geode/loader/include/Geode
HJfod 78415153b5 mod sprite names now use directories instead of prefixes. note that this
commit will not work without manually removing the prefixes from loader
resources (and adding the directory prefixes to spritesheet keys) until
the CLI rewrite is finished
2022-08-29 00:16:30 +03:00
..
c++stl whole of geode except without history 2022-07-30 19:24:03 +03:00
cocos whole of geode except without history 2022-07-30 19:24:03 +03:00
fmod whole of geode except without history 2022-07-30 19:24:03 +03:00
hook-core whole of geode except without history 2022-07-30 19:24:03 +03:00
loader mod sprite names now use directories instead of prefixes. note that this 2022-08-29 00:16:30 +03:00
meta whole of geode except without history 2022-07-30 19:24:03 +03:00
modify whole of geode except without history 2022-07-30 19:24:03 +03:00
platform fix AddressGen hooking gd::base and causing Windows to not work at all + 2022-07-31 22:50:49 +03:00
ui fix UI header includes to not cause circular header dependencies 2022-08-02 13:17:26 +03:00
utils some code cleanup on InstallTicket + a safe sprite creation utility in 2022-08-06 21:46:18 +03:00
Bindings.hpp whole of geode except without history 2022-07-30 19:24:03 +03:00
CGeode.h whole of geode except without history 2022-07-30 19:24:03 +03:00
DefaultInclude.hpp whole of geode except without history 2022-07-30 19:24:03 +03:00
Geode.hpp add all UI-related stuff from API, including index, nodes, actual ui, 2022-08-01 18:18:03 +03:00
Loader.hpp whole of geode except without history 2022-07-30 19:24:03 +03:00
Modify.hpp whole of geode except without history 2022-07-30 19:24:03 +03:00
UI.hpp fix UI header includes to not cause circular header dependencies 2022-08-02 13:17:26 +03:00
Utils.hpp add all UI-related stuff from API, including index, nodes, actual ui, 2022-08-01 18:18:03 +03:00