codecombat/app
2014-11-14 09:24:42 -08:00
..
assets Implemented new blue background texture for dialogue messages. 2014-11-12 20:45:15 -08:00
collections A few tweaks for the iPad app. 2014-10-01 22:02:52 -07:00
lib Temporarily disabled code toolbar for a few more levels. Worked around The First Kithmaze / Haunted Kithmaze switch for preventing level unlock problems. 2014-11-14 09:24:42 -08:00
locale Merge pull request #1740 from ann304/patch-1 2014-11-14 06:59:17 -08:00
models Created the VectorIconSetupModal, a quick way to get portraits aligned to a container. 2014-11-12 14:14:07 -08:00
schemas Added loadingTip property to levels, set them up on the LevelLoadingView, and got them prepped for i18n-ing. 2014-11-12 15:00:24 -08:00
styles Fixed a mistake with level progression around the Forgetful Gemsmith move. Fixed double-click-to-equip sizing. Locked purchases for cross-class items for real now. Additional insurance for clearing selection after code reload. 2014-11-13 10:49:37 -08:00
templates Fixed a mistake with level progression around the Forgetful Gemsmith move. Fixed double-click-to-equip sizing. Locked purchases for cross-class items for real now. Additional insurance for clearing selection after code reload. 2014-11-13 10:49:37 -08:00
views Temporarily disabled code toolbar for a few more levels. Worked around The First Kithmaze / Haunted Kithmaze switch for preventing level unlock problems. 2014-11-14 09:24:42 -08:00
application.coffee Updated main.html. Removed LinkedIn. 2014-11-09 20:35:46 -08:00
initialize.coffee Set up the BuyGemsModal with Backbone events so the iPad can communicate with it. 2014-11-12 10:23:43 -08:00
Router.coffee Updated main.html. Removed LinkedIn. 2014-11-09 20:35:46 -08:00
treema-ext.coffee Lazily loading FilePicker. Reducing number of web workers used on iPad to try to reduce memory pressure. 2014-11-09 17:35:50 -08:00