 -04:00
Nathan M Gilbert
13d994a1ee
Implement LegoExtraActor:: VTable0xa4 & FUN_1002aae0 ( #742 )
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* Implement LegoExtraActor:: VTable0xa4 & FUN_1002aae0
* Match LegoExtraActor::FUN_1002aae0
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-28 14:19:32 +01:00
Ramen2X
97ebb22c42
implement/match FUN_1003ef60() ( #740 )
2024-03-27 15:46:03 -04:00
Nathan M Gilbert
38cfad8b17
Implement LegoExtraActor::VTable0x90 ( #739 )
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* Implement LegoExtraActor::VTable0x90
* Improve LegoExtraActor::VTable0x90
* Match
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-27 20:38:13 +01:00
Ramen2X
1cf60ccda6
implement/match HospitalEntity::VTable0x50() ( #738 )
2024-03-27 12:12:20 -04:00
Nathan M Gilbert
483b3a5ab7
ExtraActor ctor/dtor ( #737 )
2024-03-27 16:53:38 +01:00
Nathan M Gilbert
32bc6c4264
Implement ExtraActor vftable and passthrough methods ( #735 )
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* Implement ExtraActor vftable and passthrough methods
* Remove unused param names
2024-03-26 19:24:01 -04:00
Ramen2X
4e9dbfe331
implement HospitalState::VTable0x1c() ( #734 )
2024-03-26 18:25:41 -04:00
Nathan M Gilbert
1e3ca11886
Implement/match LegoAnimActor ( #730 )
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* Implement/match LegoAnimActor
* Name changes (deviation from original source)
* Attempt to fix modern build
* Add missing override
* Match LegoAnimActor::SetWorldSpeed
* Remove junk
* Style changes and implement WEEdge
* Add override
* Match LegoAnimActor::FUN_1001c1f0, style
* Style
* Add missing annotations, STUB LegoPathBoundary
* Style
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-26 18:51:52 +01:00
Ramen2X
43ce89224a
match LegoGameState::RegisterState() ( #729 )
2024-03-25 14:34:28 -04:00
Ramen2X
77b5f1338c
label some hospital members ( #728 )
2024-03-25 11:59:24 -04:00