Added basic campaign view, working on campaign handlers.

This commit is contained in:
Scott Erickson 2014-12-16 17:46:24 -08:00
parent 0b81796333
commit 1cc6a97e43
16 changed files with 999 additions and 45 deletions

View file

@ -66,6 +66,7 @@ module.exports = class CocoRouter extends Backbone.Router
'editor/level/:levelID': go('editor/level/LevelEditView')
'editor/thang': go('editor/thang/ThangTypeSearchView')
'editor/thang/:thangID': go('editor/thang/ThangTypeEditView')
'editor/campaign/:campaignID': go('editor/campaign/CampaignEditorView')
'employers': go('EmployersView')

View file

@ -1,7 +1,9 @@
CocoModel = require './CocoModel'
schema = require 'schemas/models/campaign.schema'
module.exports = class Campaign extends CocoModel
@className: 'Campaign'
@schema: require 'schemas/models/campaign.schema'
@schema: schema
urlRoot: '/db/campaign'
saveBackups: true
@denormalizedLevelProperties: _.keys(_.omit(schema.properties.levels.additionalProperties.properties, ['unlocks', 'position']))

View file

@ -1,10 +1,9 @@
c = require './../schemas'
CampaignSchema = c.object()
c.extendNamedProperties CampaignSchema # name first
_.extend CampaignSchema.properties,
_.extend CampaignSchema.properties, {
i18n: {type: 'object', title: 'i18n', format: 'i18n', props: ['name', 'body']}
ambientSound: c.object {},
@ -12,8 +11,12 @@ _.extend CampaignSchema.properties,
ogg: { type: 'string', format: 'sound-file' }
backgroundImage: c.array {}, {
image: { type: 'string', format: 'image-file' }
width: { type: 'number' }
type: 'object'
additionalProperties: false
properties: {
image: { type: 'string', format: 'image-file' }
width: { type: 'number' }
}
}
backgroundColor: { type: 'string' }
backgroundColorTransparent: { type: 'string' }
@ -33,18 +36,22 @@ _.extend CampaignSchema.properties,
}
}}
levels: { type: 'object', additionalItems: {
levels: { type: 'object', format: 'levels', additionalProperties: {
title: 'Level'
type: 'object'
format: 'level'
additionalProperties: false
# key is the original property
properties: {
#- denormalized from Level
# TODO: take these properties from the Level schema and put them into schema references, use them here
name: { readOnly: true }
description: { readOnly: true }
name: { type: 'string', format: 'hidden' }
description: { type: 'string', format: 'hidden' }
requiresSubscription: { type: 'boolean' }
type: {'enum': ['campaign', 'ladder', 'ladder-tutorial', 'hero', 'hero-ladder', 'hero-coop']}
slug: { readOnly: true }
original: { readOnly: true }
slug: { type: 'string', format: 'hidden' }
original: { type: 'string', format: 'hidden' }
adventurer: { type: 'boolean' }
practice: { type: 'boolean' }
@ -85,20 +92,23 @@ _.extend CampaignSchema.properties,
type: 'string' # should be an originalID, denormalized on the editor side
}}
#- denormalized/restructured from Achievements
nextLevels: c.array {}
unlocksHero: c.object { readOnly: true }, {
image: { type: 'string', format: 'image-file' }
original: { type: 'string' }
}
#- denormalized from Achievements
unlocks: { type: 'array', items: {
type: 'object'
properties:
original: { type: 'string' }
type: { enum: ['hero', 'item', 'level'] }
achievement: { type: 'string' }
}}
#- normal properties
position: c.point2d()
}
}
}}
}
c.extendBasicProperties CampaignSchema, 'campaign'
c.extendTranslationCoverageProperties CampaignSchema

View file

@ -253,6 +253,40 @@ _.extend LevelSchema.properties,
showsGuide: c.shortString(title: 'Shows Guide', description: 'If the guide is shown at the beginning of the level.', 'enum': ['first-time', 'always'])
requiresSubscription: {title: 'Requires Subscription', description: 'Whether this level is available to subscribers only.', type: 'boolean'}
# Admin flags
disableSpaces: { type: 'boolean' }
hidesSubmitUntilRun: { type: 'boolean' }
hidesPlayButton: { type: 'boolean' }
hidesRunShortcut: { type: 'boolean' }
hidesHUD: { type: 'boolean' }
hidesSay: { type: 'boolean' }
hidesCodeToolbar: { type: 'boolean' }
hidesRealTimePlayback: { type: 'boolean' }
backspaceThrottle: { type: 'boolean' }
lockDefaultCode: { type: 'boolean' }
moveRightLoopSnippet: { type: 'boolean' }
realTimeSpeedFactor: { type: 'number' }
autocompleteFontSizePx: { type: 'number' }
requiredCode: c.array {}, {
type: 'string'
}
suspectCode: c.array {}, {
type: 'object'
properties: {
name: { type: 'string' }
pattern: { type: 'string' }
}
}
requiredGear: { type: 'object', additionalProperties: {
type: 'string'
}}
restrictedGear: { type: 'object', additionalProperties: {
type: 'string'
}}
allowedHeroes: { type: 'array', items: {
type: 'string'
}}
c.extendBasicProperties LevelSchema, 'level'
c.extendSearchableProperties LevelSchema
c.extendVersionedProperties LevelSchema, 'level'

View file

@ -0,0 +1,15 @@
#campaign-editor-view
#left-column
position: absolute
top: 0
bottom: 0
left: 0
right: 0
margin-right: 1200px
#right-column
position: absolute
top: 0
bottom: 0
right: 0
width: 1200px

View file

@ -0,0 +1,44 @@
extends /templates/base
block header
if campaign.loading
nav.navbar.navbar-default(role='navigation')#campaign-editor-top-nav
.container-fluid
ul.nav.navbar-nav
li
a(href="/")
span.glyphicon-home.glyphicon
else
nav.navbar.navbar-default(role='navigation')#campaign-editor-top-nav
ul.nav.navbar-nav
li
a(href="/")
span.glyphicon-home.glyphicon
ul.nav.navbar-nav.navbar-right
if authorized
li#save-button
a
span.glyphicon-floppy-disk.glyphicon
li.dropdown
a(data-toggle='dropdown')
span.glyphicon-chevron-down.glyphicon
ul.dropdown-menu
li.dropdown-header Actions
li(class=anonymous ? "disabled": "")
a(data-toggle="coco-modal", data-target="modal/RevertModal", data-i18n="editor.revert")#revert-button Revert
li(class=anonymous ? "disabled": "")
a(data-i18n="editor.pop_i18n")#pop-level-i18n-button Populate i18n
li.divider
li.dropdown-header Info
block outer_content
.outer-content
#left-column
#campaign-treema
#right-column
#world-map-view
#campaign-level-view
block footer

View file

@ -8,7 +8,7 @@
- var seenNext = nextLevel;
each level in campaign.levels
if !level.hidden
- var next = level.id == nextLevel || (!seenNext && levelStatusMap[level.id] != "complete" && !level.locked && !level.disabled);
- var next = level.id == nextLevel || (!seenNext && levelStatusMap[level.id] != "complete" && !level.locked && !level.disabled && !editorMode);
- seenNext = seenNext || next;
div(style="left: #{level.x}%; bottom: #{level.y}%; background-color: #{level.color}", class="level" + (next ? " next" : "") + (level.disabled ? " disabled" : "") + (level.locked ? " locked" : "") + " " + levelStatusMap[level.id] || "", data-level-id=level.id, title=level.name + (level.disabled ? ' (Coming Soon to Adventurers)' : ''))
if level.unlocksHero && !level.unlockedHero

View file

@ -0,0 +1,691 @@
RootView = require 'views/core/RootView'
Campaign = require 'models/Campaign'
Level = require 'models/Level'
WorldMapView = require 'views/play/WorldMapView'
CocoCollection = require 'collections/CocoCollection'
module.exports = class CampaignEditorView extends RootView
id: "campaign-editor-view"
template: require 'templates/editor/campaign/campaign-editor-view'
className: 'editor'
constructor: ->
super(arguments...)
# TODO: move the outputted data to the db, and load the Campaign objects instead
for level in levels
_.extend level, options[level.id]
level.slug = level.id
delete level.id
delete level.nextLevels
level.position = { x: level.x, y: level.y }
delete level.x
delete level.y
if level.unlocksHero
level.unlocks = [{
original: level.unlocksHero.originalID
type: 'hero'
}]
delete level.unlocksHero
campaign.levels[level.original] = level
@campaign = new Campaign(campaign)
#------------------------------------------------
collection = new CocoCollection({model: Level, url})
collection.ur
getRenderData: ->
c = super()
c.campaign = @campaign
c
afterRender: ->
super()
treemaOptions =
schema: Campaign.schema
data: $.extend({}, @campaign.attributes)
callbacks:
change: @onTreemaChanged
select: @onTreemaSelectionChanged
dblclick: @onTreemaDoubleClicked
nodeClasses:
levels: LevelsNode
level: LevelNode
@treema = @$el.find('#campaign-treema').treema treemaOptions
@treema.build()
@treema.open()
@treema.childrenTreemas.levels.open()
worldMapView = new WorldMapView({supermodel: @supermodel, editorMode: true}, 'dungeon')
worldMapView.highlightElement = _.noop # make it stop
@insertSubView worldMapView
class LevelsNode extends TreemaObjectNode
valueClass: 'treema-levels'
@levels: {}
buildValueForDisplay: (valEl, data) ->
@buildValueForDisplaySimply valEl, ''+_.size(data)
childPropertiesAvailable: -> @childSource
childSource: (req, res) =>
console.log 'calling child source!', req
s = new Backbone.Collection([], {model:Level})
s.url = '/db/level'
s.fetch({data: {term:req.term, project: Campaign.denormalizedLevelProperties.join(',')}})
s.once 'sync', (collection) ->
LevelsNode.levels[level.get('original')] = level for level in collection.models
console.log 'results!', collection.models
mapped = ({label: r.get('name'), value: r.get('original')} for r in collection.models)
console.log 'mapped', mapped
res(mapped)
class LevelNode extends TreemaObjectNode
valueClass: 'treema-level'
buildValueForDisplay: (valEl, data) ->
@buildValueForDisplaySimply valEl, data.name
populateData: ->
return if @data.name?
console.log 'how do I do this?', @data, @keyForParent, LevelsNode.levels
data = _.pick LevelsNode.levels[@keyForParent].attributes, Campaign.denormalizedLevelProperties
_.extend @data, data
console.log 'extended to data', data
console.log 'now data is', @data
campaign = {
name: 'Dungeon'
levels: {}
}
levels = [
{
name: 'Dungeons of Kithgard'
type: 'hero'
id: 'dungeons-of-kithgard'
original: '5411cb3769152f1707be029c'
description: 'Grab the gem, but touch nothing else. Start here.'
x: 14
y: 15.5
nextLevels:
continue: 'gems-in-the-deep'
}
{
name: 'Gems in the Deep'
type: 'hero'
id: 'gems-in-the-deep'
original: '54173c90844506ae0195a0b4'
description: 'Quickly collect the gems; you will need them.'
x: 29
y: 12
nextLevels:
continue: 'shadow-guard'
}
{
name: 'Shadow Guard'
type: 'hero'
id: 'shadow-guard'
original: '54174347844506ae0195a0b8'
description: 'Evade the Kithgard minion.'
x: 40.54
y: 11.03
nextLevels:
continue: 'forgetful-gemsmith'
}
{
name: 'Kounter Kithwise'
type: 'hero'
id: 'kounter-kithwise'
original: '54527a6257e83800009730c7'
description: 'Practice your evasion skills with more guards.'
x: 35.37
y: 20.61
nextLevels:
continue: 'crawlways-of-kithgard'
practice: true
requiresSubscription: true
}
{
name: 'Crawlways of Kithgard'
type: 'hero'
id: 'crawlways-of-kithgard'
original: '545287ef57e83800009730d5'
description: 'Dart in and grab the gemat the right moment.'
x: 36.48
y: 29.03
nextLevels:
continue: 'forgetful-gemsmith'
practice: true
requiresSubscription: true
}
{
name: 'Forgetful Gemsmith'
type: 'hero'
id: 'forgetful-gemsmith'
original: '544a98f62d002f0000fe331a'
description: 'Grab even more gems as you practice moving.'
x: 54.98
y: 10.53
nextLevels:
continue: 'true-names'
}
{
name: 'True Names'
type: 'hero'
id: 'true-names'
original: '541875da4c16460000ab990f'
description: 'Learn an enemy\'s true name to defeat it.'
x: 68.44
y: 10.70
nextLevels:
continue: 'the-raised-sword'
unlocksHero: {
img: '/file/db/thang.type/53e12be0d042f23505c3023b/portrait.png'
originalID: '53e12be0d042f23505c3023b'
}
}
{
name: 'Favorable Odds'
type: 'hero'
id: 'favorable-odds'
original: '5452972f57e83800009730de'
description: 'Test out your battle skills by defeating more munchkins.'
x: 88.25
y: 14.92
nextLevels:
continue: 'the-raised-sword'
practice: true
requiresSubscription: true
}
{
name: 'The Raised Sword'
type: 'hero'
id: 'the-raised-sword'
original: '5418aec24c16460000ab9aa6'
description: 'Learn to equip yourself for combat.'
x: 81.51
y: 17.92
nextLevels:
continue: 'haunted-kithmaze'
}
{
name: 'Haunted Kithmaze'
type: 'hero'
id: 'haunted-kithmaze'
original: '545a5914d820eb0000f6dc0a'
description: 'The builders of Kithgard constructed many mazes to confuse travelers.'
x: 78
y: 29
nextLevels:
continue: 'the-second-kithmaze'
}
{
name: 'Riddling Kithmaze'
type: 'hero'
id: 'riddling-kithmaze'
original: '5418b9d64c16460000ab9ab4'
description: 'If at first you go astray, change your loop to find the way.'
x: 69.97
y: 28.03
nextLevels:
continue: 'descending-further'
practice: true
requiresSubscription: true
}
{
name: 'Descending Further'
type: 'hero'
id: 'descending-further'
original: '5452a84d57e83800009730e4'
description: 'Another day, another maze.'
x: 61.68
y: 22.80
nextLevels:
continue: 'the-second-kithmaze'
practice: true
requiresSubscription: true
}
{
name: 'The Second Kithmaze'
type: 'hero'
id: 'the-second-kithmaze'
original: '5418cf256bae62f707c7e1c3'
description: 'Many have tried, few have found their way through this maze.'
x: 54.49
y: 26.49
nextLevels:
continue: 'dread-door'
}
{
name: 'Dread Door'
type: 'hero'
id: 'dread-door'
original: '5418d40f4c16460000ab9ac2'
description: 'Behind a dread door lies a chest full of riches.'
x: 60.52
y: 33.70
nextLevels:
continue: 'known-enemy'
}
{
name: 'Known Enemy'
type: 'hero'
id: 'known-enemy'
original: '5452adea57e83800009730ee'
description: 'Begin to use variables in your battles.'
x: 67
y: 39
nextLevels:
continue: 'master-of-names'
}
{
name: 'Master of Names'
type: 'hero'
id: 'master-of-names'
original: '5452c3ce57e83800009730f7'
description: 'Use your glasses to defend yourself from the Kithmen.'
x: 75
y: 46
nextLevels:
continue: 'lowly-kithmen'
}
{
name: 'Lowly Kithmen'
type: 'hero'
id: 'lowly-kithmen'
original: '541b24511ccc8eaae19f3c1f'
description: 'Now that you can see them, they\'re everywhere!'
x: 85
y: 40
nextLevels:
continue: 'closing-the-distance'
}
{
name: 'Closing the Distance'
type: 'hero'
id: 'closing-the-distance'
original: '541b288e1ccc8eaae19f3c25'
description: 'Kithmen are not the only ones to stand in your way.'
x: 93
y: 47
nextLevels:
continue: 'the-final-kithmaze'
}
{
name: 'Tactical Strike'
type: 'hero'
id: 'tactical-strike'
original: '5452cfa706a59e000067e4f5'
description: 'They\'re, uh, coming right for us! Sneak up behind them.'
x: 83.23
y: 52.73
nextLevels:
continue: 'the-final-kithmaze'
practice: true
requiresSubscription: true
}
{
name: 'The Final Kithmaze'
type: 'hero'
id: 'the-final-kithmaze'
original: '541b434e1ccc8eaae19f3c33'
description: 'To escape you must find your way through an Elder Kithman\'s maze.'
x: 86.95
y: 64.70
nextLevels:
continue: 'kithgard-gates'
}
{
name: 'The Gauntlet'
type: 'hero'
id: 'the-gauntlet'
original: '5452d8b906a59e000067e4fa'
description: 'Rush for the stairs, battling foes at every turn.'
x: 76.50
y: 72.69
nextLevels:
continue: 'kithgard-gates'
practice: true
requiresSubscription: true
}
{
name: 'Kithgard Gates'
type: 'hero'
id: 'kithgard-gates'
original: '541c9a30c6362edfb0f34479'
description: 'Escape the Kithgard dungeons and don\'t let the guardians get you.'
x: 89
y: 82
nextLevels:
continue: 'defense-of-plainswood'
}
{
name: 'Cavern Survival'
type: 'hero-ladder'
id: 'cavern-survival'
original: '544437e0645c0c0000c3291d'
description: 'Stay alive longer than your opponent amidst hordes of ogres!'
x: 17.54
y: 78.39
}
]
options =
'dungeons-of-kithgard':
disableSpaces: true
hidesSubmitUntilRun: true
hidesPlayButton: true
hidesRunShortcut: true
hidesHUD: true
hidesSay: true
hidesCodeToolbar: true
hidesRealTimePlayback: true
requiredGear: {feet: 'simple-boots'}
restrictedGear: {feet: 'leather-boots'}
requiredCode: ['moveRight']
'gems-in-the-deep':
disableSpaces: true
hidesSubmitUntilRun: true
hidesPlayButton: true
hidesRunShortcut: true
hidesHUD: true
hidesSay: true
hidesCodeToolbar: true
hidesRealTimePlayback: true
requiredGear: {feet: 'simple-boots'}
restrictedGear: {feet: 'leather-boots'}
'shadow-guard':
disableSpaces: true
hidesSubmitUntilRun: true
hidesPlayButton: true
hidesRunShortcut: true
hidesHUD: true
hidesSay: true
hidesCodeToolbar: true
hidesRealTimePlayback: true
requiredGear: {feet: 'simple-boots'}
restrictedGear: {feet: 'leather-boots', 'right-hand': 'simple-sword'}
'kounter-kithwise':
disableSpaces: true
hidesPlayButton: true
hidesRunShortcut: true
hidesHUD: true
hidesSay: true
hidesCodeToolbar: true
hidesRealTimePlayback: true
requiredGear: {feet: 'simple-boots'}
restrictedGear: {feet: 'leather-boots', 'right-hand': 'simple-sword', 'programming-book': 'programmaticon-i'}
'crawlways-of-kithgard':
hidesPlayButton: true
hidesRunShortcut: true
hidesHUD: true
hidesSay: true
hidesCodeToolbar: true
hidesRealTimePlayback: true
requiredGear: {feet: 'simple-boots'}
restrictedGear: {feet: 'leather-boots', 'right-hand': 'simple-sword', 'programming-book': 'programmaticon-i'}
'forgetful-gemsmith':
disableSpaces: true
hidesPlayButton: true
hidesRunShortcut: true
hidesHUD: true
hidesSay: true
hidesCodeToolbar: true
hidesRealTimePlayback: true
requiredGear: {feet: 'simple-boots'}
restrictedGear: {feet: 'leather-boots', 'programming-book': 'programmaticon-i'}
'true-names':
disableSpaces: true
hidesPlayButton: true
hidesRunShortcut: true
hidesHUD: true
hidesSay: true
hidesCodeToolbar: true
hidesRealTimePlayback: true
requiredGear: {feet: 'simple-boots', 'right-hand': 'simple-sword', waist: 'leather-belt'}
restrictedGear: {feet: 'leather-boots', 'programming-book': 'programmaticon-i'}
requiredCode: ['Brak']
'favorable-odds':
disableSpaces: true
hidesPlayButton: true
hidesRunShortcut: true
hidesHUD: true
hidesSay: true
hidesCodeToolbar: true
hidesRealTimePlayback: true
requiredGear: {feet: 'simple-boots', 'right-hand': 'simple-sword'}
restrictedGear: {feet: 'leather-boots', 'programming-book': 'programmaticon-i'}
'the-raised-sword':
disableSpaces: true
hidesPlayButton: true
hidesRunShortcut: true
hidesHUD: true
hidesSay: true
hidesCodeToolbar: true
hidesRealTimePlayback: true
requiredGear: {feet: 'simple-boots', 'right-hand': 'simple-sword', torso: 'tarnished-bronze-breastplate'}
restrictedGear: {feet: 'leather-boots', 'programming-book': 'programmaticon-i'}
'the-first-kithmaze':
hidesRunShortcut: true
hidesHUD: true
hidesSay: true
hidesCodeToolbar: true
hidesRealTimePlayback: true
requiredGear: {feet: 'simple-boots', 'programming-book': 'programmaticon-i'}
restrictedGear: {feet: 'leather-boots'}
requiredCode: ['loop']
'haunted-kithmaze':
hidesRunShortcut: true
hidesHUD: true
hidesSay: true
hidesCodeToolbar: true
hidesRealTimePlayback: true
moveRightLoopSnippet: true
requiredGear: {feet: 'simple-boots', 'programming-book': 'programmaticon-i'}
restrictedGear: {feet: 'leather-boots'}
requiredCode: ['loop']
'descending-further':
hidesHUD: true
hidesSay: true
hidesCodeToolbar: true
hidesRealTimePlayback: true
requiredGear: {feet: 'simple-boots', 'programming-book': 'programmaticon-i'}
restrictedGear: {feet: 'leather-boots'}
'the-second-kithmaze':
hidesHUD: true
hidesSay: true
hidesCodeToolbar: true
hidesRealTimePlayback: true
moveRightLoopSnippet: true
requiredGear: {feet: 'simple-boots', 'programming-book': 'programmaticon-i'}
restrictedGear: {feet: 'leather-boots'}
'dread-door':
hidesHUD: true
hidesSay: true
hidesCodeToolbar: true
hidesRealTimePlayback: true
requiredGear: {'right-hand': 'simple-sword', 'programming-book': 'programmaticon-i'}
restrictedGear: {feet: 'leather-boots'}
'known-enemy':
hidesHUD: true
hidesSay: true
hidesCodeToolbar: true
hidesRealTimePlayback: true
requiredGear: {'right-hand': 'simple-sword', 'programming-book': 'programmaticon-i', torso: 'tarnished-bronze-breastplate'}
restrictedGear: {feet: 'leather-boots'}
suspectCode: [{name: 'enemy-in-quotes', pattern: '[\'"]enemy'}] # '
'master-of-names':
hidesHUD: true
hidesSay: true
hidesCodeToolbar: true
hidesRealTimePlayback: true
requiredGear: {feet: 'simple-boots', 'right-hand': 'simple-sword', 'programming-book': 'programmaticon-i', eyes: 'crude-glasses', torso: 'tarnished-bronze-breastplate'}
restrictedGear: {feet: 'leather-boots'}
requiredCode: ['findNearestEnemy']
suspectCode: [{name: 'lone-find-nearest-enemy', pattern: '^[ ]*(self|this|@)?[:.]?findNearestEnemy()'}]
'lowly-kithmen':
hidesHUD: true
hidesSay: true
hidesCodeToolbar: true
hidesRealTimePlayback: true
requiredGear: {feet: 'simple-boots', 'right-hand': 'simple-sword', 'programming-book': 'programmaticon-i', eyes: 'crude-glasses', torso: 'tarnished-bronze-breastplate'}
restrictedGear: {feet: 'leather-boots'}
requiredCode: ['findNearestEnemy']
suspectCode: [{name: 'lone-find-nearest-enemy', pattern: '^[ ]*(self|this|@)?[:.]?findNearestEnemy()'}]
'closing-the-distance':
hidesHUD: true
hidesSay: true
hidesCodeToolbar: true
hidesRealTimePlayback: true
requiredGear: {feet: 'simple-boots', 'right-hand': 'simple-sword', torso: 'tarnished-bronze-breastplate', eyes: 'crude-glasses'}
restrictedGear: {feet: 'leather-boots'}
suspectCode: [{name: 'lone-find-nearest-enemy', pattern: '^[ ]*(self|this|@)?[:.]?findNearestEnemy()'}]
'tactical-strike':
hidesHUD: true
hidesSay: true
hidesCodeToolbar: true
hidesRealTimePlayback: true
requiredGear: {feet: 'simple-boots', 'right-hand': 'simple-sword', torso: 'tarnished-bronze-breastplate', eyes: 'crude-glasses'}
restrictedGear: {feet: 'leather-boots'}
suspectCode: [{name: 'lone-find-nearest-enemy', pattern: '^[ ]*(self|this|@)?[:.]?findNearestEnemy()'}]
'the-final-kithmaze':
hidesHUD: true
hidesSay: true
hidesCodeToolbar: true
hidesRealTimePlayback: true
requiredGear: {feet: 'simple-boots', 'right-hand': 'simple-sword', torso: 'tarnished-bronze-breastplate', 'programming-book': 'programmaticon-i', eyes: 'crude-glasses'}
suspectCode: [{name: 'lone-find-nearest-enemy', pattern: '^[ ]*(self|this|@)?[:.]?findNearestEnemy()'}]
'the-gauntlet':
hidesHUD: true
hidesSay: true
hidesCodeToolbar: true
hidesRealTimePlayback: true
requiredGear: {feet: 'simple-boots', 'right-hand': 'simple-sword', torso: 'tarnished-bronze-breastplate', 'programming-book': 'programmaticon-i', eyes: 'crude-glasses'}
restrictedGear: {feet: 'leather-boots', 'right-hand': 'crude-builders-hammer'}
suspectCode: [{name: 'lone-find-nearest-enemy', pattern: '^[ ]*(self|this|@)?[:.]?findNearestEnemy()'}]
'kithgard-gates':
hidesSay: true
hidesCodeToolbar: true
hidesRealTimePlayback: true
requiredGear: {feet: 'simple-boots', 'right-hand': 'crude-builders-hammer', torso: 'tarnished-bronze-breastplate'}
restrictedGear: {'right-hand': 'simple-sword'}
'defense-of-plainswood':
hidesRealTimePlayback: true
hidesCodeToolbar: true
requiredGear: {feet: 'simple-boots', 'right-hand': 'crude-builders-hammer'}
restrictedGear: {'right-hand': 'simple-sword'}
'winding-trail':
hidesRealTimePlayback: true
hidesCodeToolbar: true
requiredGear: {feet: 'leather-boots', 'right-hand': 'crude-builders-hammer'}
restrictedGear: {feet: 'simple-boots', 'right-hand': 'simple-sword'}
'patrol-buster':
hidesRealTimePlayback: true
hidesCodeToolbar: true
requiredGear: {feet: 'leather-boots', 'right-hand': 'simple-sword', 'programming-book': 'programmaticon-ii', eyes: 'crude-glasses'}
restrictedGear: {feet: 'simple-boots', 'right-hand': 'crude-builders-hammer', 'programming-book': 'programmaticon-i'}
'endangered-burl':
hidesRealTimePlayback: true
hidesCodeToolbar: true
requiredGear: {feet: 'leather-boots', 'right-hand': 'simple-sword', 'programming-book': 'programmaticon-ii', eyes: 'crude-glasses'}
restrictedGear: {feet: 'simple-boots', 'right-hand': 'crude-builders-hammer', 'programming-book': 'programmaticon-i'}
'village-guard':
hidesCodeToolbar: true
lockDefaultCode: true
requiredGear: {feet: 'leather-boots', 'right-hand': 'simple-sword', 'programming-book': 'programmaticon-ii', eyes: 'crude-glasses'}
restrictedGear: {feet: 'simple-boots', 'right-hand': 'crude-builders-hammer', 'programming-book': 'programmaticon-i'}
'thornbush-farm':
hidesCodeToolbar: true
lockDefaultCode: true
requiredGear: {feet: 'leather-boots', 'right-hand': 'crude-builders-hammer', 'programming-book': 'programmaticon-ii', eyes: 'crude-glasses'}
restrictedGear: {feet: 'simple-boots', 'right-hand': 'simple-sword', 'programming-book': 'programmaticon-i'}
requiredCode: ['topEnemy']
'back-to-back':
hidesCodeToolbar: true
requiredGear: {feet: 'leather-boots', torso: 'tarnished-bronze-breastplate', waist: 'leather-belt', 'programming-book': 'programmaticon-ii', eyes: 'crude-glasses', 'right-hand': 'simple-sword', 'left-hand': 'wooden-shield'}
restrictedGear: {feet: 'simple-boots', 'right-hand': 'crude-builders-hammer', 'programming-book': 'programmaticon-i'}
'ogre-encampment':
requiredGear: {torso: 'tarnished-bronze-breastplate', waist: 'leather-belt', 'programming-book': 'programmaticon-ii', eyes: 'crude-glasses', 'right-hand': 'simple-sword', 'left-hand': 'wooden-shield'}
restrictedGear: {feet: 'simple-boots', 'right-hand': 'crude-builders-hammer', 'programming-book': 'programmaticon-i'}
'woodland-cleaver':
requiredGear: {torso: 'tarnished-bronze-breastplate', waist: 'leather-belt', 'programming-book': 'programmaticon-ii', eyes: 'crude-glasses', 'right-hand': 'long-sword', 'left-hand': 'wooden-shield', wrists: 'sundial-wristwatch', feet: 'leather-boots'}
restrictedGear: {feet: 'simple-boots', 'right-hand': 'simple-sword', 'programming-book': 'programmaticon-i'}
'shield-rush':
requiredGear: {torso: 'tarnished-bronze-breastplate', waist: 'leather-belt', 'programming-book': 'programmaticon-ii', eyes: 'crude-glasses', 'right-hand': 'long-sword', 'left-hand': 'bronze-shield', wrists: 'sundial-wristwatch'}
restrictedGear: {'left-hand': 'wooden-shield', 'programming-book': 'programmaticon-i'}
# Warrior branch
'peasant-protection':
requiredGear: {torso: 'tarnished-bronze-breastplate', waist: 'leather-belt', 'programming-book': 'programmaticon-ii', eyes: 'wooden-glasses', 'right-hand': 'long-sword', 'left-hand': 'bronze-shield', wrists: 'sundial-wristwatch'}
restrictedGear: {eyes: 'crude-glasses', 'programming-book': 'programmaticon-i'}
'munchkin-swarm':
requiredGear: {torso: 'tarnished-bronze-breastplate', waist: 'leather-belt', 'programming-book': 'programmaticon-ii', eyes: 'wooden-glasses', 'right-hand': 'long-sword', 'left-hand': 'bronze-shield', wrists: 'sundial-wristwatch'}
restrictedGear: {'programming-book': 'programmaticon-i', eyes: 'crude-glasses'}
# Ranger branch
'munchkin-harvest':
requiredGear: {waist: 'leather-belt', 'programming-book': 'programmaticon-ii', eyes: 'wooden-glasses', 'right-hand': 'long-sword', 'left-hand': 'bronze-shield', wrists: 'sundial-wristwatch'}
restrictedGear: {'programming-book': 'programmaticon-i'}
allowedHeroes: ['captain', 'knight', 'samurai']
'swift-dagger':
requiredGear: {waist: 'leather-belt', 'programming-book': 'programmaticon-ii', eyes: 'wooden-glasses', 'right-hand': 'crude-crossbow', 'left-hand': 'crude-dagger', wrists: 'sundial-wristwatch'}
restrictedGear: {eyes: 'crude-glasses', 'programming-book': 'programmaticon-i'}
allowedHeroes: ['ninja', 'trapper', 'forest-archer']
'shrapnel':
requiredGear: {waist: 'leather-belt', 'programming-book': 'programmaticon-ii', eyes: 'wooden-glasses', 'right-hand': 'crude-crossbow', 'left-hand': 'weak-charge', wrists: 'sundial-wristwatch'}
restrictedGear: {eyes: 'crude-glasses', 'left-hand': 'crude-dagger', 'programming-book': 'programmaticon-i'}
allowedHeroes: ['ninja', 'trapper', 'forest-archer']
# Wizard branch
'arcane-ally':
requiredGear: {waist: 'leather-belt', 'programming-book': 'programmaticon-ii', eyes: 'wooden-glasses', 'right-hand': 'long-sword', 'left-hand': 'bronze-shield', wrists: 'sundial-wristwatch'}
restrictedGear: {eyes: 'crude-glasses', 'programming-book': 'programmaticon-i'}
allowedHeroes: ['captain', 'knight', 'samurai']
'touch-of-death':
requiredGear: {waist: 'leather-belt', 'programming-book': 'programmaticon-ii', eyes: 'wooden-glasses', 'right-hand': 'enchanted-stick', 'left-hand': 'unholy-tome-i', wrists: 'sundial-wristwatch'}
restrictedGear: {'programming-book': 'programmaticon-i', eyes: 'crude-glasses'}
allowedHeroes: ['librarian', 'potion-master', 'sorcerer']
'bonemender':
requiredGear: {waist: 'leather-belt', 'programming-book': 'programmaticon-ii', eyes: 'wooden-glasses', 'right-hand': 'enchanted-stick', 'left-hand': 'book-of-life-i', wrists: 'sundial-wristwatch'}
restrictedGear: {'left-hand': 'unholy-tome-i', 'programming-book': 'programmaticon-i', eyes: 'crude-glasses'}
requiredCode: ['canCast']
allowedHeroes: ['librarian', 'potion-master', 'sorcerer']
'coinucopia':
requiredGear: {'programming-book': 'programmaticon-ii', feet: 'leather-boots', flag: 'basic-flags'}
restrictedGear: {'programming-book': 'programmaticon-i', eyes: 'crude-glasses'}
'copper-meadows':
requiredGear: {'programming-book': 'programmaticon-ii', feet: 'leather-boots', flag: 'basic-flags', eyes: 'wooden-glasses'}
restrictedGear: {'programming-book': 'programmaticon-i', eyes: 'crude-glasses'}
'drop-the-flag':
requiredGear: {'programming-book': 'programmaticon-ii', feet: 'leather-boots', flag: 'basic-flags', eyes: 'wooden-glasses', 'right-hand': 'crude-builders-hammer'}
restrictedGear: {'right-hand': 'long-sword', 'programming-book': 'programmaticon-i', eyes: 'crude-glasses'}
'deadly-pursuit':
requiredGear: {'programming-book': 'programmaticon-ii', feet: 'leather-boots', flag: 'basic-flags', eyes: 'wooden-glasses', 'right-hand': 'crude-builders-hammer'}
restrictedGear: {'right-hand': 'long-sword', 'programming-book': 'programmaticon-i', eyes: 'crude-glasses'}
'rich-forager':
requiredGear: {'programming-book': 'programmaticon-ii', feet: 'leather-boots', flag: 'basic-flags', eyes: 'wooden-glasses', torso: 'tarnished-bronze-breastplate', 'right-hand': 'long-sword', 'left-hand': 'bronze-shield'}
restrictedGear: {'right-hand': 'crude-builders-hammer', 'programming-book': 'programmaticon-i', eyes: 'crude-glasses'}
'multiplayer-treasure-grove':
requiredGear: {'programming-book': 'programmaticon-ii', feet: 'leather-boots', flag: 'basic-flags', eyes: 'wooden-glasses', torso: 'tarnished-bronze-breastplate'}
restrictedGear: {'programming-book': 'programmaticon-i', eyes: 'crude-glasses'}
'siege-of-stonehold':
requiredGear: {}
restrictedGear: {}
# Desert
'the-dunes':
requiredGear: {}
restrictedGear: {}
'the-mighty-sand-yak':
requiredGear: {}
restrictedGear: {}
'oasis':
requiredGear: {}
restrictedGear: {}

View file

@ -43,6 +43,8 @@ module.exports = class WorldMapView extends RootView
options.supermodel = null
@terrain ?= 'dungeon' # or 'forest', 'desert'
super options
options ?= {}
@editorMode = options.editorMode
@nextLevel = @getQueryVariable 'next'
@levelStatusMap = {}
@levelPlayCountMap = {}
@ -137,12 +139,12 @@ module.exports = class WorldMapView extends RootView
level.locked = false if window.levelUnlocksNotWorking # Temporary; also possible in HeroVictoryModal
level.locked = false if @levelStatusMap[level.id] in ['started', 'complete']
level.locked = false if me.get('slug') is 'nick'
level.locked = false if @editorMode
level.disabled = false if @levelStatusMap[level.id] in ['started', 'complete']
level.color = 'rgb(255, 80, 60)'
if level.requiresSubscription
level.color = 'rgb(80, 130, 200)'
if level.unlocksHero
level.color = 'rgb(0,0,0)'
level.unlockedHero = level.unlocksHero.originalID in (me.get('earned')?.heroes or [])
level.hidden = level.locked or level.disabled
@ -159,6 +161,7 @@ module.exports = class WorldMapView extends RootView
context.forestIsAvailable = @startedForestLevel or (Level.levels['defense-of-plainswood'] in (me.get('earned')?.levels or []))
context.desertIsAvailable = @startedDesertLevel or (Level.levels['the-mighty-sand-yak'] in (me.get('earned')?.levels or []))
context.requiresSubscription = @requiresSubscription
context.editorMode = @editorMode
context
afterRender: ->
@ -179,7 +182,7 @@ module.exports = class WorldMapView extends RootView
unless window.currentModal or not @fullyRendered
@highlightElement '.level.next', delay: 500, duration: 60000, rotation: 0, sides: ['top']
if levelID = @$el.find('.level.next').data('level-id')
@$levelInfo = @$el.find(".level-info-container[data-level-id=#{levelID}]").show()
@$levelInfo = @$el.find(".level-info-container[data-level-id=#{levelID}]").show() unless @editorMode
pos = @$el.find('.level.next').offset()
@adjustLevelInfoPosition pageX: pos.left, pageY: pos.top
@manuallyPositionedLevelInfoID = levelID
@ -194,6 +197,10 @@ module.exports = class WorldMapView extends RootView
@openModalView authModal
onSessionsLoaded: (e) ->
if @editorMode
@startedForestLevel = true
@startedDesertLevel = true
return
forestLevels = (f.id for f in forest)
desertLevels = (f.id for f in desert)
for session in @sessions.models
@ -252,6 +259,7 @@ module.exports = class WorldMapView extends RootView
onMouseEnterLevel: (e) ->
return if application.isIPadApp
return if @editorMode
levelID = $(e.target).parents('.level').data('level-id')
return if @manuallyPositionedLevelInfoID and levelID isnt @manuallyPositionedLevelInfoID
@$levelInfo = @$el.find(".level-info-container[data-level-id=#{levelID}]").show()
@ -290,8 +298,8 @@ module.exports = class WorldMapView extends RootView
mapHeight = iPadHeight = 1536
mapWidth = {dungeon: 2350, forest: 2500, desert: 2350}[@terrain] or 2350
aspectRatio = mapWidth / mapHeight
pageWidth = $(window).width()
pageHeight = $(window).height()
pageWidth = @$el.width()
pageHeight = @$el.height()
widthRatio = pageWidth / mapWidth
heightRatio = pageHeight / mapHeight
# Make sure we can see the whole map, fading to background in one dimension.

View file

@ -1,22 +0,0 @@
Campaign = require './Campaign'
Handler = require '../commons/Handler'
CampaignHandler = class CampaignHandler extends Handler
modelClass: Campaign
editableProperties: [
'name'
'i18n'
'i18nCoverage'
'ambientSound'
'backgroundImage'
'backgroundColor'
'backgroundColorTransparent'
'adjacentCampaigns'
'levels'
]
jsonSchema: require '../../app/schemas/models/campaign.schema'
hasAccess: (req) ->
req.method is 'GET' or req.user?.isAdmin()
module.exports = new CampaignHandler()

View file

@ -0,0 +1,70 @@
Campaign = require './Campaign'
Level = require '../levels/Level'
Achievement = require '../achievements/Achievement'
Handler = require '../commons/Handler'
async = require 'async'
mongoose = require 'mongoose'
CampaignHandler = class CampaignHandler extends Handler
modelClass: Campaign
editableProperties: [
'name'
'i18n'
'i18nCoverage'
'ambientSound'
'backgroundImage'
'backgroundColor'
'backgroundColorTransparent'
'adjacentCampaigns'
'levels'
]
jsonSchema: require '../../app/schemas/models/campaign.schema'
hasAccess: (req) ->
req.method is 'GET' or req.user?.isAdmin()
getByRelationship: (req, res, args...) ->
relationship = args[1]
if relationship in ['levels', 'achievements']
projection = {}
if req.query.project
projection[field] = 1 for field in req.query.project.split(',')
@getDocumentForIdOrSlug args[0], (err, campaign) =>
return @sendDatabaseError(res, err) if err
return @sendNotFoundError(res) unless campaign?
return @getRelatedLevels(req, res, campaign, projection) if relationship is 'levels'
return @getRelatedAchievements(req, res, campaign, projection) if relationship is 'achievements'
else
super(arguments...)
getRelatedLevels: (req, res, campaign, projection) ->
levels = campaign.get('levels') or []
f = (levelOriginal) ->
(callback) ->
query = { original: mongoose.Types.ObjectId(levelOriginal) }
sort = { 'version.major': -1, 'version.minor': -1 }
Level.findOne(query, projection).sort(sort).exec callback
fetches = (f(level.original) for level in _.values(levels))
async.parallel fetches, (err, levels) =>
return @sendDatabaseError(res, err) if err
return @sendSuccess(res, (level.toObject() for level in levels))
getRelatedAchievements: (req, res, campaign, projection) ->
levels = campaign.get('levels') or []
f = (levelOriginal) ->
(callback) ->
query = { related: levelOriginal }
Achievement.find(query, projection).exec callback
fetches = (f(level.original) for level in _.values(levels))
async.parallel fetches, (err, achievementses) =>
achievements = _.flatten(achievementses)
return @sendDatabaseError(res, err) if err
return @sendSuccess(res, (achievement.toObject() for achievement in achievements))
module.exports = new CampaignHandler()

View file

@ -1,6 +1,7 @@
module.exports.handlers =
'analytics_users_active': 'analytics/analytics_users_active_handler'
'article': 'articles/article_handler'
'campaign': 'campaigns/campaign_handler'
'level': 'levels/level_handler'
'level_component': 'levels/components/level_component_handler'
'level_feedback': 'levels/feedbacks/level_feedback_handler'

View file

@ -31,6 +31,28 @@ LevelHandler = class LevelHandler extends Handler
'i18nCoverage'
'loadingTip'
'requiresSubscription'
'disableSpaces'
'hidesSubmitUntilRun'
'hidesPlayButton'
'hidesRunShortcut'
'hidesHUD'
'hidesSay'
'hidesCodeToolbar'
'hidesRealTimePlayback'
'backspaceThrottle'
'lockDefaultCode'
'moveRightLoopSnippet'
'realTimeSpeedFactor'
'autocompleteFontSizePx'
'requiredCode'
'suspectCode'
'requiredGear'
'restrictedGear'
'allowedHeroes'
]
adminEditableProperties: [
[]
]
postEditableProperties: ['name']

View file

@ -26,6 +26,7 @@ GLOBAL.tv4 = require 'tv4' # required for TreemaUtils to work
models_path = [
'../../server/analytics/AnalyticsUsersActive'
'../../server/articles/Article'
'../../server/campaigns/Campaign'
'../../server/levels/Level'
'../../server/levels/components/LevelComponent'
'../../server/levels/systems/LevelSystem'

View file

@ -0,0 +1,77 @@
require '../common'
levels = [
{
name: 'Level 1'
description: 'This is the first level.'
disableSpaces: true
icon: 'somestringyoudontneed.png'
}
{
name: 'Level 2'
description: 'This is the second level.'
requiresSubscription: true
backspaceThrottle: true
}
]
achievement = {
name: 'Level 1 Complete'
}
campaign = {
name: 'Campaign'
levels: {}
}
levelURL = getURL('/db/level')
achievementURL = getURL('/db/achievement')
campaignURL = getURL('/db/campaign')
campaignSchema = require '../../../app/schemas/models/campaign.schema'
campaignLevelProperties = _.keys(campaignSchema.properties.levels.additionalProperties.properties)
describe '/db/campaign', ->
it 'prepares the db first', (done) ->
clearModels [Achievement, Campaign, Level, User], (err) ->
expect(err).toBeNull()
loginAdmin (admin) ->
levels[0].permissions = levels[1].permissions = [{target: admin._id, access: 'owner'}]
request.post {uri: levelURL, json: levels[0]}, (err, res, body) ->
expect(res.statusCode).toBe(200)
levels[0] = body
request.post {uri: levelURL, json: levels[1]}, (err, res, body) ->
expect(res.statusCode).toBe(200)
levels[1] = body
achievement.related = levels[0].original
achievement.rewards = { levels: [levels[1].original] }
request.post {uri: achievementURL, json: achievement}, (err, res, body) ->
achievement = body
done()
it 'can create campaigns', (done) ->
for level in levels.reverse()
campaign.levels[level.original] = _.pick level, campaignLevelProperties
request.post {uri: campaignURL, json: campaign}, (err, res, body) ->
expect(res.statusCode).toBe(200)
campaign = body
done()
describe '/db/campaign/.../levels', ->
it 'fetches the levels in a campaign', (done) ->
url = getURL("/db/campaign/#{campaign._id}/levels")
request.get {uri: url}, (err, res, body) ->
expect(res.statusCode).toBe(200)
body = JSON.parse(body)
expect(body.length).toBe(2)
expect(_.difference(['level-1', 'level-2'],(level.slug for level in body)).length).toBe(0)
done()
describe '/db/campaign/.../achievements', ->
it 'fetches the achievements in the levels in a campaign', (done) ->
url = getURL("/db/campaign/#{campaign._id}/achievements")
request.get {uri: url}, (err, res, body) ->
expect(res.statusCode).toBe(200)
body = JSON.parse(body)
expect(body.length).toBe(1)
done()