mirror of
https://github.com/geode-sdk/geode.git
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- events now follow a public const member pattern instead of getters - more file utils - ModInfoLayer split into LocalModInfoPopup and IndexItemInfoPopup to reduce uses of ugly variant - same with ModCell - lots of restructuring related to UI anyway - Index also got tons of redesigning - much more i've forgotten - this commit compiles, surprisingly enough, but it's not usable as installing mods through index was removed - remove duplicate LevelSearchLayer ids |
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.. | ||
c++stl | ||
cocos | ||
external | ||
fmod | ||
hook-core | ||
loader | ||
meta | ||
modify | ||
platform | ||
ui | ||
utils | ||
Bindings.hpp | ||
DefaultInclude.hpp | ||
Enums.hpp | ||
Geode.hpp | ||
Loader.hpp | ||
Modify.hpp | ||
UI.hpp | ||
Utils.hpp |