mirror of
https://github.com/isledecomp/isle-portable.git
synced 2024-11-14 19:15:03 -05:00
Implement/match LegoPhonemePresenter::StartingTickle (#809)
* Implement/match LegoPhonemePresenter::StartingTickle * Name vars * Fix name
This commit is contained in:
parent
41281dcbec
commit
2600b1b421
17 changed files with 314 additions and 143 deletions
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@ -328,6 +328,7 @@ add_library(lego1 SHARED
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LEGO1/lego/legoomni/src/common/legofullscreenmovie.cpp
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LEGO1/lego/legoomni/src/common/legogamestate.cpp
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LEGO1/lego/legoomni/src/common/legoobjectfactory.cpp
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LEGO1/lego/legoomni/src/common/legophoneme.cpp
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LEGO1/lego/legoomni/src/common/legoplantmanager.cpp
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LEGO1/lego/legoomni/src/common/legostate.cpp
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LEGO1/lego/legoomni/src/common/legotextureinfo.cpp
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@ -388,7 +389,6 @@ add_library(lego1 SHARED
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LEGO1/lego/legoomni/src/race/raceskel.cpp
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LEGO1/lego/legoomni/src/race/racestate.cpp
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LEGO1/lego/legoomni/src/towtrack/towtrackmissionstate.cpp
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LEGO1/lego/legoomni/src/unknown/legounknown100d7c88.cpp
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LEGO1/lego/legoomni/src/video/legoanimpresenter.cpp
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LEGO1/lego/legoomni/src/video/legocarbuildanimpresenter.cpp
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LEGO1/lego/legoomni/src/video/legoflctexturepresenter.cpp
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@ -61,6 +61,7 @@ class LegoCharacterManager {
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MxU32 GetRefCount(LegoROI* p_roi);
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void FUN_10083db0(LegoROI* p_roi);
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void FUN_10083f10(LegoROI* p_roi);
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MxU32 FUN_100849a0(LegoROI* p_roi, LegoTextureInfo* p_textureInfo);
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LegoExtraActor* GetActor(const char* p_key);
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LegoCharacterData* GetData(const char* p_key);
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LegoCharacterData* GetData(LegoROI* p_roi);
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41
LEGO1/lego/legoomni/include/legophoneme.h
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41
LEGO1/lego/legoomni/include/legophoneme.h
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@ -0,0 +1,41 @@
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#ifndef LEGOPHONEME_H
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#define LEGOPHONEME_H
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#include "decomp.h"
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#include "mxstring.h"
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class LegoTextureInfo;
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// VTABLE: LEGO1 0x100d7c88
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// SIZE 0x20
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class LegoPhoneme {
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public:
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LegoPhoneme(const char* p_name, undefined4 p_unk0x14)
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{
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m_name = p_name;
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m_name.ToUpperCase();
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Init();
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m_unk0x14 = p_unk0x14;
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}
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~LegoPhoneme();
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virtual undefined4 VTable0x00(); // vtable+0x00
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virtual void VTable0x04(undefined4 p_unk0x14); // vtable+0x04
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virtual LegoTextureInfo* VTable0x08(); // vtable+0x08
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virtual void VTable0x0c(LegoTextureInfo* p_unk0x18); // vtable+0x0c
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virtual LegoTextureInfo* VTable0x10(); // vtable+0x10
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virtual void VTable0x14(LegoTextureInfo* p_unk0x1c); // vtable+0x14
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virtual void VTable0x18(); // vtable+0x18
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virtual void Init(); // vtable+0x1c
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virtual void VTable0x20(undefined4); // vtable+0x20
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inline MxString& GetName() { return m_name; }
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private:
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MxString m_name; // 0x04
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undefined4 m_unk0x14; // 0x14
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LegoTextureInfo* m_unk0x18; // 0x18
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LegoTextureInfo* m_unk0x1c; // 0x1c
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};
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#endif // LEGOPHONEME_H
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75
LEGO1/lego/legoomni/include/legophonemelist.h
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LEGO1/lego/legoomni/include/legophonemelist.h
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@ -0,0 +1,75 @@
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#ifndef LEGOPHONEMELIST_H
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#define LEGOPHONEMELIST_H
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#include "decomp.h"
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#include "legophoneme.h"
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#include "mxlist.h"
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// VTABLE: LEGO1 0x100d9cd0
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// class MxCollection<LegoPhoneme *>
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// VTABLE: LEGO1 0x100d9ce8
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// class MxList<LegoPhoneme *>
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// VTABLE: LEGO1 0x100d9d00
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// SIZE 0x18
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class LegoPhonemeList : public MxList<LegoPhoneme*> {
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public:
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LegoPhonemeList() { SetDestroy(Destroy); }
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// FUNCTION: LEGO1 0x1007b210
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MxS8 Compare(LegoPhoneme* p_a, LegoPhoneme* p_b) override
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{
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MxString a(p_a->GetName());
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MxString b(p_b->GetName());
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return a.Equal(b) ? 0 : p_a < p_b ? -1 : 1;
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} // vtable+0x14
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// FUNCTION: LEGO1 0x1007b2e0
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static void Destroy(LegoPhoneme* p_element) { delete p_element; }
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};
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// VTABLE: LEGO1 0x100d80c8
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// class MxListCursor<LegoPhoneme *>
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// VTABLE: LEGO1 0x100d80e0
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// SIZE 0x10
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class LegoPhonemeListCursor : public MxListCursor<LegoPhoneme*> {
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public:
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LegoPhonemeListCursor(LegoPhonemeList* p_list) : MxListCursor<LegoPhoneme*>(p_list) {}
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};
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// TEMPLATE: LEGO1 0x1004e680
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// LegoPhonemeListCursor::`scalar deleting destructor'
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// TEMPLATE: LEGO1 0x1004e6f0
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// MxListCursor<LegoPhoneme *>::~MxListCursor<LegoPhoneme *>
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// TEMPLATE: LEGO1 0x1004e740
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// MxListCursor<LegoPhoneme *>::`scalar deleting destructor'
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// TEMPLATE: LEGO1 0x1004e7b0
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// LegoPhonemeListCursor::~LegoPhonemeListCursor
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// TEMPLATE: LEGO1 0x1007b300
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// MxCollection<LegoPhoneme *>::Compare
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// TEMPLATE: LEGO1 0x1007b310
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// MxCollection<LegoPhoneme *>::~MxCollection<LegoPhoneme *>
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// TEMPLATE: LEGO1 0x1007b360
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// MxCollection<LegoPhoneme *>::Destroy
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// TEMPLATE: LEGO1 0x1007b370
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// MxList<LegoPhoneme *>::~MxList<LegoPhoneme *>
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// SYNTHETIC: LEGO1 0x1007b400
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// LegoPhonemeList::`scalar deleting destructor'
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// SYNTHETIC: LEGO1 0x1007b470
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// MxCollection<LegoPhoneme *>::`scalar deleting destructor'
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// SYNTHETIC: LEGO1 0x1007b4e0
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// MxList<LegoPhoneme *>::`scalar deleting destructor'
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#endif // LEGOPHONEMELIST_H
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@ -6,6 +6,8 @@
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#include "mxstring.h"
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#include "mxtypes.h"
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class LegoTextureInfo;
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// VTABLE: LEGO1 0x100d8040
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// SIZE 0x88
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class LegoPhonemePresenter : public MxFlcPresenter {
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@ -31,11 +33,14 @@ class LegoPhonemePresenter : public MxFlcPresenter {
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private:
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void Init();
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undefined4 m_unk0x68; // 0x68
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undefined4 m_unk0x6c; // 0x6c
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undefined m_unk0x70; // 0x70
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MxString m_unk0x74; // 0x74
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undefined m_unk0x84; // 0x84
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undefined4 m_unk0x68; // 0x68
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LegoTextureInfo* m_textureInfo; // 0x6c
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MxBool m_unk0x70; // 0x70
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MxString m_roiName; // 0x74
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MxBool m_unk0x84; // 0x84
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};
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// TEMPLATE: LEGO1 0x1004eb20
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// MxListEntry<LegoPhoneme *>::MxListEntry<LegoPhoneme *>
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#endif // LEGOPHONEMEPRESENTER_H
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@ -1,21 +0,0 @@
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#ifndef LEGOUNKNOWN100D7C88_H
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#define LEGOUNKNOWN100D7C88_H
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#include "decomp.h"
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#include "mxstring.h"
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// VTABLE: LEGO1 0x100d7c88
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// SIZE 0x18
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class LegoUnknown100d7c88 {
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public:
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~LegoUnknown100d7c88();
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virtual undefined4 VTable0x00(); // vtable+0x00
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// More virtual functions
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private:
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MxString m_unk0x04; // 0x04
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undefined4 m_unk0x14; // 0x14
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};
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#endif // LEGOUNKNOWN100D7C88_H
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@ -1,48 +0,0 @@
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#ifndef LEGOUNKNOWN100D9D00_H
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#define LEGOUNKNOWN100D9D00_H
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#include "decomp.h"
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#include "legounknown100d7c88.h"
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#include "mxlist.h"
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// VTABLE: LEGO1 0x100d9cd0
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// class MxCollection<LegoUnknown100d7c88 *>
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// VTABLE: LEGO1 0x100d9ce8
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// class MxList<LegoUnknown100d7c88 *>
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// VTABLE: LEGO1 0x100d9d00
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// SIZE 0x18
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class LegoUnknown100d9d00 : public MxList<LegoUnknown100d7c88*> {
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public:
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LegoUnknown100d9d00() { SetDestroy(Destroy); }
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// STUB: LEGO1 0x1007b210
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MxS8 Compare(LegoUnknown100d7c88* p_a, LegoUnknown100d7c88* p_b) override { return -1; } // vtable+0x14
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// FUNCTION: LEGO1 0x1007b2e0
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static void Destroy(LegoUnknown100d7c88* p_element) { delete p_element; }
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};
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// TEMPLATE: LEGO1 0x1007b300
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// MxCollection<LegoUnknown100d7c88 *>::Compare
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// TEMPLATE: LEGO1 0x1007b310
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// MxCollection<LegoUnknown100d7c88 *>::~MxCollection<LegoUnknown100d7c88 *>
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// TEMPLATE: LEGO1 0x1007b360
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// MxCollection<LegoUnknown100d7c88 *>::Destroy
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// TEMPLATE: LEGO1 0x1007b370
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// MxList<LegoUnknown100d7c88 *>::~MxList<LegoUnknown100d7c88 *>
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// SYNTHETIC: LEGO1 0x1007b400
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// LegoUnknown100d9d00::`scalar deleting destructor'
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// SYNTHETIC: LEGO1 0x1007b470
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// MxCollection<LegoUnknown100d7c88 *>::`scalar deleting destructor'
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// SYNTHETIC: LEGO1 0x1007b4e0
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// MxList<LegoUnknown100d7c88 *>::`scalar deleting destructor'
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#endif // LEGOUNKNOWN100D9D00_H
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@ -3,7 +3,7 @@
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#include "3dmanager/lego3dmanager.h"
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#include "decomp.h"
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#include "legounknown100d9d00.h"
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#include "legophonemelist.h"
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#include "mxdirectx/mxdirect3d.h"
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#include "mxdirectx/mxstopwatch.h"
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#include "mxvideomanager.h"
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virtual MxPresenter* GetPresenterAt(MxS32 p_x, MxS32 p_y); // vtable+0x38
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// FUNCTION: LEGO1 0x1007ab10
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virtual LegoUnknown100d9d00* VTable0x3c() { return m_unk0x100d9d00; } // vtable+0x3c
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virtual LegoPhonemeList* GetPhonemeList() { return m_phonemeRefList; } // vtable+0x3c
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void SetSkyColor(float p_red, float p_green, float p_blue);
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void OverrideSkyColor(MxBool p_shouldOverride);
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inline void DrawCursor();
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Tgl::Renderer* m_renderer; // 0x64
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Lego3DManager* m_3dManager; // 0x68
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LegoROI* m_viewROI; // 0x6c
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undefined4 m_unk0x70; // 0x70
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MxDirect3D* m_direct3d; // 0x74
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undefined4 m_unk0x78[27]; // 0x78
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MxBool m_render3d; // 0xe4
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MxBool m_unk0xe5; // 0xe5
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MxBool m_unk0xe6; // 0xe6
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PALETTEENTRY m_paletteEntries[256]; // 0xe7
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undefined m_padding0x4e7; // 0x4e7
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LegoUnknown100d9d00* m_unk0x100d9d00; // 0x4e8
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MxBool m_isFullscreenMovie; // 0x4ec
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MxPalette* m_palette; // 0x4f0
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MxStopWatch* m_stopWatch; // 0x4f4
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double m_elapsedSeconds; // 0x4f8
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MxBool m_fullScreenMovie; // 0x500
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MxBool m_drawCursor; // 0x501
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MxS32 m_cursorXCopy; // 0x504
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MxS32 m_cursorYCopy; // 0x508
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MxS32 m_cursorX; // 0x50c
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MxS32 m_cursorY; // 0x510
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LPDIRECTDRAWSURFACE m_cursorSurface; // 0x514
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RECT m_cursorRect; // 0x518
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undefined4 m_unk0x528; // 0x528
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MxBool m_drawFPS; // 0x52c
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RECT m_fpsRect; // 0x530
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HFONT m_arialFont; // 0x540
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SIZE m_fpsSize; // 0x544
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MxFloat m_unk0x54c; // 0x54c
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MxFloat m_unk0x550; // 0x550
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MxBool m_unk0x554; // 0x554
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MxBool m_paused; // 0x555
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undefined m_pad0x556[0x39]; // 0x556
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Tgl::Renderer* m_renderer; // 0x64
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Lego3DManager* m_3dManager; // 0x68
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LegoROI* m_viewROI; // 0x6c
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undefined4 m_unk0x70; // 0x70
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MxDirect3D* m_direct3d; // 0x74
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undefined4 m_unk0x78[27]; // 0x78
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MxBool m_render3d; // 0xe4
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MxBool m_unk0xe5; // 0xe5
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MxBool m_unk0xe6; // 0xe6
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PALETTEENTRY m_paletteEntries[256]; // 0xe7
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undefined m_padding0x4e7; // 0x4e7
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LegoPhonemeList* m_phonemeRefList; // 0x4e8
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MxBool m_isFullscreenMovie; // 0x4ec
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MxPalette* m_palette; // 0x4f0
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MxStopWatch* m_stopWatch; // 0x4f4
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double m_elapsedSeconds; // 0x4f8
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MxBool m_fullScreenMovie; // 0x500
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MxBool m_drawCursor; // 0x501
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MxS32 m_cursorXCopy; // 0x504
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MxS32 m_cursorYCopy; // 0x508
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MxS32 m_cursorX; // 0x50c
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MxS32 m_cursorY; // 0x510
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LPDIRECTDRAWSURFACE m_cursorSurface; // 0x514
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RECT m_cursorRect; // 0x518
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undefined4 m_unk0x528; // 0x528
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MxBool m_drawFPS; // 0x52c
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RECT m_fpsRect; // 0x530
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HFONT m_arialFont; // 0x540
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SIZE m_fpsSize; // 0x544
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MxFloat m_unk0x54c; // 0x54c
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MxFloat m_unk0x550; // 0x550
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MxBool m_unk0x554; // 0x554
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MxBool m_paused; // 0x555
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undefined m_pad0x556[0x39]; // 0x556
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};
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// SYNTHETIC: LEGO1 0x1007ab20
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return roi;
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}
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// STUB: LEGO1 0x100849a0
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MxU32 LegoCharacterManager::FUN_100849a0(LegoROI* p_roi, LegoTextureInfo* p_textureInfo)
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{
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// TODO
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return 0;
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}
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// FUNCTION: LEGO1 0x10084c00
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MxBool LegoCharacterManager::Exists(const char* p_key)
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{
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62
LEGO1/lego/legoomni/src/common/legophoneme.cpp
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62
LEGO1/lego/legoomni/src/common/legophoneme.cpp
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#include "legophoneme.h"
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DECOMP_SIZE_ASSERT(LegoPhoneme, 0x20)
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// FUNCTION: LEGO1 0x10044e50
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LegoPhoneme::~LegoPhoneme()
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{
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}
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// FUNCTION: LEGO1 0x10044eb0
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undefined4 LegoPhoneme::VTable0x00()
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{
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return m_unk0x14;
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}
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// FUNCTION: LEGO1 0x10044ec0
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void LegoPhoneme::VTable0x04(undefined4 p_unk0x14)
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{
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m_unk0x14 = p_unk0x14;
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}
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// FUNCTION: LEGO1 0x10044ed0
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LegoTextureInfo* LegoPhoneme::VTable0x08()
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{
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return m_unk0x18;
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}
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// FUNCTION: LEGO1 0x10044ee0
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void LegoPhoneme::VTable0x0c(LegoTextureInfo* p_unk0x18)
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{
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m_unk0x18 = p_unk0x18;
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}
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// FUNCTION: LEGO1 0x10044ef0
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LegoTextureInfo* LegoPhoneme::VTable0x10()
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{
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return m_unk0x1c;
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}
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// FUNCTION: LEGO1 0x10044f00
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void LegoPhoneme::VTable0x14(LegoTextureInfo* p_unk0x1c)
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{
|
||||
m_unk0x1c = p_unk0x1c;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10044f10
|
||||
void LegoPhoneme::VTable0x18()
|
||||
{
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10044f20
|
||||
void LegoPhoneme::Init()
|
||||
{
|
||||
m_unk0x14 = 0;
|
||||
m_unk0x18 = NULL;
|
||||
m_unk0x1c = NULL;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10044f30
|
||||
void LegoPhoneme::VTable0x20(undefined4)
|
||||
{
|
||||
}
|
|
@ -1,14 +0,0 @@
|
|||
#include "legounknown100d7c88.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(LegoUnknown100d7c88, 0x18)
|
||||
|
||||
// FUNCTION: LEGO1 0x10044e50
|
||||
LegoUnknown100d7c88::~LegoUnknown100d7c88()
|
||||
{
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x10044eb0
|
||||
MxU32 LegoUnknown100d7c88::VTable0x00()
|
||||
{
|
||||
return m_unk0x14;
|
||||
}
|
|
@ -394,10 +394,10 @@ void LegoAnimPresenter::FUN_1006a3c0(LegoAnimPresenterMap& p_map, LegoTreeNode*
|
|||
}
|
||||
}
|
||||
else {
|
||||
LegoROI* roi2 = p_roi->FUN_100a8ce0(name, p_roi);
|
||||
LegoROI* child = p_roi->FindChildROI(name, p_roi);
|
||||
|
||||
if (roi2 != NULL) {
|
||||
FUN_1006a4f0(p_map, data, und, roi2);
|
||||
if (child != NULL) {
|
||||
FUN_1006a4f0(p_map, data, und, child);
|
||||
}
|
||||
else {
|
||||
if (FUN_100699e0(name) != NULL) {
|
||||
|
@ -473,9 +473,9 @@ MxBool LegoAnimPresenter::FUN_1006abb0(LegoTreeNode* p_node, LegoROI* p_roi)
|
|||
}
|
||||
}
|
||||
else {
|
||||
LegoROI* roi2 = p_roi->FUN_100a8ce0(name, p_roi);
|
||||
LegoROI* child = p_roi->FindChildROI(name, p_roi);
|
||||
|
||||
if (roi2 == NULL) {
|
||||
if (child == NULL) {
|
||||
if (FUN_100699e0(name) != NULL) {
|
||||
if (FUN_1006abb0(p_node, NULL)) {
|
||||
result = TRUE;
|
||||
|
|
|
@ -1,5 +1,10 @@
|
|||
#include "legophonemepresenter.h"
|
||||
|
||||
#include "legocharactermanager.h"
|
||||
#include "misc.h"
|
||||
#include "misc/legocontainer.h"
|
||||
#include "mxcompositepresenter.h"
|
||||
|
||||
DECOMP_SIZE_ASSERT(LegoPhonemePresenter, 0x88)
|
||||
|
||||
// FUNCTION: LEGO1 0x1004e180
|
||||
|
@ -17,17 +22,66 @@ LegoPhonemePresenter::~LegoPhonemePresenter()
|
|||
void LegoPhonemePresenter::Init()
|
||||
{
|
||||
m_unk0x68 = 0;
|
||||
m_unk0x6c = 0;
|
||||
m_unk0x70 = 0;
|
||||
m_unk0x84 = 0;
|
||||
m_textureInfo = NULL;
|
||||
m_unk0x70 = FALSE;
|
||||
m_unk0x84 = FALSE;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x1004e3d0
|
||||
// FUNCTION: LEGO1 0x1004e3d0
|
||||
void LegoPhonemePresenter::StartingTickle()
|
||||
{
|
||||
// TODO
|
||||
MxFlcPresenter::StartingTickle();
|
||||
|
||||
EndAction();
|
||||
if (m_textureInfo == NULL) {
|
||||
MxU16 extraLength;
|
||||
char* extraData;
|
||||
|
||||
m_action->GetExtra(extraLength, extraData);
|
||||
|
||||
if (extraData != NULL) {
|
||||
m_roiName = extraData;
|
||||
m_roiName.ToUpperCase();
|
||||
|
||||
LegoROI *entityROI, *head;
|
||||
|
||||
if (m_compositePresenter != NULL && m_compositePresenter->IsA("LegoAnimMMPresenter")) {
|
||||
entityROI = FindROI(m_roiName.GetData());
|
||||
m_unk0x84 = TRUE;
|
||||
}
|
||||
else {
|
||||
entityROI = CharacterManager()->GetROI(m_roiName.GetData(), TRUE);
|
||||
}
|
||||
|
||||
head = entityROI->FindChildROI("head", entityROI);
|
||||
head->GetTexture(m_textureInfo);
|
||||
|
||||
LegoPhonemeList* phonemeList = VideoManager()->GetPhonemeList();
|
||||
LegoPhoneme* phoneme = new LegoPhoneme(m_roiName.GetData(), 1);
|
||||
|
||||
LegoPhonemeListCursor cursor(phonemeList);
|
||||
|
||||
if (!cursor.Find(phoneme)) {
|
||||
LegoTextureInfo* textureInfo = TextureContainer()->AddToList(m_textureInfo);
|
||||
|
||||
CharacterManager()->FUN_100849a0(entityROI, textureInfo);
|
||||
|
||||
phoneme->VTable0x0c(m_textureInfo);
|
||||
phoneme->VTable0x14(textureInfo);
|
||||
phonemeList->Append(phoneme);
|
||||
m_textureInfo = textureInfo;
|
||||
}
|
||||
else {
|
||||
LegoPhoneme* newPhoneme = phoneme;
|
||||
cursor.Current(phoneme);
|
||||
delete newPhoneme;
|
||||
|
||||
phoneme->VTable0x04(phoneme->VTable0x00() + 1);
|
||||
cursor.SetValue(phoneme);
|
||||
|
||||
m_unk0x70 = TRUE;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x1004e800
|
||||
|
|
|
@ -25,7 +25,7 @@ LegoVideoManager::LegoVideoManager()
|
|||
m_unk0xe6 = FALSE;
|
||||
memset(m_unk0x78, 0, sizeof(m_unk0x78));
|
||||
m_unk0x78[0] = 0x6c;
|
||||
m_unk0x100d9d00 = NULL;
|
||||
m_phonemeRefList = NULL;
|
||||
m_isFullscreenMovie = FALSE;
|
||||
m_palette = NULL;
|
||||
m_stopWatch = NULL;
|
||||
|
@ -194,7 +194,7 @@ MxResult LegoVideoManager::Create(MxVideoParam& p_videoParam, MxU32 p_frequencyM
|
|||
m_3dManager->Add(*m_viewROI);
|
||||
m_3dManager->SetPointOfView(*m_viewROI);
|
||||
|
||||
m_unk0x100d9d00 = new LegoUnknown100d9d00;
|
||||
m_phonemeRefList = new LegoPhonemeList;
|
||||
SetRender3D(FALSE);
|
||||
m_stopWatch = new MxStopWatch;
|
||||
m_stopWatch->Start();
|
||||
|
|
|
@ -341,7 +341,7 @@ LegoResult LegoROI::FUN_100a8cb0(LegoAnimNodeData* p_data, LegoTime p_time, Matr
|
|||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100a8ce0
|
||||
LegoROI* LegoROI::FUN_100a8ce0(const LegoChar* p_name, LegoROI* p_roi)
|
||||
LegoROI* LegoROI::FindChildROI(const LegoChar* p_name, LegoROI* p_roi)
|
||||
{
|
||||
CompoundObject::iterator it;
|
||||
const LegoChar* name = p_roi->GetName();
|
||||
|
@ -362,7 +362,7 @@ LegoROI* LegoROI::FUN_100a8ce0(const LegoChar* p_name, LegoROI* p_roi)
|
|||
}
|
||||
|
||||
for (it = comp->begin(); it != comp->end(); it++) {
|
||||
LegoROI* roi = FUN_100a8ce0(p_name, (LegoROI*) *it);
|
||||
LegoROI* roi = FindChildROI(p_name, (LegoROI*) *it);
|
||||
|
||||
if (roi != NULL) {
|
||||
return roi;
|
||||
|
@ -379,10 +379,10 @@ LegoResult LegoROI::FUN_100a8da0(LegoTreeNode* p_node, const Matrix4& p_matrix,
|
|||
MxMatrix mat;
|
||||
LegoAnimNodeData* data = (LegoAnimNodeData*) p_node->GetData();
|
||||
const LegoChar* name = data->GetName();
|
||||
LegoROI* roi = FUN_100a8ce0(name, p_roi);
|
||||
LegoROI* roi = FindChildROI(name, p_roi);
|
||||
|
||||
if (roi == NULL) {
|
||||
roi = FUN_100a8ce0(name, this);
|
||||
roi = FindChildROI(name, this);
|
||||
}
|
||||
|
||||
if (roi != NULL) {
|
||||
|
@ -498,6 +498,13 @@ LegoResult LegoROI::FUN_100a9210(LegoTextureInfo* p_textureInfo)
|
|||
return result;
|
||||
}
|
||||
|
||||
// STUB: LEGO1 0x100a92a0
|
||||
LegoResult LegoROI::GetTexture(LegoTextureInfo*&)
|
||||
{
|
||||
// TODO
|
||||
return FAILURE;
|
||||
}
|
||||
|
||||
// FUNCTION: LEGO1 0x100a9a50
|
||||
TimeROI::TimeROI(Tgl::Renderer* p_renderer, ViewLODList* p_lodList, LegoTime p_time) : LegoROI(p_renderer, p_lodList)
|
||||
{
|
||||
|
|
|
@ -30,12 +30,13 @@ class LegoROI : public ViewROI {
|
|||
LegoTextureContainer* p_textureContainer,
|
||||
LegoStorage* p_storage
|
||||
);
|
||||
LegoROI* FUN_100a8ce0(const LegoChar* p_name, LegoROI* p_roi);
|
||||
LegoROI* FindChildROI(const LegoChar* p_name, LegoROI* p_roi);
|
||||
LegoResult FUN_100a8da0(LegoTreeNode* p_node, const Matrix4& p_matrix, LegoTime p_time, LegoROI* p_roi);
|
||||
static void FUN_100a8e80(LegoTreeNode* p_node, Matrix4& p_matrix, LegoTime p_time, LegoROI** p_rois);
|
||||
LegoResult SetFrame(LegoAnim* p_anim, LegoTime p_time);
|
||||
LegoResult FUN_100a9170(LegoFloat p_red, LegoFloat p_green, LegoFloat p_blue, LegoFloat p_alpha);
|
||||
LegoResult FUN_100a9210(LegoTextureInfo* p_textureInfo);
|
||||
LegoResult GetTexture(LegoTextureInfo*&);
|
||||
void SetName(const LegoChar* p_name);
|
||||
|
||||
float IntrinsicImportance() const override; // vtable+0x04
|
||||
|
|
|
@ -20,6 +20,7 @@ class MxString : public MxCore {
|
|||
MxString& operator+=(const char* p_str);
|
||||
|
||||
inline MxS8 Compare(const MxString& p_str) const { return strcmp(m_data, p_str.m_data); }
|
||||
inline MxBool Equal(const MxString& p_str) const { return strcmp(m_data, p_str.m_data) == 0; }
|
||||
inline const char* GetData() const { return m_data; }
|
||||
inline char* GetDataPtr() const { return m_data; }
|
||||
inline const MxU16 GetLength() const { return m_length; }
|
||||
|
|
Loading…
Reference in a new issue