Branimir Karadžić
87a5652b46
Added extra error checking when creating frame buffer.
2015-04-14 17:03:07 -07:00
Branimir Karadžić
63cc071a6e
D3D11: Fixed frame buffer auto resizing.
2015-04-14 17:02:41 -07:00
Branimir Karadžić
f3a17da8a8
GL: Cleanup FBO on destroy.
2015-04-14 17:02:04 -07:00
Branimir Karadžić
74fb466e92
Fixed issue #308 .
2015-04-14 17:01:35 -07:00
Branimir Karadžić
bff3ae937c
GL: Update frame buffer after reset.
2015-04-13 22:13:16 -07:00
Branimir Karadžić
c01a93e29d
Added support for automatic texture scaling by backbuffer ratio on backbuffer resize.
2015-04-13 18:39:38 -07:00
Branimir Karadžić
dedf75a89b
Rebuilt shaders.
2015-04-12 22:26:40 -07:00
Branimir Karadžić
f203c872b1
Moved lcd/gcd and strideAlign functions from bgfx to bx.
2015-04-12 17:31:33 -07:00
Branimir Karadžić
bce1a52c42
Cleanup.
2015-04-12 16:26:59 -07:00
Branimir Karadžić
202fb0b36c
Fixed GL with BGRA extension and without texture swizzle extension.
2015-04-11 09:42:17 -07:00
Branimir Karadžić
a042d6f7b9
Fixed decoding of unsupported RGBA8/BGRA8 formats on D3D9/GL.
2015-04-11 00:17:49 -07:00
Branimir Karadžić
3362c31190
Merge pull request #331 from MikePopoloski/master
...
Remove dependence on legacy DXSDK
2015-04-10 21:05:03 -07:00
Mike Popoloski
d6da31d7f8
Rebuilding all embedded shaders.
2015-04-10 22:55:13 -04:00
Mike Popoloski
bfb793b3dd
Fixing bug in compute shader macros
...
Buffer<> type in HLSL requires 't' registers, not 'b'. This probably worked by accident in old shader compiler but the latest version throws an error on it.
2015-04-10 22:48:07 -04:00
Branimir Karadžić
9aa304f86f
Cleanup.
2015-04-10 19:21:31 -07:00
Branimir Karadžić
328f980945
Cleanup.
2015-04-10 08:33:20 -07:00
Miodrag Milanovic
ab94f3df36
Fix compile for FreeBSD
2015-04-10 16:11:55 +02:00
Branimir Karadžić
c9cd5521bd
Fixed issue #327 (oops!).
2015-04-09 22:31:48 -07:00
Branimir Karadžić
da8a691163
Cleanup.
2015-04-09 21:57:05 -07:00
Branimir Karadžić
c15439b7cb
Added ability to continue when GL shader compilation fails. Issue #327 .
2015-04-09 20:36:52 -07:00
Branimir Karadžić
d94c38b7ef
Fixed issue #325 .
2015-04-09 20:03:59 -07:00
Branimir Karadžić
f24a84b8b1
Cleanup.
2015-04-09 19:38:51 -07:00
Branimir Karadžić
15206dc5a5
Fixed matrix cache size.
2015-04-09 17:36:36 -07:00
Mike Popoloski
e9f31b58d6
Allow the max draw call count to go above 65k.
2015-04-09 19:26:41 -04:00
Branimir Karadžić
5cd313e342
Cleanup.
2015-04-08 23:25:17 -07:00
Branimir Karadžić
c69f29cb36
D3D9: Fixed RGBA8 texture format.
2015-04-08 22:41:19 -07:00
Branimir Karadžić
a3a1ed112b
Fixed variable shadowing warning.
2015-04-08 22:40:51 -07:00
Branimir Karadžić
23114a821c
32-bit indices support WIP.
2015-04-08 19:59:48 -07:00
Branimir Karadžić
1824a3f5bd
Cleanup.
2015-04-08 14:16:02 -07:00
Branimir Karadžić
6fe02e7815
Fixed crash (Win7) when query IID_IDXGIDevice3 succeeds, but getting adapter fails.
2015-04-07 20:41:16 -07:00
Branimir Karadžić
c85c12b5cd
Fixed variable narrowing warnings.
2015-04-07 17:58:14 -07:00
Branimir Karadžić
288361b5c1
Pass all reset flags to glcontext.
2015-04-06 21:31:26 -07:00
Branimir Karadžić
c5a03233c0
Fixed shutdown sequence.
2015-04-06 18:22:15 -07:00
Miodrag Milanovic
9b71495507
Fix for :
...
error: array index 1 is past the end of the array (which contains 1 element) [-Werror,-Warray-bounds]
m_samplerFlags[stage][1] = UINT32_MAX;
2015-04-06 10:37:12 +02:00
Branimir Karadžić
1e8051fd00
Fixed variable shadowing.
2015-04-04 19:10:35 -07:00
Branimir Karadžić
4063b2a652
Cleanup.
2015-04-02 23:18:20 -07:00
Vas Crabb
9f1370c603
Fix leaks of autoreleased objects and allow building on OS X 10.6 Snow Leopard
2015-04-03 07:42:56 +11:00
Branimir Karadžić
46ad1aa51d
Merge pull request #317 from mendsley/d3d11_cb_align16
...
D3D11 constant buffer must align ByteWidth to 16 bytes
2015-04-02 12:02:14 -07:00
Branimir Karadžić
2a725eca76
Made compute sort priority higher than sequence.
2015-04-02 11:58:24 -07:00
Branimir Karadžić
5a9b02ca31
Added view name flag for compute.
2015-04-02 11:57:53 -07:00
Matthew Endsley
2680bd0608
D3D11 constant buffer must align ByteWidth to 16 bytes
...
See remarks of:
https://msdn.microsoft.com/en-us/library/windows/desktop/ff476092(v=vs.85).aspx
Most PC drivers don't seem to enforce this, but it will
crash the xb1 implementation if fed an unaligned value.
2015-04-02 11:45:34 -07:00
Branimir Karadžić
7ebc6e3cbb
Updated C99 API.
2015-04-01 23:58:36 -07:00
Branimir Karadžić
ca41b8b774
Merge pull request #314 from mendsley/resolved3d11rt
...
Resolve D3D11 render targets before switching.
2015-04-01 19:26:34 -07:00
Branimir Karadžić
dd98c12901
Added release callback for makeRef.
2015-04-01 16:44:44 -07:00
Matthew Endsley
aa7f0149bd
Resolve D3D11 render targets before switching.
2015-04-01 14:05:47 -07:00
Miodrag Milanovic
f1ae3f2a5c
Fix BGFX compile
2015-04-01 13:02:48 +02:00
Branimir Karadžić
8f3708fe28
Cleanup.
2015-03-31 22:01:50 -07:00
Branimir Karadžić
ef5ba847eb
Fixed MinGW build.
2015-03-31 17:15:17 -07:00
Branimir Karadžić
81d6876067
Cleanup.
2015-03-31 09:44:51 -07:00
Branimir Karadžić
1dc10fa48f
GL: Fixed crash when extension reports functionality but function doesn't exist.
2015-03-30 08:58:15 -07:00
Branimir Karadžić
9fc5badf69
GL: Fixed crash when timer query is not available.
2015-03-30 00:06:34 -07:00
Branimir Karadžić
5eccbc7aa8
Cleanup.
2015-03-29 23:08:45 -07:00
Branimir Karadžić
932b44fbec
Cleanup.
2015-03-29 23:10:52 -07:00
Branimir Karadžić
d62025d530
Fixing VS2015 warnings.
2015-03-29 22:40:35 -07:00
Branimir Karadžić
bec3382e61
Cleanup.
2015-03-29 21:17:14 -07:00
Matthew Endsley
a8f715e279
Support Oculus SDK versions through 0.5.0.1-beta
...
Tested against the following SDKs:
- 0.5.0-beta
- 0.4.4-beta
- 0.4.3-beta
- 0.4.2-beta
- 0.4.1-beta
- 0.4.0-beta
2015-03-29 20:38:54 -07:00
Branimir Karadžić
675745cb9e
GLES: Float texture filtering when OES_texture_half_float_linear is present.
2015-03-28 22:03:25 -07:00
Branimir Karadžić
25b37dfee6
Added EXT_color_buffer_float.
2015-03-28 21:41:48 -07:00
Branimir Karadžić
3039c9a040
GLES: Fixed OES_texture_half_float incomplete texture.
2015-03-28 21:25:40 -07:00
Branimir Karadžić
4b18babb62
Updated C99 API.
2015-03-27 22:09:10 -07:00
Branimir Karadžić
bf393f69f7
Fixed handle check.
2015-03-27 19:52:31 -07:00
Branimir Karadžić
91e1c1bedb
Aligned stats.
2015-03-26 22:52:49 -07:00
Branimir Karadžić
dc60f34883
Updated stats display.
2015-03-26 22:43:50 -07:00
Branimir Karadžić
53b9e90d21
Added caps vendor/device info.
2015-03-26 19:39:55 -07:00
Branimir Karadžić
eeb491883d
Added ability to select GPU.
2015-03-26 15:01:47 -07:00
Branimir Karadžić
a4bf237b05
Fixed handle check.
2015-03-26 15:01:09 -07:00
Branimir Karadžić
9b5f148d42
Improved handle error checking.
2015-03-25 23:33:35 -07:00
Branimir Karadžić
b19c391570
GLX: Fixed context destroy.
2015-03-25 21:23:48 -07:00
Branimir Karadžić
a797b00a7f
Updated GLFW entry to test for exit.
2015-03-25 19:43:12 -07:00
Branimir Karadžić
4b60ddf44d
Fixed GLFW3 integration on Linux.
2015-03-24 23:21:32 -07:00
Branimir Karadžić
0da6c77806
Added glfw entry.
2015-03-24 22:19:21 -07:00
Branimir Karadžić
b2c8c45b02
Cleanup.
2015-03-24 21:24:13 -07:00
Branimir Karadžić
c4ddb3b0e7
Fixed view remap.
2015-03-23 17:10:33 -07:00
Branimir Karadžić
476f438d7a
Added new WEGL extensions.
2015-03-22 22:03:37 -07:00
Branimir Karadžić
317dc986f1
Fixed NaCl build.
2015-03-22 22:02:01 -07:00
Branimir Karadžić
db0934f419
Cleanup.
2015-03-22 10:18:47 -07:00
Branimir Karadžić
6ba3a60c1a
Fixed amalgamated build with multiple renderers.
2015-03-21 22:11:59 -07:00
Branimir Karadžić
81c93758e3
Added header guards to ovr.h.
2015-03-21 18:13:05 -07:00
Branimir Karadžić
32f4165aa9
Updated GENie script to remove *.bin.h from projects.
2015-03-21 17:42:46 -07:00
Branimir Karadžić
5802af7329
Made vertex decl begin accept RenderType::Count as default.
2015-03-18 12:42:59 -07:00
Branimir Karadžić
b2da0cce93
Added [u/i]sampler3D.
2015-03-17 17:27:04 -07:00
Branimir Karadžić
bbf2fa6f46
GL: Fixed crash when looking for [u/i]samplers.
2015-03-17 15:38:41 -07:00
Miodrag Milanovic
161d5a475e
Fix VisualStudio warning
2015-03-17 14:18:27 +01:00
Branimir Karadžić
1a0ba0d87a
GL: Added [u/i]sampler[2D/3D/Cube].
2015-03-16 21:44:33 -07:00
Branimir Karadžić
19c8214485
Commented out D3D_DISABLE_9EX, some D3D9 headers are not handling it properly (f.e. MinGW 3.1 runtime, default VS headers).
2015-03-14 10:59:11 -07:00
Branimir Karadžić
d67a940802
D3D11: Handle CheckFeatureSupport gracefully,
2015-03-13 11:48:27 -07:00
Branimir Karadžić
13fb047a51
GL: Fixed framebuffer with stencil attachment.
2015-03-12 22:35:45 -07:00
Branimir Karadžić
7fca16b68d
Fixed typo.
2015-03-12 17:59:03 -07:00
Branimir Karadžić
441e674459
D3D11: Texture format caps.
2015-03-11 21:52:10 -07:00
Branimir Karadžić
918b111eb5
Cleanup. Added state cache.
2015-03-05 21:11:44 -08:00
Branimir Karadžić
2ce33465d5
Added Vulkan stub.
2015-03-05 20:34:39 -08:00
Branimir Karadžić
a819a3f73e
Added error check for use of TextureFormat::BGRA8 in compute.
2015-03-05 19:31:20 -08:00
Branimir Karadžić
4419338b27
Merge branch 'master' of github.com:bkaradzic/bgfx
2015-03-05 17:45:05 -08:00
Branimir Karadžić
d858dde912
Added RGBA8 texture format.
2015-03-05 17:44:56 -08:00
Branimir Karadžić
5185e2f901
GL: Fixing texture formats for GL and GLES31.
2015-03-04 22:08:54 -08:00
Branimir Karadžić
64a32ecdf5
D3D11: Fixed crash with RenderDoc.
2015-03-03 15:16:17 -08:00
Branimir Karadžić
ac34be556a
D3D11: Fixed buffer update. Issue #271 .
2015-03-03 14:37:18 -08:00
Branimir Karadžić
93b5b0a20c
Added imageLoad/Store overloads.
2015-03-02 17:58:43 -08:00
Branimir Karadžić
478449e23a
Adding vertex textures WIP.
2015-03-01 22:01:30 -08:00
Branimir Karadžić
7bd37979ab
Added separate table for RBO format. Issue #272 .
2015-03-01 12:33:27 -08:00
Branimir Karadžić
676127bc5d
GLES: Fixed D0S8 texture format.
2015-02-26 17:51:00 -08:00
Branimir Karadžić
a396f671ec
Added more handle checks.
2015-02-25 22:40:56 -08:00
Branimir Karadžić
579f43fad7
Added number of views to caps.
2015-02-25 21:12:52 -08:00
Branimir Karadžić
b80edd19ff
Added handle debug checks.
2015-02-25 19:46:10 -08:00
Branimir Karadžić
26e96b0489
GL: Fixed program sampler count.
2015-02-24 15:18:33 -08:00
Branimir Karadžić
fb6aa4f51d
Removed need to set texture format for compute's setImage.
2015-02-23 17:25:06 -08:00
Branimir Karadžić
7652b05cc5
Fixed GCC 4.9 type-limit warning.
2015-02-23 11:33:02 -08:00
Branimir Karadžić
cc9ed76048
D3D11: Disable alt-enter.
2015-02-22 20:30:17 -08:00
Branimir Karadžić
4685fdeca3
Fixed dynamic vertex/index buffer leak warning. Issue #263 .
2015-02-21 21:51:06 -08:00
Branimir Karadžić
c3112bce2a
Fixed GCC warning.
2015-02-21 21:50:16 -08:00
Branimir Karadžić
8790649495
Moved imgui to last view.
2015-02-21 15:51:03 -08:00
Branimir Karadžić
2883be5c1a
Increased number of views to 256. Added view remap support.
2015-02-21 15:40:51 -08:00
Branimir Karadžić
ca3a6e5c84
Fixed Emscripten.
2015-02-20 15:35:20 -08:00
Branimir Karadžić
78f415e812
GL: Added unsigned int image samplers.
2015-02-19 20:06:02 -08:00
Branimir Karadžić
5a4afee0ea
Fixed compute unsigned image.
2015-02-19 16:23:27 -08:00
Branimir Karadžić
078dd5127f
Added HLSL pack/unpackHalf2x16.
2015-02-18 17:37:07 -08:00
Branimir Karadžić
1295de90ea
Remove destroyed uniform from hash map.
2015-02-17 17:08:08 -08:00
Branimir Karadžić
3838492e8d
Dispatch compute is always in sequential mode.
2015-02-17 16:26:35 -08:00
Branimir Karadžić
b8d065da79
Merge branch 'master' of github.com:bkaradzic/bgfx
2015-02-17 11:50:38 -08:00
Branimir Karadžić
7279a31768
GL: Cache current GL context. Issue #262 .
2015-02-17 11:50:31 -08:00
Branimir Karadžić
5ff63f93b6
Cleanup.
2015-02-16 22:53:06 -08:00
Branimir Karadžić
13ac805085
Cleanup.
2015-02-16 21:58:13 -08:00
Branimir Karadžić
895f697f50
Removed 16-bit API limit from vertex buffer.
2015-02-16 19:01:32 -08:00
Branimir Karadžić
a57634cd09
Added D3D12 enum.
2015-02-15 18:27:54 -08:00
Branimir Karadžić
39e6eff1e0
Updated DDS formats.
2015-02-14 15:45:51 -08:00
Branimir Karadžić
3fb7221df2
Cleanup.
2015-02-13 09:33:56 -08:00
Branimir Karadžić
4f28cffa1a
Fixed issue #259 .
2015-02-12 08:26:21 -08:00
Branimir Karadžić
06eef99ce9
Added legacy DDS pixel format decoding.
2015-02-11 14:57:09 -08:00
Branimir Karadžić
b27c945cef
Reverted bad commit.
2015-02-10 14:26:13 -08:00
Branimir Karadžić
06ad146d9f
Updated compute shader header.
2015-02-10 14:22:56 -08:00
Branimir Karadžić
74b59f1692
GL: Fixed optional import.
2015-02-09 16:19:53 -08:00
Branimir Karadžić
f81f34545c
Added cubemap to texture info. Fixed issue #255 .
2015-02-09 11:24:59 -08:00
Branimir Karadžić
ef84ba3f1f
Cleanup.
2015-02-08 11:02:39 -08:00
Branimir Karadžić
1d4eb335a7
Removed X11 include in bgfxplatform.h.
2015-02-06 16:49:04 -08:00
Branimir Karadžić
b01f289340
Fixed issue #252 .
2015-02-06 10:47:53 -08:00
Branimir Karadžić
5fc9ac494b
DX11: Embedded ID3D11InfoQueue GUID.
2015-02-04 19:33:31 -08:00
Branimir Karadžić
f0f0d08417
Fixed texture info.
2015-02-02 20:42:59 -08:00
Branimir Karadžić
8942628ec1
Fixed texture size calculation.
2015-02-02 20:30:57 -08:00
Branimir Karadžić
c2e100d65d
Added minimum number of blocks for PTC textures. Issue #250 .
2015-02-01 21:38:47 -08:00
Branimir Karadžić
c7a32e63cc
Cleanup.
2015-01-31 15:06:44 -08:00
Branimir Karadžić
aea2cd2ce3
Fixed GLX context.
2015-01-31 13:55:02 -08:00
Branimir Karadžić
c65f04ae05
EGL: Added ability to use EGL on Linux.
2015-01-31 13:47:27 -08:00
Branimir Karadžić
524b28a9f7
Cleanup.
2015-01-30 10:31:50 -08:00
Branimir Karadžić
a1d50d6ea4
Cleanup.
2015-01-29 19:54:23 -08:00
Branimir Karadžić
3de816bf34
Added dynamic buffer resizing.
2015-01-28 17:56:29 -08:00
Branimir Karadžić
34ab21c7cf
Merge branch 'master' of github.com:bkaradzic/bgfx
2015-01-28 11:53:21 -08:00
Branimir Karadžić
37ec631ec7
Fixed issue #249 .
2015-01-28 11:52:58 -08:00
Branimir Karadžić
3b54571447
Reverted bad commit.
2015-01-26 19:46:18 -08:00
Branimir Karadžić
b2a91c4a29
Cleanup.
2015-01-26 19:09:51 -08:00
Branimir Karadžić
02d32dc1bb
Fixed vertex buffer update offset.
2015-01-26 09:19:34 -08:00