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Hero icons now show up on the world map on levels where you can unlock them.
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commit
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3 changed files with 34 additions and 0 deletions
app
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@ -199,6 +199,15 @@ $gameControlMargin: 30px
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&.started .glyphicon-star
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left: 0.5px
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img.hero-portrait
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width: 120%
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position: absolute
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bottom: 75%
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left: 75%
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border: 1px solid black
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border-radius: 100%
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background: white
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.level-shadow
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z-index: 1
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@ -11,6 +11,8 @@
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- var next = level.id == nextLevel || (!seenNext && levelStatusMap[level.id] != "complete" && !level.locked && !level.disabled);
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- seenNext = seenNext || next;
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div(style="left: #{level.x}%; bottom: #{level.y}%; background-color: #{level.color}", class="level" + (next ? " next" : "") + (level.disabled ? " disabled" : "") + (level.locked ? " locked" : "") + " " + levelStatusMap[level.id] || "", data-level-id=level.id, title=level.name + (level.disabled ? ' (Coming Soon to Adventurers)' : ''))
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if level.unlocksHero && !level.unlockedHero
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img.hero-portrait(src=level.unlocksHero.img)
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a(href=level.type == 'hero' ? '#' : level.disabled ? "/play" : "/play/#{level.levelPath || 'level'}/#{level.id}", disabled=level.disabled, data-level-id=level.id, data-level-path=level.levelPath || 'level', data-level-name=level.name)
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if level.requiresSubscription
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img.star(src="/images/pages/play/star.png")
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@ -141,6 +141,9 @@ module.exports = class WorldMapView extends RootView
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level.color = 'rgb(255, 80, 60)'
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if level.requiresSubscription
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level.color = 'rgb(80, 130, 200)'
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if level.unlocksHero
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level.color = 'rgb(0,0,0)'
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level.unlockedHero = level.unlocksHero.originalID in (me.get('earned')?.heroes or [])
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level.hidden = level.locked or level.disabled
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## put lower levels in last, so in the world map they layer over one another properly.
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@ -441,6 +444,10 @@ dungeon = [
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y: 10.70
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nextLevels:
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continue: 'the-raised-sword'
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unlocksHero: {
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img: '/file/db/thang.type/53e12be0d042f23505c3023b/portrait.png'
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originalID: '53e12be0d042f23505c3023b'
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}
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}
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{
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name: 'Favorable Odds'
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@ -779,6 +786,10 @@ forest = [
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x: 38
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y: 72
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requiresSubscription: true
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unlocksHero: {
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img: '/file/db/thang.type/52fc0ed77e01835453bd8f6c/portrait.png'
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originalID: '52fc0ed77e01835453bd8f6c'
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}
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}
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{
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name: 'Swift Dagger'
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@ -817,6 +828,10 @@ forest = [
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x: 47
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y: 71
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requiresSubscription: true
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unlocksHero: {
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img: '/file/db/thang.type/52fbf74b7e01835453bd8d8e/portrait.png'
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originalID: '529ec584c423d4e83b000014'
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}
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}
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{
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name: 'Touch of Death'
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@ -887,6 +902,10 @@ forest = [
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x: 74.5
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y: 92
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requiresSubscription: true
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unlocksHero: {
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img: '/file/db/thang.type/5466d449417c8b48a9811e83/portrait.png'
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originalID: '5466d449417c8b48a9811e83'
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}
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}
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{
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name: 'Rich Forager'
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@ -898,6 +917,10 @@ forest = [
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continue: 'siege-of-stonehold'
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x: 80
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y: 88
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unlocksHero: {
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img: '/file/db/thang.type/52e9adf7427172ae56002172/portrait.png'
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originalID: '52e9adf7427172ae56002172'
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}
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}
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{
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name: 'Siege of Stonehold'
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