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https://github.com/isledecomp/isle-portable.git
synced 2024-11-22 07:28:00 -05:00
Implement/match LegoAnimationManager::FUN_100605e0 (#872)
* Implement/match LegoAnimationManager::FUN_100605e0 * Remove padding * Fix annotation
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b902790c54
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20dee07b9c
7 changed files with 160 additions and 45 deletions
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@ -18,15 +18,16 @@ struct AnimInfo {
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char* m_animName; // 0x00
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MxU32 m_objectId; // 0x04
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MxS16 m_unk0x08; // 0x08
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MxU8 m_unk0x0a; // 0x0a
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MxBool m_unk0x0a; // 0x0a
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MxU8 m_unk0x0b; // 0x0b
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MxU8 m_unk0x0c; // 0x0c
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MxU8 m_unk0x0d; // 0x0d
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MxU32 m_unk0x10[4]; // 0x10
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MxU8 m_modelCount; // 0x20
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MxS16 m_unk0x22; // 0x22
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ModelInfo* m_models; // 0x24
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MxU8 m_unk0x28; // 0x28
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MxU8 m_unk0x29; // 0x29
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MxBool m_unk0x29; // 0x29
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MxS8 m_unk0x2a[3]; // 0x2a
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};
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@ -80,13 +80,13 @@ class LegoAnimationManager : public MxCore {
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MxResult FUN_10060dc0(
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IsleScript::Script p_objectId,
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MxMatrix* p_matrix,
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undefined p_param3,
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MxBool p_param3,
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undefined p_param4,
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undefined4 p_param5,
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undefined p_param6,
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LegoROI* p_roi,
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MxBool p_param6,
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MxBool p_param7,
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MxBool p_param8,
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undefined p_param9
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MxBool p_param9
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);
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void FUN_10061010(undefined4);
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void FUN_100617c0(MxS32, MxU16&, MxU16&);
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@ -108,21 +108,25 @@ class LegoAnimationManager : public MxCore {
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void Init();
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MxResult FUN_100605e0(
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MxU32 p_index,
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MxU8 p_unk0x0a,
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MxBool p_unk0x0a,
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MxMatrix* p_matrix,
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undefined,
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undefined4,
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undefined,
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MxBool,
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MxBool,
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undefined
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MxBool p_bool1,
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LegoROI* p_roi,
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MxBool p_bool2,
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MxBool p_bool3,
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MxBool p_bool4,
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MxBool p_bool5
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);
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MxResult FUN_100609f0(MxU32 p_objectId, MxMatrix* p_matrix, MxBool p_und1, MxBool p_und2);
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void DeleteAnimations();
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MxS8 GetCharacterIndex(const char* p_name);
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MxBool FUN_100623a0(AnimInfo& p_info);
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void FUN_10062580(AnimInfo& p_info);
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MxBool FUN_10062710(AnimInfo& p_info);
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void FUN_10063aa0();
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void FUN_100648f0(LegoTranInfo*, MxLong);
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MxU32 m_scriptIndex; // 0x08
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MxS32 m_scriptIndex; // 0x08
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MxU16 m_animCount; // 0x0c
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MxU16 m_unk0x0e; // 0x0e
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MxU16 m_unk0x10; // 0x10
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@ -4,6 +4,7 @@
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#include "decomp.h"
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#include "mxgeometry/mxmatrix.h"
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struct AnimInfo;
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class LegoAnimMMPresenter;
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// SIZE 0x78
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@ -30,7 +31,7 @@ struct LegoTranInfo {
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m_unk0x2c.SetIdentity();
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}
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undefined4 m_unk0x00; // 0x00
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AnimInfo* m_animInfo; // 0x00
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MxU32 m_index; // 0x04
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LegoROI* m_unk0x08; // 0x08
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MxMatrix* m_unk0x0c; // 0x0c
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@ -64,10 +64,4 @@ void PlayMusic(JukeboxScript::Script p_script);
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void SetIsWorldActive(MxBool p_isWorldActive);
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void DeleteObjects(MxAtomId* p_id, MxS32 p_first, MxS32 p_last);
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// FUNCTION: LEGO1 0x10015890
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inline MxResult StartActionIfUnknown0x13c(MxDSAction& p_dsAction)
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{
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return LegoOmni::GetInstance()->StartActionIfUnknown0x13c(p_dsAction);
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}
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#endif // MISC_H
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@ -451,7 +451,7 @@ MxResult LegoAnimationManager::LoadScriptInfo(MxS32 p_scriptIndex)
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}
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m_anims[j].m_unk0x28 = GetCharacterIndex(m_anims[j].m_animName + strlen(m_anims[j].m_animName) - 2);
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m_anims[j].m_unk0x29 = 0;
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m_anims[j].m_unk0x29 = FALSE;
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for (k = 0; k < 3; k++) {
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m_anims[j].m_unk0x2a[k] = -1;
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@ -656,22 +656,100 @@ void LegoAnimationManager::FUN_10060570(MxBool)
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// TODO
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}
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// STUB: LEGO1 0x100605e0
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// FUNCTION: LEGO1 0x100605e0
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// FUNCTION: BETA10 0x1004152b
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MxResult LegoAnimationManager::FUN_100605e0(
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MxU32 p_index,
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MxU8 p_unk0x0a,
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MxBool p_unk0x0a,
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MxMatrix* p_matrix,
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undefined,
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undefined4,
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undefined,
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MxBool,
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MxBool,
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undefined
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MxBool p_bool1,
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LegoROI* p_roi,
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MxBool p_bool2,
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MxBool p_bool3,
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MxBool p_bool4,
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MxBool p_bool5
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)
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{
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// TODO
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return FAILURE;
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MxResult result = FAILURE;
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if (m_scriptIndex != -1 && p_index < m_animCount && m_tranInfoList != NULL) {
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FUN_100627d0(FALSE);
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FUN_10062770();
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MxDSAction action;
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AnimInfo& animInfo = m_anims[p_index];
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if (!p_bool1) {
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if (m_unk0x39 || !animInfo.m_unk0x29) {
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return FAILURE;
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}
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if (FUN_100623a0(animInfo)) {
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return FAILURE;
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}
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if (FUN_10062710(animInfo)) {
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return FAILURE;
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}
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}
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FUN_10062580(animInfo);
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LegoTranInfo* tranInfo = new LegoTranInfo();
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tranInfo->m_animInfo = &animInfo;
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tranInfo->m_index = ++m_unk0x1c;
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tranInfo->m_unk0x10 = 0;
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tranInfo->m_unk0x08 = p_roi;
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tranInfo->m_unk0x12 = m_anims[p_index].m_unk0x08;
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tranInfo->m_unk0x14 = p_unk0x0a;
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tranInfo->m_objectId = animInfo.m_objectId;
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tranInfo->m_unk0x15 = p_bool2;
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if (p_matrix != NULL) {
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tranInfo->m_unk0x0c = new MxMatrix(*p_matrix);
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}
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tranInfo->m_unk0x1c = m_unk0x28;
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tranInfo->m_unk0x20 = m_unk0x30;
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tranInfo->m_unk0x28 = p_bool3;
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tranInfo->m_unk0x29 = p_bool4;
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if (m_tranInfoList != NULL) {
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m_tranInfoList->Append(tranInfo);
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}
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char buf[256];
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sprintf(buf, "%s:%d", g_strANIMMAN_ID, tranInfo->m_index);
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action.SetAtomId(*Lego()->GetScriptAtom(m_scriptIndex));
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action.SetObjectId(animInfo.m_objectId);
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action.SetUnknown24(-1);
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action.AppendExtra(strlen(buf) + 1, buf);
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if (StartActionIfUnknown0x13c(action) == SUCCESS) {
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BackgroundAudioManager()->LowerVolume();
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tranInfo->m_flags |= LegoTranInfo::c_bit2;
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animInfo.m_unk0x22++;
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m_unk0x404 = Timer()->GetTime();
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if (p_bool5) {
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FUN_100648f0(tranInfo, m_unk0x404);
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}
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else if (p_unk0x0a) {
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IslePathActor* actor = CurrentActor();
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if (actor != NULL) {
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actor->SetState(4);
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actor->SetWorldSpeed(0.0f);
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}
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}
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m_unk0x39 = TRUE;
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result = SUCCESS;
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}
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}
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return result;
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}
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// FUNCTION: LEGO1 0x100609f0
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FUN_100627d0(FALSE);
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LegoTranInfo* info = new LegoTranInfo();
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info->m_unk0x00 = 0;
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info->m_animInfo = NULL;
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info->m_index = ++m_unk0x1c;
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info->m_unk0x10 = 0;
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info->m_unk0x08 = NULL;
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info->m_unk0x12 = -1;
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info->m_unk0x14 = 0;
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info->m_unk0x14 = FALSE;
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info->m_objectId = p_objectId;
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if (p_matrix != NULL) {
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@ -758,7 +836,7 @@ MxResult LegoAnimationManager::StartEntityAction(MxDSAction& p_dsAction, LegoEnt
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}
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}
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if (StartActionIfUnknown0x13c(p_dsAction) == SUCCESS) {
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if (LegoOmni::GetInstance()->StartActionIfUnknown0x13c(p_dsAction) == SUCCESS) {
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result = SUCCESS;
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}
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@ -770,13 +848,13 @@ MxResult LegoAnimationManager::StartEntityAction(MxDSAction& p_dsAction, LegoEnt
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MxResult LegoAnimationManager::FUN_10060dc0(
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IsleScript::Script p_objectId,
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MxMatrix* p_matrix,
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undefined p_param3,
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MxBool p_param3,
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undefined p_param4,
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undefined4 p_param5,
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undefined p_param6,
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LegoROI* p_roi,
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MxBool p_param6,
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MxBool p_param7,
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MxBool p_param8,
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undefined p_param9
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MxBool p_param9
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)
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{
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MxResult result = FAILURE;
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@ -789,21 +867,21 @@ MxResult LegoAnimationManager::FUN_10060dc0(
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for (MxS32 i = 0; i < m_animCount; i++) {
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if (m_anims[i].m_objectId == p_objectId) {
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found = TRUE;
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undefined unk0x0a;
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MxBool unk0x0a;
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switch (p_param4) {
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case 0:
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unk0x0a = m_anims[i].m_unk0x0a;
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break;
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case 1:
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unk0x0a = 1;
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unk0x0a = TRUE;
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break;
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default:
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unk0x0a = 0;
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unk0x0a = FALSE;
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break;
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}
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result = FUN_100605e0(i, unk0x0a, p_matrix, p_param3, p_param5, p_param6, p_param7, p_param8, p_param9);
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result = FUN_100605e0(i, unk0x0a, p_matrix, p_param3, p_roi, p_param6, p_param7, p_param8, p_param9);
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break;
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}
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}
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@ -874,6 +952,29 @@ MxS8 LegoAnimationManager::GetCharacterIndex(const char* p_name)
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return -1;
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}
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// STUB: LEGO1 0x100623a0
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// FUNCTION: BETA10 0x10043342
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MxBool LegoAnimationManager::FUN_100623a0(AnimInfo& p_info)
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{
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// TODO
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return FALSE;
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}
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// STUB: LEGO1 0x10062580
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// FUNCTION: BETA10 0x10043552
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void LegoAnimationManager::FUN_10062580(AnimInfo& p_info)
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{
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// TODO
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}
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// STUB: LEGO1 0x10062710
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// FUNCTION: BETA10 0x10043787
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MxBool LegoAnimationManager::FUN_10062710(AnimInfo& p_info)
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{
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// TODO
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return FALSE;
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}
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// FUNCTION: LEGO1 0x10062770
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// FUNCTION: BETA10 0x1004381a
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void LegoAnimationManager::FUN_10062770()
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@ -949,3 +1050,10 @@ void LegoAnimationManager::FUN_10064740(MxBool)
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{
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// TODO
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}
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// STUB: LEGO1 0x100648f0
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// FUNCTION: BETA10 0x10045daf
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void LegoAnimationManager::FUN_100648f0(LegoTranInfo*, MxLong)
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{
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// TODO
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}
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@ -136,6 +136,13 @@ void SetCurrentActor(IslePathActor* p_currentActor)
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LegoOmni::GetInstance()->SetCurrentActor(p_currentActor);
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}
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// FUNCTION: LEGO1 0x10015890
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// FUNCTION: BETA10 0x100e4d80
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MxResult StartActionIfUnknown0x13c(MxDSAction& p_dsAction)
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{
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return LegoOmni::GetInstance()->StartActionIfUnknown0x13c(p_dsAction);
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}
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// FUNCTION: LEGO1 0x100158b0
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void DeleteAction()
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{
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@ -666,7 +666,7 @@ void Isle::Enable(MxBool p_enable)
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break;
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}
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AnimationManager()->FUN_10060dc0(script, NULL, 1, 1, 0, 0, FALSE, TRUE, 0);
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AnimationManager()->FUN_10060dc0(script, NULL, TRUE, 1, NULL, FALSE, FALSE, TRUE, 0);
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}
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m_act1state->m_unk0x018 = 0;
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@ -694,7 +694,7 @@ void Isle::Enable(MxBool p_enable)
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break;
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}
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AnimationManager()->FUN_10060dc0(script, NULL, 1, 1, 0, 0, FALSE, TRUE, 0);
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AnimationManager()->FUN_10060dc0(script, NULL, TRUE, 1, NULL, FALSE, FALSE, TRUE, 0);
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}
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m_act1state->m_unk0x018 = 0;
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