alk
50eecc2c0b
Update MiniFunction.hpp
2023-01-18 23:10:00 +03:00
alk
db109bfdf2
Fix recursive ctor in minifunction
2023-01-18 23:05:37 +03:00
altalk23
dc0da9fc56
make it compile on macos
2023-01-15 02:00:59 +03:00
altalk23
a1c7139e53
I only changed the headers and not the sources to improve compile times a bit
2023-01-15 00:45:58 +03:00
altalk23
a1be695aab
replace modify checking implementation
...
i got distracted
2023-01-14 22:24:12 +03:00
altalk23
b97bb0cc98
Merge branch 'main' into tulip-hook
2023-01-06 22:09:53 +03:00
altalk23
c8cf6e20fd
fix appdelegate
2023-01-06 20:20:57 +03:00
altalk23
eb3b84113c
i wasnt content with previous seedvalue impl
2022-12-31 18:02:48 +03:00
altalk23
a49f01b14f
remove templates from SeedValue
2022-12-31 17:50:11 +03:00
altalk23
318ec7864f
Add SeedValue utility for handling robtop's funny seed rand values
2022-12-31 17:28:05 +03:00
altalk23
1e58896a26
Merge branch 'main' of https://github.com/geode-sdk/geode
2022-12-31 15:33:33 +03:00
altalk23
45032a4511
Don't link the entirety of geode-sdk for membertest
2022-12-31 15:33:15 +03:00
HJfod
486f5ab751
add stuff for docs genning and fix issues for it
2022-12-31 00:50:12 +02:00
altalk23
9e30870c79
Merge branch 'main' of https://github.com/geode-sdk/geode into tulip-hook
2022-12-26 21:35:29 +03:00
altalk23
b92b2ea608
Merge branch 'altalk'
2022-12-24 21:37:57 +03:00
altalk23
9cac3e68c6
replace ::scene impls, closes #26
2022-12-24 21:33:41 +03:00
altalk23
0a4cabf8f1
replacing modify constructor impls, havent tested
2022-12-24 21:13:53 +03:00
altalk23
313dd57b61
Revert "meta floating point vectorcall patch"
...
This reverts commit 608e18ee10
.
2022-12-19 16:26:05 +03:00
altalk23
608e18ee10
meta floating point vectorcall patch
2022-12-17 23:04:51 +03:00
HJfod
56cfbde73d
Merge branch 'main' of https://github.com/geode-sdk/geode into main
2022-12-17 19:08:15 +02:00
HJfod
2d7ce01b1f
fix resource download freezing the game
2022-12-17 19:08:01 +02:00
altalk23
1bdc8f408c
Update TulipHook and fix some really minor stuff
2022-12-14 17:17:52 +03:00
altalk23
bcfe6a6914
Merge branch 'main' into tulip-hook
2022-12-14 15:38:38 +03:00
altalk23
5efee1e42f
do a funny by reverting the internal naming back to impl
2022-12-14 14:50:46 +03:00
altalk23
5666c8f356
separate mod and impl
2022-12-14 14:11:19 +03:00
altalk23
950db7e474
Fix recursive stuff
2022-12-14 10:42:06 +03:00
altalk23
643abe64ab
seperate setup of mod
2022-12-14 09:47:09 +03:00
HJfod
407ea1ba01
fix mac build pt 2
2022-12-14 00:05:10 +02:00
HJfod
f42fdfcf55
fix merge + make sure test mods aren't installed again
2022-12-13 22:51:09 +02:00
HJfod
afd9258995
Merge branch 'main' of https://github.com/geode-sdk/geode into main
2022-12-13 22:42:49 +02:00
HJfod
9ffb15b616
rework settings
...
- Settings no longer abuse templates
- Custom settings are now supported (finally)
- Bumped version to v1.0.0-alpha
2022-12-13 22:39:45 +02:00
altalk23
cef0f3f3bb
hooks try to get enabled
2022-12-13 16:32:49 +03:00
altalk23
c605c24f26
Merge branch 'main' into tulip-hook
2022-12-13 13:30:34 +03:00
altalk23
5e1d1eccdb
remove schedules, also make Mod::get() lazy
2022-12-13 12:23:37 +03:00
altalk23
63671c9618
compilation test
2022-12-13 10:35:26 +03:00
altalk23
3dae2d0b43
Merge remote-tracking branch 'main-repo/main' into main-repo/tulip-hook
2022-12-13 08:00:06 +03:00
matcool
25fcc35dad
define NOMINMAX
2022-12-12 21:30:15 -03:00
matcool
2c3520f454
Add CPM.cmake, use it for external libraries
...
this removes submodules and external libraries in the code in favor of
importing them as CPM packages. CPM_SOURCE_CACHE is recommended as
codegen has to readd two of the same dependencies
2022-12-12 18:20:24 -03:00
matcool
36eac0067c
remove stupid isnan macro
2022-12-12 18:20:24 -03:00
matcool
3aeaa21c78
fix invalid characters in cocos header
2022-12-12 18:20:24 -03:00
mat
8342b7fc7c
fix ranges.hpp once again
...
i am killing someone
2022-12-12 18:07:34 -03:00
mat
f97dbd96ed
move convertible_to polyfill to ranges.hpp
2022-12-12 17:36:19 -03:00
mat
1d0a59ca38
include concepts in ranges.hpp
2022-12-12 16:43:40 -03:00
camila314
c440aaa7cc
Merge branch 'main' of https://github.com/geode-sdk/geode into main
2022-12-12 13:33:14 -06:00
camila314
98bae53959
LevelSettingsLayer string ids
2022-12-12 13:32:44 -06:00
HJfod
b1e0276a7e
add error if compiled on 64-bit on windows
2022-12-12 20:21:43 +02:00
HJfod
189040ac78
thingies
...
- rename LayerBG.hpp to General.cpp
- add addListBorders UI function for adding comment borders to a list
- change VersionInfo parsing to use streams
- remove VersionInfo::validate and instead just have VersionInfo::parse
- remove scnlib
2022-12-12 18:44:17 +02:00
altalk23
437a996b14
fix compilation errors
2022-12-12 19:23:11 +03:00
altalk23
459add6022
add tulip hook first commit
2022-12-12 18:42:56 +03:00
HJfod
c8e7ce0b18
Merge branch 'main' of https://github.com/geode-sdk/geode into main
2022-12-12 15:45:43 +02:00
HJfod
4c4674da93
add suffixes to versions
2022-12-12 15:45:27 +02:00
altalk23
c99104909a
Merge branch 'main' of https://github.com/geode-sdk/geode
2022-12-12 15:40:17 +03:00
altalk23
a47937c379
remove spinlocks & make sent async response pimpl
2022-12-12 15:40:05 +03:00
HJfod
ef55605b5b
remove SafeCreate for being pointless
2022-12-12 14:11:14 +02:00
HJfod
5e8a321a36
Merge branch 'main' of https://github.com/geode-sdk/geode into main
2022-12-12 13:47:22 +02:00
HJfod
d95c2f3e3c
loader stuff
...
- remove InternalLoader info alerts
- make sure mods that need early load are early loaded
2022-12-12 13:46:00 +02:00
altalk23
ca61385f0d
Merge branch 'main' of https://github.com/geode-sdk/geode
2022-12-12 14:42:47 +03:00
altalk23
d5e0582934
Fix compilation caused from merging
2022-12-12 14:42:20 +03:00
altalk23
a449225d60
Merge branch 'altalk'
2022-12-12 14:09:16 +03:00
HJfod
4e6559966f
make selectors use variadic arguments
...
- this fixes using templated functions as callbacks
2022-12-12 12:49:14 +02:00
HJfod
3897293862
add file::Zip utility for creating Zip files
2022-12-12 12:45:20 +02:00
HJfod
0178b63102
fix mod loading
...
- Loader::refreshModsList and Loader::loadModsFromDirectory now return void instead of Result and don't fail if one of the mods fail to load
2022-12-12 11:12:37 +02:00
HJfod
571d33fa9b
add filtering by developer (will rework later)
...
- rn how it works is that it just filters the list when you click the dev name, although honestly this is kinda neat too
2022-12-12 00:36:26 +02:00
HJfod
afe57c4bc1
add featured items to Index
...
- also fix index checksum not being saved if you close the game with the console X button like i do when developing
2022-12-12 00:19:54 +02:00
HJfod
596c806fa4
bring back searching
...
- yeah that
- also Index::getTags for getting all tags in index now
2022-12-11 23:50:08 +02:00
HJfod
500e6f2d26
remove use of operator<=>
...
it doesn't work on mac
2022-12-11 21:01:52 +02:00
HJfod
8a1ecbe5ab
try to fix mac build
...
- add <tuple> include to VersionInfo
2022-12-11 20:44:38 +02:00
HJfod
f6e334745c
Merge branch 'main' of https://github.com/geode-sdk/geode into main
2022-12-11 19:50:02 +02:00
matcool
e78f4ff910
update glew, add its lib and fmod.lib
2022-12-11 14:43:34 -03:00
altalk23
3a31efe113
implement pimpl for loader
2022-12-10 19:30:14 +03:00
HJfod
286bdb2bc6
standardization
...
- remove m_ prefix from structs
- make IPC event members public
- make IPC event reply as json
2022-12-09 21:29:21 +02:00
HJfod
3b1a11e11f
index work
...
- installing mods works again
- add EventListener::setFilter
- fix loader panicking if some mods failed to load
2022-12-09 15:13:08 +02:00
HJfod
92c22d25e4
rename UpdateError to UpdateFailed
2022-12-09 12:53:49 +02:00
HJfod
7397193e57
index is looking good
...
- mod dependencies reworked to be much less bad and actually good now
- mod dependencies finally check the version
- support for dynamic versions for dependencies (<=vX.X.X, ==vX.X.X, >=vX.X.X)
- index is now ready for implementing mod installation, then we're done with this massive sausage package
2022-12-09 00:28:05 +02:00
HJfod
28b413d636
make VersionInfo constexpr
2022-12-08 22:04:02 +02:00
HJfod
17a13f22cc
add update indicator back to MenuLayer
2022-12-08 21:31:10 +02:00
HJfod
84bdeb7beb
index work!!
...
- add tag support for index
- rename CategoryNode to TagNode
- add them back to the UI + fix spacing issues related to them
- deleted ModListView, now using a generic ListView with the mod cells added as children to it
2022-12-08 21:15:06 +02:00
HJfod
e763e271bf
fix Event::postFrom using Mod::get
2022-12-08 13:43:58 +02:00
HJfod
311eb2e356
work
...
- fix file::listFiles
- temporarily make loader mod min version very low to work with index
- index now properly updates
2022-12-08 13:35:02 +02:00
HJfod
037602ecea
more work on index
...
- fix index not being a static instance
- fix small stuff related mods list UI including index updating and error messages
- fix Unzip directories not being created relatively properly
2022-12-08 13:06:11 +02:00
HJfod
e0d7dbf15b
index is now download correctly + that is reported in the UI
2022-12-07 21:21:50 +02:00
HJfod
996acf15aa
Merge branch 'main' of https://github.com/geode-sdk/geode into main
2022-12-07 12:37:10 +02:00
HJfod
b4b9986fa5
tryna fix crash due to events
2022-12-07 12:35:50 +02:00
HJfod
956ad1d6d5
many changes for updating Index
...
- events now follow a public const member pattern instead of getters
- more file utils
- ModInfoLayer split into LocalModInfoPopup and IndexItemInfoPopup to reduce uses of ugly variant
- same with ModCell
- lots of restructuring related to UI anyway
- Index also got tons of redesigning
- much more i've forgotten
- this commit compiles, surprisingly enough, but it's not usable as installing mods through index was removed
- remove duplicate LevelSearchLayer ids
2022-12-06 21:22:03 +02:00
HJfod
08934132d8
Merge branch 'main' of https://github.com/geode-sdk/geode into main
2022-12-04 18:41:14 +02:00
altalk23
20a2dc9f07
fix events and cleanup
2022-12-04 19:39:40 +03:00
altalk23
37a9c9ee97
Merge branch 'main' of https://github.com/geode-sdk/geode into altalk
2022-12-03 17:42:04 +03:00
alk
b21cb64fdf
Update Result.hpp
2022-12-03 17:41:51 +03:00
altalk23
c116b47a61
Merge branch 'altalk' of https://github.com/altalk23/geode into altalk
2022-12-03 17:28:09 +03:00
alk
7cc5fb1405
Move getFieldIndex outside class
2022-12-03 17:00:39 +03:00
alk
eadb1b14bd
Move getFieldIndexForClass outside of header
2022-12-03 16:49:48 +03:00
altalk23
e8fcb57c9f
some formatting
2022-12-03 15:24:31 +03:00
altalk23
a776b167a9
merge geode-sdk/main
2022-12-03 14:49:52 +03:00
altalk23
67d26ac6a7
fully fix result impl
2022-12-03 14:35:28 +03:00
camila314
0096f5745e
stl fix yet again
2022-12-02 14:17:57 -06:00
camila314
3d393362e0
cleanup structure by a lot
2022-12-02 12:14:08 -06:00
altalk23
9838f51f07
Merge branch 'altalk' of https://github.com/altalk23/geode into altalk
2022-12-02 18:41:08 +03:00
altalk23
0803f83355
completely replace result impl - TODO: fix unzip
2022-12-02 18:40:51 +03:00
HJfod
a11c526066
fix file::createDirectory + fix Notification warning
2022-12-01 22:44:44 +02:00
HJfod
a8cc48f35a
Merge branch 'main' of https://github.com/geode-sdk/geode into main
2022-12-01 22:43:11 +02:00
HJfod
66d12395e1
work on new index
...
- add PlatformID::from string
2022-12-01 22:42:49 +02:00
HJfod
3656e4e6de
Merge pull request #91 from cgytrus/main
...
Fix wrong usage of create_directory/create_directories API
2022-12-01 20:36:33 +00:00
camila314
cc84d821d9
macos std vector fix
2022-12-01 13:53:17 -06:00
ConfiG
33ccfdfd35
fix wrong usage of create_directory(ies) api
2022-12-01 17:11:44 +03:00
HJfod
f9b6595073
actually add Dirs files
2022-11-30 19:19:37 +02:00
HJfod
f73d1042a3
move directories away from loader into new dirs namespace
2022-11-30 19:19:00 +02:00
camila314
130e3fb834
ipc is good now
2022-11-30 10:51:38 -06:00
HJfod
8126175eaa
remove geodeRoot
2022-11-30 18:37:15 +02:00
camila314
5e9d8bbac8
git is messing with me
2022-11-30 09:43:44 -06:00
camila314
9927affcd8
Merge branch 'main' of https://github.com/geode-sdk/geode into main
2022-11-30 09:22:44 -06:00
camila314
716e745b5f
can we not to GDString please (kept for windows for now)
2022-11-30 09:22:41 -06:00
HJfod
2c78b8e620
cleanup
...
- add CCArray::firstObject and CCArray::removeFirstObject
- add minizip zip headers and sources (going to add file::Zip class soon)
- redesign Notifications to be simpler
- rework Result to not have dual implementations
- Result::expect now has one default named argument for formatting the error in
2022-11-30 17:07:05 +02:00
HJfod
c113e97844
Merge branch 'main' of https://github.com/geode-sdk/geode into main
2022-11-30 13:15:03 +02:00
alk
298593ada8
remove the bandaid
2022-11-30 14:13:20 +03:00
alk
ed4f4e4bf7
Update addresser.hpp with a bandaid
2022-11-30 14:12:23 +03:00
HJfod
f18353c2af
cleanup
...
- rewrote Loader to have a public loading API
- moved logging away from Loader
- moved texture path handling away from Loader into CCFileUtils, added new functions there for that
- bumped version to v0.7.0
- moved ModInfo to its own header
- added early loading support through mod.json instead of loader stuff
- wrote a custom Unzip implementation (essentially same as ZipUtils except with a much more simple and clean API)
- renamed `src/load` to `src/loader`
- other stuff i prolly forgor
2022-11-30 00:48:06 +02:00
alk
59327a6b61
Update stdcall.hpp
2022-11-28 23:24:59 +03:00
alk
079daafd55
Merge branch 'geode-sdk:main' into altalk
2022-11-28 23:22:49 +03:00
altalk23
78c072ee5b
add stdcall to meta
2022-11-28 23:22:21 +03:00
HJfod
72af8b95e6
GGCP
...
- remove datastore
- remove binary parsing in mod.json
- try to fix mac build again
2022-11-28 20:17:58 +02:00
HJfod
d4610df914
more platform cleanup
...
- remove loader/platform due to being utterly redundant
- fix CMakeLists on mac
2022-11-28 19:48:55 +02:00
HJfod
516393ae99
merge utils to be in fewer better-named files
2022-11-28 19:09:39 +02:00
HJfod
6eaa6ea480
move filesystem and fmt to Geode/external
2022-11-28 18:22:59 +02:00
HJfod
35f2cbad9d
Merge branch 'layout' of https://github.com/geode-sdk/geode into layout
2022-11-28 17:42:35 +02:00
HJfod
63749320a3
remove old Result + move everything over to new Result
2022-11-28 17:42:19 +02:00
HJfod
5b3fb508e3
delete remnants of old C api
2022-11-28 16:38:25 +02:00
HJfod
7cdb58878b
Merge branch 'main' into layout
2022-11-27 23:40:46 +02:00
mat
ea2da96566
implement operator[] for gnustl vector<bool>
2022-11-27 15:31:18 -03:00
altalk23
1d808dfbfd
fix internal macros
2022-11-27 03:57:05 +03:00
alk
202b60edd6
Update gnustl.hpp
2022-11-25 01:30:17 +03:00
HJfod
3ba1ad12ff
Merge branch 'main' into layout
2022-11-25 00:03:09 +02:00
HJfod
fd42ab0457
delete the unfinished C api
2022-11-25 00:02:48 +02:00
alk
f347741068
Update gnustl.hpp
2022-11-25 00:57:11 +03:00
HJfod
adf8295a41
Merge branch 'main' into layout
2022-11-24 23:55:50 +02:00
altalk23
29d6d11f4e
implement struct returns on membercall
2022-11-25 00:41:02 +03:00
HJfod
1ac6ad4996
update ipc
...
- add getRuntimeInfo funcs for getting json representation of Hook, Patch, Mod and others
- add args to list-mods
2022-11-23 16:38:08 +02:00
HJfod
b9287cebde
rework IPC
...
- replies are now handled by returning from the listener callback
- can now handle multiple IPC connections at once
- make Loader::s_unloading actually thread-safe
2022-11-23 15:53:38 +02:00
HJfod
7a047e2a08
update IPC to use json
2022-11-23 00:35:08 +02:00
HJfod
182ced8e17
Merge branch 'main' into layout
2022-11-22 17:24:03 +02:00
HJfod
f5b5a64557
new events stuff
...
- add preliminary IPC stuff
- preliminary IPC implementation on Windows (will evolve still)
- more ids
- move InternalLoader platform definitions to their own files
- fix ranges::map not resizing the output
2022-11-22 17:21:00 +02:00
alk
4928f672f1
Update msvcstl.hpp
2022-11-22 16:56:47 +03:00
alk
322dc1b048
Update msvcstl.hpp
2022-11-22 16:49:53 +03:00
alk
af35eb7228
Update msvcstl.hpp
2022-11-22 16:47:04 +03:00
alk
4f66b8d8f7
add operator= to msvc string ( #82 )
...
* add operator= to msvc string
2022-11-22 16:46:03 +03:00
alk
9a51843727
Add msvcstl ( #81 )
...
* implement gd::string for windows
Co-authored-by: matcool <26722564+matcool@users.noreply.github.com>
2022-11-22 15:59:46 +03:00
altalk23
2034b3e62d
cast the c_str pointer
2022-11-22 14:06:39 +03:00
altalk23
caac958c37
replace ccstring create implementation
2022-11-22 14:06:39 +03:00
altalk23
9b359fba56
get geode working on cross compile macos, also modifies Setting event to not use shared ptr, also disables fmt consteval
2022-11-19 21:13:47 +03:00
alk
7b9c68567a
Get geode working on macos wine
2022-11-19 15:05:10 +03:00
camila314
5e3ec38359
tee-hee forgot something again
2022-11-18 23:19:23 -06:00
camila314
c12fde309e
oops silly me forgot something
2022-11-18 23:18:37 -06:00
camila314
4ff33d0985
fix bad impl
2022-11-18 23:15:01 -06:00
camila314
06d69b1db5
findFirstChildRecursive put inside utils because its very useful
2022-11-18 23:04:14 -06:00
altalk23
b7bbee5669
make GEODE_DEBUG obey if it's already set and make private members in CCMotionStreak protected
2022-11-16 17:42:18 +03:00
HJfod
d701563534
lots of stuff
...
- add TableView virtuals on windows
- rework events to match new events system
- rename NodeStringIDManager to NodeIDs and add a syntactically sugary NodeIDs::provideFor function
- change test mod to use event callbacks instead of exported ones
2022-11-12 14:55:25 +02:00
HJfod
61c0f1b274
Merge branch 'main' into layout
2022-11-12 12:03:15 +02:00
camila314
4a6105a976
remove small thing
2022-11-09 20:22:36 -06:00
camila314
c8ae6c9f86
50th event system rewrite
2022-11-09 20:19:01 -06:00
altalk23
e349dc9b74
implement new Modify sytnax
2022-11-09 21:07:20 +03:00
altalk23
32196f3545
add gjgamelevel::getcurrent and levelsettingsobject::get
2022-11-09 21:07:20 +03:00
HJfod
d20a77aeb1
add ostream operator<< for VersionInfo
2022-11-09 17:45:59 +02:00
HJfod
6d67033eb6
minor changes
...
- make index always use latest version of mod in index
- more bindings
- implement rest of setting types for getBuiltInSettingValue
2022-11-09 17:32:44 +02:00
HJfod
2a81ed1ac1
fix CCArrayExt crashing on a nullptr array
2022-11-08 14:23:40 +02:00
camila314
9e4b236d1b
Shared directory
2022-11-06 19:40:40 -06:00
altalk23
727304a276
implement http headers to webasyncrequest and make index conditional request
2022-11-03 23:46:01 +03:00
HJfod
fa1eee5b69
fix merge
2022-11-02 13:44:45 +02:00
HJfod
c8fa701762
Merge branch 'main' into layout
2022-11-02 12:57:03 +02:00
HJfod
2d0bbebfef
preliminary stuff
...
- customize hardcoded colors api (no impl yet)
- more ids
2022-11-02 12:47:58 +02:00
altalk23
ee9718a7f1
fix macos compile on github actions
2022-10-30 22:07:49 +03:00
altalk23
11e81e3d64
formatted includes
2022-10-30 21:59:20 +03:00
alk
444464b185
Merge branch 'geode-sdk:main' into altalk
2022-10-30 21:25:03 +03:00
altalk23
94d45ccf21
added clang-format
2022-10-30 21:24:06 +03:00
HJfod
b252c69b8b
add more getters + ranges utils
2022-10-27 15:12:31 +03:00
HJfod
ffc9287a61
small changes
...
- hook loadAssets instead loadFinished for target scene in geode::cocos::reloadTextures
- add virtual destructor to BasicEventHandler that unlistens the handler
2022-10-26 23:42:59 +03:00
HJfod
6059a15dff
add generic AEnterLayerEvent for my spooky textureldr stuff
2022-10-26 21:52:38 +03:00
HJfod
e37dd6dc55
add default constructor to VersionInfo finally
2022-10-26 19:52:44 +03:00
HJfod
ec8da8da87
add geode::cocos::reloadTextures utility
2022-10-26 17:56:52 +03:00
HJfod
8340387fc9
fix CCArrayExt crashing on a nullptr array
2022-10-26 16:20:39 +03:00
HJfod
e97fad5a9a
add early load option for mods
2022-10-26 00:50:33 +03:00
HJfod
6003efa18d
add node attributes
2022-10-25 22:57:40 +03:00
HJfod
d6b42f2a0b
add gd::vector::clear on mac
2022-10-25 22:06:11 +03:00
HJfod
cae4728ac0
texture loading stuff
...
- add Loader::waitForModsToBeLoaded to ensure mods are loaded at startup before loading screen
- add Mod::saveData and Mod::loadData (these have to reworked wholly in v1.0.0 to be more reasonable)
- add ranges::indexOf
- fix ranges::move
- add CCFileUtils::removeAllPaths on mac
- make sure custom resources are loaded before GD
2022-10-25 21:49:50 +03:00
HJfod
c7cc2d4563
fix texture path adding order
2022-10-24 22:46:39 +03:00
HJfod
1d34bb138b
move definition of ~HandleToSaved after Mod
2022-10-24 11:52:53 +03:00
HJfod
de64b87ede
savedata stuff
...
* add event-based alternatives to the exported mod entry functions
* add $on macro for listening to those alternatives
* add automatically saved values API in the same vain as the settings API to mod
* add ranges::find and ranges::move
2022-10-24 11:43:17 +03:00
HJfod
27224db75f
fix ListView + GEODE_UNWRAP
2022-10-23 19:44:54 +03:00
HJfod
c6919b5565
Merge branch 'main' into layout
2022-10-23 18:02:20 +03:00
HJfod
17014b6302
add geode::cocos::switchToScene utility
2022-10-23 17:54:42 +03:00
alk
5a8bc843dc
Update JsonValidation.hpp to add missing GEODE_DLL
2022-10-23 16:39:33 +03:00
alk
a1c9063767
Merge pull request #60 from geode-sdk/altalk
...
add json validation to source
2022-10-23 16:27:50 +03:00
altalk23
483eb198fd
add json validation to source
2022-10-23 16:22:27 +03:00
HJfod
86a87b00a4
remove deprecation warning from old result
2022-10-23 16:09:01 +03:00
HJfod
0a0a34eb5c
some minor changes
...
- add Mod::getPackagePath as a replacement for Mod::getPath
- add new geode/config directory for mods' config files
- add Mod::getConfigDir for getting the mod's config directory
- add libfmod.dylib and auto-move it in actions
- add open save directory button to mod settings popup
2022-10-23 15:23:55 +03:00
HJfod
2fd0b02edb
fix $register_ids not working on clang
2022-10-23 13:46:06 +03:00
HJfod
fdbc7344b3
update actions
...
- move resource uploading action later in the chain
- try to fix clang build
2022-10-23 12:38:31 +03:00
HJfod
6501fcc665
id fixes
2022-10-22 23:11:02 +03:00
HJfod
f5dbdff0d8
more workings
...
- update all ID setters to new system
- move EnterLayerEvent to be automatically posted for all id registrers
2022-10-22 22:52:54 +03:00
HJfod
3ac13012ae
Merge branch 'main' into layout
2022-10-22 22:40:38 +03:00
HJfod
e995beb2f9
redesign id registering again, now it's really good
2022-10-22 22:33:04 +03:00
HJfod
40300afb25
new id registering design that's pretty good now
2022-10-22 22:10:36 +03:00
alk
8f4e117325
Merge branch 'geode-sdk:main' into main
2022-10-22 20:20:09 +03:00
altalk23
a88e69fb0c
change some reinterpret_casts to static_casts
2022-10-22 20:19:58 +03:00
HJfod
46381e7cbc
Merge branch 'main' into layout
2022-10-22 19:16:57 +03:00
matcool
9446e995cf
make X_selector() macros not require using namespace cocos2d
2022-10-22 12:27:33 -03:00
HJfod
2ef03197b5
fix mac build
...
- move attribute & E -> T
2022-10-22 17:55:10 +03:00
HJfod
1dad98b235
Result stuff
...
- add NewResult
- deprecate and nodiscard old Result
- silence some warnings
2022-10-22 17:49:09 +03:00
camila314
c3878b8a20
Optimize TypeGen
2022-10-21 18:17:08 -05:00
altalk23
42a3c6de3c
move wrap to seperate files
2022-10-20 22:45:43 +03:00
altalk23
fd291d51a9
fix windows garagelayer pad
2022-10-18 21:04:03 +03:00
HJfod
a0e56c044b
fix macos build
2022-10-17 16:08:12 +03:00
HJfod
38bebd67cd
fix macos build
...
- add initializer_list constructor to `gd::vector`
2022-10-17 15:56:35 +03:00
HJfod
662a9e99f5
big cocos reworks
...
- remove cocos2dx folder
- change all include paths in cocos2d to be relative
2022-10-17 15:46:36 +03:00
HJfod
843b1ac44f
will revert this later
2022-10-17 12:25:56 +03:00
mat
f68530e943
for chloe
2022-10-16 23:28:20 -03:00
HJfod
86c1956790
Merge branch 'main' into layout
2022-10-17 00:05:14 +03:00
HJfod
0a1b5c9281
i forgot to add the LayerBG header
2022-10-16 21:37:18 +03:00
HJfod
ee68a73629
Merge branch 'main' into layout
2022-10-16 21:36:27 +03:00
HJfod
a38743d01d
textureldr stuff
...
- reworked mod resource loading again
- added `Loader::addTexturePath` and `Loader::removeTexturePath` for texture pack managers to add search paths
- added `LayerBG.hpp` header with `createLayerBG` function for creating the blue background GD layers have
2022-10-16 21:34:16 +03:00
matcool
9e38af5070
add begin and end to gd::vector
2022-10-16 00:08:20 -03:00
HJfod
61fd9a50d7
make gd::vector satisfy value_type
2022-10-15 21:58:56 +03:00
HJfod
d2536f95ce
who cares about the return type anyway then
2022-10-15 21:54:28 +03:00
HJfod
6fe9a5f2ce
utils rework
...
- deprecate utils::vector and utils::container and replace them with utils::ranges
2022-10-15 21:45:53 +03:00
HJfod
787c0ba91c
deprecate utils::vector and utils::container and replace them with
...
utils::ranges
2022-10-15 21:44:35 +03:00
HJfod
cc47d3dc88
use gd::vector instead of std::vector in geode::utils::vector
2022-10-15 20:31:11 +03:00
HJfod
4b842e5f2a
v0.5.0
...
- add `CCFileUtils::get`
- turns out i was doing semver wrong. i'm deeply sorry. read: https://www.twitlonger.com/show/n_1ss44g2
- fix MenuLayer crashes related to node IDs
- remove `Loader::updateModResourcePaths` and `Loader::updateResourcePaths`. Loader minimum mod version is still v0.4.0 however, as you should not have used these ever.
- rework how mod resources are added
2022-10-15 20:19:20 +03:00
HJfod
c926f69790
Merge branch 'main' into layout
2022-10-15 18:49:07 +03:00
HJfod
f9cda74b58
automatic resource repair
...
- loader checks if resources are correct at startup, if not, downloads them and replaces
- add sha256 to hash
- change hash to use paths instead of strings
- cmake rework; GeodeFile.cmake now checks CLI version
- add optional `DONT_INSTALL` argument to `create_geode_file`
- test mods are now not installed by default
- add package_geode_resources_now command for packaging resources at configure time and creating a header with their calculated hashes
2022-10-14 16:26:16 -03:00
HJfod
c210ab2f33
change CCArrayExt to use Ref
2022-10-14 16:26:16 -03:00
mat
0562c045ae
fix getSceneDelegate
...
its getSceneDelegate() const
2022-10-13 18:23:37 -03:00
HJfod
22ee4b3f29
get ready for v0.4.5 release
...
- update changelog
- add documentation to AsyncWebRequest
- remove some debugs
2022-10-13 22:30:57 +03:00
HJfod
7dd94422b4
lots of index-related stuff (see details)
...
- show crashlog on crash when GEODE_DEBUG is enabled
- fix mod resources not being loaded when installed from index + more index reworking, it's actually pretty neat now
- fix ModInfoLayer crashing when leaving it while downloading
- fix other index crashes
- fix queueInGDThread sometimes leaving out functions
- add new file utils and deprecate ones that don't use ghc::filesystem::path
- index mods now show their about.md files
- general cleanup and goodcodeification
2022-10-13 21:37:59 +03:00
HJfod
f0557056c7
meaningless stuff
2022-10-13 16:36:36 +03:00
altalk23
1822860d50
Merge altalk23:main
2022-10-13 15:43:34 +03:00
altalk23
92099a9ba5
fix messageboxfix
2022-10-13 14:08:48 +03:00
altalk23
070474dd18
some header fixings and more compile time improvements
2022-10-13 14:00:41 +03:00
altalk23
cce4daf501
more compile time optimizations
2022-10-13 12:56:23 +03:00
altalk23
1cfc793f7c
seperation of modify and bindings
2022-10-13 11:31:23 +03:00
matcool
577242a49b
fix macos build
2022-10-12 23:14:14 -03:00
matcool
61dd4a672c
add CCApplication::getVerticalSyncEnabled for win32
2022-10-12 22:46:23 -03:00
HJfod
2b06316397
rework Index + add AsyncWebRequest API + add GEODE_DEBUG macro
2022-10-13 00:22:43 +03:00
altalk23
f580eda0b0
add geode debug
2022-10-12 22:07:18 +03:00
HJfod
69d7604e9d
fix problem with GD not starting up through Steam
2022-10-11 22:22:42 +03:00
HJfod
b38353a70f
fix problem with GD not starting up through Steam
2022-10-11 22:00:08 +03:00
HJfod
4e5ce3cdff
Merge branch 'main' into layout
2022-10-11 16:46:40 +03:00
HJfod
66285aeadf
fix setting crash on slider control disable + expose some internal ui
...
stuff for mods to use + update changelog
2022-10-11 16:45:56 +03:00
HJfod
132f522416
split MenuLayer menus into more logical groupings
2022-10-10 22:10:27 +03:00
HJfod
3f7a9ed8d3
initial layout stuff
2022-10-10 20:58:47 +03:00
altalk23
e6065b210f
Merge branch 'main' of https://github.com/geode-sdk/geode
2022-10-10 11:22:16 +03:00
altalk23
1bf388c006
user ndebug for removing log debug
2022-10-10 10:54:18 +03:00
HJfod
75918681ab
stop defining geode platform macros in 4 different places
2022-10-09 21:04:10 +03:00
HJfod
1931e87c24
deprecate makeMenuSelector and replace all uses with actual member
...
functions ;-;
2022-10-09 16:24:24 +03:00
alk
2bf2d859b8
Some header additions (fix) ( #41 )
...
* starting
* editorui
* leveleditorlayer
* leveleditorlayer2
* effectgameobject
* gameobject
* coloraction
* ccarrayiterator adds
* editlevellayer, optionslayer, pauselayer, statscell, endlevellayer
* fix overload resolution for CCObject*
Co-authored-by: altalk23 <student@altalk23.local>
Co-authored-by: matcool <26722564+matcool@users.noreply.github.com>
2022-10-09 16:17:14 +03:00
matcool
23593f50dc
fix overload resolution for CCObject*
2022-10-09 09:18:17 -03:00
matcool
c5538da709
switch to {} style formatting for logs
2022-10-08 22:57:10 -03:00
altalk23
48de16f02c
fix component destructor
2022-10-08 17:37:35 +03:00
altalk23
1a5f07eae2
fix log deleting
2022-10-08 17:31:42 +03:00
altalk23
40bf7962ea
add crash log directory
2022-10-08 17:27:28 +03:00
altalk23
da998694a0
add clearLogs and virtual destructor to logs
2022-10-08 17:13:16 +03:00
altalk23
cb3a610407
remove internal_log
2022-10-08 17:05:53 +03:00
altalk23
75a98e1fff
add linkage to friend declaration
2022-10-08 16:56:28 +03:00
altalk23
ed41e7cfea
add loader include to modify
2022-10-08 16:55:40 +03:00
altalk23
6d5e02a6b4
completely remove interface + implement scheduling stuff
2022-10-08 16:53:09 +03:00
altalk23
e67eaf7ec3
log scheduling
2022-10-08 14:56:41 +03:00
HJfod
dbf8c4af22
Merge branch 'ui' of https://github.com/geode-sdk/geode into ui
2022-10-08 12:59:25 +03:00
altalk23
650849c242
fixed macos bootstrapper
2022-10-08 12:59:06 +03:00
HJfod
0c31238c44
Merge branch 'ui' of https://github.com/geode-sdk/geode into ui
2022-10-08 12:52:06 +03:00
HJfod
a6cc6f4bec
fix Windows build + bump version to v0.4.0 + bump minimum mod version
2022-10-08 12:47:47 +03:00
altalk23
48ab98a115
macos fixes and implemented the bootstrapper without testing
2022-10-08 12:41:36 +03:00
camila314
76175c746d
merge
2022-10-06 16:09:15 -05:00
camila314
b902a49894
complete remake of log
2022-10-06 16:08:44 -05:00
HJfod
91cecf3843
add CCApplication::get to every platform
2022-10-06 22:37:54 +03:00
HJfod
7e6a46a9d4
more getters for cocos2d managers + bump version 0.3.1 + some addresses
...
+ give IDs to everything in MenuLayer when the controller is connected
2022-10-06 22:33:56 +03:00
HJfod
7edb547462
please become fixed clang
2022-10-06 21:02:32 +03:00
HJfod
7370f78a6d
fix GEODE_PRETTY_FUNCTION on clang
2022-10-06 20:58:05 +03:00
HJfod
1b40d1a6da
move fields to be a member of a new GeodeNodeMetadata class that also
...
supports user objects again through proxies + string IDs for nodes +
fix nightly folder in cmake + fix codegen not hooking cocos2d funcs +
add every missing virtual to GeometryDash.bro + tons of other addresses
2022-10-06 20:46:07 +03:00
HJfod
0b64fe9259
more addresses + Popup was accidentally marked dllexport
2022-10-05 23:47:16 +03:00
HJfod
5e0d1f6645
fix codegen + tons of addresses on windows
2022-10-05 23:31:25 +03:00
HJfod
a262ad63d4
fix windows build + fix fields
2022-10-05 16:08:54 +03:00
HJfod
b6b138953d
Merge branch 'ui' of https://github.com/geode-sdk/geode into ui
2022-10-05 15:45:31 +03:00
HJfod
b1776d1d26
move fetch from Index to exported utils + add close button as a member
...
to Popup and move setup to be last in init + add
GEODE_PLATFORM_SHORT_IDENTIFIER macro for the platform's identifier in
GitHub release zips + add GEODE_VERSION to cmake + move unzipTo from
Index to be an exported util in file namespace + add mod resources
directories in accordance with new CLI
2022-10-05 15:41:05 +03:00
altalk23
b4c8d0f65a
fully works on macos
2022-10-04 17:26:20 +03:00
altalk23
d9a1fae5b0
compiles on macos, though there are still some crashes
2022-10-04 13:32:40 +03:00
HJfod
915e2f6966
update for new cli
2022-10-03 13:51:48 +03:00
HJfod
83088dc67a
fix clang build
2022-10-01 11:20:11 +03:00
HJfod
a39a79d8cb
more stuff to SafeCreate + make last crash info popup not show again +
...
fix file utils on windows by using wstring instead of string
2022-10-01 11:14:51 +03:00
HJfod
64674166e8
add changelog tab
2022-09-30 00:30:25 +03:00
HJfod
0118945a39
bump version to v0.2.1 + change optional members in ModInfo to actually
...
use std::optional + JsonValidation support for std::optional
2022-09-29 22:34:28 +03:00
HJfod
9881d3e75f
add issues key to mod.json for specifying where to report issues for
...
mods
2022-09-29 15:17:02 +03:00
HJfod
d9b7489d66
fix LevelEditorLayer members + fix Wrapper (alk fixed it but because
...
she was extremely silly and did it on her own branch i'm taking credit
and claiming i figured out and wrote this fix all on my own >:-) )
2022-09-29 00:49:59 +03:00
HJfod
6af42cb41f
add some addresses + CCDirector::get and CCKeyboardDispatcher::get (does
...
MSVC actually allow this? what?)
2022-09-28 22:38:30 +03:00
HJfod
6ed265aa85
improve createQuickPopup + show crash info on startup
2022-09-28 19:56:34 +03:00
HJfod
1b8289a420
setting change events + remove platform console input queue + simplify
...
platform console API + add show-platform-console event listener
2022-09-28 19:15:27 +03:00
HJfod
5af74e9ab7
move internal mod json data to an actual json file + move platform
...
console from a cmake arg to an in-game setting
2022-09-28 17:38:02 +03:00
HJfod
51cb3ba85e
fix warnings on clang
2022-09-28 16:21:05 +03:00
HJfod
e2cb16d919
add MDPopup for Markdown FLAlertLayers + support info & button to mods
2022-09-28 01:15:20 +03:00
HJfod
021b5f4ad3
finally fix scrollbar
2022-09-28 00:14:53 +03:00
HJfod
7d1c7d5a10
disable warnings in Setting.hpp
2022-09-27 23:25:32 +03:00
HJfod
421cf4da84
in-game feature mods
2022-09-26 22:29:36 +03:00
HJfod
6d2718ce09
rename utils namespaces to be consistent + add file picking function +
...
implement it on windows via NFD + settings are pretty much finished
2022-09-26 13:53:40 +03:00
HJfod
86f8d820d2
fix some doc comments
2022-09-24 22:58:30 +03:00
HJfod
d10e52202c
mod settings order is now saved
2022-09-24 18:46:47 +03:00
HJfod
8e629cb2cf
preserve settings order (note: still need to change all uses of json to
...
ordered_json) + preliminary work on file setting
2022-09-23 22:25:20 +03:00
HJfod
faa269fe8a
move color pick popup to its own class so modders can use it :3 also
...
finish that thing
2022-09-23 21:42:52 +03:00
HJfod
19293e2fdf
now with color settings
2022-09-21 14:50:23 +03:00
HJfod
5fd6c187d0
controls in setting nodes + update reset sprites + add more control
...
over setting controls
2022-09-19 23:03:50 +03:00
HJfod
98684a62e5
add touch dispatcher fix + move built-in settings' nodes to their own
...
internal header & source + regex match validation for string settings +
further work on settings UI now featuring a cooler reset button
2022-09-19 00:07:08 +03:00
HJfod
c29443c0d7
new blank + move ModInfo definitions to their own file + mod settings
...
are now saved
2022-09-17 15:42:33 +03:00
HJfod
71bd0fec83
now with a settings value getter in Mod so settings are actually usable
...
+ more settings UI stuff, preliminary control parsing (no UI for them
yet though) + fix InputNode not working
2022-09-14 19:21:35 +03:00
HJfod
0ab32b3e25
update json validation to no longer use exceptions and be enjoyable to
...
work with + preliminary settings & UI work + various other fixes and
changes
2022-09-13 00:37:25 +03:00
HJfod
a30f5063e7
now with categories in UI
2022-09-05 13:23:51 +03:00
HJfod
6dc8660801
expanded view for mods list + fix member lambda errors
2022-09-04 21:24:33 +03:00
HJfod
67a88d7ffc
support for sorting by category (seems like makeMenuSelector is causing
...
crashes, will have to look into that)
2022-09-03 21:52:59 +03:00
HJfod
1599a6ca04
working on category support
2022-09-03 16:36:07 +03:00
HJfod
bfa5206704
working on better index filtering
2022-09-02 12:22:59 +03:00
HJfod
59ada9e7f0
filter mods to download by platform
2022-09-01 23:36:26 +03:00
HJfod
035091fbc2
working on more filters for index mods
2022-09-01 12:46:37 +03:00
HJfod
e6aee53f45
now uses MinHook on Windows ( 😨 )
2022-09-01 11:02:14 +03:00
HJfod
8d7a46f6ab
Improved Popup class; makeMemberFunction & makeMenuSelector; one-time
...
info alerts; improved some UI stuff
2022-09-01 09:35:18 +03:00
HJfod
78415153b5
mod sprite names now use directories instead of prefixes. note that this
...
commit will not work without manually removing the prefixes from loader
resources (and adding the directory prefixes to spritesheet keys) until
the CLI rewrite is finished
2022-08-29 00:16:30 +03:00
HJfod
efed426532
fully bump version to 0.2.0 + fix cmake platform binary name on windows
2022-08-09 01:13:21 +03:00
HJfod
f7fabdbd38
some code cleanup on InstallTicket + a safe sprite creation utility in
...
cocos.hpp (that i'll probably remove in the next commit)
2022-08-06 21:46:18 +03:00
HJfod
daa322b763
fix UI header includes to not cause circular header dependencies
2022-08-02 13:17:26 +03:00
HJfod
cdaa8ad6dc
add all UI-related stuff from API, including index, nodes, actual ui,
...
resources, md4c; and fix up some minor formatting issues
2022-08-01 18:18:03 +03:00
HJfod
19c9f9ebde
fix AddressGen hooking gd::base and causing Windows to not work at all +
...
fix GD bug with Open GL errors not showing properly
2022-07-31 22:50:49 +03:00
HJfod
46e3a071d3
whole of geode except without history
2022-07-30 19:24:03 +03:00