geode/loader/include/Geode
HJfod cae4728ac0 texture loading stuff
- add Loader::waitForModsToBeLoaded to ensure mods are loaded at startup before loading screen
 - add Mod::saveData and Mod::loadData (these have to reworked wholly in v1.0.0 to be more reasonable)
 - add ranges::indexOf
 - fix ranges::move
 - add CCFileUtils::removeAllPaths on mac
 - make sure custom resources are loaded before GD
2022-10-25 21:49:50 +03:00
..
c++stl fix macos build 2022-10-17 16:08:12 +03:00
cocos id fixes 2022-10-22 23:11:02 +03:00
fmod whole of geode except without history 2022-07-30 19:24:03 +03:00
hook-core whole of geode except without history 2022-07-30 19:24:03 +03:00
loader texture loading stuff 2022-10-25 21:49:50 +03:00
meta stop defining geode platform macros in 4 different places 2022-10-09 21:04:10 +03:00
modify savedata stuff 2022-10-24 11:43:17 +03:00
platform fix messageboxfix 2022-10-13 14:08:48 +03:00
ui Merge branch 'main' into layout 2022-10-23 18:02:20 +03:00
utils texture loading stuff 2022-10-25 21:49:50 +03:00
Bindings.hpp some header fixings and more compile time improvements 2022-10-13 14:00:41 +03:00
CGeode.h whole of geode except without history 2022-07-30 19:24:03 +03:00
DefaultInclude.hpp more compile time optimizations 2022-10-13 12:56:23 +03:00
Enums.hpp more compile time optimizations 2022-10-13 12:56:23 +03:00
Geode.hpp macos fixes and implemented the bootstrapper without testing 2022-10-08 12:41:36 +03:00
Loader.hpp completely remove interface + implement scheduling stuff 2022-10-08 16:53:09 +03:00
Modify.hpp some header fixings and more compile time improvements 2022-10-13 14:00:41 +03:00
UI.hpp Merge branch 'main' into layout 2022-10-16 21:36:27 +03:00
Utils.hpp add all UI-related stuff from API, including index, nodes, actual ui, 2022-08-01 18:18:03 +03:00