Commit graph

4633 commits

Author SHA1 Message Date
Nick Winter
cee017c7ec Moved spell palette popovers to top placement if dialogue view is active. 2014-11-21 12:14:37 -08:00
Nick Winter
c5ae253a45 Fixed next-level popovers appearing in wrong place on world map. 2014-11-21 11:56:31 -08:00
Nick Winter
cfe1b020c3 Fixed esc shortcut when editor is disabled. 2014-11-21 11:07:57 -08:00
Nick Winter
16a717aec1 Disallow finding enemy names by selecting them before the HUD is fully enabled. 2014-11-21 10:14:02 -08:00
Nick Winter
c3398ed8ed Required topEnemy in Thornbush Farm. 2014-11-21 09:53:46 -08:00
Nick Winter
5550c695e2 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-11-21 08:19:37 -08:00
Nick Winter
6f3485f089 Fully removed A/B test that was causing hero victory modals to not fully work. 2014-11-21 08:16:03 -08:00
Thomas Abend
145535f465 Update names.coffee 2014-11-21 09:49:01 -05:00
Scott Erickson
624f164b54 Set up the WorldMap to load earned achievements and modify the User object to include absolutely everything. 2014-11-20 23:03:16 -08:00
Scott Erickson
b86e3c30dc Set up level achievements to be created manually by the client, hopefully making them a bit more stable. 2014-11-20 22:09:54 -08:00
Nick Winter
2393165d9a Turned off some completed A/B tests. Fixed an achievement recalculation typo Scott found. 2014-11-20 21:57:47 -08:00
Nick Winter
e97ba54c94 Reduced how much we're sending to Mixpanel. Turned off experimental languages A/B test. 2014-11-20 20:31:17 -08:00
Nick Winter
33ef8f9760 Added Programmaticon II dependency. 2014-11-20 20:06:59 -08:00
Nick Winter
f5f2d57db6 Paused branchingGroup A/B test and set everyone to no-practice. Realized that no-practice wasn't working at all, so fixed that. 2014-11-20 19:56:44 -08:00
Nick Winter
fcfe81c63e Added endangered-burl and village-guard. 2014-11-20 19:32:09 -08:00
Nick Winter
6d7bc9ce11 Fixed #1729. 2014-11-20 17:09:29 -08:00
Michael Schmatz
f84e92595b Changed UDID to identifierForVendor 2014-11-20 20:03:24 -05:00
Scott Erickson
a18537b065 Added the ability to assign a user an iOS UDID, and login with it. 2014-11-20 15:54:15 -08:00
Matt Lott
ef8e7563b4 Increase autocomplete font size in dungeon levels
Also moving getCampaignForSlug to new CampaignOptions file.
2014-11-20 12:41:56 -08:00
Nick Winter
79ac94d84a Fixed busted item crash. 2014-11-20 11:59:49 -08:00
Nick Winter
df51e28a1d Fixed camera zoom killing coordinate hover unnecessarily. 2014-11-20 11:37:10 -08:00
Nick Winter
46c4601ac6 Levels (back) link now embiggened. 2014-11-20 11:11:38 -08:00
Matt Lott
f80baf3eb2 Update autocomplete instruction to 'press tab'
Enter no longer autocompletes, instead dismisses popup and executes a
Return
2014-11-20 10:56:38 -08:00
Nick Winter
83bbb6bef2 Merge pull request #1766 from iAladdin/master
improved Chinese localization zh-HANS.coffee
2014-11-20 09:02:32 -08:00
Nick Winter
7b7ceeba53 Right, it's long-sword, not longsword. 2014-11-20 08:49:18 -08:00
iAladdin
0fcffc9736 improved Chinese Localization
Signed-off-by: iAladdin <ialaddin@me.com>
2014-11-21 00:16:45 +08:00
iAladdin
84c6ed0193 Merge branch 'master' of github.com:codecombat/codecombat 2014-11-20 11:14:05 +08:00
iAladdin
55f725de93 fixed error
Signed-off-by: iAladdin <ialaddin@me.com>
2014-11-20 11:13:47 +08:00
Nick Winter
b0f65a4da8 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-11-19 18:36:30 -08:00
Nick Winter
8280347752 Fixes to spell palette doc hovering and ensuring at least two column layout. 2014-11-19 18:36:09 -08:00
Matt Lott
81d6c186dc Add time to missing null check error messages 2014-11-19 17:13:00 -08:00
Nick Winter
afff1056cb Don't be draggin' all these images around yo. 2014-11-19 16:36:06 -08:00
iAladdin
dff443bc07 Merge branch 'master' of github.com:codecombat/codecombat 2014-11-20 08:22:23 +08:00
iAladdin
883a58ed2d improved Chinese Localization
Signed-off-by: iAladdin <ialaddin@me.com>
2014-11-20 08:22:10 +08:00
Scott Erickson
09087428b9 Got lanks to update healthbars when the floating layer spritesheet is recreated. 2014-11-19 16:09:48 -08:00
Nick Winter
716f8864f1 Increased dialogue strong tag color contrast. 2014-11-19 16:09:25 -08:00
Nick Winter
5c0f007c4f Toning down executing highlights when errored out as well as when ended. 2014-11-19 16:05:00 -08:00
Nick Winter
89f0f52714 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-11-19 16:04:29 -08:00
Scott Erickson
e10af778ca Added some logs to figure out why that one time the GPlus logging in process just left things hanging. 2014-11-19 15:55:44 -08:00
Nick Winter
a1038af32b Make it much less likely to get to frame 0, since that frame is often pretty weird. 2014-11-19 15:46:50 -08:00
iAladdin
038e8cf776 Merge branch 'master' of github.com:codecombat/codecombat 2014-11-20 07:43:04 +08:00
iAladdin
42997c4bb2 improved Chinese Localization
Signed-off-by: iAladdin <ialaddin@me.com>
2014-11-20 07:42:35 +08:00
Matt Lott
41db27c709 Apply markdown to error messages and hints 2014-11-19 15:27:06 -08:00
Nick Winter
f310719cee Restarting level now doesn't clear anything except code unless you hold down shift. 2014-11-19 15:24:50 -08:00
Nick Winter
6755c90f02 Properly continue to Haunted Kithmaze from The Raised Sword if that's the A/B test group. 2014-11-19 15:18:59 -08:00
Nick Winter
c82d1d0f36 Additional scriptable property on thang-died events. 2014-11-19 15:13:45 -08:00
Nick Winter
07a09e34d8 Fixed small-caps font-variant on docs popover titles. 2014-11-19 15:01:30 -08:00
Scott Erickson
13de055c0b Set up a basic achievements list modal for the world map. 2014-11-19 14:56:40 -08:00
Nick Winter
fe018309d0 Don't show blurbs for aggro messages. Big announces action blurbs for heroes. 2014-11-19 14:29:11 -08:00
Nick Winter
5a71d93d8a Hid play button for a couple more levels. 2014-11-19 14:29:11 -08:00
Nick Winter
0640f382ba Fixed coordinate hover cursors fighting flag cursors. Added suspect code check functionality for scripts to slap hands. 2014-11-19 14:29:11 -08:00
Scott Erickson
63c516c5f5 Quick fix to get people to the forest levels even if, for some reason, the first forest level isn't in the User list of earned levels. 2014-11-19 10:05:13 -08:00
Nick Winter
2af8271829 Some size/styling tweaks for goals and gold. 2014-11-19 09:01:01 -08:00
iAladdin
0b9d6ea5c3 Merge branch 'master' of github.com:codecombat/codecombat 2014-11-19 12:51:59 +08:00
iAladdin
d24db06e0e improved Chinese Localization
Signed-off-by: iAladdin <ialaddin@me.com>
2014-11-19 12:51:39 +08:00
Nick Winter
96ff44017e A few fixes for unequippable cross-class item state. 2014-11-18 19:37:08 -08:00
iAladdin
43f56c7ff7 Merge branch 'master' of github.com:codecombat/codecombat 2014-11-19 11:19:41 +08:00
iAladdin
5f1f02f8e8 improved Chinese localization 2014-11-19 11:19:31 +08:00
Nick Winter
3ad67130c7 A few bugfixes for new EaselJS problems and misaligned small-item-shop unequippable button. 2014-11-18 18:43:53 -08:00
Nick Winter
05b53fa10e Merge branch 'iAladdin-master' 2014-11-18 18:16:35 -08:00
Nick Winter
b3119e300d Resolved merge conflicts. 2014-11-18 18:16:17 -08:00
Nick Winter
666334b28c Made paths more visible, because I couldn't see them. 2014-11-18 18:13:59 -08:00
iAladdin
4bd578c18e improved Chinese localization 2014-11-19 09:45:15 +08:00
Scott Erickson
e93de815c2 Some tweaks to the TrailMaster, consolidating some changes and altering the dot style. 2014-11-18 16:18:51 -08:00
Scott Erickson
c40a7c1bb8 TrailMaster plays/pauses animations along with the rest of the Surface. 2014-11-18 16:03:47 -08:00
Scott Erickson
c23fb1d2b5 Removed TODO. 2014-11-18 15:57:06 -08:00
Scott Erickson
8ec016e4b2 Re-enabled RAF_SYNCHED, given the fix for https://github.com/CreateJS/EaselJS/issues/516 2014-11-18 15:56:33 -08:00
Scott Erickson
1444d84aea Upgraded the CreateJS suite, handling its slight changes. 2014-11-18 15:42:11 -08:00
Matt Lott
957ca50c87 Disable spaces through The Raised Sword 2014-11-18 14:11:28 -08:00
Scott Erickson
5ee1289621 Goal states (for the purpose of triggering achievements) are now only saved as having succeeded when the overall level is succeeded. 2014-11-18 14:05:55 -08:00
Scott Erickson
1889c771f2 Added the close button to the GameMenuModal. 2014-11-18 13:57:44 -08:00
Scott Erickson
3008abed19 Made the Equip button in the inventory modal green. 2014-11-18 13:52:39 -08:00
Scott Erickson
6440ce528b Fixed the CSS of the item details view in the scrunched item store. 2014-11-18 13:48:59 -08:00
Scott Erickson
acd94c4247 Fixed the nanoscroller in the item details view to be off the sheet and always visible. 2014-11-18 13:44:34 -08:00
Scott Erickson
46f9667311 Made the double click hint alert in the inventory modal more visible. 2014-11-18 13:28:04 -08:00
Scott Erickson
a04bc63b87 Equip hint and available header now are visible only when there are items to equip. 2014-11-18 13:20:59 -08:00
George Saines
6310dcbcac Merge branch 'master' of https://github.com/codecombat/codecombat 2014-11-18 13:02:36 -08:00
George Saines
c9d7754623 adding a close button to the main menu modal 2014-11-18 13:02:32 -08:00
Scott Erickson
208f05cf67 Added an equip button to every piece of available equipment. 2014-11-18 13:02:06 -08:00
Nick Winter
f5b5ee2206 Fixes for updating paths during world streaming. 2014-11-18 12:40:28 -08:00
Scott Erickson
aab51178e2 Added WebGL paths. 2014-11-18 11:46:47 -08:00
Nick Winter
f1a4249f18 More reductions in memory usage for iPad. 2014-11-18 11:21:29 -08:00
Matt Lott
b000389b3a Add problem range highlighting back
Now full line still pulses, and specific problem range has a darker red
background.
2014-11-18 10:03:02 -08:00
Matt Lott
7b3b904ad1 Hide problem alert on code reload 2014-11-18 09:36:01 -08:00
Matt Lott
05cc9c2f46 Move sync pvp status UI to control bar
Replaces level name UI for hero-ladder levels.
2014-11-18 09:01:07 -08:00
Nick Winter
547ba692e1 Turned off DOM highlight noise after A/B test insignificantly showed it hurting. 2014-11-18 08:05:20 -08:00
Nick Winter
d0233fc999 Fixed bug with primary spell being unreadable and thus no spells showing up in old, multi-spell levels. 2014-11-18 07:43:02 -08:00
Dloach
d9b4a63584 Update zh-HANS.coffee 2014-11-18 23:22:55 +08:00
Nick Winter
1a470a5745 Merge pull request #1762 from MountainWang/patch-1
Update zh-HANS.coffee
2014-11-18 07:03:12 -08:00
Nick Winter
daa4d63dcf Merge pull request #1761 from Dloach/patch-1
Update zh-HANS.coffee
2014-11-18 07:03:00 -08:00
Nick Winter
6ef9532b1d Fixed missing colon in bg.coffee. 2014-11-18 06:50:13 -08:00
Nick Winter
96e57a7520 Merge pull request #1759 from igornishka/patch-1
A couple of translations added :)
2014-11-18 06:49:26 -08:00
MountainWang
3615bc87e9 Update zh-HANS.coffee 2014-11-18 21:32:42 +08:00
iAladdin
d09c8c155b improved Chinese localization 2014-11-18 18:43:37 +08:00
Dloach
f659240061 Update zh-HANS.coffee 2014-11-18 18:03:03 +08:00
Ehnydeel
fcb5f4246c Add some more german translations
Add some more german translations
2014-11-18 10:50:41 +01:00
Nick Winter
bf71893ddf Significantly reduced memory usage and simulation time by further limiting the amount of Thangs which even start tracking ThangState in the first place. 2014-11-17 21:30:44 -08:00
Scott Erickson
95dca575d1 Set up stripe on the server and site to allow purchases through the website. 2014-11-17 15:15:08 -08:00
Nick Winter
d3da5e330a Merge branch 'master' of https://github.com/codecombat/codecombat 2014-11-17 15:09:14 -08:00
Matt Lott
f56d01419f Update sync pvp teams and real-time playback
-Non-creator will switch teams upon joining a sync pvp game, if creator
is on same team
-Team swapping should only affect level session
-Real-time multiplayer submit now reloads PlayLevelView to ease loading
both player’s latest level sessions, and then automatically starts
real-time playback.
2014-11-17 15:07:10 -08:00
igornishka
3abe0db1e5 A couple of translations added :) 2014-11-18 01:00:28 +02:00
Nick Winter
9fabe74da6 Changed the name of incorrectly preloaded old spell palette background texture. 2014-11-17 14:45:09 -08:00
Nick Winter
736fbaa474 Merged de-DE. 2014-11-17 12:43:31 -08:00
Nick Winter
ec77a3b737 Builder's Hammer has been renamed to Crude Builder's Hammer. 2014-11-17 09:20:44 -08:00
Nick Winter
ccc4cf59db Stop zooming in on hero during real-time playback, because it can mess with ability to place flags. 2014-11-17 09:09:04 -08:00
Nick Winter
a7069e19bd Ignore (and warn about) achievements with empty queries. Fixed embarrassing bug with more-practice / skip-ahead branching not doing anything for non-admins. 2014-11-17 08:44:53 -08:00
Nick Winter
0d68ad250d Fixed awardable items showing up in inventory/store items list when not earnned, and showing up at the end when earned. 2014-11-17 08:25:27 -08:00
Nick Winter
b6570236d8 Fixed flag history not getting cleared on real-time resubmission in single-player. 2014-11-17 08:00:44 -08:00
Nick Winter
e5aada2e5b Incorporated tweaked victory modal background assets. 2014-11-16 21:26:21 -08:00
Nick Winter
5927b36402 Made a few new levels available for advance early playtesting. 2014-11-16 20:38:27 -08:00
Matteo Canu
b8abeed60c Added more translations 2014-11-16 18:15:24 +01:00
Nick Winter
4aff5265c3 Fixed being unable to select important spells on a few old, multi-spell levels. 2014-11-16 08:11:39 -08:00
Nick Winter
f9a7aba5d9 Some fixes for programmatically generated flag events not polluting session flag history. 2014-11-15 16:56:35 -08:00
Imperadeiro98
eb23438f6a Update en.coffee
Updated achievements titles. Don't know if lines 750-752 are needed or not, as they do not display in the website.
2014-11-15 22:01:06 +00:00
Nick Winter
0f70b7e552 Admins can play all heroes. Fixed another bug with playback controls being disabled when they shouldn't be. 2014-11-15 12:46:57 -08:00
Imperadeiro98
2da1b7d65e Update pt-PT.coffee 2014-11-15 19:05:04 +00:00
Imperadeiro98
0a0b3b2041 Update pt-PT.coffee 2014-11-15 19:02:51 +00:00
Nick Winter
74aefa42b9 Merged in sunxb10's translations. 2014-11-15 07:42:57 -08:00
Nick Winter
e28f6bf994 Propagated i18n. 2014-11-15 07:40:58 -08:00
Nick Winter
b7c2a33ddc Fixed some i18n on the PlayHeroesModal, and started showing special hero skills. 2014-11-15 07:40:10 -08:00
Nick Winter
7bbc270f26 Merge pull request #1748 from Imperadeiro98/master
Update achievements.jade
2014-11-15 07:32:28 -08:00
Nick Winter
61308feca7 Merge pull request #1745 from LuSilf/master
Some translation in ru.coffee
2014-11-15 07:32:15 -08:00
Nick Winter
55196bc589 Fixed disabling of playback accidentally when disabling anything. 2014-11-14 18:25:07 -08:00
Ehnydeel
d23cf5c725 Added some german translations
Added some german translations
2014-11-14 22:27:24 +01:00
Scott Erickson
8c953fffed Hid the G+ "Welcome back" message, since we are managing logins manually now. 2014-11-14 11:14:08 -08:00
Scott Erickson
36305cde97 Altered the G+ login button to only login when you click it, it gives feedback on login progress, and fixed a bug where sometimes there would be a cross-domain error because we were trying to serialize a window. 2014-11-14 11:04:24 -08:00
Nick Winter
635c4e18df Restricted Roughedge and Sharpened Sword for Kithgard Gates Builder's Hammer swap, too. 2014-11-14 11:03:01 -08:00
Nick Winter
7e12c10649 Temporarily disabled code toolbar for a few more levels. Worked around The First Kithmaze / Haunted Kithmaze switch for preventing level unlock problems. 2014-11-14 09:24:42 -08:00
Nick Winter
5fde9e6a64 Merge pull request #1740 from ann304/patch-1
Update vi.coffee
2014-11-14 06:59:17 -08:00
sunxb10
1c560511c3 Simplified Chinese translation (zh-HANS) 2014-11-14 18:01:51 +08:00
Nick Winter
01d6c6d239 Stop whole-line selection on gutter clicks. 2014-11-13 10:54:50 -08:00
Nick Winter
05a3577de9 Fixed a mistake with level progression around the Forgetful Gemsmith move. Fixed double-click-to-equip sizing. Locked purchases for cross-class items for real now. Additional insurance for clearing selection after code reload. 2014-11-13 10:49:37 -08:00
Imperadeiro98
4c8d959c8a Update achievements.jade
The titles were not being translated.
2014-11-13 17:02:32 +00:00
Nick Winter
29860caeea Implemented new blue background texture for dialogue messages. 2014-11-12 20:45:15 -08:00
Nick Winter
4fe6fd3020 Some fixes for loading iPad gem products. 2014-11-12 20:21:14 -08:00
Scott Erickson
ed8285248f Put in the new InventoryModal background. 2014-11-12 18:01:35 -08:00
Scott Erickson
73fee3e801 Added a gems icon to the world map. 2014-11-12 17:19:56 -08:00
Scott Erickson
5b034194ee Put in the new BuyGemsModal design. 2014-11-12 17:17:24 -08:00
George Saines
50b4e79c7b Merge branch 'master' of https://github.com/codecombat/codecombat 2014-11-12 16:48:10 -08:00
George Saines
8440f38bd4 added a buy gems icon to the map icon spritesheet 2014-11-12 16:48:05 -08:00
Scott Erickson
07cf741015 Changed the campaign switching icons arrows nested in the campaign maps. 2014-11-12 16:26:35 -08:00
Nick Winter
ba6565395e Spell palette cool with multiple items offering same skills. 2014-11-12 15:28:08 -08:00
Scott Erickson
025780a575 Added loadingTip property to levels, set them up on the LevelLoadingView, and got them prepped for i18n-ing. 2014-11-12 15:00:24 -08:00
Scott Erickson
6e433e1b77 Filtered out achievement popups for level achievements. 2014-11-12 14:40:01 -08:00
Scott Erickson
1b73569072 Forgot jade != coffeescript. 2014-11-12 14:34:23 -08:00
Scott Erickson
a7d48f4b3c Tweaked the gems icon to be visible for ipad and admins. 2014-11-12 14:25:34 -08:00
Scott Erickson
913dda65aa Created the VectorIconSetupModal, a quick way to get portraits aligned to a container. 2014-11-12 14:14:07 -08:00
Scott Erickson
fc3a5de2f2 Tweaked the BuyGemsModal to not need gems from the iPad app. 2014-11-12 12:15:03 -08:00
Nick Winter
26beb8a034 A few improvements to ItemDetailsView formatting to deal with spells granted. 2014-11-12 11:02:05 -08:00
George Saines
047e0c2f41 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-11-12 11:01:18 -08:00
George Saines
f0a490f21e adding matt's profile pic for reals 2014-11-12 11:01:12 -08:00
Scott Erickson
9b33ffe5d8 Tweaked the BuyGemsModal to not care if iPad event handling is synchronous or not. 2014-11-12 10:37:09 -08:00
Scott Erickson
a582717bc3 Set up the BuyGemsModal with Backbone events so the iPad can communicate with it. 2014-11-12 10:23:43 -08:00
Scott Erickson
c3eecd15be Set up the WorldMapView to update the gem count when a player purchases gems or items. 2014-11-12 10:22:56 -08:00
Anton Alexanin
db71f9b528 tab 2014-11-12 21:15:45 +03:00
Anton Alexanin
4a5a4bc305 Some RU translation and fixes.
Added and translated "awaiting_levels_adventurer*".
2014-11-12 21:09:38 +03:00
Scott Erickson
ad35109878 Built the BuyGemsModal stub. 2014-11-12 09:40:55 -08:00
Anton Alexanin
af6d4638d0 Uncommented translated lines 2014-11-12 19:28:46 +03:00
Anton Alexanin
990fd0d4e7 Some translation in ru.coffee 2014-11-12 11:55:40 +03:00
Nick Winter
f1947d7d9d Fixed a couple bugs. 2014-11-11 18:16:45 -08:00
Scott Erickson
7012d5dfbe Built payment endpoint for processing Apple IAPs. 2014-11-11 17:40:29 -08:00
Scott Erickson
d1d6a734b4 Added handling for bad sprite data. 2014-11-11 17:40:29 -08:00
Nick Winter
0af7b4d5b7 Preparing for being able to use multiple hero classes. Deleted old ChooseHeroView. Improvements to missile trajectories. 2014-11-11 16:37:00 -08:00
Matteo Canu
ebc35ae0cb Translated more strings
Also modified Wizard translation from "stregone" to "mago"
2014-11-11 20:23:52 +01:00
Nick Winter
9a54cb20f3 Merge pull request #1743 from gorechi/patch-1
Some russian translations.
2014-11-11 10:40:48 -08:00
Nick Winter
bc4c4353b2 Added a signup button to the level when not logged in. 2014-11-11 08:49:16 -08:00
Nick Winter
c06f226e72 Renaming A Fiery Trap to Back to Back. 2014-11-11 07:57:29 -08:00
Nick Winter
6dcaf05673 Fix for Simulator level loading. 2014-11-11 07:38:39 -08:00
gorechi
f776295944 Update ru.coffee 2014-11-11 17:57:53 +03:00
An Nguyen
86f0910258 Update vi.coffee 2014-11-11 10:37:36 +01:00
Nick Winter
ce04541d3a Working on tying item purchasability to player level, plus other small tweaks to the item store. 2014-11-10 22:07:55 -08:00
Nick Winter
bc8a51e023 Added a missing file from last commit. 2014-11-10 18:13:36 -08:00
Nick Winter
eab293cb66 Refactored item-details-view styling and shared styles between InventoryModal and PlayItemsView, fixing scrollbars and text overflow issues in the process. Dragging to unequip now updates restrictions again. Worked on pointer cursors for equippable ittems. Hid items not usable by your hero's class. Stopped silhouetted items from being clickable. 2014-11-10 18:13:04 -08:00
Nick Winter
fbbcf2a925 Replayed useful changes from last few InventoryModal commits after big merge. 2014-11-10 16:09:41 -08:00
Scott Erickson
f21f54cd19 Refactored, mostly redesigned inventory view, modeled after the Heald item store design. 2014-11-10 15:31:32 -08:00
Nick Winter
ffea887330 Revamped real-time playback behavior to kick in on Thornbush Farm. Added a Done button until then. 2014-11-10 15:16:28 -08:00
Nick Winter
3d8f16cd7f Fixed #1717 with a brilliant LevelLoader refactoring. 2014-11-10 14:48:39 -08:00
Nick Winter
25f157f201 Merge pull request #1738 from Imperadeiro98/patch-1
Update pt-PT.coffee
2014-11-10 12:53:09 -08:00
Nick Winter
52ac9446c8 Added a new file. 2014-11-10 12:52:17 -08:00
Nick Winter
d8dfc0a2b3 Fixed some bugs with LevelSetupManager and inventory. Moved hard-coding of level-specific options to a new LevelOptions config file. Fixed a couple minor bugs. 2014-11-10 12:47:24 -08:00
Imperadeiro98
ae61a9d78e Update pt-PT.coffee 2014-11-10 19:49:53 +00:00
Matt Lott
e253795665 Removing stray test console.log 2014-11-10 11:09:07 -08:00
Matt Lott
c5b26a4376 A/B test experimental languages hero select
Test group not shown experimental languages on first hero select.
2014-11-10 11:08:21 -08:00
Nick Winter
97c4ff2e7e Made flag detection more dynamic. 2014-11-10 10:51:46 -08:00
Nick Winter
956186b538 Fixed #1604: changing languages and reloading work better now. 2014-11-10 09:36:40 -08:00
Nick Winter
ab448532f5 Fixed bug in achievement popup listing wrong xp left values. 2014-11-10 08:31:26 -08:00
Nick Winter
f78ff257ab Several improvements to behavior of pointing out next levels. 2014-11-10 08:21:28 -08:00
Nick Winter
563c886bdd Hide the play button on the inventory screen until the items have fully loaded. 2014-11-10 07:49:30 -08:00
Matt Lott
a3d88eb975 Update a/b test tracking data
cast button text was missing group
auto first level and cast button text didn’t need action property
2014-11-09 21:47:51 -08:00
Matt Lott
9c6485b142 A/B test automatically starting first level
When loading the world map, if user hasn’t already started it.
2014-11-09 21:33:50 -08:00
Nick Winter
85471badaa Added callout to become an Adventurer on disabled levels. 2014-11-09 21:27:03 -08:00
Nick Winter
111b9febac Updated main.html. Removed LinkedIn. 2014-11-09 20:35:46 -08:00
Nick Winter
9b68f03f75 Propagated i18n. 2014-11-09 20:20:01 -08:00
Nick Winter
44d4d13c93 A few tweaks to the GameMenuModal. 2014-11-09 20:19:12 -08:00
Nick Winter
982e85da52 Linked to new i18n page from Diplomat page. 2014-11-09 20:06:55 -08:00
Nick Winter
9104d202c0 Silenced annoying Simlish for announced actions until we can get shorter, more legit audio in there. 2014-11-09 19:45:38 -08:00
Nick Winter
9b074841d6 Messed around with some of the new modals' scroll bars. 2014-11-09 19:39:09 -08:00
Nick Winter
2e413700dd Don't uncomplete levels by resetting them. 2014-11-09 18:59:40 -08:00
Nick Winter
00b8a62bfb Don't need this big ol' worker-xquery.js. 2014-11-09 18:48:56 -08:00
Nick Winter
51d8564aac Lazily loading FilePicker. Reducing number of web workers used on iPad to try to reduce memory pressure. 2014-11-09 17:35:50 -08:00