more compile time optimizations

This commit is contained in:
altalk23 2022-10-13 12:56:23 +03:00
parent 1cfc793f7c
commit cce4daf501
60 changed files with 563 additions and 524 deletions

View file

@ -9,7 +9,8 @@
There's nothing worse than having to read thousands of words just to see what some library's code actually looks like, so instead, here's a **Hello World** in Geode right off the bat:
```cpp
#include <Geode/Geode.hpp>
#include <Geode/Bindings.hpp>
#include <codegenned/modify/MenuLayer.hpp>
USE_GEODE_NAMESPACE();

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@ -92,8 +92,8 @@ class AudioEffectsLayer {
}
class BoomListView : cocos2d::CCLayer, TableViewDelegate, TableViewDataSource {
inline BoomListView() {}
inline ~BoomListView() {
BoomListView() {}
~BoomListView() {
CC_SAFE_RELEASE(m_entries);
}

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@ -10,7 +10,9 @@ namespace { namespace format_strings {
char const* class_includes = R"GEN(#pragma once
#include <Geode/c++stl/gdstdlib.hpp>
#include <cocos2d.h>
#include <cocos-ext.h>
#include <codegenned/GeneratedPredeclare.hpp>
#include <Geode/Enums.hpp>
)GEN";
@ -75,7 +77,7 @@ std::string generateBindingHeader(Root& root, ghc::filesystem::path const& singl
std::string single_output;
single_output += format_strings::class_includes;
for (auto dep : cls.superclasses) {
for (auto dep : cls.depends) {
if (can_find(dep, "cocos2d::")) continue;
std::string depfilename = (codegen::getUnqualifiedClassName(dep) + ".hpp");

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@ -1,6 +1,6 @@
// included by default in every geode project
#include <Geode/Geode.hpp>
#include <Geode/Loader.hpp>
GEODE_API bool GEODE_CALL geode_implicit_load(geode::Mod* m) {
geode::Mod::setSharedMod(m);

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@ -117,10 +117,10 @@ target_link_libraries(${PROJECT_NAME} z lilac_hook geode-sdk)
set_source_files_properties(${OBJC_SOURCES} PROPERTIES SKIP_PRECOMPILE_HEADERS ON)
target_precompile_headers(${PROJECT_NAME} PRIVATE
"${CMAKE_CURRENT_SOURCE_DIR}/include/Geode/DefaultInclude.hpp"
"${CMAKE_CURRENT_SOURCE_DIR}/include/Geode/Utils.hpp"
# "${CMAKE_CURRENT_SOURCE_DIR}/include/Geode/Utils.hpp"
"${CMAKE_CURRENT_SOURCE_DIR}/include/Geode/Loader.hpp"
"${CMAKE_CURRENT_SOURCE_DIR}/include/Geode/UI.hpp"
"${CMAKE_CURRENT_SOURCE_DIR}/include/Geode/Bindings.hpp"
# "${CMAKE_CURRENT_SOURCE_DIR}/include/Geode/Bindings.hpp"
# "${CMAKE_CURRENT_SOURCE_DIR}/include/Geode/Modify.hpp"
"${CMAKE_CURRENT_SOURCE_DIR}/include/Geode/cocos/cocos2dx/include/cocos2d.h"
)

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@ -15,340 +15,10 @@
#include <type_traits>
#include <unordered_map>
#include <Geode/utils/addresser.hpp>
#include "Enums.hpp"
namespace geode::core::meta {}
template<auto F>
struct address_of_t {
static inline auto value = geode::base::get();
};
template<auto F>
inline auto address_of = address_of_t<F>::value;
//thanks pie
enum class SearchType {
Search = 0,
Downloaded = 1,
MostLiked = 2,
Trending = 3,
Recent = 4,
UsersLevels = 5,
Featured = 6,
Magic = 7,
Sends = 8,
MapPack = 9,
MapPackOnClick = 10,
Awarded = 11,
Followed = 12,
Friends = 13,
Users = 14,
LikedGDW = 15,
HallOfFame = 16,
FeaturedGDW = 17,
Similar = 18,
MyLevels = 98,
SavedLevels = 99,
FavouriteLevels = 100
};
// jesus fucking christ (painfully written by @hjfod)
enum class GameObjectType {
Solid = 0,
Hazard = 2,
InverseGravityPortal = 3,
NormalGravityPortal = 4,
ShipPortal = 5,
CubePortal = 6,
Decoration = 7,
YellowJumpPad = 8,
PinkJumpPad = 9,
GravityPad = 10,
YellowJumpRing = 11,
PinkJumpRing = 12,
GravityRing = 13,
InverseMirrorPortal = 14,
NormalMirrorPortal = 15,
BallPortal = 16,
RegularSizePortal = 17,
MiniSizePortal = 18,
UfoPortal = 19,
Modifier = 20,
SecretCoin = 22,
DualPortal = 23,
SoloPortal = 24,
Slope = 25,
WavePortal = 26,
RobotPortal = 27,
TeleportPortal = 28,
GreenRing = 29,
Collectible = 30,
UserCoin = 31,
DropRing = 32,
SpiderPortal = 33,
RedJumpPad = 34,
RedJumpRing = 35,
CustomRing = 36,
DashRing = 37,
GravityDashRing = 38,
CollisionObject = 39,
Special = 40,
};
enum class PulseEffectType {};
enum class TouchTriggerType {};
enum class PlayerButton {};
enum class GhostType {};
enum class TableViewCellEditingStyle {};
enum class UserListType {};
enum class GJErrorCode {};
enum class AccountError {};
enum class GJSongError {};
enum class LikeItemType {
Unknown = 0,
Level = 1,
Comment = 2,
AccountComment = 3
};
enum class GJStoreItem {};
enum class CommentError {};
enum class BackupAccountError {};
enum class BoomListType {
Default = 0x0,
User = 0x2,
Stats = 0x3,
Achievement = 0x4,
Level = 0x5,
Level2 = 0x6,
Comment = 0x7,
Comment2 = 0x8,
Song = 0xb,
Score = 0xc,
MapPack = 0xd,
CustomSong = 0xe,
Comment3 = 0xf,
User2 = 0x10,
Request = 0x11,
Message = 0x12,
LevelScore = 0x13,
Artist = 0x14,
};
enum class MenuAnimationType {
Scale = 0,
Move = 1,
};
enum class ShopType {
Normal,
Secret,
Community
};
// Geode Addition
enum class ZLayer {
B4 = -3,
B3 = -1,
B2 = 1,
B1 = 3,
Default = 0,
T1 = 5,
T2 = 7,
T3 = 9,
};
enum class UpdateResponse {
Unknown,
UpToDate,
GameVerOutOfDate,
UpdateSuccess,
};
enum class UnlockType {
Cube = 0x1,
Col1 = 0x2,
Col2 = 0x3,
Ship = 0x4,
Ball = 0x5,
Bird = 0x6,
Dart = 0x7,
Robot = 0x8,
Spider = 0x9,
Streak = 0xA,
Death = 0xB,
GJItem = 0xC,
};
enum class SpecialRewardItem {
FireShard = 0x1,
IceShard = 0x2,
PoisonShard = 0x3,
ShadowShard = 0x4,
LavaShard = 0x5,
BonusKey = 0x6,
Orbs = 0x7,
Diamonds = 0x8,
CustomItem = 0x9,
};
enum class EditCommand {
SmallLeft = 1,
SmallRight = 2,
SmallUp = 3,
SmallDown = 4,
Left = 5,
Right = 6,
Up = 7,
Down = 8,
BigLeft = 9,
BigRight = 10,
BigUp = 11,
BigDown = 12,
TinyLeft = 13,
TinyRight = 14,
TinyUp = 15,
TinyDown = 16,
FlipX = 17,
FlipY = 18,
RotateCW = 19,
RotateCCW = 20,
RotateCW45 = 21,
RotateCCW45 = 22,
RotateFree = 23,
RotateSnap = 24,
Scale = 25,
};
// Geode Addition
enum class PlaybackMode {
Not = 0,
Playing = 1,
Paused = 2,
};
enum class SelectArtType {
Background = 0,
Ground = 1,
};
enum class UndoCommand {
Delete = 1,
New = 2,
Paste = 3,
DeleteMulti = 4,
Transform = 5,
Select = 6,
};
enum class EasingType {
None = 0,
EaseInOut = 1,
EaseIn = 2,
EaseOut = 3,
ElasticInOut = 4,
ElasticIn = 5,
ElasticOut = 6,
BounceInOut = 7,
BounceIn = 8,
BounceOut = 9,
ExponentialInOut = 10,
ExponentialIn = 11,
ExponentialOut = 12,
SineInOut = 13,
SineIn = 14,
SineOut = 15,
BackInOut = 16,
BackIn = 17,
BackOut = 18,
};
enum class GJDifficulty {
Auto = 0,
Easy = 1,
Normal = 2,
Hard = 3,
Harder = 4,
Insane = 5,
Demon = 6,
DemonEasy = 7,
DemonMedium = 8,
DemonInsane = 9,
DemonExtreme = 10
};
enum class GJLevelType {
Local = 1,
Editor = 2,
Saved = 3
};
enum class IconType {
Cube = 0,
Ship = 1,
Ball = 2,
Ufo = 3,
Wave = 4,
Robot = 5,
Spider = 6,
DeathEffect = 98,
Special = 99,
};
enum class GJChallengeType {
Unknown = 0,
Orbs = 1,
UserCoins = 2,
Stars = 3
};
enum class GJScoreType {
Unknown = 0,
Creator = 1
};
enum class LevelLeaderboardType {
Friends = 0,
Global = 1,
Weekly = 2
};
// Geode Addition
enum class ComparisonType {
Equals = 0,
Larger = 1,
Smaller = 2,
};
// Geode Addition
enum class MoveTargetType {
Both = 0,
XOnly = 1,
YOnly = 2,
};
// Geode Addition
enum class TouchToggleMode {
Normal = 0,
ToggleOn = 1,
ToggleOff = 2,
};
// Geode Addition
enum class LeaderboardState {
Default = 0,
Top100 = 1,
Global = 2,
Creator = 3,
Friends = 4,
};
#define CLASSPARAM(...)
#define STRUCTPARAM(...)

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@ -103,82 +103,82 @@ _61,_62,_63,N,...) N
9, 8, 7, 6, 5, 4, 3, 2, 1, 0
#define GEODE_NEST1(macro, begin) \
macro(GEODE_CONCAT(begin, 0)), \
macro(GEODE_CONCAT(begin, 1)), \
macro(GEODE_CONCAT(begin, 2)), \
macro(GEODE_CONCAT(begin, 3)), \
macro(GEODE_CONCAT(begin, 4)), \
macro(GEODE_CONCAT(begin, 5)), \
macro(GEODE_CONCAT(begin, 6)), \
macro(GEODE_CONCAT(begin, 7)), \
macro(GEODE_CONCAT(begin, 8)), \
macro(GEODE_CONCAT(begin, 9)), \
macro(GEODE_CONCAT(begin, a)), \
macro(GEODE_CONCAT(begin, b)), \
macro(GEODE_CONCAT(begin, c)), \
macro(GEODE_CONCAT(begin, d)), \
macro(GEODE_CONCAT(begin, e)), \
macro(GEODE_CONCAT(begin, f))
// #define GEODE_NEST1(macro, begin) \
// macro(GEODE_CONCAT(begin, 0)), \
// macro(GEODE_CONCAT(begin, 1)), \
// macro(GEODE_CONCAT(begin, 2)), \
// macro(GEODE_CONCAT(begin, 3)), \
// macro(GEODE_CONCAT(begin, 4)), \
// macro(GEODE_CONCAT(begin, 5)), \
// macro(GEODE_CONCAT(begin, 6)), \
// macro(GEODE_CONCAT(begin, 7)), \
// macro(GEODE_CONCAT(begin, 8)), \
// macro(GEODE_CONCAT(begin, 9)), \
// macro(GEODE_CONCAT(begin, a)), \
// macro(GEODE_CONCAT(begin, b)), \
// macro(GEODE_CONCAT(begin, c)), \
// macro(GEODE_CONCAT(begin, d)), \
// macro(GEODE_CONCAT(begin, e)), \
// macro(GEODE_CONCAT(begin, f))
#define GEODE_NEST2(macro, begin) \
GEODE_NEST1(macro, GEODE_CONCAT(begin, 0)), \
GEODE_NEST1(macro, GEODE_CONCAT(begin, 1)), \
GEODE_NEST1(macro, GEODE_CONCAT(begin, 2)), \
GEODE_NEST1(macro, GEODE_CONCAT(begin, 3)), \
GEODE_NEST1(macro, GEODE_CONCAT(begin, 4)), \
GEODE_NEST1(macro, GEODE_CONCAT(begin, 5)), \
GEODE_NEST1(macro, GEODE_CONCAT(begin, 6)), \
GEODE_NEST1(macro, GEODE_CONCAT(begin, 7)), \
GEODE_NEST1(macro, GEODE_CONCAT(begin, 8)), \
GEODE_NEST1(macro, GEODE_CONCAT(begin, 9)), \
GEODE_NEST1(macro, GEODE_CONCAT(begin, a)), \
GEODE_NEST1(macro, GEODE_CONCAT(begin, b)), \
GEODE_NEST1(macro, GEODE_CONCAT(begin, c)), \
GEODE_NEST1(macro, GEODE_CONCAT(begin, d)), \
GEODE_NEST1(macro, GEODE_CONCAT(begin, e)), \
GEODE_NEST1(macro, GEODE_CONCAT(begin, f))
// #define GEODE_NEST2(macro, begin) \
// GEODE_NEST1(macro, GEODE_CONCAT(begin, 0)), \
// GEODE_NEST1(macro, GEODE_CONCAT(begin, 1)), \
// GEODE_NEST1(macro, GEODE_CONCAT(begin, 2)), \
// GEODE_NEST1(macro, GEODE_CONCAT(begin, 3)), \
// GEODE_NEST1(macro, GEODE_CONCAT(begin, 4)), \
// GEODE_NEST1(macro, GEODE_CONCAT(begin, 5)), \
// GEODE_NEST1(macro, GEODE_CONCAT(begin, 6)), \
// GEODE_NEST1(macro, GEODE_CONCAT(begin, 7)), \
// GEODE_NEST1(macro, GEODE_CONCAT(begin, 8)), \
// GEODE_NEST1(macro, GEODE_CONCAT(begin, 9)), \
// GEODE_NEST1(macro, GEODE_CONCAT(begin, a)), \
// GEODE_NEST1(macro, GEODE_CONCAT(begin, b)), \
// GEODE_NEST1(macro, GEODE_CONCAT(begin, c)), \
// GEODE_NEST1(macro, GEODE_CONCAT(begin, d)), \
// GEODE_NEST1(macro, GEODE_CONCAT(begin, e)), \
// GEODE_NEST1(macro, GEODE_CONCAT(begin, f))
#define GEODE_NEST3(macro, begin) \
GEODE_NEST2(macro, GEODE_CONCAT(begin, 0)), \
GEODE_NEST2(macro, GEODE_CONCAT(begin, 1)), \
GEODE_NEST2(macro, GEODE_CONCAT(begin, 2)), \
GEODE_NEST2(macro, GEODE_CONCAT(begin, 3)), \
GEODE_NEST2(macro, GEODE_CONCAT(begin, 4)), \
GEODE_NEST2(macro, GEODE_CONCAT(begin, 5)), \
GEODE_NEST2(macro, GEODE_CONCAT(begin, 6)), \
GEODE_NEST2(macro, GEODE_CONCAT(begin, 7)), \
GEODE_NEST2(macro, GEODE_CONCAT(begin, 8)), \
GEODE_NEST2(macro, GEODE_CONCAT(begin, 9)), \
GEODE_NEST2(macro, GEODE_CONCAT(begin, a)), \
GEODE_NEST2(macro, GEODE_CONCAT(begin, b)), \
GEODE_NEST2(macro, GEODE_CONCAT(begin, c)), \
GEODE_NEST2(macro, GEODE_CONCAT(begin, d)), \
GEODE_NEST2(macro, GEODE_CONCAT(begin, e)), \
GEODE_NEST2(macro, GEODE_CONCAT(begin, f))
// #define GEODE_NEST3(macro, begin) \
// GEODE_NEST2(macro, GEODE_CONCAT(begin, 0)), \
// GEODE_NEST2(macro, GEODE_CONCAT(begin, 1)), \
// GEODE_NEST2(macro, GEODE_CONCAT(begin, 2)), \
// GEODE_NEST2(macro, GEODE_CONCAT(begin, 3)), \
// GEODE_NEST2(macro, GEODE_CONCAT(begin, 4)), \
// GEODE_NEST2(macro, GEODE_CONCAT(begin, 5)), \
// GEODE_NEST2(macro, GEODE_CONCAT(begin, 6)), \
// GEODE_NEST2(macro, GEODE_CONCAT(begin, 7)), \
// GEODE_NEST2(macro, GEODE_CONCAT(begin, 8)), \
// GEODE_NEST2(macro, GEODE_CONCAT(begin, 9)), \
// GEODE_NEST2(macro, GEODE_CONCAT(begin, a)), \
// GEODE_NEST2(macro, GEODE_CONCAT(begin, b)), \
// GEODE_NEST2(macro, GEODE_CONCAT(begin, c)), \
// GEODE_NEST2(macro, GEODE_CONCAT(begin, d)), \
// GEODE_NEST2(macro, GEODE_CONCAT(begin, e)), \
// GEODE_NEST2(macro, GEODE_CONCAT(begin, f))
#define GEODE_NEST4(macro, begin) \
GEODE_NEST3(macro, GEODE_CONCAT(begin, 0)), \
GEODE_NEST3(macro, GEODE_CONCAT(begin, 1)), \
GEODE_NEST3(macro, GEODE_CONCAT(begin, 2)), \
GEODE_NEST3(macro, GEODE_CONCAT(begin, 3)), \
GEODE_NEST3(macro, GEODE_CONCAT(begin, 4)), \
GEODE_NEST3(macro, GEODE_CONCAT(begin, 5)), \
GEODE_NEST3(macro, GEODE_CONCAT(begin, 6)), \
GEODE_NEST3(macro, GEODE_CONCAT(begin, 7)), \
GEODE_NEST3(macro, GEODE_CONCAT(begin, 8)), \
GEODE_NEST3(macro, GEODE_CONCAT(begin, 9)), \
GEODE_NEST3(macro, GEODE_CONCAT(begin, a)), \
GEODE_NEST3(macro, GEODE_CONCAT(begin, b)), \
GEODE_NEST3(macro, GEODE_CONCAT(begin, c)), \
GEODE_NEST3(macro, GEODE_CONCAT(begin, d)), \
GEODE_NEST3(macro, GEODE_CONCAT(begin, e)), \
GEODE_NEST3(macro, GEODE_CONCAT(begin, f))
// #define GEODE_NEST4(macro, begin) \
// GEODE_NEST3(macro, GEODE_CONCAT(begin, 0)), \
// GEODE_NEST3(macro, GEODE_CONCAT(begin, 1)), \
// GEODE_NEST3(macro, GEODE_CONCAT(begin, 2)), \
// GEODE_NEST3(macro, GEODE_CONCAT(begin, 3)), \
// GEODE_NEST3(macro, GEODE_CONCAT(begin, 4)), \
// GEODE_NEST3(macro, GEODE_CONCAT(begin, 5)), \
// GEODE_NEST3(macro, GEODE_CONCAT(begin, 6)), \
// GEODE_NEST3(macro, GEODE_CONCAT(begin, 7)), \
// GEODE_NEST3(macro, GEODE_CONCAT(begin, 8)), \
// GEODE_NEST3(macro, GEODE_CONCAT(begin, 9)), \
// GEODE_NEST3(macro, GEODE_CONCAT(begin, a)), \
// GEODE_NEST3(macro, GEODE_CONCAT(begin, b)), \
// GEODE_NEST3(macro, GEODE_CONCAT(begin, c)), \
// GEODE_NEST3(macro, GEODE_CONCAT(begin, d)), \
// GEODE_NEST3(macro, GEODE_CONCAT(begin, e)), \
// GEODE_NEST3(macro, GEODE_CONCAT(begin, f))
#define GEODE_ENUM_OFFSETS_DEFINE(hex) GEODE_CONCAT($, hex)
#define GEODE_ENUM_OFFSETS_SET() GEODE_NEST4(GEODE_ENUM_OFFSETS_DEFINE, 0x)
// #define GEODE_ENUM_OFFSETS_DEFINE(hex) GEODE_CONCAT($, hex)
// #define GEODE_ENUM_OFFSETS_SET() GEODE_NEST4(GEODE_ENUM_OFFSETS_DEFINE, 0x)
enum class PrinterOffsets {
GEODE_ENUM_OFFSETS_SET()
};
// enum class PrinterOffsets {
// GEODE_ENUM_OFFSETS_SET()
// };

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@ -0,0 +1,324 @@
#pragma once
//thanks pie
enum class SearchType {
Search = 0,
Downloaded = 1,
MostLiked = 2,
Trending = 3,
Recent = 4,
UsersLevels = 5,
Featured = 6,
Magic = 7,
Sends = 8,
MapPack = 9,
MapPackOnClick = 10,
Awarded = 11,
Followed = 12,
Friends = 13,
Users = 14,
LikedGDW = 15,
HallOfFame = 16,
FeaturedGDW = 17,
Similar = 18,
MyLevels = 98,
SavedLevels = 99,
FavouriteLevels = 100
};
// jesus fucking christ (painfully written by @hjfod)
enum class GameObjectType {
Solid = 0,
Hazard = 2,
InverseGravityPortal = 3,
NormalGravityPortal = 4,
ShipPortal = 5,
CubePortal = 6,
Decoration = 7,
YellowJumpPad = 8,
PinkJumpPad = 9,
GravityPad = 10,
YellowJumpRing = 11,
PinkJumpRing = 12,
GravityRing = 13,
InverseMirrorPortal = 14,
NormalMirrorPortal = 15,
BallPortal = 16,
RegularSizePortal = 17,
MiniSizePortal = 18,
UfoPortal = 19,
Modifier = 20,
SecretCoin = 22,
DualPortal = 23,
SoloPortal = 24,
Slope = 25,
WavePortal = 26,
RobotPortal = 27,
TeleportPortal = 28,
GreenRing = 29,
Collectible = 30,
UserCoin = 31,
DropRing = 32,
SpiderPortal = 33,
RedJumpPad = 34,
RedJumpRing = 35,
CustomRing = 36,
DashRing = 37,
GravityDashRing = 38,
CollisionObject = 39,
Special = 40,
};
enum class PulseEffectType {};
enum class TouchTriggerType {};
enum class PlayerButton {};
enum class GhostType {};
enum class TableViewCellEditingStyle {};
enum class UserListType {};
enum class GJErrorCode {};
enum class AccountError {};
enum class GJSongError {};
enum class LikeItemType {
Unknown = 0,
Level = 1,
Comment = 2,
AccountComment = 3
};
enum class GJStoreItem {};
enum class CommentError {};
enum class BackupAccountError {};
enum class BoomListType {
Default = 0x0,
User = 0x2,
Stats = 0x3,
Achievement = 0x4,
Level = 0x5,
Level2 = 0x6,
Comment = 0x7,
Comment2 = 0x8,
Song = 0xb,
Score = 0xc,
MapPack = 0xd,
CustomSong = 0xe,
Comment3 = 0xf,
User2 = 0x10,
Request = 0x11,
Message = 0x12,
LevelScore = 0x13,
Artist = 0x14,
};
enum class MenuAnimationType {
Scale = 0,
Move = 1,
};
enum class ShopType {
Normal,
Secret,
Community
};
// Geode Addition
enum class ZLayer {
B4 = -3,
B3 = -1,
B2 = 1,
B1 = 3,
Default = 0,
T1 = 5,
T2 = 7,
T3 = 9,
};
enum class UpdateResponse {
Unknown,
UpToDate,
GameVerOutOfDate,
UpdateSuccess,
};
enum class UnlockType {
Cube = 0x1,
Col1 = 0x2,
Col2 = 0x3,
Ship = 0x4,
Ball = 0x5,
Bird = 0x6,
Dart = 0x7,
Robot = 0x8,
Spider = 0x9,
Streak = 0xA,
Death = 0xB,
GJItem = 0xC,
};
enum class SpecialRewardItem {
FireShard = 0x1,
IceShard = 0x2,
PoisonShard = 0x3,
ShadowShard = 0x4,
LavaShard = 0x5,
BonusKey = 0x6,
Orbs = 0x7,
Diamonds = 0x8,
CustomItem = 0x9,
};
enum class EditCommand {
SmallLeft = 1,
SmallRight = 2,
SmallUp = 3,
SmallDown = 4,
Left = 5,
Right = 6,
Up = 7,
Down = 8,
BigLeft = 9,
BigRight = 10,
BigUp = 11,
BigDown = 12,
TinyLeft = 13,
TinyRight = 14,
TinyUp = 15,
TinyDown = 16,
FlipX = 17,
FlipY = 18,
RotateCW = 19,
RotateCCW = 20,
RotateCW45 = 21,
RotateCCW45 = 22,
RotateFree = 23,
RotateSnap = 24,
Scale = 25,
};
// Geode Addition
enum class PlaybackMode {
Not = 0,
Playing = 1,
Paused = 2,
};
enum class SelectArtType {
Background = 0,
Ground = 1,
};
enum class UndoCommand {
Delete = 1,
New = 2,
Paste = 3,
DeleteMulti = 4,
Transform = 5,
Select = 6,
};
enum class EasingType {
None = 0,
EaseInOut = 1,
EaseIn = 2,
EaseOut = 3,
ElasticInOut = 4,
ElasticIn = 5,
ElasticOut = 6,
BounceInOut = 7,
BounceIn = 8,
BounceOut = 9,
ExponentialInOut = 10,
ExponentialIn = 11,
ExponentialOut = 12,
SineInOut = 13,
SineIn = 14,
SineOut = 15,
BackInOut = 16,
BackIn = 17,
BackOut = 18,
};
enum class GJDifficulty {
Auto = 0,
Easy = 1,
Normal = 2,
Hard = 3,
Harder = 4,
Insane = 5,
Demon = 6,
DemonEasy = 7,
DemonMedium = 8,
DemonInsane = 9,
DemonExtreme = 10
};
enum class GJLevelType {
Local = 1,
Editor = 2,
Saved = 3
};
enum class IconType {
Cube = 0,
Ship = 1,
Ball = 2,
Ufo = 3,
Wave = 4,
Robot = 5,
Spider = 6,
DeathEffect = 98,
Special = 99,
};
enum class GJChallengeType {
Unknown = 0,
Orbs = 1,
UserCoins = 2,
Stars = 3
};
enum class GJScoreType {
Unknown = 0,
Creator = 1
};
enum class LevelLeaderboardType {
Friends = 0,
Global = 1,
Weekly = 2
};
// Geode Addition
enum class ComparisonType {
Equals = 0,
Larger = 1,
Smaller = 2,
};
// Geode Addition
enum class MoveTargetType {
Both = 0,
XOnly = 1,
YOnly = 2,
};
// Geode Addition
enum class TouchToggleMode {
Normal = 0,
ToggleOn = 1,
ToggleOff = 2,
};
// Geode Addition
enum class LeaderboardState {
Default = 0,
Top100 = 1,
Global = 2,
Creator = 3,
Friends = 4,
};

View file

@ -1,6 +1,6 @@
#pragma once
#include <Event.hpp>
#include "Event.hpp"
#include <string>
#include <tuple>
#include <functional>

View file

@ -5,7 +5,7 @@
#include <Geode/utils/types.hpp>
#include <string_view>
#include "../hook-core/Hook.hpp"
#include <Geode/hook-core/Hook.hpp>
namespace geode {
class Mod;

View file

@ -10,9 +10,7 @@
#include <functional>
#include <unordered_set>
#include <fs/filesystem.hpp>
#include <Geode/utils/json.hpp>
#include "Log.hpp"
#include <Geode/utils/VersionInfo.hpp>
namespace geode {
#pragma warning(disable: 4251)
@ -27,6 +25,7 @@ namespace geode {
class Mod;
class Hook;
struct ModInfo;
class VersionInfo;
namespace modifier {
template<class, class, class>

View file

@ -3,15 +3,14 @@
#include <Geode/DefaultInclude.hpp>
#include "Types.hpp"
#include "Hook.hpp"
#include "../utils/types.hpp"
#include "../utils/Result.hpp"
#include "../utils/VersionInfo.hpp"
#include <Geode/utils/types.hpp>
#include <Geode/utils/Result.hpp>
#include <Geode/utils/VersionInfo.hpp>
#include <Geode/utils/json.hpp>
#include <string_view>
#include <vector>
#include <unordered_map>
#include <type_traits>
#include <cocos2d.h>
#include "Setting.hpp"
#include <optional>

View file

@ -3,12 +3,12 @@
#include <Geode/DefaultInclude.hpp>
#include <optional>
#include <unordered_set>
#include "../utils/container.hpp"
#include "../utils/json.hpp"
#include "../utils/Result.hpp"
#include "../utils/JsonValidation.hpp"
#include "../utils/convert.hpp"
#include "../utils/platform.hpp"
#include <Geode/utils/container.hpp>
#include <Geode/utils/json.hpp>
#include <Geode/utils/Result.hpp>
#include <Geode/utils/JsonValidation.hpp>
#include <Geode/utils/convert.hpp>
#include <Geode/utils/platform.hpp>
#include <regex>
#pragma warning(push)

View file

@ -1,7 +1,7 @@
#pragma once
#include "Setting.hpp"
#include <Geode/Bindings.hpp>
#include <cocos2d.h>
namespace geode {
class SettingNode;

View file

@ -1,10 +1,13 @@
#pragma once
#include <Geode/Bindings.hpp>
#include "Traits.hpp"
#include <Geode/loader/Loader.hpp>
#include <vector>
namespace cocos2d {
class CCNode;
}
namespace geode::modifier {
class FieldContainer {
private:

View file

@ -1,6 +1,7 @@
#pragma once
#include "BasedButtonSprite.hpp"
#include <codegenned/binding/CCMenuItemToggler.hpp>
#pragma warning(disable : 4275)

View file

@ -1,6 +1,6 @@
#pragma once
#include <Geode/Bindings.hpp>
#include <cocos2d.h>
namespace geode {
enum class CircleBaseSize {

View file

@ -1,6 +1,8 @@
#include "Popup.hpp"
#include "InputNode.hpp"
#include <codegenned/binding/TextInputDelegate.hpp>
namespace geode {
class ColorPickPopupDelegate {
public:

View file

@ -1,6 +1,10 @@
#pragma once
#include <Geode/Bindings.hpp>
#include <cocos2d.h>
namespace cocos2d::extension {
class CCScale9Sprite;
}
namespace geode {
class GEODE_DLL IconButtonSprite :

View file

@ -1,6 +1,6 @@
#pragma once
#include <Geode/Bindings.hpp>
#include <cocos2d.h>
namespace geode {
class GEODE_DLL InputNode : public cocos2d::CCMenuItem {

View file

@ -1,6 +1,7 @@
#pragma once
#include <Geode/Bindings.hpp>
#include <codegenned/binding/TableViewCell.hpp>
#include <codegenned/binding/CustomListView.hpp>
namespace geode {
class GEODE_DLL GenericListCell : public TableViewCell {

View file

@ -1,10 +1,11 @@
#pragma once
#include <Geode/Bindings.hpp>
#include <codegenned/binding/FLAlertLayerProtocol.hpp>
#include "TextRenderer.hpp"
#include "ScrollLayer.hpp"
struct MDParser;
class CCScrollLayerExt;
namespace geode {
/**

View file

@ -1,6 +1,6 @@
#pragma once
#include <Geode/Bindings.hpp>
#include <cocos2d.h>
#include "SceneManager.hpp"
#include <chrono>
#include "../utils/Ref.hpp"

View file

@ -1,6 +1,7 @@
#pragma once
#include <Geode/Bindings.hpp>
#include <codegenned/binding/FLAlertLayer.hpp>
#include <codegenned/binding/CCMenuItemSpriteExtra.hpp>
namespace geode {
template<typename... InitArgs>

View file

@ -1,6 +1,9 @@
#pragma once
#include <Geode/Bindings.hpp>
namespace cocos2d {
class CCArray;
class CCNode;
}
namespace geode {
class GEODE_DLL SceneManager {

View file

@ -1,6 +1,7 @@
#pragma once
#include <Geode/Bindings.hpp>
#include <codegenned/binding/CCContentLayer.hpp>
#include <codegenned/binding/CCScrollLayerExt.hpp>
namespace geode {
/**

View file

@ -1,6 +1,6 @@
#pragma once
#include <Geode/Bindings.hpp>
#include <cocos2d.h>
namespace geode {
class GEODE_DLL Scrollbar : public cocos2d::CCLayer {

View file

@ -1,6 +1,6 @@
#pragma once
#include <Geode/Bindings.hpp>
#include <codegenned/binding/CCMenuItemSpriteExtra.hpp>
namespace geode {

View file

@ -1,6 +1,6 @@
#pragma once
#include <Geode/Bindings.hpp>
#include <cocos2d.h>
namespace geode {
enum class TextAlignment {

View file

@ -247,14 +247,20 @@ namespace geode::cocos {
}
};
}
namespace std {
template <typename T>
struct std::iterator_traits<CCArrayIterator<T>> {
struct iterator_traits<geode::cocos::CCArrayIterator<T>> {
using difference_type = ptrdiff_t;
using value_type = T;
using pointer = T*;
using reference = T&;
using iterator_category = std::random_access_iterator_tag; // its random access but im too lazy to implement it
};
}
namespace geode::cocos {
struct GEODE_DLL CCArrayInserter {
public:

View file

@ -1,6 +1,6 @@
#pragma once
#include <Geode/Geode.hpp>
#include <cocos2d.h>
namespace geode {
static cocos2d::CCPoint& operator*=(cocos2d::CCPoint & pos, float mul) {

View file

@ -1,6 +1,6 @@
#include <Geode/Bindings.hpp>
#include <cocos2d.h>
#include <Geode/utils/Ref.hpp>
#include <Geode/utils/WackyGeodeMacros.hpp>
#include <Geode/utils/cocos.hpp>
#include <Geode/modify/Field.hpp>
USE_GEODE_NAMESPACE();
@ -83,7 +83,7 @@ void CCNode::setID(std::string const& id) {
}
CCNode* CCNode::getChildByID(std::string const& id) {
CCARRAY_FOREACH_B_TYPE(m_pChildren, child, CCNode) {
for (auto child : CCArrayExt<CCNode>(m_pChildren)) {
if (child->getID() == id) {
return child;
}
@ -95,7 +95,7 @@ CCNode* CCNode::getChildByIDRecursive(std::string const& id) {
if (auto child = this->getChildByID(id)) {
return child;
}
CCARRAY_FOREACH_B_TYPE(m_pChildren, child, CCNode) {
for (auto child : CCArrayExt<CCNode>(m_pChildren)) {
if ((child = child->getChildByIDRecursive(id))) {
return child;
}

View file

@ -228,7 +228,7 @@ class $modify(CustomMenuLayer, MenuLayer) {
bottomMenu->alignItemsHorizontallyWithPadding(3.f);
CCARRAY_FOREACH_B_TYPE(bottomMenu->getChildren(), node, CCNode) {
for (auto node : CCArrayExt<CCNode>(bottomMenu->getChildren())) {
node->setPositionY(y);
}
if (chest) {

View file

@ -1,4 +1,3 @@
// #include <Geode/Geode.hpp>
// // this is the fix for the dynamic_cast problems
// USE_GEODE_NAMESPACE();

View file

@ -3,6 +3,9 @@
#include <Geode/utils/json.hpp>
#include <Geode/utils/JsonValidation.hpp>
#include <Geode/utils/fetch.hpp>
#include <Geode/utils/file.hpp>
#include <Geode/utils/string.hpp>
#include <Geode/utils/vector.hpp>
#define GITHUB_DONT_RATE_LIMIT_ME_PLS 0

View file

@ -1,6 +1,5 @@
#pragma once
#include <Geode/Geode.hpp>
#include <mutex>
#include <optional>

View file

@ -3,6 +3,8 @@
#include <Geode/utils/json.hpp>
#include <hash.hpp>
#include <Geode/utils/fetch.hpp>
#include <Geode/utils/file.hpp>
#include <Geode/utils/string.hpp>
void InstallTicket::postProgress(
UpdateStatus status,

View file

@ -6,7 +6,6 @@
#include "InternalMod.hpp"
#include <Geode/loader/Log.hpp>
#include <Geode/loader/Loader.hpp>
#include <Geode/Geode.hpp>
#include <Geode/utils/fetch.hpp>
#include <thread>

View file

@ -4,8 +4,6 @@
#ifdef GEODE_IS_WINDOWS
#include <Geode/Geode.hpp>
#include "../crashlog.hpp"
#include <Windows.h>
#include <fstream>

View file

@ -10,7 +10,6 @@
#include <Geode/utils/map.hpp>
#include <Geode/utils/types.hpp>
#include <mutex>
#include <Geode/Geode.hpp>
#include <about.hpp>
#include <crashlog.hpp>

View file

@ -1,4 +1,3 @@
#include <Geode/Geode.hpp>
#include <Geode/loader/Log.hpp>
#include <Geode/loader/Mod.hpp>
#include <Geode/loader/Loader.hpp>

View file

@ -2,7 +2,7 @@
#ifdef GEODE_IS_IOS
#include <Geode/Geode.hpp>
#include <Geode/loader/Mod.hpp>
#include <dlfcn.h>
USE_GEODE_NAMESPACE();

View file

@ -2,7 +2,7 @@
#ifdef GEODE_IS_WINDOWS
#include <Geode/Geode.hpp>
#include <Geode/loader/Mod.hpp>
USE_GEODE_NAMESPACE();
template<typename T>

View file

@ -384,7 +384,7 @@ ModCell* ModCell::create(ModListView* list, bool expanded, const char* key, CCSi
void ModListView::updateAllStates(ModCell* toggled) {
CCARRAY_FOREACH_B_TYPE(m_tableView->m_cellArray, cell, ModCell) {
for (auto cell : CCArrayExt<ModCell>(m_tableView->m_cellArray)) {
cell->updateState(toggled == cell);
}
}

View file

@ -1,5 +1,9 @@
#include "GeodeSettingNode.hpp"
#include <Geode/utils/platform.hpp>
#include <codegenned/binding/ColorChannelSprite.hpp>
#include <codegenned/binding/ButtonSprite.hpp>
#include <codegenned/binding/CCTextInputNode.hpp>
#include <codegenned/binding/Slider.hpp>
// BoolSettingNode

View file

@ -2,7 +2,10 @@
#include <Geode/loader/Setting.hpp>
#include <Geode/loader/SettingNode.hpp>
#include <Geode/Bindings.hpp>
#include <codegenned/binding/CCMenuItemSpriteExtra.hpp>
#include <codegenned/binding/CCTextInputNode.hpp>
#include <codegenned/binding/Slider.hpp>
#include <codegenned/binding/SliderThumb.hpp>
#include <Geode/ui/InputNode.hpp>
#include <Geode/ui/BasedButtonSprite.hpp>
#include <Geode/utils/convert.hpp>
@ -297,7 +300,7 @@ namespace {
decArrowSpr->setScale(.3f);
m_decArrow = CCMenuItemSpriteExtra::create(
decArrowSpr, self(), menu_selector(ImplArrows::onDecrement)
decArrowSpr, self(), menu_selector(ImplArrows::Callbacks::onDecrement)
);
m_decArrow->setPosition(-width / 2 + 80.f, yPos);
self()->m_menu->addChild(m_decArrow);
@ -306,7 +309,7 @@ namespace {
incArrowSpr->setScale(.3f);
m_incArrow = CCMenuItemSpriteExtra::create(
incArrowSpr, self(), menu_selector(ImplArrows::onIncrement)
incArrowSpr, self(), menu_selector(ImplArrows::Callbacks::onIncrement)
);
m_incArrow->setPosition(-10.f, yPos);
self()->m_menu->addChild(m_incArrow);
@ -318,7 +321,7 @@ namespace {
decArrowSpr->setScale(.3f);
m_bigDecArrow = CCMenuItemSpriteExtra::create(
decArrowSpr, self(), menu_selector(ImplArrows::onBigDecrement)
decArrowSpr, self(), menu_selector(ImplArrows::Callbacks::onBigDecrement)
);
m_bigDecArrow->setPosition(-width / 2 + 65.f, yPos);
self()->m_menu->addChild(m_bigDecArrow);
@ -327,50 +330,46 @@ namespace {
incArrowSpr->setScale(.3f);
m_bigIncArrow = CCMenuItemSpriteExtra::create(
incArrowSpr, self(), menu_selector(ImplArrows::onBigIncrement)
incArrowSpr, self(), menu_selector(ImplArrows::Callbacks::onBigIncrement)
);
m_bigIncArrow->setPosition(5.f, yPos);
self()->m_menu->addChild(m_bigIncArrow);
}
}
void onIncrement(CCObject*) {
// intentionally refcast to prevent warnings on clang and
// not to offset this as it has already been offset to the
// correct vtable when it's passed to CCMenuItemSpriteExtra
auto self = reference_cast<C*>(this);
self->m_uncommittedValue += std::static_pointer_cast<T>(
self->m_setting
)->getArrowStepSize();
self->valueChanged(true);
}
// intentionally a subclass to make it relatively safe to
// use as callbacks for the child class, since we give the
// child class as the target to CCMenuItemSpriteExtra
struct Callbacks : public C {
void onIncrement(CCObject*) {
this->m_uncommittedValue += std::static_pointer_cast<T>(
this->m_setting
)->getArrowStepSize();
this->valueChanged(true);
}
void onDecrement(CCObject*) {
// intentional, see ImplArrows::onIncrement
auto self = reference_cast<C*>(this);
self->m_uncommittedValue -= std::static_pointer_cast<T>(
self->m_setting
)->getArrowStepSize();
self->valueChanged(true);
}
void onDecrement(CCObject*) {
this->m_uncommittedValue -= std::static_pointer_cast<T>(
this->m_setting
)->getArrowStepSize();
this->valueChanged(true);
}
void onBigIncrement(CCObject*) {
// intentional, see ImplArrows::onIncrement
auto self = reference_cast<C*>(this);
self->m_uncommittedValue += std::static_pointer_cast<T>(
self->m_setting
)->getBigArrowStepSize();
self->valueChanged(true);
}
void onBigIncrement(CCObject*) {
this->m_uncommittedValue += std::static_pointer_cast<T>(
this->m_setting
)->getBigArrowStepSize();
this->valueChanged(true);
}
void onBigDecrement(CCObject*) {
this->m_uncommittedValue -= std::static_pointer_cast<T>(
this->m_setting
)->getBigArrowStepSize();
this->valueChanged(true);
}
};
void onBigDecrement(CCObject*) {
// intentional, see ImplArrows::onIncrement
auto self = reference_cast<C*>(this);
self->m_uncommittedValue -= std::static_pointer_cast<T>(
self->m_setting
)->getBigArrowStepSize();
self->valueChanged(true);
}
};
template<class C, class T>
@ -413,7 +412,7 @@ namespace {
void setupSlider(std::shared_ptr<T> setting, float width) {
if (setting->hasSlider()) {
m_slider = Slider::create(
self(), menu_selector(ImplSlider::onSlider), .5f
self(), menu_selector(ImplSlider::Callbacks::onSlider), .5f
);
m_slider->setPosition(-50.f, -15.f);
self()->m_menu->addChild(m_slider);
@ -432,17 +431,21 @@ namespace {
}
}
void onSlider(CCObject* slider) {
// intentional, see ImplArrows::onIncrement
auto self = reference_cast<C*>(this);
auto setting = std::static_pointer_cast<T>(self->m_setting);
// intentionally a subclass to make it relatively safe to
// use as callbacks for the child class, since we give the
// child class as the target to CCMenuItemSpriteExtra
struct Callbacks : public C {
void onSlider(CCObject* slider) {
auto setting = std::static_pointer_cast<T>(this->m_setting);
self->m_uncommittedValue = valueFromSlider(
setting,
static_cast<SliderThumb*>(slider)->getValue()
);
self->valueChanged(true);
}
this->m_uncommittedValue = valueFromSlider(
setting,
static_cast<SliderThumb*>(slider)->getValue()
);
this->valueChanged(true);
}
};
};
}

View file

@ -3,6 +3,7 @@
#include <Geode/loader/Setting.hpp>
#include <Geode/utils/cocos.hpp>
#include <Geode/utils/convert.hpp>
#include <codegenned/binding/ButtonSprite.hpp>
bool ModSettingsPopup::setup(Mod* mod) {
m_noElasticity = true;

View file

@ -1,5 +1,9 @@
#include <Geode/ui/ColorPickPopup.hpp>
#include <Geode/utils/operators.hpp>
#include <codegenned/binding/ButtonSprite.hpp>
#include <codegenned/binding/CCTextInputNode.hpp>
#include <codegenned/binding/Slider.hpp>
#include <codegenned/binding/SliderThumb.hpp>
USE_GEODE_NAMESPACE();

View file

@ -1,5 +1,5 @@
#include <Geode/ui/IconButtonSprite.hpp>
#include <Geode/Utils.hpp>
#include <Geode/utils/cocos.hpp>
USE_GEODE_NAMESPACE();

View file

@ -1,4 +1,5 @@
#include <Geode/ui/InputNode.hpp>
#include <codegenned/binding/CCTextInputNode.hpp>
USE_GEODE_NAMESPACE();

View file

@ -1,5 +1,8 @@
#include <Geode/ui/ListView.hpp>
#include <Geode/Utils.hpp>
#include <codegenned/binding/StatsCell.hpp>
#include <codegenned/binding/TableView.hpp>
#include <Geode/utils/casts.hpp>
#include <Geode/utils/cocos.hpp>
USE_GEODE_NAMESPACE();

View file

@ -1,5 +1,6 @@
#include <Geode/ui/MDPopup.hpp>
#include <Geode/utils/string.hpp>
#include <codegenned/binding/ButtonSprite.hpp>
USE_GEODE_NAMESPACE();

View file

@ -1,7 +1,10 @@
#include <Geode/ui/MDTextArea.hpp>
#include <Geode/utils/WackyGeodeMacros.hpp>
#include <md4c.h>
#include <Geode/Utils.hpp>
#include <codegenned/binding/ProfilePage.hpp>
#include <Geode/utils/cocos.hpp>
#include <Geode/utils/string.hpp>
#include <Geode/utils/casts.hpp>
#include <Geode/utils/vector.hpp>
USE_GEODE_NAMESPACE();
@ -53,7 +56,7 @@ public:
// so that's why based MDContentLayer expects itself
// to have a CCMenu :-)
if (m_content) {
CCARRAY_FOREACH_B_TYPE(m_content->getChildren(), child, CCNode) {
for (auto child : CCArrayExt<CCNode>(m_content->getChildren())) {
auto y = this->getPositionY() + child->getPositionY();
child->setVisible(!(
(m_content->getContentSize().height < y) ||

View file

@ -1,7 +1,8 @@
#include <Geode/ui/Notification.hpp>
#include <Geode/ui/TextRenderer.hpp>
#include <Geode/utils/WackyGeodeMacros.hpp>
#include <Geode/Utils.hpp>
#include <codegenned/binding/GameSoundManager.hpp>
#include <Geode/utils/cocos.hpp>
#include <Geode/utils/vector.hpp>
USE_GEODE_NAMESPACE();
@ -220,7 +221,7 @@ bool Notification::init(
m_obContentSize.width += iconSpace;
m_icon->setPositionX(m_icon->getPositionX() - iconSpace / 2);
m_title->setPositionX(m_title->getPositionX() - iconSpace / 2);
CCARRAY_FOREACH_B_TYPE(m_labels, label, CCNode) {
for (auto label : CCArrayExt<CCNode>(m_labels)) {
label->setPosition(
label->getPositionX() + iconSpace - m_obContentSize.width / 2,
label->getPositionY() - m_obContentSize.height / 2 + 2.f

View file

@ -1,5 +1,5 @@
#include <Geode/ui/SceneManager.hpp>
#include <Geode/utils/WackyGeodeMacros.hpp>
#include <Geode/utils/cocos.hpp>
USE_GEODE_NAMESPACE();
@ -31,7 +31,7 @@ void SceneManager::forget(CCNode* node) {
}
void SceneManager::willSwitchToScene(CCScene* scene) {
CCARRAY_FOREACH_B_TYPE(m_persistedNodes, node, CCNode) {
for (auto node : CCArrayExt<CCNode>(m_persistedNodes)) {
// no cleanup in order to keep actions running
node->removeFromParentAndCleanup(false);
scene->addChild(node);

View file

@ -1,5 +1,5 @@
#include <Geode/ui/ScrollLayer.hpp>
#include <Geode/utils/WackyGeodeMacros.hpp>
#include <Geode/utils/cocos.hpp>
USE_GEODE_NAMESPACE();
@ -18,7 +18,7 @@ void GenericContentLayer::setPosition(CCPoint const& pos) {
// all be TableViewCells
CCLayerColor::setPosition(pos);
CCARRAY_FOREACH_B_TYPE(m_pChildren, child, CCNode) {
for (auto child : CCArrayExt<CCNode>(m_pChildren)) {
auto y = this->getPositionY() + child->getPositionY();
child->setVisible(!(
(m_obContentSize.height < y) ||

View file

@ -1,5 +1,6 @@
#include <Geode/ui/Scrollbar.hpp>
#include <Geode/Utils.hpp>
#include <Geode/utils/operators.hpp>
#include <Geode/utils/cocos.hpp>
// TODO: die
#undef min

View file

@ -1,6 +1,8 @@
#include <Geode/ui/TextRenderer.hpp>
#include <Geode/utils/WackyGeodeMacros.hpp>
#include <Geode/Utils.hpp>
#include <Geode/utils/operators.hpp>
#include <Geode/utils/cocos.hpp>
#include <Geode/utils/string.hpp>
#include <Geode/utils/casts.hpp>
#undef max
#undef min
@ -279,7 +281,7 @@ CCNode* TextRenderer::end(
padY = std::max(m_size.height - renderedHeight, 0.f); break;
}
// adjust child positions
CCARRAY_FOREACH_B_TYPE(m_target->getChildren(), child, CCNode) {
for (auto child : CCArrayExt<CCNode>(m_target->getChildren())) {
child->setPosition(
child->getPositionX() + padX,
child->getPositionY() +

View file

@ -27,7 +27,7 @@ CCRect geode::cocos::calculateNodeCoverage(std::vector<CCNode*> const& nodes) {
CCRect geode::cocos::calculateNodeCoverage(CCArray* nodes) {
CCRect coverage;
CCARRAY_FOREACH_B_TYPE(nodes, child, CCNode) {
for (auto child : CCArrayExt<CCNode>(nodes)) {
auto pos = child->getPosition() - child->getScaledContentSize() * child->getAnchorPoint();
auto csize = child->getPosition() + child->getScaledContentSize() * (CCPoint { 1.f, 1.f } - child->getAnchorPoint());
if (pos.x < coverage.origin.x) {

View file

@ -1,7 +1,6 @@
#include <Geode/utils/file.hpp>
#include <Geode/utils/string.hpp>
#include <fstream>
#include <Geode/Bindings.hpp>
USE_GEODE_NAMESPACE();