Commit graph

698 commits

Author SHA1 Message Date
divyanshu013
ae5aafb24a Added /account link to logged in username for #1635
Clicking on the username should point to /account page of the logged in user.
2015-03-02 01:38:47 +05:30
Nick Winter
6789a8d6bc Rearranging tip_open_source_contribute link. 2015-02-28 16:00:04 -08:00
Kojo Idrissa
bad3b48af1 reverted "open_source_1" back to "open_source"; changed "open_source_2" to "open_source_contribute" 2015-02-28 15:47:43 -06:00
Kojo Idrissa
39f04f0f8b added new load message to level_loading.jade and the English, Traditional Chinese and Simplified Chinese localization files 2015-02-28 15:03:40 -06:00
Nick Winter
e881aec7d7 Account button shouldn't show up for anonymous players. 2015-02-26 14:35:41 -08:00
Nick Winter
7d2c99acd7 Added attack/health/speed tooltip explanations on hero picker stat comparison bars. 2015-02-26 08:02:22 -08:00
Imperadeiro98
ed2f498917 Added i18n to subscribe price 2015-02-26 14:41:40 +00:00
Nick Winter
df4b98a9bf Added a new 'artisan' permission, which can edit most of the things admins can, but with less uncomfortable ultimate power. 2015-02-25 18:41:39 -08:00
Nick Winter
a2a78286da Fixed #2407 by implementing styles for new subscribe-in-gem-shop design. 2015-02-25 14:24:32 -08:00
Nick Winter
1ab8274c43 Added a clear storage button to the campaign editor. 2015-02-25 11:09:15 -08:00
Nick Winter
69959caba5 Using common.play instead of home.play for a more-common use of it. 2015-02-23 15:59:42 -08:00
Ryan Marren
f850409dbe made "level" display in other languages 2015-02-21 14:29:40 -05:00
Ryan Marren
a7dadc34aa Added level indicator 2015-02-20 23:50:42 -05:00
Nick Winter
8355ba5a6d Replayable level awards now count up from where they were last time instead of from 0. 2015-02-18 18:01:22 -08:00
divyanshu013
d8716ed40b Added CodeCombat navigation from /play to / for #2044 2015-02-17 23:49:34 +05:30
laituan245
dfaa29c596 Add type (warrior/ranger/wizard) to hero selector modal (Issue #2307) 2015-02-17 00:50:01 +09:00
Nick Winter
7f2e5c4404 Achievements list now shows proper amount of gems and exp for repeatable achievements. 2015-02-13 18:55:23 -08:00
Nick Winter
574f0b1442 Fixed #2303. Sorry, TBL. 2015-02-13 09:29:18 -08:00
Nick Winter
4fec64c3ca Merge pull request #2313 from laituan245/master
Added a "god mode" button to the local dev environment  (issue #2164)
2015-02-13 09:08:09 -08:00
laituan245
9c754bbd96 Added a "god mode" button to the local dev environment #2164 2015-02-14 01:46:04 +09:00
Imperadeiro98
9ddbf1a102 Fixed i18n in buy-gems-modal.jade 2015-02-13 14:54:19 +00:00
Nick Winter
63fa2f86d4 Tracking who is simulating matches so we can see patterns in ill-reported matches. Rejecting simulations from simulators with old versions of the Simulator code. 2015-02-11 20:24:12 -08:00
Matt Lott
af343bfd82 🐛Fix share progress modal i18n 2015-02-11 10:15:03 -08:00
Anirudh GP
ada239b50d Added some quotes for #710 2015-02-10 14:41:03 +05:30
Nick Winter
abbab26d80 Using i18n for achievement descriptions in HeroVictoryModal. 2015-02-09 13:06:00 -08:00
Imperadeiro98
8718cd280f Added i18n 2015-02-09 20:00:52 +00:00
Imperadeiro98
f062f446d3 Fixed i18n 2015-02-09 19:57:28 +00:00
Nick Winter
7b34f90230 Added rough draft of subscribe button in gem shop. 2015-02-09 09:22:18 -08:00
Nick Winter
c2a4700aa2 Mergy merge merge... moved the latest quote to the .rare, since it doesn't fit too well. 2015-02-09 08:42:24 -08:00
Nick Winter
b2dc80b467 Merged those loading tips. 2015-02-09 08:34:13 -08:00
TJ Ledwith
292e679cc6 Update level_loading.jade 2015-02-09 07:08:33 -05:00
Nick Winter
38c6d6f531 Merge pull request #2263 from divyanshu013/master
Improved upon the Buy Gems Window for #2238
2015-02-08 21:44:57 -08:00
divyanshu013
4269f6a652 Improved upon the Buy Gems Window for #2238
Added the header and close button for the Buy Gems Window.
2015-02-09 02:31:03 +05:30
Imperadeiro98
d876c81c97 Made #back-button a button 2015-02-07 22:33:48 +00:00
Nick Winter
8ab6f36364 Crude initial version of ASCII representation for blind players. 2015-02-06 16:54:55 -08:00
Matt Lott
972c3d0d6f Share progress modal
Shown after forgetful-gemsmith
2015-02-06 14:49:50 -08:00
Nick Winter
2bd7c86638 Added bottom footer background texture. 2015-02-06 11:17:48 -08:00
Nick Winter
3da36ccc5d Added new level loading bar art. Using illustrated Start Level button. 2015-02-06 10:26:38 -08:00
Nick Winter
3cbf11d404 Added a back button to hit campaign selector view. 2015-02-05 15:40:45 -08:00
Nick Winter
1d8f91c42f Added campaign world selector portal screen for half of players. 2015-02-05 15:05:33 -08:00
Nick Winter
5542bd8a89 Upgraded level info popover; made it a click instead of a hover; added view scores button to it when level has been completed. 2015-02-03 18:25:38 -08:00
Nick Winter
762192a4a7 A few visual improvements to leaderboadrs. 2015-02-03 17:07:15 -08:00
Nick Winter
86aa265679 Added campaign label banner art. 2015-02-03 09:56:27 -08:00
Nick Winter
60d68ca23c Fixed some memory leaks and particle disposal problems. Re-enabled particles. Tweaked particle stylings. 2015-02-02 18:02:57 -08:00
purenickery
81b69e0c3c Update level_loading.jade 2015-01-31 17:01:43 -07:00
JKniager
f1145852dd Added Tips
Added tips to the tip list.
2015-01-31 16:25:35 -07:00
Nick Winter
4b388f2775 Fixed some memory leaks. Fixed a couple minor bugs. 2015-01-31 12:23:44 -08:00
Nick Winter
c977ecc16f Adding easy observing of leaderboard matches (except top 5). 2015-01-31 10:04:11 -08:00
Nick Winter
022d31c19a Basic leaderboards are working. 2015-01-30 21:36:48 -08:00
Nick Winter
4efbe0a12f Leaderboard skeletons. 2015-01-30 21:36:47 -08:00
Matt Lott
58f8eb6688 Add support for premium video tutorials 2015-01-30 10:48:49 -08:00
Nick Winter
39ad9b8e35 Show hero unlocks in campaign editor, too. 2015-01-29 19:29:37 -08:00
Nick Winter
1630b30351 Fixed showing hero unlock portraits on world map. Showing them now even before their levels are unlocked, and showing until you purchase, not just unlock them. 2015-01-29 19:05:30 -08:00
Nick Winter
57d12c199e Tweaks to campaign status view. Hooking up i18n for Campaigns, but it doesn't work yet. 2015-01-29 09:07:25 -08:00
Nick Winter
aab6d17047 Added campaign completion progress indicator. 2015-01-29 08:26:12 -08:00
divyanshu013
cfdbabb576 Added some quotes for #710 2015-01-27 21:53:37 +05:30
Nick Winter
8f4b3cb85f Deleted unneeded campaign label. 2015-01-22 16:33:35 -08:00
Nick Winter
64008276c2 Finally translating level names and descriptions in the campaign view. 2015-01-22 11:22:35 -08:00
Nick Winter
9e496fa9d0 Propagated i18n. 2015-01-22 10:45:51 -08:00
Adnan Zahid
375d388fe3 Added 6 new tips for the loading screen
Added the following tips:

1) play_level.tip_control_destiny
2) play_level.tip_no_code
3) play_level.tip_code_never_lies
4) play_level.tip_reusable_software
5) play_level.tip_optimization_operator
6) play_level.tip_lines_of_code
2015-01-20 00:06:29 +05:00
Nick Winter
f86d106077 Showing replayable level difficulty in control bar. 2015-01-16 12:50:10 -08:00
Imperadeiro98
ea07cfdd62 Update campaign-view.jade 2015-01-15 18:35:38 +00:00
Scott Erickson
afe590c5cc Hid the misc tab until you have unlocked defense of plainswood, and by extension, the forest. 2015-01-13 15:34:06 -08:00
Nick Winter
f691eb9a86 Reimplemented next-level arrow highlighting. Campaign Editor now draws lines to show level unlock patterns. Removed more old WorldMapView stuff. Can now configure Hero Placeholder say cooldowns per-level. 2015-01-13 09:04:20 -08:00
Scott Erickson
22e1318970 Added a rudimentary (aka programmer-designed) hero-type filter for the item store. 2015-01-12 15:30:18 -08:00
Nick Winter
778647bf19 Fixed layout of non-short item detail property labels. Commented out campaign editor analytics load for now to not kill things. 2015-01-11 10:04:24 -08:00
Imperadeiro98
a9682a8cbe Update ladder-tab-view.jade 2015-01-10 22:52:41 +00:00
Scott Erickson
c8298679a4 Tweaked achievement notification handling, also disabling an endless loop of achievement fetching. 2015-01-09 12:38:00 -08:00
Nick Winter
d66243ad75 Beating replayable levels now shows you the proper gems and xp. 2015-01-07 18:36:02 -08:00
Nick Winter
947811c01b Replayable once-per-day increasing-difficulty level basics. 2015-01-05 10:44:24 -08:00
Nick Winter
9e9d69ec9b Removed try_it text (which was accidentally used in the wrong place anyway). 2014-12-30 16:24:31 -08:00
Nick Winter
d85bf8d59a Fixed disabled level logic. 2014-12-29 08:46:02 -08:00
Nick Winter
744d30737e Merged in campaign editor and campaign view. Destroyed WorldMapView, CampaignOptions, and LevelOptions. Lots of stuff is now stored in the database instead of code. Cleaned up a few unneeded old features. Fixed some problems with checking permissions on first rather than latest versions of documents. 2014-12-28 13:25:20 -08:00
Nick Winter
b4341ad46c Merge branch 'feature/campaign-editor' 2014-12-27 11:03:51 -08:00
Nick Winter
1c1f2008a5 Now able to suggest required items for purchase before level start. 2014-12-24 11:01:50 -08:00
Nick Winter
f17b3bd03b Fixed indentation and punctuation for superpower tip. 2014-12-23 07:57:07 -08:00
Omar S.
f48c2b0def New tip
Added superpower tip
2014-12-23 09:54:31 -05:00
Scott Erickson
1bb76d5902 Fixed shadow placements. 2014-12-23 09:12:41 -05:00
Scott Erickson
0dd2d9efbd Handled merge conflict. 2014-12-22 12:33:52 -05:00
Scott Erickson
a31b385a4d Moving levels and adjacent campaign links around in the CampaignView saves the new position to the CampaignEditorView. 2014-12-22 10:54:07 -05:00
Scott Erickson
efc83b88d0 Hooked up the CampaignView to show adjacent campaigns based on the data. 2014-12-22 10:29:29 -05:00
Nick Winter
08cb87c84d Automatically take screenshots when submitting contact form from level view. 2014-12-19 18:37:42 -08:00
Scott Erickson
0cd85d7aba Got the CampaignView mostly off the hardcoded data. 2014-12-19 16:46:01 -05:00
Scott Erickson
a742772b8f Also added campaign view jade and sass file clones. 2014-12-19 13:06:20 -05:00
Scott Erickson
59318b2f78 Merge branch 'master' into feature/campaign-editor 2014-12-19 12:54:11 -05:00
Nick Winter
d801ed61ce Separating contact emails into premium subscriber support and basic general support. 2014-12-18 20:35:14 -08:00
Matt Lott
7c87dc0c3a Make spell palette help label a button 2014-12-18 00:19:40 -08:00
Matt Lott
9d4c3cc163 A/B Test video tutorial styles 2014-12-17 23:55:11 -08:00
Matt Lott
d494dc9c79 Add video tutorials to game guide 2014-12-17 22:26:36 -08:00
Scott Erickson
1cc6a97e43 Added basic campaign view, working on campaign handlers. 2014-12-16 17:46:24 -08:00
Matt Lott
f1d7fb5fbd Add help button to problem alert 2014-12-15 15:11:27 -08:00
Scott Erickson
b0de331a10 Shored up stripe transaction payment defences to try and fix #1906. 2014-12-12 15:27:58 -08:00
Scott Erickson
94a400bfd8 Hero icons now show up on the world map on levels where you can unlock them. 2014-12-10 10:45:11 -08:00
Nick Winter
239f94697f Fixed IE hero lock image. 2014-12-10 10:37:57 -08:00
Nick Winter
d51db43823 Added desert campaign. 2014-12-10 10:00:52 -08:00
Nick Winter
2b0231e95f Merge branch 'master' of https://github.com/codecombat/codecombat 2014-12-10 09:45:34 -08:00
Scott Erickson
bf80307142 Put in new, smaller versions of the world map and loading wings for smaller screens. 2014-12-10 09:45:00 -08:00
Nick Winter
b65bc2dd39 Show cool victory text image for players with language defaulted to English. 2014-12-09 19:23:11 -08:00
Nick Winter
5365a9fdf1 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-12-09 05:38:28 -08:00
Matt Lott
6c60f70914 Update subscribe modal copy A/B test 2014-12-09 00:04:07 -08:00
Matt Lott
1aff798c5e A/B Test alternate subscribe modal copy 2014-12-08 23:43:52 -08:00
Nick Winter
58d549fa8a Styled log out button on world map. 2014-12-08 18:49:45 -08:00
Matt Lott
b9adcd1ab2 Add signup tracking to victory modal 2014-12-08 13:45:01 -08:00
Nick Winter
01c6709c36 Implemented George's WorldMapView user status line design. 2014-12-07 16:55:08 -08:00
Nick Winter
08a5f70fb1 Fixed wrong item showing up selected after an item is bought from inventory. 2014-12-07 15:05:39 -08:00
Nick Winter
9054f70052 Implemented new victory modal design. 2014-12-07 14:03:11 -08:00
Scott Erickson
690a24cda9 Added static imagery to the world map to show better completed, started and premium levels. 2014-12-07 13:28:32 -08:00
Nick Winter
fbd0585379 Merge pull request #1861 from Imperadeiro98/master
Removed more wizard i18n stuff
2014-12-06 18:10:15 -08:00
Scott Erickson
83e1fe8bfe InventoryModal loads item portraits when they are visible, getting rid of dozens of unnecessary web requests. 2014-12-06 14:21:56 -08:00
Imperadeiro98
43c0b399ed Update keyboard_shortcuts.jade 2014-12-06 20:52:30 +00:00
Nick Winter
6344b0c1a3 Unlocked core levels even for non-subscribers, moving extra levels to subscribers-only. 2014-12-05 15:46:15 -08:00
Nick Winter
3c3d98b0ec Merge pull request #1841 from Zacharias030/master
Added another tip to be displayed during loading
2014-12-04 15:34:16 -08:00
Zacharias Fisches
55f85e3682 Added another tip to be displayed during loading
There are only two kinds of people: those that can extrapolate from
incomplete data...
2014-12-05 00:21:36 +01:00
Nick Winter
dffc14f995 Put in a fallback in case somehow the gems weren't loaded for the PlayHeroesView locked hero gem costs. 2014-12-04 13:57:21 -08:00
Nick Winter
a25d306be7 Added restricted hero button where the choose hero would normally go, for heroes unavailable to a particular level. 2014-12-04 13:43:19 -08:00
Nick Winter
6e57cbfb66 LevelLoadingView now handling when a subscription is required (although it can't be, yet, since LevelLoader doesn't tell it). 2014-12-03 12:04:12 -08:00
Nick Winter
0ac9b3758b Fixed bug with subscriptions not working. Added subscription status text to the world map. 2014-12-03 11:19:10 -08:00
Nick Winter
f82ccfc4cb The sky darkened. 2014-12-03 10:04:50 -08:00
Nick Winter
65dde043c7 SubscribeModal is in. 2014-12-03 09:14:14 -08:00
Nick Winter
15d7ac876a Starting SubscribeModal. 2014-12-02 20:01:53 -08:00
Matt Lott
1773744bcd Turn off a/b test hide locked levels
Minor increase in level completion for hiding locked levels was not
statistically significant.  We can run this test again after level
banners and world map paths have been ironed out.
2014-12-02 09:13:42 -08:00
Nick Winter
19dde10a54 Fixed jade comment syntax error. 2014-12-01 18:33:37 -08:00
Scott Erickson
7f97a3b91e The PlayItemsModal now dynamically loads portrait images as they scroll into view. 2014-12-01 17:33:45 -08:00
Scott Erickson
1b12eee3ac Fixed signup in victory modals and ContributeClassView. 2014-12-01 10:49:38 -08:00
Matt Lott
23e60116d5 A/B test hiding locked levels in world map 2014-11-30 22:11:39 -08:00
Nick Winter
35f1ed1e82 Implemented George's new level loading view design. 2014-11-30 18:02:45 -08:00
Nick Winter
9471beafd9 A few fixes for PlayHeroesModal and InventoryModal. 2014-11-30 14:00:29 -08:00
Nick Winter
412955c6be Got rid of some CSS filters that were making the PlayItemsModal take way too much memory. 2014-11-29 17:34:59 -08:00
Nick Winter
af24857255 Do not load silhouetted or hidden items. More importantly, remove the absolute positioning on the .required-level tag inside the item element to save 150MB (!!!) of memory for no discernible reason. (But actualy just remove that whole .required-level tag, because who even needs it.) 2014-11-29 17:06:56 -08:00
Scott Erickson
17f2d76512 Undid some apparent changes from the last commit. 2014-11-29 12:53:57 -08:00
Scott Erickson
9b5228afd9 Refactored the GameMenu to be part of play.js. Set up the config to automatically bundle templates into their respective views, if their names match. 2014-11-29 12:46:04 -08:00
Scott Erickson
1c33842125 Refactored core templates into a core folder. 2014-11-29 11:39:37 -08:00
Scott Erickson
1bd70591a0 Added new mongodb versions to be allowed.
Added error logging for every which reason a user may be unable to pay.
Added more info for users when they hit unknown errors.
2014-11-29 10:46:01 -08:00
Scott Erickson
0bbcdd5698 Made all of lib into a wad. Fixed AuthModal. 2014-11-29 08:54:18 -08:00
Scott Erickson
31214e854e Wabam. Refactored a bunch of stuff into 'core' folders so that it's clearer which files are being loaded first thing, and which are not. Also reworked a bunch of the anymatch things in config.coffee, cause there were better ways. 2014-11-28 17:49:41 -08:00
Nick Winter
2d2a9ad681 Updated Hour of Code visitor counting. 2014-11-27 09:44:08 -08:00
Nick Winter
9feb4e6add Using ACE to add syntax highlighting to code documentation. 2014-11-26 12:33:29 -08:00
Nick Winter
2c0bf2fef1 Requiring certain heroes for certain levels, and showing the choose hero view when they go to play a level where the hero has changed. 2014-11-26 08:53:06 -08:00
Nick Winter
3f9aa1ba79 Changed 'Your Skills' to 'Help' for hero level spell palette. 2014-11-26 07:39:13 -08:00
Scott Erickson
8f55b9bc1b Refactored the AccountSettingsView to be both in the site and in the PlayAccountModal. 2014-11-25 12:43:17 -08:00
Nick Winter
bbc9b615ea ItemDetailsView showing item descriptions now. 2014-11-25 10:28:31 -08:00
Nick Winter
5c77eea304 You can now buy heroes. 2014-11-25 10:15:10 -08:00
Nick Winter
98f1eec10c Upgraded choose hero view for locked heroes. Went back to animated heroes instead of feature images. Removed some server logs. 2014-11-25 09:28:50 -08:00
Nick Winter
9accd0cb04 You can now buy cross-class items once you have a hero of that class. When you click to buy an item you can't afford, it takes you to the gem shop. Increased amount of items you can purchase a bit more. 2014-11-24 10:51:20 -08:00
Nick Winter
1535b6bdd2 Fixed play footer in new styling regime. 2014-11-23 15:48:08 -08:00
Nick Winter
f248de0dc5 Adding i18n to skill docs. 2014-11-23 12:52:34 -08:00
Nick Winter
c7f8565ae7 Getting a few more placeholder stats filled in automatically in ItemDetailsView. Showing buildTypes for Builder's Hammer docs. Fixed font casing / humanizing for skills granted. 2014-11-23 11:08:20 -08:00
Nick Winter
f16c1b5030 Fixed a few UX issues Chloe found. 2014-11-22 20:56:46 -08:00
Nick Winter
6851c309fb Moved older campaigns from world map view to site footer. 2014-11-22 18:45:22 -08:00
Scott Erickson
cfcd09c112 Set up the new Heald-designed site chrome. 2014-11-22 17:41:13 -08:00
Matt Lott
fcb098b3aa Remove cast button text A/B test 2014-11-22 16:50:49 -08:00
George Saines
2151cd6799 added the additional default inventory icons, added the dungeon map path 2014-11-22 16:14:43 -08:00
Nick Winter
549fb8aa37 Attempting to require purchase of tarnished bronze breastplate in The Raised Sword. 2014-11-21 16:23:26 -08:00
Nick Winter
dae3c9cef6 Always show Buy Gems menu on iPad. 2014-11-21 14:55:04 -08:00
Nick Winter
d00c7d6a3a Allow buying gems when not logged in on iPad. 2014-11-21 14:41:04 -08:00
Nick Winter
f5f2d57db6 Paused branchingGroup A/B test and set everyone to no-practice. Realized that no-practice wasn't working at all, so fixed that. 2014-11-20 19:56:44 -08:00
Nick Winter
afff1056cb Don't be draggin' all these images around yo. 2014-11-19 16:36:06 -08:00
Matt Lott
41db27c709 Apply markdown to error messages and hints 2014-11-19 15:27:06 -08:00
Nick Winter
07a09e34d8 Fixed small-caps font-variant on docs popover titles. 2014-11-19 15:01:30 -08:00
Scott Erickson
13de055c0b Set up a basic achievements list modal for the world map. 2014-11-19 14:56:40 -08:00
Nick Winter
96ff44017e A few fixes for unequippable cross-class item state. 2014-11-18 19:37:08 -08:00
Matt Lott
05cc9c2f46 Move sync pvp status UI to control bar
Replaces level name UI for hero-ladder levels.
2014-11-18 09:01:07 -08:00
Scott Erickson
95dca575d1 Set up stripe on the server and site to allow purchases through the website. 2014-11-17 15:15:08 -08:00
Nick Winter
e5aada2e5b Incorporated tweaked victory modal background assets. 2014-11-16 21:26:21 -08:00
Nick Winter
b7c2a33ddc Fixed some i18n on the PlayHeroesModal, and started showing special hero skills. 2014-11-15 07:40:10 -08:00
Nick Winter
05a3577de9 Fixed a mistake with level progression around the Forgetful Gemsmith move. Fixed double-click-to-equip sizing. Locked purchases for cross-class items for real now. Additional insurance for clearing selection after code reload. 2014-11-13 10:49:37 -08:00
Scott Erickson
5b034194ee Put in the new BuyGemsModal design. 2014-11-12 17:17:24 -08:00
Scott Erickson
07cf741015 Changed the campaign switching icons arrows nested in the campaign maps. 2014-11-12 16:26:35 -08:00
Scott Erickson
1b73569072 Forgot jade != coffeescript. 2014-11-12 14:34:23 -08:00
Scott Erickson
a7d48f4b3c Tweaked the gems icon to be visible for ipad and admins. 2014-11-12 14:25:34 -08:00
Scott Erickson
c3eecd15be Set up the WorldMapView to update the gem count when a player purchases gems or items. 2014-11-12 10:22:56 -08:00
Scott Erickson
ad35109878 Built the BuyGemsModal stub. 2014-11-12 09:40:55 -08:00
Nick Winter
bc4c4353b2 Added a signup button to the level when not logged in. 2014-11-11 08:49:16 -08:00
Nick Winter
ce04541d3a Working on tying item purchasability to player level, plus other small tweaks to the item store. 2014-11-10 22:07:55 -08:00
Scott Erickson
f21f54cd19 Refactored, mostly redesigned inventory view, modeled after the Heald item store design. 2014-11-10 15:31:32 -08:00
Nick Winter
ffea887330 Revamped real-time playback behavior to kick in on Thornbush Farm. Added a Done button until then. 2014-11-10 15:16:28 -08:00
Nick Winter
f78ff257ab Several improvements to behavior of pointing out next levels. 2014-11-10 08:21:28 -08:00
Nick Winter
85471badaa Added callout to become an Adventurer on disabled levels. 2014-11-09 21:27:03 -08:00
Nick Winter
9b074841d6 Messed around with some of the new modals' scroll bars. 2014-11-09 19:39:09 -08:00
Matt Lott
0d2fe9b6e2 Update error code line background
Add title to problem alert dialog
2014-11-08 21:51:58 -08:00
Nick Winter
1b94868197 Added new LevelDialogueView. Messed around with dimming a bit more. 2014-11-08 11:39:04 -08:00
Nick Winter
a8700f5113 Reload now shows confirmation modal again. Added some stuff missing from the last commit. 2014-11-08 08:38:25 -08:00
Nick Winter
f3dfcdc81d Implemented new HUD design. Removed more unneeded stuff. Changed reload button to restart level. Still need restart confirmation and to redo the sprite dialogue area. 2014-11-07 19:15:55 -08:00
Nick Winter
cfff09b01e Merged big .executing arrow. 2014-11-07 16:06:14 -08:00
Nick Winter
5090a47afc Implementing more of new code editor design. Removed ThangList, EditorConfigModal, and a few other obsolete things. 2014-11-07 16:04:35 -08:00
Scott Erickson
a087663458 Implemented Heald's design of the GameMenuModal. 2014-11-07 13:02:28 -08:00
Nick Winter
fbc2799211 Startd to implement new code editor design. Fixed #1732. 2014-11-07 09:09:13 -08:00
Scott Erickson
e23e6f4ad2 Refactored the names of the play modal files. 2014-11-07 07:04:10 -08:00
Matt Lott
b4dde5705b Place error message over Surface next to line 2014-11-06 21:43:43 -08:00
Scott Erickson
424c3a6d3e Integrated the new PlayHeroesModal into the game, refactoring PlayLevelModal into LevelSetupManager. 2014-11-06 16:23:23 -08:00
Scott Erickson
790dd8e7e0 Enabled the heroes button on the world map. 2014-11-06 16:01:40 -08:00
Matt Lott
453960b3fb A/B Run and Submit button text 2014-11-06 14:44:56 -08:00
Nick Winter
35f5fd1c84 Hid some buttons that take us to old account/settings/achievements pages for now. Made property documentation popovers chill over to the left. 2014-11-05 19:23:55 -08:00
Scott Erickson
c660053dea Set up the PlayHeroesModal, and hooked it into the world map. 2014-11-05 19:04:14 -08:00
Nick Winter
189c3d202c Goals now show status: 'Running...' while the world is simulating. 2014-11-05 14:42:55 -08:00
Nick Winter
6c15833b70 Removed confusing ThangAvatarView title so as not to disturb beginner players in hero levels. 2014-11-05 13:49:49 -08:00
Nick Winter
f461aeca95 Implemented new playback scrubber textures. 2014-11-04 19:03:35 -08:00
Nick Winter
b776350e6a Made item shop fit on iPad and small screens. 2014-11-04 08:39:36 -08:00
Nick Winter
ff1f9d488c Hiding items with no stats or properties in the item shop for non-admins. Simple Boots show as owned. Enabled item shop for non-admins. 2014-11-04 07:52:23 -08:00
Nick Winter
9dba7ee187 Temporarily making Wizard/Ranger gear unpurchasable while we have no Wizards or Rangers. 2014-11-04 07:19:30 -08:00