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- events now follow a public const member pattern instead of getters - more file utils - ModInfoLayer split into LocalModInfoPopup and IndexItemInfoPopup to reduce uses of ugly variant - same with ModCell - lots of restructuring related to UI anyway - Index also got tons of redesigning - much more i've forgotten - this commit compiles, surprisingly enough, but it's not usable as installing mods through index was removed - remove duplicate LevelSearchLayer ids |
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BasedButton.hpp | ||
BasedButtonSprite.hpp | ||
ColorPickPopup.hpp | ||
Colors.hpp | ||
EnterLayerEvent.hpp | ||
GeodeUI.hpp | ||
IconButtonSprite.hpp | ||
InputNode.hpp | ||
LayerBG.hpp | ||
ListView.hpp | ||
MDPopup.hpp | ||
MDTextArea.hpp | ||
Notification.hpp | ||
Popup.hpp | ||
SceneManager.hpp | ||
Scrollbar.hpp | ||
ScrollLayer.hpp | ||
SelectList.hpp | ||
TextRenderer.hpp |