Stop zooming in on hero during real-time playback, because it can mess with ability to place flags.

This commit is contained in:
Nick Winter 2014-11-17 09:09:04 -08:00
parent a7069e19bd
commit ccc4cf59db

View file

@ -558,7 +558,7 @@ module.exports = Surface = class Surface extends CocoClass
@playing = false # Will start when countdown is done.
if @heroLank
@previousCameraZoom = @camera.zoom
@camera.zoomTo @heroLank.sprite, 2, 3000
#@camera.zoomTo @heroLank.sprite, 2, 3000 # This makes flag placement hard, now that we're only rarely using this as a coolcam.
onRealTimePlaybackEnded: (e) ->
return unless @realTime