mirror of
https://github.com/isledecomp/isle-portable.git
synced 2024-11-22 07:28:00 -05:00
Rename LegoCharacterData to LegoCharacterInfo (#867)
This commit is contained in:
parent
ca9b611251
commit
7c6c68d6f9
4 changed files with 91 additions and 91 deletions
|
@ -40,7 +40,7 @@ struct LegoCharacter {
|
|||
MxU32 m_refCount; // 0x04
|
||||
};
|
||||
|
||||
struct LegoCharacterData;
|
||||
struct LegoCharacterInfo;
|
||||
|
||||
typedef map<char*, LegoCharacter*, LegoCharacterComparator> LegoCharacterMap;
|
||||
|
||||
|
@ -64,8 +64,8 @@ class LegoCharacterManager {
|
|||
void FUN_10083f10(LegoROI* p_roi);
|
||||
MxBool FUN_100849a0(LegoROI* p_roi, LegoTextureInfo* p_textureInfo);
|
||||
LegoExtraActor* GetActor(const char* p_key);
|
||||
LegoCharacterData* GetData(const char* p_key);
|
||||
LegoCharacterData* GetData(LegoROI* p_roi);
|
||||
LegoCharacterInfo* GetInfo(const char* p_key);
|
||||
LegoCharacterInfo* GetInfo(LegoROI* p_roi);
|
||||
MxBool SwitchHat(LegoROI* p_roi);
|
||||
MxU32 FUN_10085140(LegoROI* p_roi, MxBool p_und);
|
||||
LegoROI* FUN_10085210(const char* p_name, const char* p_lodName, MxBool p_createEntity);
|
||||
|
|
|
@ -8,7 +8,7 @@ class LegoExtraActor;
|
|||
class LegoROI;
|
||||
|
||||
// SIZE 0x108
|
||||
struct LegoCharacterData {
|
||||
struct LegoCharacterInfo {
|
||||
// SIZE 0x18
|
||||
struct Part {
|
||||
MxU8* m_unk0x00; // 0x00
|
||||
|
@ -72,7 +72,7 @@ enum LegoCharacterParts {
|
|||
c_legrtPart
|
||||
};
|
||||
|
||||
extern LegoCharacterData g_characterDataInit[66];
|
||||
extern LegoCharacterInfo g_characterInfoInit[66];
|
||||
extern LegoCharacterLOD g_characterLODs[11];
|
||||
|
||||
#endif // LEGOCHARACTERS_H
|
||||
|
|
|
@ -35,7 +35,7 @@ MxU32 g_unk0x100fc4ec = 2;
|
|||
MxU32 g_unk0x100fc4f0 = 0;
|
||||
|
||||
// GLOBAL: LEGO1 0x10104f20
|
||||
LegoCharacterData g_characterData[66];
|
||||
LegoCharacterInfo g_chracterInfo[66];
|
||||
|
||||
// FUNCTION: LEGO1 0x10082a20
|
||||
LegoCharacterManager::LegoCharacterManager()
|
||||
|
@ -50,22 +50,22 @@ LegoCharacterManager::LegoCharacterManager()
|
|||
// FUNCTION: LEGO1 0x10083270
|
||||
void LegoCharacterManager::Init()
|
||||
{
|
||||
for (MxS32 i = 0; i < _countof(g_characterData); i++) {
|
||||
g_characterData[i] = g_characterDataInit[i];
|
||||
for (MxS32 i = 0; i < _countof(g_chracterInfo); i++) {
|
||||
g_chracterInfo[i] = g_characterInfoInit[i];
|
||||
}
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100832a0
|
||||
void LegoCharacterManager::FUN_100832a0()
|
||||
{
|
||||
for (MxS32 i = 0; i < _countof(g_characterData); i++) {
|
||||
LegoCharacterData* data = GetData(g_characterData[i].m_name);
|
||||
for (MxS32 i = 0; i < _countof(g_chracterInfo); i++) {
|
||||
LegoCharacterInfo* info = GetInfo(g_chracterInfo[i].m_name);
|
||||
|
||||
if (data != NULL) {
|
||||
LegoExtraActor* actor = data->m_actor;
|
||||
if (info != NULL) {
|
||||
LegoExtraActor* actor = info->m_actor;
|
||||
|
||||
if (actor != NULL && actor->IsA("LegoExtraActor")) {
|
||||
LegoROI* roi = g_characterData[i].m_roi;
|
||||
LegoROI* roi = g_chracterInfo[i].m_roi;
|
||||
MxU32 refCount = GetRefCount(roi);
|
||||
|
||||
while (refCount != 0) {
|
||||
|
@ -82,45 +82,45 @@ MxResult LegoCharacterManager::Write(LegoStorage* p_storage)
|
|||
{
|
||||
MxResult result = FAILURE;
|
||||
|
||||
for (MxS32 i = 0; i < _countof(g_characterData); i++) {
|
||||
LegoCharacterData* data = &g_characterData[i];
|
||||
for (MxS32 i = 0; i < _countof(g_chracterInfo); i++) {
|
||||
LegoCharacterInfo* info = &g_chracterInfo[i];
|
||||
|
||||
if (p_storage->Write(&data->m_unk0x0c, sizeof(data->m_unk0x0c)) != SUCCESS) {
|
||||
if (p_storage->Write(&info->m_unk0x0c, sizeof(info->m_unk0x0c)) != SUCCESS) {
|
||||
goto done;
|
||||
}
|
||||
if (p_storage->Write(&data->m_unk0x10, sizeof(data->m_unk0x10)) != SUCCESS) {
|
||||
if (p_storage->Write(&info->m_unk0x10, sizeof(info->m_unk0x10)) != SUCCESS) {
|
||||
goto done;
|
||||
}
|
||||
if (p_storage->Write(&data->m_unk0x14, sizeof(data->m_unk0x14)) != SUCCESS) {
|
||||
if (p_storage->Write(&info->m_unk0x14, sizeof(info->m_unk0x14)) != SUCCESS) {
|
||||
goto done;
|
||||
}
|
||||
if (p_storage->Write(&data->m_parts[c_infohatPart].m_unk0x08, sizeof(data->m_parts[c_infohatPart].m_unk0x08)) !=
|
||||
if (p_storage->Write(&info->m_parts[c_infohatPart].m_unk0x08, sizeof(info->m_parts[c_infohatPart].m_unk0x08)) !=
|
||||
SUCCESS) {
|
||||
goto done;
|
||||
}
|
||||
if (p_storage->Write(&data->m_parts[c_infohatPart].m_unk0x14, sizeof(data->m_parts[c_infohatPart].m_unk0x14)) !=
|
||||
if (p_storage->Write(&info->m_parts[c_infohatPart].m_unk0x14, sizeof(info->m_parts[c_infohatPart].m_unk0x14)) !=
|
||||
SUCCESS) {
|
||||
goto done;
|
||||
}
|
||||
if (p_storage->Write(
|
||||
&data->m_parts[c_infogronPart].m_unk0x14,
|
||||
sizeof(data->m_parts[c_infogronPart].m_unk0x14)
|
||||
&info->m_parts[c_infogronPart].m_unk0x14,
|
||||
sizeof(info->m_parts[c_infogronPart].m_unk0x14)
|
||||
) != SUCCESS) {
|
||||
goto done;
|
||||
}
|
||||
if (p_storage->Write(&data->m_parts[c_armlftPart].m_unk0x14, sizeof(data->m_parts[c_armlftPart].m_unk0x14)) !=
|
||||
if (p_storage->Write(&info->m_parts[c_armlftPart].m_unk0x14, sizeof(info->m_parts[c_armlftPart].m_unk0x14)) !=
|
||||
SUCCESS) {
|
||||
goto done;
|
||||
}
|
||||
if (p_storage->Write(&data->m_parts[c_armrtPart].m_unk0x14, sizeof(data->m_parts[c_armrtPart].m_unk0x14)) !=
|
||||
if (p_storage->Write(&info->m_parts[c_armrtPart].m_unk0x14, sizeof(info->m_parts[c_armrtPart].m_unk0x14)) !=
|
||||
SUCCESS) {
|
||||
goto done;
|
||||
}
|
||||
if (p_storage->Write(&data->m_parts[c_leglftPart].m_unk0x14, sizeof(data->m_parts[c_leglftPart].m_unk0x14)) !=
|
||||
if (p_storage->Write(&info->m_parts[c_leglftPart].m_unk0x14, sizeof(info->m_parts[c_leglftPart].m_unk0x14)) !=
|
||||
SUCCESS) {
|
||||
goto done;
|
||||
}
|
||||
if (p_storage->Write(&data->m_parts[c_legrtPart].m_unk0x14, sizeof(data->m_parts[c_legrtPart].m_unk0x14)) !=
|
||||
if (p_storage->Write(&info->m_parts[c_legrtPart].m_unk0x14, sizeof(info->m_parts[c_legrtPart].m_unk0x14)) !=
|
||||
SUCCESS) {
|
||||
goto done;
|
||||
}
|
||||
|
@ -137,45 +137,45 @@ MxResult LegoCharacterManager::Read(LegoStorage* p_storage)
|
|||
{
|
||||
MxResult result = FAILURE;
|
||||
|
||||
for (MxS32 i = 0; i < _countof(g_characterData); i++) {
|
||||
LegoCharacterData* data = &g_characterData[i];
|
||||
for (MxS32 i = 0; i < _countof(g_chracterInfo); i++) {
|
||||
LegoCharacterInfo* info = &g_chracterInfo[i];
|
||||
|
||||
if (p_storage->Read(&data->m_unk0x0c, sizeof(data->m_unk0x0c)) != SUCCESS) {
|
||||
if (p_storage->Read(&info->m_unk0x0c, sizeof(info->m_unk0x0c)) != SUCCESS) {
|
||||
goto done;
|
||||
}
|
||||
if (p_storage->Read(&data->m_unk0x10, sizeof(data->m_unk0x10)) != SUCCESS) {
|
||||
if (p_storage->Read(&info->m_unk0x10, sizeof(info->m_unk0x10)) != SUCCESS) {
|
||||
goto done;
|
||||
}
|
||||
if (p_storage->Read(&data->m_unk0x14, sizeof(data->m_unk0x14)) != SUCCESS) {
|
||||
if (p_storage->Read(&info->m_unk0x14, sizeof(info->m_unk0x14)) != SUCCESS) {
|
||||
goto done;
|
||||
}
|
||||
if (p_storage->Read(&data->m_parts[c_infohatPart].m_unk0x08, sizeof(data->m_parts[c_infohatPart].m_unk0x08)) !=
|
||||
if (p_storage->Read(&info->m_parts[c_infohatPart].m_unk0x08, sizeof(info->m_parts[c_infohatPart].m_unk0x08)) !=
|
||||
SUCCESS) {
|
||||
goto done;
|
||||
}
|
||||
if (p_storage->Read(&data->m_parts[c_infohatPart].m_unk0x14, sizeof(data->m_parts[c_infohatPart].m_unk0x14)) !=
|
||||
if (p_storage->Read(&info->m_parts[c_infohatPart].m_unk0x14, sizeof(info->m_parts[c_infohatPart].m_unk0x14)) !=
|
||||
SUCCESS) {
|
||||
goto done;
|
||||
}
|
||||
if (p_storage->Read(
|
||||
&data->m_parts[c_infogronPart].m_unk0x14,
|
||||
sizeof(data->m_parts[c_infogronPart].m_unk0x14)
|
||||
&info->m_parts[c_infogronPart].m_unk0x14,
|
||||
sizeof(info->m_parts[c_infogronPart].m_unk0x14)
|
||||
) != SUCCESS) {
|
||||
goto done;
|
||||
}
|
||||
if (p_storage->Read(&data->m_parts[c_armlftPart].m_unk0x14, sizeof(data->m_parts[c_armlftPart].m_unk0x14)) !=
|
||||
if (p_storage->Read(&info->m_parts[c_armlftPart].m_unk0x14, sizeof(info->m_parts[c_armlftPart].m_unk0x14)) !=
|
||||
SUCCESS) {
|
||||
goto done;
|
||||
}
|
||||
if (p_storage->Read(&data->m_parts[c_armrtPart].m_unk0x14, sizeof(data->m_parts[c_armrtPart].m_unk0x14)) !=
|
||||
if (p_storage->Read(&info->m_parts[c_armrtPart].m_unk0x14, sizeof(info->m_parts[c_armrtPart].m_unk0x14)) !=
|
||||
SUCCESS) {
|
||||
goto done;
|
||||
}
|
||||
if (p_storage->Read(&data->m_parts[c_leglftPart].m_unk0x14, sizeof(data->m_parts[c_leglftPart].m_unk0x14)) !=
|
||||
if (p_storage->Read(&info->m_parts[c_leglftPart].m_unk0x14, sizeof(info->m_parts[c_leglftPart].m_unk0x14)) !=
|
||||
SUCCESS) {
|
||||
goto done;
|
||||
}
|
||||
if (p_storage->Read(&data->m_parts[c_legrtPart].m_unk0x14, sizeof(data->m_parts[c_legrtPart].m_unk0x14)) !=
|
||||
if (p_storage->Read(&info->m_parts[c_legrtPart].m_unk0x14, sizeof(info->m_parts[c_legrtPart].m_unk0x14)) !=
|
||||
SUCCESS) {
|
||||
goto done;
|
||||
}
|
||||
|
@ -231,7 +231,7 @@ LegoROI* LegoCharacterManager::GetROI(const char* p_key, MxBool p_createEntity)
|
|||
actor->SetROI(character->m_roi, FALSE, FALSE);
|
||||
actor->SetType(LegoEntity::e_character);
|
||||
actor->SetFlag(LegoActor::c_bit2);
|
||||
GetData(p_key)->m_actor = actor;
|
||||
GetInfo(p_key)->m_actor = actor;
|
||||
}
|
||||
|
||||
return character->m_roi;
|
||||
|
@ -268,7 +268,7 @@ void LegoCharacterManager::FUN_10083c30(const char* p_name)
|
|||
character = (*it).second;
|
||||
|
||||
if (character->RemoveRef() == 0) {
|
||||
LegoCharacterData* data = GetData(p_name);
|
||||
LegoCharacterInfo* info = GetInfo(p_name);
|
||||
LegoEntity* entity = character->m_roi->GetEntity();
|
||||
|
||||
if (entity != NULL) {
|
||||
|
@ -282,18 +282,18 @@ void LegoCharacterManager::FUN_10083c30(const char* p_name)
|
|||
|
||||
m_characters->erase(it);
|
||||
|
||||
if (data != NULL) {
|
||||
if (data->m_actor != NULL) {
|
||||
data->m_actor->ClearFlag(LegoEntity::c_bit2);
|
||||
delete data->m_actor;
|
||||
if (info != NULL) {
|
||||
if (info->m_actor != NULL) {
|
||||
info->m_actor->ClearFlag(LegoEntity::c_bit2);
|
||||
delete info->m_actor;
|
||||
}
|
||||
else if (entity != NULL && entity->GetFlagsIsSet(LegoEntity::c_bit2)) {
|
||||
entity->ClearFlag(LegoEntity::c_bit2);
|
||||
delete entity;
|
||||
}
|
||||
|
||||
data->m_roi = NULL;
|
||||
data->m_actor = NULL;
|
||||
info->m_roi = NULL;
|
||||
info->m_actor = NULL;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -310,7 +310,7 @@ void LegoCharacterManager::FUN_10083db0(LegoROI* p_roi)
|
|||
|
||||
if (character->m_roi == p_roi) {
|
||||
if (character->RemoveRef() == 0) {
|
||||
LegoCharacterData* data = GetData(character->m_roi->GetName());
|
||||
LegoCharacterInfo* info = GetInfo(character->m_roi->GetName());
|
||||
LegoEntity* entity = character->m_roi->GetEntity();
|
||||
|
||||
if (entity != NULL) {
|
||||
|
@ -324,18 +324,18 @@ void LegoCharacterManager::FUN_10083db0(LegoROI* p_roi)
|
|||
|
||||
m_characters->erase(it);
|
||||
|
||||
if (data != NULL) {
|
||||
if (data->m_actor != NULL) {
|
||||
data->m_actor->ClearFlag(LegoEntity::c_bit2);
|
||||
delete data->m_actor;
|
||||
if (info != NULL) {
|
||||
if (info->m_actor != NULL) {
|
||||
info->m_actor->ClearFlag(LegoEntity::c_bit2);
|
||||
delete info->m_actor;
|
||||
}
|
||||
else if (entity != NULL && entity->GetFlagsIsSet(LegoEntity::c_bit2)) {
|
||||
entity->ClearFlag(LegoEntity::c_bit2);
|
||||
delete entity;
|
||||
}
|
||||
|
||||
data->m_roi = NULL;
|
||||
data->m_actor = NULL;
|
||||
info->m_roi = NULL;
|
||||
info->m_actor = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -399,21 +399,21 @@ LegoROI* LegoCharacterManager::CreateROI(const char* p_key)
|
|||
Tgl::Renderer* renderer = VideoManager()->GetRenderer();
|
||||
ViewLODListManager* lodManager = GetViewLODListManager();
|
||||
LegoTextureContainer* textureContainer = TextureContainer();
|
||||
LegoCharacterData* data = GetData(p_key);
|
||||
LegoCharacterInfo* info = GetInfo(p_key);
|
||||
|
||||
if (data == NULL) {
|
||||
if (info == NULL) {
|
||||
goto done;
|
||||
}
|
||||
|
||||
if (!strcmpi(p_key, "pep")) {
|
||||
LegoCharacterData* pepper = GetData("pepper");
|
||||
LegoCharacterInfo* pepper = GetInfo("pepper");
|
||||
|
||||
data->m_unk0x0c = pepper->m_unk0x0c;
|
||||
data->m_unk0x10 = pepper->m_unk0x10;
|
||||
data->m_unk0x14 = pepper->m_unk0x14;
|
||||
info->m_unk0x0c = pepper->m_unk0x0c;
|
||||
info->m_unk0x10 = pepper->m_unk0x10;
|
||||
info->m_unk0x14 = pepper->m_unk0x14;
|
||||
|
||||
for (i = 0; i < _countof(data->m_parts); i++) {
|
||||
data->m_parts[i] = pepper->m_parts[i];
|
||||
for (i = 0; i < _countof(info->m_parts); i++) {
|
||||
info->m_parts[i] = pepper->m_parts[i];
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -439,7 +439,7 @@ LegoROI* LegoCharacterManager::CreateROI(const char* p_key)
|
|||
|
||||
for (i = 0; i < _countof(g_characterLODs) - 1; i++) {
|
||||
char lodName[256];
|
||||
LegoCharacterData::Part& part = data->m_parts[i];
|
||||
LegoCharacterInfo::Part& part = info->m_parts[i];
|
||||
|
||||
const char* parentName;
|
||||
if (i == 0 || i == 1) {
|
||||
|
@ -520,7 +520,7 @@ LegoROI* LegoCharacterManager::CreateROI(const char* p_key)
|
|||
);
|
||||
roi->WrappedSetLocalTransform(mat);
|
||||
|
||||
data->m_roi = roi;
|
||||
info->m_roi = roi;
|
||||
success = TRUE;
|
||||
|
||||
done:
|
||||
|
@ -550,8 +550,8 @@ MxBool LegoCharacterManager::FUN_100849a0(LegoROI* p_roi, LegoTextureInfo* p_tex
|
|||
Tgl::Renderer* renderer = VideoManager()->GetRenderer();
|
||||
|
||||
if (p_textureInfo == NULL) {
|
||||
LegoCharacterData* info = GetData(p_roi->GetName());
|
||||
LegoCharacterData::Part& part = info->m_parts[c_headPart];
|
||||
LegoCharacterInfo* info = GetInfo(p_roi->GetName());
|
||||
LegoCharacterInfo::Part& part = info->m_parts[c_headPart];
|
||||
p_textureInfo = TextureContainer()->Get(part.m_unk0x10[part.m_unk0x0c[part.m_unk0x14]]);
|
||||
}
|
||||
|
||||
|
@ -583,8 +583,8 @@ MxBool LegoCharacterManager::FUN_100849a0(LegoROI* p_roi, LegoTextureInfo* p_tex
|
|||
// FUNCTION: LEGO1 0x10084c00
|
||||
MxBool LegoCharacterManager::Exists(const char* p_key)
|
||||
{
|
||||
for (MxU32 i = 0; i < _countof(g_characterData); i++) {
|
||||
if (!strcmpi(g_characterData[i].m_name, p_key)) {
|
||||
for (MxU32 i = 0; i < _countof(g_chracterInfo); i++) {
|
||||
if (!strcmpi(g_chracterInfo[i].m_name, p_key)) {
|
||||
return TRUE;
|
||||
}
|
||||
}
|
||||
|
@ -595,46 +595,46 @@ MxBool LegoCharacterManager::Exists(const char* p_key)
|
|||
// FUNCTION: LEGO1 0x10084c40
|
||||
LegoExtraActor* LegoCharacterManager::GetActor(const char* p_key)
|
||||
{
|
||||
LegoCharacterData* data = GetData(p_key);
|
||||
LegoCharacterInfo* info = GetInfo(p_key);
|
||||
|
||||
if (data != NULL) {
|
||||
return data->m_actor;
|
||||
if (info != NULL) {
|
||||
return info->m_actor;
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10084c60
|
||||
LegoCharacterData* LegoCharacterManager::GetData(const char* p_key)
|
||||
LegoCharacterInfo* LegoCharacterManager::GetInfo(const char* p_key)
|
||||
{
|
||||
MxU32 i;
|
||||
|
||||
for (i = 0; i < _countof(g_characterData); i++) {
|
||||
if (!strcmpi(g_characterData[i].m_name, p_key)) {
|
||||
for (i = 0; i < _countof(g_chracterInfo); i++) {
|
||||
if (!strcmpi(g_chracterInfo[i].m_name, p_key)) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (i < _countof(g_characterData)) {
|
||||
return &g_characterData[i];
|
||||
if (i < _countof(g_chracterInfo)) {
|
||||
return &g_chracterInfo[i];
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10084cb0
|
||||
LegoCharacterData* LegoCharacterManager::GetData(LegoROI* p_roi)
|
||||
LegoCharacterInfo* LegoCharacterManager::GetInfo(LegoROI* p_roi)
|
||||
{
|
||||
MxU32 i;
|
||||
|
||||
for (i = 0; i < _countof(g_characterData); i++) {
|
||||
if (g_characterData[i].m_roi == p_roi) {
|
||||
for (i = 0; i < _countof(g_chracterInfo); i++) {
|
||||
if (g_chracterInfo[i].m_roi == p_roi) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (i < _countof(g_characterData)) {
|
||||
return &g_characterData[i];
|
||||
if (i < _countof(g_chracterInfo)) {
|
||||
return &g_chracterInfo[i];
|
||||
}
|
||||
|
||||
return NULL;
|
||||
|
@ -664,13 +664,13 @@ LegoROI* LegoCharacterManager::FindChildROI(LegoROI* p_roi, const char* p_name)
|
|||
// FUNCTION: LEGO1 0x10084ec0
|
||||
MxBool LegoCharacterManager::SwitchHat(LegoROI* p_roi)
|
||||
{
|
||||
LegoCharacterData* data = GetData(p_roi->GetName());
|
||||
LegoCharacterInfo* info = GetInfo(p_roi->GetName());
|
||||
|
||||
if (data == NULL) {
|
||||
if (info == NULL) {
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
LegoCharacterData::Part& part = data->m_parts[c_infohatPart];
|
||||
LegoCharacterInfo::Part& part = info->m_parts[c_infohatPart];
|
||||
|
||||
part.m_unk0x08++;
|
||||
MxU8 unk0x00 = part.m_unk0x00[part.m_unk0x08];
|
||||
|
@ -718,14 +718,14 @@ MxBool LegoCharacterManager::SwitchHat(LegoROI* p_roi)
|
|||
// FUNCTION: LEGO1 0x10085140
|
||||
MxU32 LegoCharacterManager::FUN_10085140(LegoROI* p_roi, MxBool p_und)
|
||||
{
|
||||
LegoCharacterData* data = GetData(p_roi);
|
||||
LegoCharacterInfo* info = GetInfo(p_roi);
|
||||
|
||||
if (p_und) {
|
||||
return data->m_unk0x14 + g_unk0x100fc4dc;
|
||||
return info->m_unk0x14 + g_unk0x100fc4dc;
|
||||
}
|
||||
|
||||
if (data != NULL) {
|
||||
return data->m_unk0x0c + g_unk0x100fc4d8;
|
||||
if (info != NULL) {
|
||||
return info->m_unk0x0c + g_unk0x100fc4d8;
|
||||
}
|
||||
|
||||
return 0;
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
#include "legocharacters.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(LegoCharacterData, 0x108)
|
||||
DECOMP_SIZE_ASSERT(LegoCharacterData::Part, 0x18)
|
||||
DECOMP_SIZE_ASSERT(LegoCharacterInfo, 0x108)
|
||||
DECOMP_SIZE_ASSERT(LegoCharacterInfo::Part, 0x18)
|
||||
DECOMP_SIZE_ASSERT(LegoCharacterLOD, 0x58)
|
||||
|
||||
// Unclear whether g_characterLODs[0] (top) is its own global, see: LegoCharacterManager::CreateROI
|
||||
|
@ -172,7 +172,7 @@ const char* g_unk0x100f80a0[] =
|
|||
{"lego white", "lego black", "lego yellow", "lego red", "lego blue", "lego brown", "lego lt grey", "lego green"};
|
||||
|
||||
// GLOBAL: LEGO1 0x100f80c0
|
||||
LegoCharacterData g_characterDataInit[] = {
|
||||
LegoCharacterInfo g_characterInfoInit[] = {
|
||||
{"pepper",
|
||||
NULL,
|
||||
NULL,
|
||||
|
|
Loading…
Reference in a new issue