mirror of
https://github.com/codeninjasllc/codecombat.git
synced 2024-11-23 23:58:02 -05:00
Fixed some memory leaks and particle disposal problems. Re-enabled particles. Tweaked particle stylings.
This commit is contained in:
parent
837ad8b5a4
commit
60d68ca23c
10 changed files with 73 additions and 26 deletions
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@ -13,14 +13,24 @@ module.exports = ParticleMan = class ParticleMan extends CocoClass
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destroy: ->
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@detach()
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# TODO: figure out how to dispose everything
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# scene.remove(mesh)
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# mesh.dispose()
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# geometry.dispose()
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# material.dispose()
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# texture.dispose()
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@disposeObject3D @scene
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for child in @scene?.children?.slice() or []
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@scene.remove child
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super()
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disposeObject3D: (obj) ->
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return unless obj
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@disposeObject3D child for child in obj.children
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obj.geometry?.dispose()
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obj.geometry = undefined
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if obj.material
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material.dispose() for material in obj.material.materials ? []
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obj.material.dispose()
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obj.material = undefined
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if obj.texture
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obj.texture.dispose()
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obj.texture = undefined
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attach: (@$el) ->
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return if @unsupported
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width = @$el.innerWidth()
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@ -71,7 +81,6 @@ module.exports = ParticleMan = class ParticleMan extends CocoClass
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addEmitter: (x, y, kind="level-dungeon-premium") ->
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return if @unsupported
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console.log 'adding kind', kind
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options = $.extend true, {}, particleKinds[kind]
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options.group.texture = THREE.ImageUtils.loadTexture "/images/common/particles/#{options.group.texture}.png"
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scale = 100
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@ -93,7 +102,7 @@ module.exports = ParticleMan = class ParticleMan extends CocoClass
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removeEmitters: ->
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return if @unsupported
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@removeEmitter group for group in @particleGroups.slice()
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#addTestCube: ->
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#geometry = new THREE.BoxGeometry 5, 5, 5
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#material = new THREE.MeshLambertMaterial color: 0xFF0000
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@ -181,10 +190,19 @@ particleKinds =
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colorMiddle: hsl 0.56, 0.57, 0.5
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colorEnd: hsl 0.56, 0.17, 0.5
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particleKinds['level-dungeon-premium-hero'] = ext particleKinds['level-dungeon-premium'],
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emitter:
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particleCount: 200
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radius: 1.5
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acceleration: vec 0, 4, 0
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opacityStart: 0.25
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opacityMiddle: 0.5
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opacityEnd: 0.75
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particleKinds['level-dungeon-gate'] = ext particleKinds['level-dungeon-premium'],
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emitter:
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particleCount: 120
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velocity: vec 0, 6, 0
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particleCount: 2000
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acceleration: vec 0, 8, 0
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colorStart: hsl 0.5, 0.75, 0.9
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colorMiddle: hsl 0.5, 0.75, 0.7
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colorEnd: hsl 0.5, 0.75, 0.3
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@ -194,12 +212,21 @@ particleKinds['level-dungeon-gate'] = ext particleKinds['level-dungeon-premium']
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particleKinds['level-dungeon-hero-ladder'] = ext particleKinds['level-dungeon-premium'],
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emitter:
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particleCount: 90
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velocity: vec 0, 4, 0
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particleCount: 200
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acceleration: vec 0, 3, 0
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colorStart: hsl 0, 0.75, 0.7
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colorMiddle: hsl 0, 0.75, 0.5
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colorEnd: hsl 0, 0.75, 0.3
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particleKinds['level-forest-premium-hero'] = ext particleKinds['level-forest-premium'],
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emitter:
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particleCount: 200
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radius: 1.5
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acceleration: vec 0, 4, 0
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opacityStart: 0.25
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opacityMiddle: 0.5
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opacityEnd: 0.75
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particleKinds['level-forest-gate'] = ext particleKinds['level-forest-premium'],
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emitter:
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particleCount: 120
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@ -219,6 +246,15 @@ particleKinds['level-forest-hero-ladder'] = ext particleKinds['level-forest-prem
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colorMiddle: hsl 0, 1, 0.5
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colorEnd: hsl 0, 0.75, 0.1
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particleKinds['level-desert-premium-hero'] = ext particleKinds['level-desert-premium'],
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emitter:
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particleCount: 200
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radius: 1.5
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acceleration: vec 0, 4, 0
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opacityStart: 0.25
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opacityMiddle: 0.5
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opacityEnd: 0.75
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particleKinds['level-desert-gate'] = ext particleKinds['level-desert-premium'],
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emitter:
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particleCount: 120
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@ -238,7 +274,16 @@ particleKinds['level-desert-hero-ladder'] = ext particleKinds['level-desert-prem
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colorMiddle: hsl 0, 1, 0.5
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colorEnd: hsl 0, 0.75, 0.1
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particleKinds['level-dungeon-gate'] = ext particleKinds['level-dungeon-premium'],
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particleKinds['level-mountain-premium-hero'] = ext particleKinds['level-mountain-premium'],
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emitter:
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particleCount: 200
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radius: 1.5
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acceleration: vec 0, 4, 0
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opacityStart: 0.25
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opacityMiddle: 0.5
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opacityEnd: 0.75
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particleKinds['level-mountain-gate'] = ext particleKinds['level-mountain-premium'],
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emitter:
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particleCount: 120
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velocity: vec 0, 8, 0
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@ -249,7 +294,7 @@ particleKinds['level-dungeon-gate'] = ext particleKinds['level-dungeon-premium']
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colorMiddleSpread: vec 1.5, 1.5, 1.5
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colorEndSpread: vec 2.5, 2.5, 2.5
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particleKinds['level-dungeon-hero-ladder'] = ext particleKinds['level-dungeon-premium'],
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particleKinds['level-mountain-hero-ladder'] = ext particleKinds['level-mountain-premium'],
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emitter:
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particleCount: 90
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velocity: vec 0, 4, 0
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@ -125,7 +125,6 @@ module.exports = class User extends CocoModel
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getForeshadowsLevels: ->
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return @foreshadowsLevels if @foreshadowsLevels?
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return false # bad performance problems, reenable later
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group = me.get('testGroupNumber') % 16
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@foreshadowsLevels = switch group
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when 0, 1, 2, 3, 4, 5, 6, 7 then true
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@ -145,9 +145,9 @@ $gameControlMargin: 30px
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border-radius: 50%
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background: white
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width: $levelDotWidth * 1.5
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height: $levelDotHeight * 1.5
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height: $levelDotHeight * 1.5 / 1.75
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margin-left: -0.5 * $levelDotWidth * 1.5
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margin-bottom: -$levelDotHeight / 3 * 1.5
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margin-bottom: -$levelDotHeight / 3 * 1.5 / 1.75
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.level-shadow
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z-index: 1
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@ -7,7 +7,7 @@
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each level in levels
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if !level.hidden
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div(style="left: #{level.position.x}%; bottom: #{level.position.y}%; background-color: #{level.color}", class="level" + (level.next ? " next" : "") + (level.disabled ? " disabled" : "") + (level.locked ? " locked" : "") + " " + levelStatusMap[level.slug] || "", data-level-slug=level.slug, data-level-original=level.original, title=i18n(level, 'name') + (level.disabled ? ' (Coming Soon to Adventurers)' : ''))
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div(style="left: #{level.position.x}%; bottom: #{level.position.y}%; background-color: #{level.color}", class="level" + (level.next ? " next" : "") + (level.disabled ? " disabled" : "") + (level.locked ? " locked" : "") + " " + (levelStatusMap[level.slug] || ""), data-level-slug=level.slug, data-level-original=level.original, title=i18n(level, 'name') + (level.disabled ? ' (Coming Soon to Adventurers)' : ''))
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if level.unlocksHero && (!level.purchasedHero || editorMode)
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img.hero-portrait(src="/file/db/thang.type/#{level.unlocksHero}/portrait.png")
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a(href=level.type == 'hero' ? '#' : level.disabled ? "/play" : "/play/#{level.levelPath || 'level'}/#{level.slug}", disabled=level.disabled, data-level-slug=level.slug, data-level-path=level.levelPath || 'level', data-level-name=level.name)
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@ -17,7 +17,7 @@
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img.banner(src="/images/pages/play/level-banner-complete.png")
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if levelStatusMap[level.slug] === 'started'
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img.banner(src="/images/pages/play/level-banner-started.png")
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div(style="left: #{level.position.x}%; bottom: #{level.position.y}%", class="level-shadow" + (level.next ? " next" : "") + " " + levelStatusMap[level.slug] || "")
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div(style="left: #{level.position.x}%; bottom: #{level.position.y}%", class="level-shadow" + (level.next ? " next" : "") + " " + (levelStatusMap[level.slug] || ""))
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.level-info-container(data-level-slug=level.slug, data-level-path=level.levelPath || 'level', data-level-name=level.name)
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div(class="level-info " + (levelStatusMap[level.slug] || ""))
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h3= i18n(level, 'name') + (level.disabled ? " (Coming soon!)" : (level.locked ? " (Locked)" : ""))
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@ -85,4 +85,4 @@ module.exports = class AchievementPopup extends CocoView
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_.delay @initializeTooltips, 1000 # TODO this could be smoother
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initializeTooltips: ->
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$('.progress-bar').tooltip()
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$('.progress-bar').addClass('has-tooltip').tooltip()
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@ -60,7 +60,7 @@ module.exports = class CocoView extends Backbone.View
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@undelegateEvents() # removes both events and subs
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view.destroy() for id, view of @subviews
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$('#modal-wrapper .modal').off 'hidden.bs.modal', @modalClosed
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@$el.find('[data-original-title]').tooltip 'destroy'
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@$el.find('.has-tooltip, [data-original-title]').tooltip 'destroy'
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@endHighlight()
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@getPointer(false).remove()
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@[key] = undefined for key, value of @
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@ -62,7 +62,7 @@ module.exports = class AddThangsView extends CocoView
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@buildAddThangPopovers()
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buildAddThangPopovers: ->
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@$el.find('#thangs-list .add-thang-palette-icon').tooltip(container: 'body', animation: false)
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@$el.find('#thangs-list .add-thang-palette-icon').addClass('has-tooltip').tooltip(container: 'body', animation: false)
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runSearch: (e) =>
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if e?.which is 27
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@ -100,6 +100,7 @@ module.exports = class CampaignView extends RootView
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createjs.Tween.get(ambientSound).to({volume: 0.0}, 1500).call -> ambientSound.stop()
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@musicPlayer?.destroy()
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clearTimeout @playMusicTimeout
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@particleMan?.destroy()
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super()
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getLevelPlayCounts: ->
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@ -186,9 +187,9 @@ module.exports = class CampaignView extends RootView
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super()
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@onWindowResize()
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unless application.isIPadApp
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_.defer => @$el?.find('.game-controls .btn').tooltip() # Have to defer or i18n doesn't take effect.
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_.defer => @$el?.find('.game-controls .btn').addClass('has-tooltip').tooltip() # Have to defer or i18n doesn't take effect.
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view = @
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@$el.find('.level, .campaign-switch').tooltip().each ->
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@$el.find('.level, .campaign-switch').addClass('has-tooltip').tooltip().each ->
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return unless me.isAdmin()
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$(@).draggable().on 'dragstop', ->
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bg = $('.map-background')
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@ -275,6 +276,7 @@ module.exports = class CampaignView extends RootView
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particleKey.push level.type if level.type and level.type isnt 'hero'
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particleKey.push 'premium' if level.requiresSubscription
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particleKey.push 'gate' if level.slug in ['kithgard-gates', 'siege-of-stonehold', 'clash-of-clones']
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particleKey.push 'hero' if level.unlocksHero and not level.unlockedHero
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continue if particleKey.length is 2 # Don't show basic levels
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@particleMan.addEmitter level.position.x / 100, level.position.y / 100, particleKey.join('-')
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@ -1093,5 +1093,6 @@ module.exports = class SpellView extends CocoView
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@aceSession?.selection.off 'changeCursor', @onCursorActivity
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@destroyAceEditor(@ace)
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@debugView?.destroy()
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@toolbarView?.destroy()
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$(window).off 'resize', @onWindowResize
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super()
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@ -82,14 +82,14 @@ module.exports = class PlayHeroesModal extends ModalView
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@$el.find('.hero-indicator').each ->
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heroID = $(@).data('hero-id')
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hero = _.find heroes, (hero) -> hero.get('original') is heroID
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$(@).find('.hero-avatar').css('background-image', "url(#{hero.getPortraitURL()})").tooltip()
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$(@).find('.hero-avatar').css('background-image', "url(#{hero.getPortraitURL()})").addClass('has-tooltip').tooltip()
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@canvasWidth = 313 # @$el.find('canvas').width() # unreliable, whatever
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@canvasHeight = @$el.find('canvas').height()
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heroConfig = @options?.session?.get('heroConfig') ? me.get('heroConfig') ? {}
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heroIndex = Math.max 0, _.findIndex(heroes, ((hero) -> hero.get('original') is heroConfig.thangType))
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@$el.find(".hero-item:nth-child(#{heroIndex + 1}), .hero-indicator:nth-child(#{heroIndex + 1})").addClass('active')
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@onHeroChanged direction: null, relatedTarget: @$el.find('.hero-item')[heroIndex]
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@$el.find('.hero-stat').tooltip()
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@$el.find('.hero-stat').addClass('has-tooltip').tooltip()
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@buildCodeLanguages()
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rerenderFooter: ->
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