geode/loader/include/Geode/ui
HJfod 956ad1d6d5 many changes for updating Index
- events now follow a public const member pattern instead of getters
 - more file utils
 - ModInfoLayer split into LocalModInfoPopup and IndexItemInfoPopup to reduce uses of ugly variant
 - same with ModCell
 - lots of restructuring related to UI anyway
 - Index also got tons of redesigning
 - much more i've forgotten
 - this commit compiles, surprisingly enough, but it's not usable as installing mods through index was removed
 - remove duplicate LevelSearchLayer ids
2022-12-06 21:22:03 +02:00
..
BasedButton.hpp formatted includes 2022-10-30 21:59:20 +03:00
BasedButtonSprite.hpp formatted includes 2022-10-30 21:59:20 +03:00
ColorPickPopup.hpp Merge branch 'main' into layout 2022-11-02 12:57:03 +02:00
Colors.hpp preliminary stuff 2022-11-02 12:47:58 +02:00
EnterLayerEvent.hpp lots of stuff 2022-11-12 14:55:25 +02:00
GeodeUI.hpp many changes for updating Index 2022-12-06 21:22:03 +02:00
IconButtonSprite.hpp formatted includes 2022-10-30 21:59:20 +03:00
InputNode.hpp formatted includes 2022-10-30 21:59:20 +03:00
LayerBG.hpp formatted includes 2022-10-30 21:59:20 +03:00
ListView.hpp formatted includes 2022-10-30 21:59:20 +03:00
MDPopup.hpp formatted includes 2022-10-30 21:59:20 +03:00
MDTextArea.hpp formatted includes 2022-10-30 21:59:20 +03:00
Notification.hpp cleanup 2022-11-30 17:07:05 +02:00
Popup.hpp Merge branch 'main' into layout 2022-11-02 12:57:03 +02:00
SceneManager.hpp formatted includes 2022-10-30 21:59:20 +03:00
Scrollbar.hpp formatted includes 2022-10-30 21:59:20 +03:00
ScrollLayer.hpp formatted includes 2022-10-30 21:59:20 +03:00
SelectList.hpp formatted includes 2022-10-30 21:59:20 +03:00
TextRenderer.hpp formatted includes 2022-10-30 21:59:20 +03:00