The ultimate Geometry Dash modding framework
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Add new launch flag ("binary-dir") & Change the path for loading mods (#1439)
* change loading libraries to use getBinaryPath & add new launch flag

* move to LoaderImpl
2025-07-07 00:54:31 +03:00
.github forgot to add the linux installer to draft 2025-06-23 00:32:06 +03:00
cmake fix GEODE_TARGET_PLATFORM in parent scope 2025-06-16 18:56:43 +03:00
installer Add Italian Translations (#1393) 2025-06-22 00:36:41 +03:00
loader Add new launch flag ("binary-dir") & Change the path for loading mods (#1439) 2025-07-07 00:54:31 +03:00
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.gitignore chore: Visual Studio'd 2025-01-17 19:28:42 +02:00
CHANGELOG.md sneakily change the commit 2025-07-02 00:49:22 +02:00
CMakeLists.txt update tuliphook and bump to v4.6.3 2025-07-02 00:48:35 +02:00
CODE_OF_CONDUCT.md link geode sdk account in code of conduct 2024-08-09 18:42:39 +03:00
CONTRIBUTING.md chore(CONTRIBUTING): add a link to bindings repo 2025-04-22 16:08:13 +03:00
entry.cpp add geodeImplicitEntry and geodeCustomEntry 2024-06-08 15:57:50 +03:00
EULA fix a mispelling (#1203) 2024-12-28 07:04:20 -07:00
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VERSION update tuliphook and bump to v4.6.3 2025-07-02 00:48:35 +02:00

Home page

Geode is a Geometry Dash mod loader and modding SDK with a modern approach towards mod development.

Why Geode?

Unlike previous mod loaders, which merely inject the DLLs and let devs handle the rest, Geode aims to be a more comprehensive project that provides all the tools needed for creating mods in one package.

Geode's goal is to solve mod incompatibility - to ensure that mods work together without buttons getting misplaced or hooks mysteriously disappearing.

"Hello World!" Example

Here's a Hello World mod in Geode:

#include <Geode/Bindings.hpp>
#include <Geode/modify/MenuLayer.hpp>

using namespace geode::prelude;

class $modify(MenuLayer) {
	void onMoreGames(CCObject*) {
		FLAlertLayer::create(
			"Geode",
			"Hello World from my Custom Mod!",
			"OK"
		)->show();
	}
};

This code modifies what happens when the "More Games" button is clicked on the home scene in Geometry Dash, showing a custom popup.

Documentation

Detailed documentation, tutorials, and installation instructions on using Geode can be found here.

New to modding GD? Geode's documentation also comes with a handy tutorial book that explains all the basics of GD modding!

Contribution

You can contribute to Geode by opening a Pull Request! Please follow the contribution guidelines.

Questions, help, etc.

If you have any further questions, need help, or just want to share your love for catgirls, be sure to join our Discord server!