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Stop zooming in on hero during real-time playback, because it can mess with ability to place flags.
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@ -558,7 +558,7 @@ module.exports = Surface = class Surface extends CocoClass
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@playing = false # Will start when countdown is done.
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if @heroLank
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@previousCameraZoom = @camera.zoom
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@camera.zoomTo @heroLank.sprite, 2, 3000
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#@camera.zoomTo @heroLank.sprite, 2, 3000 # This makes flag placement hard, now that we're only rarely using this as a coolcam.
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onRealTimePlaybackEnded: (e) ->
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return unless @realTime
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