Implement/match LegoAnimationManager::FUN_10064380 (#928)

* Implement/match LegoAnimationManager::FUN_10064380

* Fix naming

* Revert
This commit is contained in:
Christian Semmler 2024-05-17 14:21:48 -04:00 committed by GitHub
parent ed782980ec
commit 710f07e632
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GPG key ID: B5690EEEBB952194
4 changed files with 317 additions and 10 deletions

View file

@ -36,7 +36,7 @@ class LegoAnimationManager : public MxCore {
MxS32 m_unk0x10; // 0x10
MxBool m_active; // 0x14
MxU8 m_unk0x15; // 0x15
MxU8 m_unk0x16; // 0x16
MxS8 m_unk0x16; // 0x16
};
// SIZE 0x08
@ -53,7 +53,7 @@ class LegoAnimationManager : public MxCore {
MxLong m_unk0x08; // 0x08
MxBool m_unk0x0c; // 0x0c
MxBool m_unk0x0d; // 0x0d
float m_unk0x10; // 0x10
float m_speed; // 0x10
MxBool m_unk0x14; // 0x14
};
@ -150,6 +150,19 @@ class LegoAnimationManager : public MxCore {
void FUN_10063d10();
MxBool FUN_10063fb0(LegoLocation::Boundary* p_boundary, LegoWorld* p_world);
MxBool FUN_10064120(LegoLocation::Boundary* p_boundary, MxBool, MxBool);
MxResult FUN_10064380(
const char* p_name,
const char* p_boundaryName,
MxS32 p_src,
float p_srcScale,
MxS32 p_dest,
float p_destScale,
MxU32 p_undIdx1,
MxS32 p_unk0x0c,
MxU32 p_undIdx2,
MxS32 p_unk0x10,
float p_speed
);
void FUN_100648f0(LegoTranInfo*, MxLong);
void FUN_10064b50(MxLong p_time);

View file

@ -49,7 +49,8 @@ class LegoExtraActor : public virtual LegoAnimActor {
MxResult WaitForAnimation() override; // vtable+0x9c
void VTable0xa4(MxU8& p_und1, MxS32& p_und2) override; // vtable+0xa4
void VTable0xc4() override; // vtable+0xc4
virtual MxResult VTable0xc8(); // vtable+0xc8
virtual MxResult FUN_1002aae0();
void Restart();
inline void FUN_1002ad8a();

View file

@ -11,6 +11,7 @@
#include "legoendanimnotificationparam.h"
#include "legoextraactor.h"
#include "legogamestate.h"
#include "legolocomotionanimpresenter.h"
#include "legomain.h"
#include "legonavcontroller.h"
#include "legoroilist.h"
@ -49,6 +50,197 @@ LegoAnimationManager::Vehicle g_vehicles[] = {
{"board", 0, FALSE}
};
// GLOBAL: LEGO1 0x100f6d58
const char* g_unk0x100f6d58[11][17] = {
{"CNs001xx",
"CNs002xx",
"CNs003xx",
"CNs004xx",
"CNs005xx",
"CNs007xx",
"CNs006xx",
"CNs008xx",
"CNs009xx",
"CNs010xx",
"CNs011xx",
"CNs012xx",
NULL,
NULL,
NULL,
NULL,
NULL},
{"CNs001Pe",
"CNs002Pe",
"CNs003Pe",
"CNs004Pe",
"CNs005Pe",
"CNs007Pe",
"CNs006Pe",
"CNs008Pe",
"CNs009Pe",
"CNs010Pe",
"CNs001sk",
NULL,
NULL,
NULL,
NULL,
NULL,
NULL},
{"CNs001Ma",
"CNs002Ma",
"CNs003Ma",
"CNs004Ma",
"CNs005Ma",
"CNs007Ma",
"CNs006Ma",
"CNs008Ma",
"CNs009Ma",
"CNs010Ma",
"CNs0x4Ma",
NULL,
NULL,
"CNs011Ma",
"CNs012Ma",
"CNs013Ma",
NULL},
{"CNs001Pa",
"CNs002Pa",
"CNs003Pa",
"CNs004Pa",
"CNs005Pa",
"CNs007Pa",
"CNs006Pa",
"CNs008Pa",
"CNs009Pa",
"CNs010Pa",
"CNs0x4Pa",
NULL,
NULL,
"CNs011Pa",
"CNs012Pa",
"CNs013Pa",
NULL},
{"CNs001Ni",
"CNs002Ni",
"CNs003Ni",
"CNs004Ni",
"CNs005Ni",
"CNs007Ni",
"CNs006Ni",
"CNs008Ni",
"CNs009Ni",
"CNs010Ni",
"CNs011Ni",
"CNsx11Ni",
NULL,
NULL,
NULL,
NULL,
NULL},
{"CNs001La",
"CNs002La",
"CNs003La",
"CNs004La",
"CNs005La",
"CNs007La",
"CNs006La",
"CNs008La",
"CNs009La",
"CNs010La",
"CNs011La",
"CNsx11La",
NULL,
NULL,
NULL,
NULL,
NULL},
{"CNs001Br",
"CNs002Br",
"CNs003Br",
"CNs004Br",
"CNs005Br",
"CNs007Br",
"CNs006Br",
"CNs008Br",
"CNs009Br",
"CNs010Br",
"CNs011Br",
"CNs900Br",
"CNs901Br",
"CNs011Br",
"CNs012Br",
"CNs013Br",
"CNs014Br"},
{"CNs001xx",
"CNs002xx",
"CNs003xx",
"CNs004xx",
"CNs005xx",
"CNs007xx",
"CNs006xx",
"CNs008xx",
"CNs009xx",
"CNs010xx",
"CNs001Bd",
"CNs012xx",
NULL,
NULL,
NULL,
NULL,
NULL},
{"CNs001xx",
"CNs002xx",
"CNs003xx",
"CNs004xx",
"CNs005xx",
"CNs007xx",
"CNs006xx",
"CNs008xx",
"CNs009xx",
"CNs010xx",
"CNs001Pg",
"CNs012xx",
NULL,
NULL,
NULL,
NULL,
NULL},
{"CNs001xx",
"CNs002xx",
"CNs003xx",
"CNs004xx",
"CNs005xx",
"CNs007xx",
"CNs006xx",
"CNs008xx",
"CNs009xx",
"CNs010xx",
"CNs001Rd",
"CNs012xx",
NULL,
NULL,
NULL,
NULL,
NULL},
{"CNs001xx",
"CNs002xx",
"CNs003xx",
"CNs004xx",
"CNs005xx",
"CNs007xx",
"CNs006xx",
"CNs008xx",
"CNs009xx",
"CNs010xx",
"CNs001Sy",
"CNs012xx",
NULL,
NULL,
NULL,
NULL,
NULL}
};
// GLOBAL: LEGO1 0x100f7048
LegoAnimationManager::Character g_characters[47] = {
{"pepper", FALSE, 6, 0, FALSE, FALSE, TRUE, 1500, 20000, FALSE, 50, 1},
@ -263,7 +455,7 @@ void LegoAnimationManager::Suspend()
m_extras[i].m_roi = NULL;
m_extras[i].m_characterId = -1;
m_extras[i].m_unk0x10 = -1.0f;
m_extras[i].m_speed = -1.0f;
}
m_unk0x18 = 0;
@ -316,7 +508,7 @@ void LegoAnimationManager::Init()
for (i = 0; i < (MxS32) sizeOfArray(m_extras); i++) {
m_extras[i].m_roi = NULL;
m_extras[i].m_characterId = -1;
m_extras[i].m_unk0x10 = -1.0f;
m_extras[i].m_speed = -1.0f;
m_extras[i].m_unk0x14 = FALSE;
}
@ -1743,7 +1935,7 @@ void LegoAnimationManager::AddExtra(MxS32 p_location, MxBool p_und)
m_extras[i].m_characterId = m_lastExtraCharacterId;
g_characters[m_lastExtraCharacterId].m_unk0x04 = TRUE;
m_extras[i].m_unk0x08 = Timer()->GetTime();
m_extras[i].m_unk0x10 = -1;
m_extras[i].m_speed = -1;
m_extras[i].m_unk0x0d = FALSE;
m_unk0x414++;
return;
@ -1842,7 +2034,7 @@ void LegoAnimationManager::FUN_10063d10()
LegoExtraActor* actor = CharacterManager()->GetActor(roi->GetName());
if (actor != NULL) {
float speed = m_extras[i].m_unk0x10;
float speed = m_extras[i].m_speed;
if (speed < 0.0f) {
if (m_extras[i].m_unk0x14) {
@ -1883,6 +2075,108 @@ MxBool LegoAnimationManager::FUN_10064120(LegoLocation::Boundary* p_boundary, Mx
return TRUE;
}
// FUNCTION: LEGO1 0x10064380
// FUNCTION: BETA10 0x1004583a
MxResult LegoAnimationManager::FUN_10064380(
const char* p_name,
const char* p_boundaryName,
MxS32 p_src,
float p_srcScale,
MxS32 p_dest,
float p_destScale,
MxU32 p_undIdx1,
MxS32 p_unk0x0c,
MxU32 p_undIdx2,
MxS32 p_unk0x10,
float p_speed
)
{
LegoWorld* world = CurrentWorld();
MxS32 extraIndex = -1;
LegoExtraActor* actor = NULL;
MxS32 i;
for (i = 0; i < (MxS32) sizeOfArray(m_extras); i++) {
LegoROI* roi = m_extras[i].m_roi;
if (roi == NULL && extraIndex == -1) {
extraIndex = i;
}
if (roi != NULL && !strcmpi(roi->GetName(), p_name)) {
actor = CharacterManager()->GetActor(p_name);
if (actor != NULL && actor->GetController() != NULL) {
actor->GetController()->RemoveActor(actor);
actor->SetController(NULL);
actor->ClearMaps();
}
break;
}
}
if (actor == NULL && extraIndex != -1) {
i = extraIndex;
MxS32 characterId;
for (characterId = 0; characterId < (MxS32) sizeOfArray(g_characters); characterId++) {
if (!strcmpi(g_characters[characterId].m_name, p_name)) {
break;
}
}
if (characterId > sizeOfArray(g_characters)) {
return FAILURE;
}
m_extras[extraIndex].m_roi = CharacterManager()->GetROI(p_name, TRUE);
m_extras[extraIndex].m_characterId = characterId;
m_extras[extraIndex].m_speed = p_speed;
actor = CharacterManager()->GetActor(p_name);
m_unk0x414++;
}
if (actor != NULL) {
MxU8 unk0x0c = rand() % 2 != 0 ? 1 : 2;
actor->SetUnknown0x0c(unk0x0c);
actor->SetWorldSpeed(0.0f);
if (world->PlaceActor(actor, p_boundaryName, p_src, p_srcScale, p_dest, p_destScale) != SUCCESS) {
CharacterManager()->FUN_10083db0(m_extras[i].m_roi);
m_extras[i].m_roi = NULL;
m_unk0x414--;
return FAILURE;
}
MxS32 characterId = m_extras[i].m_characterId;
const char** unk0x100f6d58 = g_unk0x100f6d58[g_characters[characterId].m_unk0x16];
LegoLocomotionAnimPresenter* presenter =
(LegoLocomotionAnimPresenter*) world->Find("LegoAnimPresenter", unk0x100f6d58[p_undIdx1]);
if (presenter != NULL) {
presenter->FUN_1006d680(actor, 0.0f);
}
presenter = (LegoLocomotionAnimPresenter*) world->Find("LegoAnimPresenter", unk0x100f6d58[p_undIdx2]);
if (presenter != NULL) {
presenter->FUN_1006d680(actor, 4.0f);
}
m_extras[i].m_unk0x08 = Timer()->GetTime();
m_extras[i].m_unk0x0c = TRUE;
m_extras[i].m_speed = p_speed;
g_characters[characterId].m_unk0x0c = p_unk0x0c;
g_characters[characterId].m_unk0x10 = p_unk0x10;
g_characters[characterId].m_unk0x04 = TRUE;
return SUCCESS;
}
return FAILURE;
}
// STUB: LEGO1 0x10064670
void LegoAnimationManager::FUN_10064670(Vector3*)
{
@ -1892,7 +2186,6 @@ void LegoAnimationManager::FUN_10064670(Vector3*)
// STUB: LEGO1 0x10064740
void LegoAnimationManager::FUN_10064740(Vector3*)
{
// TODO
}
// STUB: LEGO1 0x100648f0

View file

@ -128,7 +128,7 @@ void LegoExtraActor::VTable0xa4(MxU8& p_und1, MxS32& p_und2)
}
// FUNCTION: LEGO1 0x1002aae0
MxResult LegoExtraActor::VTable0xc8()
MxResult LegoExtraActor::FUN_1002aae0()
{
LegoPathBoundary* oldEdge = m_boundary;
Vector3 rightRef(m_unk0xec[0]);
@ -203,7 +203,7 @@ MxResult LegoExtraActor::VTable0x94(LegoPathActor* p_actor, MxBool p_bool)
}
m_unk0x15 = 100;
VTable0xc8();
FUN_1002aae0();
}
else {
MxU32 b = FALSE;