Added campaign label banner art.

This commit is contained in:
Nick Winter 2015-02-03 09:56:27 -08:00
parent 60d68ca23c
commit 86aa265679
3 changed files with 21 additions and 18 deletions
app
assets/images/pages/play
styles/play
templates/play

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@ -412,26 +412,29 @@ $gameControlMargin: 30px
#campaign-status
position: absolute
left: 0
top: 5px
top: 0
width: 100%
margin: 0
text-align: center
color: rgb(254,188,68)
font-size: 30px
color: rgb(232, 217, 87)
font-size: 28px
text-shadow: black 2px 2px 0, black -2px -2px 0, black 2px -2px 0, black -2px 2px 0, black 2px 0px 0, black 0px -2px 0, black -2px 0px 0, black 0px 2px 0
z-index: 30
pointer-events: none
.campaign-status-background
background-color: rgba(255, 255, 255, 0.5)
background: transparent url(/images/pages/play/campaign-banner.png) no-repeat center center
border-radius: 10px
padding: 10px
padding-top: 30px
display: inline-block
min-width: 250px
height: 106px
img.banner
height: 50px
vertical-align: bottom
margin: -20px 0 -6px 5px
.campaign-name
line-height: 26px
.levels-completed
font-size: 22px
.particle-man
z-index: 2

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@ -85,12 +85,12 @@ button.btn.btn-lg.btn-inverse#volume-button(data-i18n="[title]play.adjust_volume
if campaign.loaded
h1#campaign-status
.campaign-status-background
- var fullName = i18n(campaign.attributes, 'fullName')
if (me.get('preferredLanguage', true) || 'en-US').split('-')[0] == 'en' || fullName != campaign.get('fullName')
// We have a translation.
span= fullName
| :
span.spl.spr= levelsCompleted
| /
span.spl= levelsTotal
img.banner(src="/images/pages/play/level-banner-complete.png")
.campaign-name
- var fullName = i18n(campaign.attributes, 'fullName')
if (me.get('preferredLanguage', true) || 'en-US').split('-')[0] == 'en' || fullName != campaign.get('fullName')
// We have a translation.
span= fullName
.levels-completed
span= levelsCompleted
| /
span= levelsTotal