mirror of
https://github.com/codeninjasllc/codecombat.git
synced 2024-11-25 00:28:31 -05:00
691 lines
25 KiB
CoffeeScript
691 lines
25 KiB
CoffeeScript
RootView = require 'views/core/RootView'
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Campaign = require 'models/Campaign'
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Level = require 'models/Level'
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WorldMapView = require 'views/play/WorldMapView'
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CocoCollection = require 'collections/CocoCollection'
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module.exports = class CampaignEditorView extends RootView
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id: "campaign-editor-view"
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template: require 'templates/editor/campaign/campaign-editor-view'
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className: 'editor'
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constructor: ->
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super(arguments...)
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# TODO: move the outputted data to the db, and load the Campaign objects instead
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for level in levels
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_.extend level, options[level.id]
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level.slug = level.id
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delete level.id
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delete level.nextLevels
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level.position = { x: level.x, y: level.y }
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delete level.x
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delete level.y
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if level.unlocksHero
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level.unlocks = [{
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original: level.unlocksHero.originalID
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type: 'hero'
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}]
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delete level.unlocksHero
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campaign.levels[level.original] = level
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@campaign = new Campaign(campaign)
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#------------------------------------------------
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collection = new CocoCollection({model: Level, url})
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collection.ur
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getRenderData: ->
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c = super()
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c.campaign = @campaign
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c
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afterRender: ->
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super()
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treemaOptions =
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schema: Campaign.schema
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data: $.extend({}, @campaign.attributes)
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callbacks:
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change: @onTreemaChanged
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select: @onTreemaSelectionChanged
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dblclick: @onTreemaDoubleClicked
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nodeClasses:
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levels: LevelsNode
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level: LevelNode
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@treema = @$el.find('#campaign-treema').treema treemaOptions
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@treema.build()
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@treema.open()
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@treema.childrenTreemas.levels.open()
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worldMapView = new WorldMapView({supermodel: @supermodel, editorMode: true}, 'dungeon')
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worldMapView.highlightElement = _.noop # make it stop
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@insertSubView worldMapView
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class LevelsNode extends TreemaObjectNode
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valueClass: 'treema-levels'
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@levels: {}
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buildValueForDisplay: (valEl, data) ->
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@buildValueForDisplaySimply valEl, ''+_.size(data)
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childPropertiesAvailable: -> @childSource
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childSource: (req, res) =>
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console.log 'calling child source!', req
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s = new Backbone.Collection([], {model:Level})
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s.url = '/db/level'
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s.fetch({data: {term:req.term, project: Campaign.denormalizedLevelProperties.join(',')}})
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s.once 'sync', (collection) ->
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LevelsNode.levels[level.get('original')] = level for level in collection.models
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console.log 'results!', collection.models
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mapped = ({label: r.get('name'), value: r.get('original')} for r in collection.models)
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console.log 'mapped', mapped
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res(mapped)
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class LevelNode extends TreemaObjectNode
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valueClass: 'treema-level'
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buildValueForDisplay: (valEl, data) ->
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@buildValueForDisplaySimply valEl, data.name
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populateData: ->
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return if @data.name?
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console.log 'how do I do this?', @data, @keyForParent, LevelsNode.levels
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data = _.pick LevelsNode.levels[@keyForParent].attributes, Campaign.denormalizedLevelProperties
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_.extend @data, data
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console.log 'extended to data', data
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console.log 'now data is', @data
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campaign = {
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name: 'Dungeon'
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levels: {}
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}
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levels = [
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{
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name: 'Dungeons of Kithgard'
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type: 'hero'
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id: 'dungeons-of-kithgard'
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original: '5411cb3769152f1707be029c'
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description: 'Grab the gem, but touch nothing else. Start here.'
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x: 14
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y: 15.5
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nextLevels:
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continue: 'gems-in-the-deep'
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}
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{
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name: 'Gems in the Deep'
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type: 'hero'
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id: 'gems-in-the-deep'
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original: '54173c90844506ae0195a0b4'
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description: 'Quickly collect the gems; you will need them.'
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x: 29
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y: 12
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nextLevels:
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continue: 'shadow-guard'
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}
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{
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name: 'Shadow Guard'
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type: 'hero'
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id: 'shadow-guard'
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original: '54174347844506ae0195a0b8'
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description: 'Evade the Kithgard minion.'
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x: 40.54
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y: 11.03
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nextLevels:
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continue: 'forgetful-gemsmith'
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}
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{
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name: 'Kounter Kithwise'
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type: 'hero'
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id: 'kounter-kithwise'
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original: '54527a6257e83800009730c7'
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description: 'Practice your evasion skills with more guards.'
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x: 35.37
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y: 20.61
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nextLevels:
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continue: 'crawlways-of-kithgard'
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practice: true
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requiresSubscription: true
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}
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{
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name: 'Crawlways of Kithgard'
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type: 'hero'
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id: 'crawlways-of-kithgard'
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original: '545287ef57e83800009730d5'
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description: 'Dart in and grab the gem–at the right moment.'
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x: 36.48
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y: 29.03
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nextLevels:
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continue: 'forgetful-gemsmith'
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practice: true
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requiresSubscription: true
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}
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{
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name: 'Forgetful Gemsmith'
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type: 'hero'
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id: 'forgetful-gemsmith'
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original: '544a98f62d002f0000fe331a'
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description: 'Grab even more gems as you practice moving.'
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x: 54.98
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y: 10.53
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nextLevels:
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continue: 'true-names'
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}
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{
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name: 'True Names'
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type: 'hero'
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id: 'true-names'
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original: '541875da4c16460000ab990f'
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description: 'Learn an enemy\'s true name to defeat it.'
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x: 68.44
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y: 10.70
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nextLevels:
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continue: 'the-raised-sword'
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unlocksHero: {
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img: '/file/db/thang.type/53e12be0d042f23505c3023b/portrait.png'
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originalID: '53e12be0d042f23505c3023b'
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}
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}
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{
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name: 'Favorable Odds'
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type: 'hero'
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id: 'favorable-odds'
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original: '5452972f57e83800009730de'
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description: 'Test out your battle skills by defeating more munchkins.'
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x: 88.25
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y: 14.92
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nextLevels:
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continue: 'the-raised-sword'
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practice: true
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requiresSubscription: true
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}
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{
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name: 'The Raised Sword'
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type: 'hero'
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id: 'the-raised-sword'
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original: '5418aec24c16460000ab9aa6'
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description: 'Learn to equip yourself for combat.'
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x: 81.51
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y: 17.92
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nextLevels:
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continue: 'haunted-kithmaze'
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}
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{
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name: 'Haunted Kithmaze'
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type: 'hero'
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id: 'haunted-kithmaze'
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original: '545a5914d820eb0000f6dc0a'
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description: 'The builders of Kithgard constructed many mazes to confuse travelers.'
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x: 78
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y: 29
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nextLevels:
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continue: 'the-second-kithmaze'
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}
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{
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name: 'Riddling Kithmaze'
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type: 'hero'
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id: 'riddling-kithmaze'
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original: '5418b9d64c16460000ab9ab4'
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description: 'If at first you go astray, change your loop to find the way.'
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x: 69.97
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y: 28.03
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nextLevels:
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continue: 'descending-further'
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practice: true
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requiresSubscription: true
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}
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{
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name: 'Descending Further'
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type: 'hero'
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id: 'descending-further'
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original: '5452a84d57e83800009730e4'
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description: 'Another day, another maze.'
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x: 61.68
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y: 22.80
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nextLevels:
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continue: 'the-second-kithmaze'
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practice: true
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requiresSubscription: true
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}
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{
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name: 'The Second Kithmaze'
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type: 'hero'
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id: 'the-second-kithmaze'
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original: '5418cf256bae62f707c7e1c3'
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description: 'Many have tried, few have found their way through this maze.'
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x: 54.49
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y: 26.49
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nextLevels:
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continue: 'dread-door'
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}
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{
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name: 'Dread Door'
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type: 'hero'
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id: 'dread-door'
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original: '5418d40f4c16460000ab9ac2'
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description: 'Behind a dread door lies a chest full of riches.'
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x: 60.52
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y: 33.70
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nextLevels:
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continue: 'known-enemy'
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}
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{
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name: 'Known Enemy'
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type: 'hero'
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id: 'known-enemy'
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original: '5452adea57e83800009730ee'
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description: 'Begin to use variables in your battles.'
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x: 67
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y: 39
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nextLevels:
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continue: 'master-of-names'
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}
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{
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name: 'Master of Names'
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type: 'hero'
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id: 'master-of-names'
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original: '5452c3ce57e83800009730f7'
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description: 'Use your glasses to defend yourself from the Kithmen.'
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x: 75
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y: 46
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nextLevels:
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continue: 'lowly-kithmen'
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}
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{
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name: 'Lowly Kithmen'
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type: 'hero'
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id: 'lowly-kithmen'
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original: '541b24511ccc8eaae19f3c1f'
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description: 'Now that you can see them, they\'re everywhere!'
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x: 85
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y: 40
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nextLevels:
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continue: 'closing-the-distance'
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}
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{
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name: 'Closing the Distance'
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type: 'hero'
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id: 'closing-the-distance'
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original: '541b288e1ccc8eaae19f3c25'
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description: 'Kithmen are not the only ones to stand in your way.'
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x: 93
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y: 47
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nextLevels:
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continue: 'the-final-kithmaze'
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}
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{
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name: 'Tactical Strike'
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type: 'hero'
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id: 'tactical-strike'
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original: '5452cfa706a59e000067e4f5'
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description: 'They\'re, uh, coming right for us! Sneak up behind them.'
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x: 83.23
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y: 52.73
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nextLevels:
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continue: 'the-final-kithmaze'
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practice: true
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requiresSubscription: true
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}
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{
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name: 'The Final Kithmaze'
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type: 'hero'
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id: 'the-final-kithmaze'
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original: '541b434e1ccc8eaae19f3c33'
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description: 'To escape you must find your way through an Elder Kithman\'s maze.'
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x: 86.95
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y: 64.70
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nextLevels:
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continue: 'kithgard-gates'
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}
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{
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name: 'The Gauntlet'
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type: 'hero'
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id: 'the-gauntlet'
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original: '5452d8b906a59e000067e4fa'
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description: 'Rush for the stairs, battling foes at every turn.'
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x: 76.50
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y: 72.69
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nextLevels:
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continue: 'kithgard-gates'
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practice: true
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requiresSubscription: true
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}
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{
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name: 'Kithgard Gates'
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type: 'hero'
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id: 'kithgard-gates'
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original: '541c9a30c6362edfb0f34479'
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description: 'Escape the Kithgard dungeons and don\'t let the guardians get you.'
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x: 89
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y: 82
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nextLevels:
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continue: 'defense-of-plainswood'
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}
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{
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name: 'Cavern Survival'
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type: 'hero-ladder'
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id: 'cavern-survival'
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original: '544437e0645c0c0000c3291d'
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description: 'Stay alive longer than your opponent amidst hordes of ogres!'
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x: 17.54
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y: 78.39
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}
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]
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options =
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'dungeons-of-kithgard':
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disableSpaces: true
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hidesSubmitUntilRun: true
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hidesPlayButton: true
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hidesRunShortcut: true
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hidesHUD: true
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hidesSay: true
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hidesCodeToolbar: true
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hidesRealTimePlayback: true
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requiredGear: {feet: 'simple-boots'}
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restrictedGear: {feet: 'leather-boots'}
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requiredCode: ['moveRight']
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'gems-in-the-deep':
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disableSpaces: true
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hidesSubmitUntilRun: true
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hidesPlayButton: true
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hidesRunShortcut: true
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hidesHUD: true
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hidesSay: true
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hidesCodeToolbar: true
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hidesRealTimePlayback: true
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requiredGear: {feet: 'simple-boots'}
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restrictedGear: {feet: 'leather-boots'}
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'shadow-guard':
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disableSpaces: true
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hidesSubmitUntilRun: true
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hidesPlayButton: true
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hidesRunShortcut: true
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hidesHUD: true
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hidesSay: true
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hidesCodeToolbar: true
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hidesRealTimePlayback: true
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requiredGear: {feet: 'simple-boots'}
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restrictedGear: {feet: 'leather-boots', 'right-hand': 'simple-sword'}
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'kounter-kithwise':
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disableSpaces: true
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hidesPlayButton: true
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hidesRunShortcut: true
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hidesHUD: true
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hidesSay: true
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hidesCodeToolbar: true
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hidesRealTimePlayback: true
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requiredGear: {feet: 'simple-boots'}
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restrictedGear: {feet: 'leather-boots', 'right-hand': 'simple-sword', 'programming-book': 'programmaticon-i'}
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'crawlways-of-kithgard':
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hidesPlayButton: true
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hidesRunShortcut: true
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hidesHUD: true
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hidesSay: true
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hidesCodeToolbar: true
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hidesRealTimePlayback: true
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requiredGear: {feet: 'simple-boots'}
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restrictedGear: {feet: 'leather-boots', 'right-hand': 'simple-sword', 'programming-book': 'programmaticon-i'}
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'forgetful-gemsmith':
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disableSpaces: true
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hidesPlayButton: true
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hidesRunShortcut: true
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hidesHUD: true
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hidesSay: true
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hidesCodeToolbar: true
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hidesRealTimePlayback: true
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requiredGear: {feet: 'simple-boots'}
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restrictedGear: {feet: 'leather-boots', 'programming-book': 'programmaticon-i'}
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'true-names':
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disableSpaces: true
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hidesPlayButton: true
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hidesRunShortcut: true
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hidesHUD: true
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hidesSay: true
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hidesCodeToolbar: true
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hidesRealTimePlayback: true
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requiredGear: {feet: 'simple-boots', 'right-hand': 'simple-sword', waist: 'leather-belt'}
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restrictedGear: {feet: 'leather-boots', 'programming-book': 'programmaticon-i'}
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requiredCode: ['Brak']
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'favorable-odds':
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disableSpaces: true
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hidesPlayButton: true
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hidesRunShortcut: true
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hidesHUD: true
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hidesSay: true
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hidesCodeToolbar: true
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hidesRealTimePlayback: true
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requiredGear: {feet: 'simple-boots', 'right-hand': 'simple-sword'}
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restrictedGear: {feet: 'leather-boots', 'programming-book': 'programmaticon-i'}
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'the-raised-sword':
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disableSpaces: true
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hidesPlayButton: true
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hidesRunShortcut: true
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hidesHUD: true
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hidesSay: true
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hidesCodeToolbar: true
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hidesRealTimePlayback: true
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requiredGear: {feet: 'simple-boots', 'right-hand': 'simple-sword', torso: 'tarnished-bronze-breastplate'}
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restrictedGear: {feet: 'leather-boots', 'programming-book': 'programmaticon-i'}
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'the-first-kithmaze':
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hidesRunShortcut: true
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hidesHUD: true
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hidesSay: true
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hidesCodeToolbar: true
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hidesRealTimePlayback: true
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requiredGear: {feet: 'simple-boots', 'programming-book': 'programmaticon-i'}
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restrictedGear: {feet: 'leather-boots'}
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requiredCode: ['loop']
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'haunted-kithmaze':
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hidesRunShortcut: true
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hidesHUD: true
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hidesSay: true
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hidesCodeToolbar: true
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hidesRealTimePlayback: true
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moveRightLoopSnippet: true
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requiredGear: {feet: 'simple-boots', 'programming-book': 'programmaticon-i'}
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restrictedGear: {feet: 'leather-boots'}
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requiredCode: ['loop']
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'descending-further':
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hidesHUD: true
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hidesSay: true
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hidesCodeToolbar: true
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hidesRealTimePlayback: true
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requiredGear: {feet: 'simple-boots', 'programming-book': 'programmaticon-i'}
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restrictedGear: {feet: 'leather-boots'}
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'the-second-kithmaze':
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hidesHUD: true
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hidesSay: true
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hidesCodeToolbar: true
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hidesRealTimePlayback: true
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moveRightLoopSnippet: true
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requiredGear: {feet: 'simple-boots', 'programming-book': 'programmaticon-i'}
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restrictedGear: {feet: 'leather-boots'}
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'dread-door':
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hidesHUD: true
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hidesSay: true
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hidesCodeToolbar: true
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hidesRealTimePlayback: true
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requiredGear: {'right-hand': 'simple-sword', 'programming-book': 'programmaticon-i'}
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restrictedGear: {feet: 'leather-boots'}
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'known-enemy':
|
||
hidesHUD: true
|
||
hidesSay: true
|
||
hidesCodeToolbar: true
|
||
hidesRealTimePlayback: true
|
||
requiredGear: {'right-hand': 'simple-sword', 'programming-book': 'programmaticon-i', torso: 'tarnished-bronze-breastplate'}
|
||
restrictedGear: {feet: 'leather-boots'}
|
||
suspectCode: [{name: 'enemy-in-quotes', pattern: '[\'"]enemy'}] # '
|
||
'master-of-names':
|
||
hidesHUD: true
|
||
hidesSay: true
|
||
hidesCodeToolbar: true
|
||
hidesRealTimePlayback: true
|
||
requiredGear: {feet: 'simple-boots', 'right-hand': 'simple-sword', 'programming-book': 'programmaticon-i', eyes: 'crude-glasses', torso: 'tarnished-bronze-breastplate'}
|
||
restrictedGear: {feet: 'leather-boots'}
|
||
requiredCode: ['findNearestEnemy']
|
||
suspectCode: [{name: 'lone-find-nearest-enemy', pattern: '^[ ]*(self|this|@)?[:.]?findNearestEnemy()'}]
|
||
'lowly-kithmen':
|
||
hidesHUD: true
|
||
hidesSay: true
|
||
hidesCodeToolbar: true
|
||
hidesRealTimePlayback: true
|
||
requiredGear: {feet: 'simple-boots', 'right-hand': 'simple-sword', 'programming-book': 'programmaticon-i', eyes: 'crude-glasses', torso: 'tarnished-bronze-breastplate'}
|
||
restrictedGear: {feet: 'leather-boots'}
|
||
requiredCode: ['findNearestEnemy']
|
||
suspectCode: [{name: 'lone-find-nearest-enemy', pattern: '^[ ]*(self|this|@)?[:.]?findNearestEnemy()'}]
|
||
'closing-the-distance':
|
||
hidesHUD: true
|
||
hidesSay: true
|
||
hidesCodeToolbar: true
|
||
hidesRealTimePlayback: true
|
||
requiredGear: {feet: 'simple-boots', 'right-hand': 'simple-sword', torso: 'tarnished-bronze-breastplate', eyes: 'crude-glasses'}
|
||
restrictedGear: {feet: 'leather-boots'}
|
||
suspectCode: [{name: 'lone-find-nearest-enemy', pattern: '^[ ]*(self|this|@)?[:.]?findNearestEnemy()'}]
|
||
'tactical-strike':
|
||
hidesHUD: true
|
||
hidesSay: true
|
||
hidesCodeToolbar: true
|
||
hidesRealTimePlayback: true
|
||
requiredGear: {feet: 'simple-boots', 'right-hand': 'simple-sword', torso: 'tarnished-bronze-breastplate', eyes: 'crude-glasses'}
|
||
restrictedGear: {feet: 'leather-boots'}
|
||
suspectCode: [{name: 'lone-find-nearest-enemy', pattern: '^[ ]*(self|this|@)?[:.]?findNearestEnemy()'}]
|
||
'the-final-kithmaze':
|
||
hidesHUD: true
|
||
hidesSay: true
|
||
hidesCodeToolbar: true
|
||
hidesRealTimePlayback: true
|
||
requiredGear: {feet: 'simple-boots', 'right-hand': 'simple-sword', torso: 'tarnished-bronze-breastplate', 'programming-book': 'programmaticon-i', eyes: 'crude-glasses'}
|
||
suspectCode: [{name: 'lone-find-nearest-enemy', pattern: '^[ ]*(self|this|@)?[:.]?findNearestEnemy()'}]
|
||
'the-gauntlet':
|
||
hidesHUD: true
|
||
hidesSay: true
|
||
hidesCodeToolbar: true
|
||
hidesRealTimePlayback: true
|
||
requiredGear: {feet: 'simple-boots', 'right-hand': 'simple-sword', torso: 'tarnished-bronze-breastplate', 'programming-book': 'programmaticon-i', eyes: 'crude-glasses'}
|
||
restrictedGear: {feet: 'leather-boots', 'right-hand': 'crude-builders-hammer'}
|
||
suspectCode: [{name: 'lone-find-nearest-enemy', pattern: '^[ ]*(self|this|@)?[:.]?findNearestEnemy()'}]
|
||
'kithgard-gates':
|
||
hidesSay: true
|
||
hidesCodeToolbar: true
|
||
hidesRealTimePlayback: true
|
||
requiredGear: {feet: 'simple-boots', 'right-hand': 'crude-builders-hammer', torso: 'tarnished-bronze-breastplate'}
|
||
restrictedGear: {'right-hand': 'simple-sword'}
|
||
'defense-of-plainswood':
|
||
hidesRealTimePlayback: true
|
||
hidesCodeToolbar: true
|
||
requiredGear: {feet: 'simple-boots', 'right-hand': 'crude-builders-hammer'}
|
||
restrictedGear: {'right-hand': 'simple-sword'}
|
||
'winding-trail':
|
||
hidesRealTimePlayback: true
|
||
hidesCodeToolbar: true
|
||
requiredGear: {feet: 'leather-boots', 'right-hand': 'crude-builders-hammer'}
|
||
restrictedGear: {feet: 'simple-boots', 'right-hand': 'simple-sword'}
|
||
'patrol-buster':
|
||
hidesRealTimePlayback: true
|
||
hidesCodeToolbar: true
|
||
requiredGear: {feet: 'leather-boots', 'right-hand': 'simple-sword', 'programming-book': 'programmaticon-ii', eyes: 'crude-glasses'}
|
||
restrictedGear: {feet: 'simple-boots', 'right-hand': 'crude-builders-hammer', 'programming-book': 'programmaticon-i'}
|
||
'endangered-burl':
|
||
hidesRealTimePlayback: true
|
||
hidesCodeToolbar: true
|
||
requiredGear: {feet: 'leather-boots', 'right-hand': 'simple-sword', 'programming-book': 'programmaticon-ii', eyes: 'crude-glasses'}
|
||
restrictedGear: {feet: 'simple-boots', 'right-hand': 'crude-builders-hammer', 'programming-book': 'programmaticon-i'}
|
||
'village-guard':
|
||
hidesCodeToolbar: true
|
||
lockDefaultCode: true
|
||
requiredGear: {feet: 'leather-boots', 'right-hand': 'simple-sword', 'programming-book': 'programmaticon-ii', eyes: 'crude-glasses'}
|
||
restrictedGear: {feet: 'simple-boots', 'right-hand': 'crude-builders-hammer', 'programming-book': 'programmaticon-i'}
|
||
'thornbush-farm':
|
||
hidesCodeToolbar: true
|
||
lockDefaultCode: true
|
||
requiredGear: {feet: 'leather-boots', 'right-hand': 'crude-builders-hammer', 'programming-book': 'programmaticon-ii', eyes: 'crude-glasses'}
|
||
restrictedGear: {feet: 'simple-boots', 'right-hand': 'simple-sword', 'programming-book': 'programmaticon-i'}
|
||
requiredCode: ['topEnemy']
|
||
'back-to-back':
|
||
hidesCodeToolbar: true
|
||
requiredGear: {feet: 'leather-boots', torso: 'tarnished-bronze-breastplate', waist: 'leather-belt', 'programming-book': 'programmaticon-ii', eyes: 'crude-glasses', 'right-hand': 'simple-sword', 'left-hand': 'wooden-shield'}
|
||
restrictedGear: {feet: 'simple-boots', 'right-hand': 'crude-builders-hammer', 'programming-book': 'programmaticon-i'}
|
||
'ogre-encampment':
|
||
requiredGear: {torso: 'tarnished-bronze-breastplate', waist: 'leather-belt', 'programming-book': 'programmaticon-ii', eyes: 'crude-glasses', 'right-hand': 'simple-sword', 'left-hand': 'wooden-shield'}
|
||
restrictedGear: {feet: 'simple-boots', 'right-hand': 'crude-builders-hammer', 'programming-book': 'programmaticon-i'}
|
||
'woodland-cleaver':
|
||
requiredGear: {torso: 'tarnished-bronze-breastplate', waist: 'leather-belt', 'programming-book': 'programmaticon-ii', eyes: 'crude-glasses', 'right-hand': 'long-sword', 'left-hand': 'wooden-shield', wrists: 'sundial-wristwatch', feet: 'leather-boots'}
|
||
restrictedGear: {feet: 'simple-boots', 'right-hand': 'simple-sword', 'programming-book': 'programmaticon-i'}
|
||
'shield-rush':
|
||
requiredGear: {torso: 'tarnished-bronze-breastplate', waist: 'leather-belt', 'programming-book': 'programmaticon-ii', eyes: 'crude-glasses', 'right-hand': 'long-sword', 'left-hand': 'bronze-shield', wrists: 'sundial-wristwatch'}
|
||
restrictedGear: {'left-hand': 'wooden-shield', 'programming-book': 'programmaticon-i'}
|
||
|
||
# Warrior branch
|
||
'peasant-protection':
|
||
requiredGear: {torso: 'tarnished-bronze-breastplate', waist: 'leather-belt', 'programming-book': 'programmaticon-ii', eyes: 'wooden-glasses', 'right-hand': 'long-sword', 'left-hand': 'bronze-shield', wrists: 'sundial-wristwatch'}
|
||
restrictedGear: {eyes: 'crude-glasses', 'programming-book': 'programmaticon-i'}
|
||
'munchkin-swarm':
|
||
requiredGear: {torso: 'tarnished-bronze-breastplate', waist: 'leather-belt', 'programming-book': 'programmaticon-ii', eyes: 'wooden-glasses', 'right-hand': 'long-sword', 'left-hand': 'bronze-shield', wrists: 'sundial-wristwatch'}
|
||
restrictedGear: {'programming-book': 'programmaticon-i', eyes: 'crude-glasses'}
|
||
|
||
# Ranger branch
|
||
'munchkin-harvest':
|
||
requiredGear: {waist: 'leather-belt', 'programming-book': 'programmaticon-ii', eyes: 'wooden-glasses', 'right-hand': 'long-sword', 'left-hand': 'bronze-shield', wrists: 'sundial-wristwatch'}
|
||
restrictedGear: {'programming-book': 'programmaticon-i'}
|
||
allowedHeroes: ['captain', 'knight', 'samurai']
|
||
'swift-dagger':
|
||
requiredGear: {waist: 'leather-belt', 'programming-book': 'programmaticon-ii', eyes: 'wooden-glasses', 'right-hand': 'crude-crossbow', 'left-hand': 'crude-dagger', wrists: 'sundial-wristwatch'}
|
||
restrictedGear: {eyes: 'crude-glasses', 'programming-book': 'programmaticon-i'}
|
||
allowedHeroes: ['ninja', 'trapper', 'forest-archer']
|
||
'shrapnel':
|
||
requiredGear: {waist: 'leather-belt', 'programming-book': 'programmaticon-ii', eyes: 'wooden-glasses', 'right-hand': 'crude-crossbow', 'left-hand': 'weak-charge', wrists: 'sundial-wristwatch'}
|
||
restrictedGear: {eyes: 'crude-glasses', 'left-hand': 'crude-dagger', 'programming-book': 'programmaticon-i'}
|
||
allowedHeroes: ['ninja', 'trapper', 'forest-archer']
|
||
|
||
# Wizard branch
|
||
'arcane-ally':
|
||
requiredGear: {waist: 'leather-belt', 'programming-book': 'programmaticon-ii', eyes: 'wooden-glasses', 'right-hand': 'long-sword', 'left-hand': 'bronze-shield', wrists: 'sundial-wristwatch'}
|
||
restrictedGear: {eyes: 'crude-glasses', 'programming-book': 'programmaticon-i'}
|
||
allowedHeroes: ['captain', 'knight', 'samurai']
|
||
'touch-of-death':
|
||
requiredGear: {waist: 'leather-belt', 'programming-book': 'programmaticon-ii', eyes: 'wooden-glasses', 'right-hand': 'enchanted-stick', 'left-hand': 'unholy-tome-i', wrists: 'sundial-wristwatch'}
|
||
restrictedGear: {'programming-book': 'programmaticon-i', eyes: 'crude-glasses'}
|
||
allowedHeroes: ['librarian', 'potion-master', 'sorcerer']
|
||
'bonemender':
|
||
requiredGear: {waist: 'leather-belt', 'programming-book': 'programmaticon-ii', eyes: 'wooden-glasses', 'right-hand': 'enchanted-stick', 'left-hand': 'book-of-life-i', wrists: 'sundial-wristwatch'}
|
||
restrictedGear: {'left-hand': 'unholy-tome-i', 'programming-book': 'programmaticon-i', eyes: 'crude-glasses'}
|
||
requiredCode: ['canCast']
|
||
allowedHeroes: ['librarian', 'potion-master', 'sorcerer']
|
||
|
||
'coinucopia':
|
||
requiredGear: {'programming-book': 'programmaticon-ii', feet: 'leather-boots', flag: 'basic-flags'}
|
||
restrictedGear: {'programming-book': 'programmaticon-i', eyes: 'crude-glasses'}
|
||
'copper-meadows':
|
||
requiredGear: {'programming-book': 'programmaticon-ii', feet: 'leather-boots', flag: 'basic-flags', eyes: 'wooden-glasses'}
|
||
restrictedGear: {'programming-book': 'programmaticon-i', eyes: 'crude-glasses'}
|
||
'drop-the-flag':
|
||
requiredGear: {'programming-book': 'programmaticon-ii', feet: 'leather-boots', flag: 'basic-flags', eyes: 'wooden-glasses', 'right-hand': 'crude-builders-hammer'}
|
||
restrictedGear: {'right-hand': 'long-sword', 'programming-book': 'programmaticon-i', eyes: 'crude-glasses'}
|
||
'deadly-pursuit':
|
||
requiredGear: {'programming-book': 'programmaticon-ii', feet: 'leather-boots', flag: 'basic-flags', eyes: 'wooden-glasses', 'right-hand': 'crude-builders-hammer'}
|
||
restrictedGear: {'right-hand': 'long-sword', 'programming-book': 'programmaticon-i', eyes: 'crude-glasses'}
|
||
'rich-forager':
|
||
requiredGear: {'programming-book': 'programmaticon-ii', feet: 'leather-boots', flag: 'basic-flags', eyes: 'wooden-glasses', torso: 'tarnished-bronze-breastplate', 'right-hand': 'long-sword', 'left-hand': 'bronze-shield'}
|
||
restrictedGear: {'right-hand': 'crude-builders-hammer', 'programming-book': 'programmaticon-i', eyes: 'crude-glasses'}
|
||
'multiplayer-treasure-grove':
|
||
requiredGear: {'programming-book': 'programmaticon-ii', feet: 'leather-boots', flag: 'basic-flags', eyes: 'wooden-glasses', torso: 'tarnished-bronze-breastplate'}
|
||
restrictedGear: {'programming-book': 'programmaticon-i', eyes: 'crude-glasses'}
|
||
'siege-of-stonehold':
|
||
requiredGear: {}
|
||
restrictedGear: {}
|
||
|
||
# Desert
|
||
'the-dunes':
|
||
requiredGear: {}
|
||
restrictedGear: {}
|
||
'the-mighty-sand-yak':
|
||
requiredGear: {}
|
||
restrictedGear: {}
|
||
'oasis':
|
||
requiredGear: {}
|
||
restrictedGear: {}
|