Nick Winter
|
773df44b14
|
Added infinite loop handling to Simulator.
|
2014-03-26 11:25:05 -07:00 |
|
swapnesh
|
1118324b41
|
Migrate from .on, .once to .listenTo, .listenToOnce
|
2014-03-26 03:25:11 +05:30 |
|
kgy01
|
29aad01697
|
hide Arrow and Spear if buried use ['Arrow', 'Spear'] for condition
|
2014-03-25 08:48:26 -04:00 |
|
kgy01
|
a420064bc1
|
hide spear's shadow if buried
|
2014-03-25 08:31:38 -04:00 |
|
kgy01
|
3cc422a281
|
Merge remote-tracking branch 'upstream/master'
|
2014-03-25 08:10:30 -04:00 |
|
kgy01
|
c48863fae6
|
Hide arrow's shadow if buried
|
2014-03-25 08:06:37 -04:00 |
|
Scott Erickson
|
2c329a256f
|
Removed all the setting properties to null in destroy methods that don't need them since destroy nullifies all properties.
|
2014-03-24 14:42:56 -07:00 |
|
Scott Erickson
|
e9b3db2eb9
|
Fixed destroy to not break stopListening, which uses off.
|
2014-03-24 14:27:10 -07:00 |
|
Scott Erickson
|
f55cef5ced
|
Merge branch 'migrateBBevents' of https://github.com/Shrihari/codecombat into Shrihari-migrateBBevents
|
2014-03-24 10:38:57 -07:00 |
|
Shrihari
|
0160538b44
|
More migrations
|
2014-03-24 22:28:34 +05:30 |
|
Shrihari
|
5845125b43
|
Migrate .on, .once - Fixed a small error
|
2014-03-24 12:32:29 +05:30 |
|
Shrihari
|
67f5270bfc
|
Migrate .on, .once - Batch 1
|
2014-03-24 12:23:41 +05:30 |
|
Akaza Akari
|
3e4d7d745a
|
Script-based movement for all CocoSprites for #140
|
2014-03-23 23:19:18 -07:00 |
|
Nick Winter
|
dbeb3d445b
|
Give focus back to spell view on palette click.
|
2014-03-23 16:48:30 -07:00 |
|
Nick Winter
|
4a47c5b517
|
Dead Thangs sink down a bit in the layer order.
|
2014-03-23 16:21:36 -07:00 |
|
Nick Winter
|
9fbd008f59
|
Merge branch 'ItsLastDay-arrow'
|
2014-03-23 14:15:24 -07:00 |
|
Nick Winter
|
d85dd9f62c
|
Bringing in #664, but only when maximizesArc is on.
|
2014-03-23 14:15:06 -07:00 |
|
Mikhail Koltsov
|
13338afe3d
|
Now absolutely done scaling (#46)
also commented math's out.
|
2014-03-23 23:51:46 +04:00 |
|
Mikhail Koltsov
|
446726acc9
|
done rotating, looks good in Zone of Danger (#46)
|
2014-03-23 22:13:07 +04:00 |
|
Scott Erickson
|
8ca5f23749
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-03-23 09:30:46 -07:00 |
|
Scott Erickson
|
72b88a3ee9
|
First pass on setting up gplus friends on the ladder page.
|
2014-03-23 09:30:01 -07:00 |
|
Mikhail Koltsov
|
edeeb3c3eb
|
some work on arrows
|
2014-03-23 20:21:11 +04:00 |
|
Nick Winter
|
eec46dcb48
|
Don't try to draw a grid if it's not going to work (no lands).
|
2014-03-22 14:28:18 -07:00 |
|
Nick Winter
|
808cf9280b
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-03-22 08:53:02 -07:00 |
|
Nick Winter
|
d289ca825e
|
Fixed Simulator to actually use protectAPI.
|
2014-03-22 08:52:47 -07:00 |
|
therealbond
|
7d03c2e520
|
Merge branch 'master' of https://github.com/therealbond/codecombat
|
2014-03-22 02:05:19 -04:00 |
|
therealbond
|
b2c500369b
|
Added more names for #53
|
2014-03-22 01:56:32 -04:00 |
|
Nick Winter
|
9e4908ade2
|
A couple ladder tweaks.
|
2014-03-20 19:18:46 -07:00 |
|
Nick Winter
|
2f3c0b0cc6
|
Need updated Aether.
|
2014-03-20 10:43:24 -07:00 |
|
Nick Winter
|
9713f7d142
|
Merge branch 'arrow' of git://github.com/ItsLastDay/codecombat into ItsLastDay-arrow
|
2014-03-19 18:01:49 -07:00 |
|
Nick Winter
|
87f16f2550
|
Merge branch 'Shrihari-range-radii'
|
2014-03-19 17:17:05 -07:00 |
|
Nick Winter
|
fec8e34a78
|
Merged.
|
2014-03-19 17:16:48 -07:00 |
|
Scott Erickson
|
b6c9b6276c
|
Tweaked logging of sprite building.
|
2014-03-19 17:11:45 -07:00 |
|
Scott Erickson
|
74e068af0b
|
Fixed some bugs from the migration from _.cloneDeep to $.extend
|
2014-03-18 13:47:51 -07:00 |
|
Scott Erickson
|
a461a14d6e
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-03-18 13:08:34 -07:00 |
|
Scott Erickson
|
37a9b7f319
|
Switching from the slow _.cloneDeep to the fast $.extend
|
2014-03-18 13:08:26 -07:00 |
|
Nick Winter
|
358d7fa181
|
Dont' need to load sessions, too.
|
2014-03-18 11:52:23 -07:00 |
|
Nick Winter
|
4355813d69
|
Don't throw away fully loaded supermodels in between simulations or refresh tabs when not looking at them.
|
2014-03-18 11:26:15 -07:00 |
|
Shrihari
|
ee76e41c78
|
Range radii - renamed few variales for clarity
|
2014-03-18 18:33:39 +05:30 |
|
Shrihari
|
8f5e8efce0
|
Range radii - Some cleanup
|
2014-03-18 18:22:26 +05:30 |
|
Shrihari
|
ea24ae2fd8
|
Range radii - Some cleanup
|
2014-03-18 18:13:38 +05:30 |
|
Shrihari
|
22af95e7b9
|
Added 4 fallback colors for extra ranges
|
2014-03-18 18:06:44 +05:30 |
|
Shrihari
|
b283757315
|
Refactored buildRadius() to work with any range radius
|
2014-03-18 17:39:16 +05:30 |
|
Mikhail Koltsov
|
97f9e548e2
|
added perspectivizion for arrows (issue #46)
|
2014-03-18 00:40:37 +04:00 |
|
Scott Erickson
|
564d267463
|
Removed a TODO.
|
2014-03-17 07:33:53 -07:00 |
|
Nick Winter
|
566c9e6c9d
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-03-16 21:48:37 -07:00 |
|
Nick Winter
|
b51f51f636
|
Fix for no Camera for creating Marks in the Thang Editor.
|
2014-03-16 21:48:28 -07:00 |
|
Scott Erickson
|
5a8d1b0a2b
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-03-16 21:43:21 -07:00 |
|
Scott Erickson
|
de34896a9a
|
Playback is now disabled during casting. Also cleaned out some remaining hover logic.
|
2014-03-16 21:43:14 -07:00 |
|
Nick Winter
|
af57e88a1a
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-03-16 21:33:50 -07:00 |
|
Nick Winter
|
f02f4e77d0
|
Improved next game routing and speed. Hid that catastrophically dangerous reset all games button.
|
2014-03-16 21:33:46 -07:00 |
|
Scott Erickson
|
17af4cec0c
|
Slight tweak.
|
2014-03-16 20:36:02 -07:00 |
|
Scott Erickson
|
dc32add6cb
|
Merge branch 'simulator-teardown' of https://github.com/adi2412/codecombat into adi2412-simulator-teardown
|
2014-03-16 20:34:03 -07:00 |
|
Scott Erickson
|
a3df986567
|
Added a tween for size changes.
|
2014-03-16 19:27:48 -07:00 |
|
Nick Winter
|
aa4f1baf73
|
Moved to 1848 x 1178 pixel canvases, since it's 2x the old size. Added a conversion factor to script camera zooms to account for scripts using the old numbers. Fixed bug where IndieSprites wouldn't update actions.
|
2014-03-16 13:23:01 -07:00 |
|
Aditya Raisinghani
|
226ae29caf
|
Added CocoClass as superclass to Simulator and updated destroy method.
|
2014-03-16 13:37:17 +05:30 |
|
Nick Winter
|
4e14ff3b11
|
Merge pull request #565 from jayant1992/master
Bugfix for play, usability improvement for editor.
|
2014-03-15 15:32:17 -07:00 |
|
Nick Winter
|
38bfe222a0
|
Merge pull request #564 from Shrihari/range-radii
Added radii marks for voiceRange, visualRange and attackRange
|
2014-03-15 15:31:12 -07:00 |
|
Jayant Jain
|
93bb2d0893
|
Restricts wizard to level bounds when moving around
|
2014-03-16 03:11:55 +05:30 |
|
Jayant Jain
|
91515b1cea
|
Clicking a thang in the left list automatically pans to the sprite on the editor map
|
2014-03-16 03:11:40 +05:30 |
|
Shrihari
|
005a91cec2
|
Moved createMarks() to setupSprite() to optimize loading
|
2014-03-16 02:48:19 +05:30 |
|
Shrihari
|
d186ae0a15
|
Added radii marks for voiceRange, visualRange and attackRange
|
2014-03-16 02:02:17 +05:30 |
|
Nick Winter
|
4b9c7a3784
|
Fixed bug with sprites being offset incorrectly when starting with an action not in their ThangType.
|
2014-03-15 11:31:12 -07:00 |
|
Nick Winter
|
7b1f8d1114
|
Merge pull request #547 from jayant1992/master
Improved panning and zooming for editor
|
2014-03-15 08:05:02 -07:00 |
|
Nick Winter
|
8276dbf2d1
|
Merge branch 'loading-view'
|
2014-03-14 19:44:33 -07:00 |
|
Nick Winter
|
b2efb1bba5
|
More work on the loading view.
|
2014-03-14 19:44:19 -07:00 |
|
Nick Winter
|
fc7d403785
|
Fixed two bugs with destroying sprites.
|
2014-03-14 17:15:07 -07:00 |
|
Nick Winter
|
efd0d82dea
|
Working on new loading view design.
|
2014-03-14 17:06:08 -07:00 |
|
Michael Schmatz
|
357b73be93
|
Fixed bug in next game button, fixed wizard positions
|
2014-03-14 16:14:35 -07:00 |
|
Jayant Jain
|
ece932595c
|
Enables drag-panning for editor and region chooser
|
2014-03-14 23:57:00 +05:30 |
|
Jayant Jain
|
d8418f7bb2
|
Fixes issue where panning occurs upon mouse scroll at max/min zoom
|
2014-03-14 23:57:00 +05:30 |
|
Nick Winter
|
795bd8f63b
|
Moved Glen from Archmages to About.
|
2014-03-13 18:27:08 -07:00 |
|
Nick Winter
|
42a8862fa9
|
Merge pull request #541 from dkundel/master
Easy use of coordinates as discussed in #10 and minor fixes
|
2014-03-13 18:05:04 -07:00 |
|
Nick Winter
|
8b572f0647
|
Using isThang instead of instanceof Thang.
|
2014-03-13 17:59:17 -07:00 |
|
Nick Winter
|
e2d2e96cf5
|
Fixed several bugs with Thang selection and the SpellView and HUD.
|
2014-03-13 15:35:28 -07:00 |
|
Nick Winter
|
9d8b8e7395
|
Probably too mean to tell users that their password is wrong three times, so just once will do.
|
2014-03-13 10:27:32 -07:00 |
|
Nick Winter
|
c8103154a9
|
Using the new i18n utility function everywhere. Fixed big bug with spell palette i18n.
|
2014-03-13 09:02:19 -07:00 |
|
Nick Winter
|
2d848b4cce
|
Merged some conflicts.
|
2014-03-13 08:39:53 -07:00 |
|
Nick Winter
|
4ad0fba860
|
Merge pull request #537 from jayant1992/master
UI and UX improvements to editor
|
2014-03-13 07:07:13 -07:00 |
|
Nick Winter
|
10e4bc737a
|
Merge pull request #534 from Shrihari/fix-grid-toggle
Fix Grid Toggle consistency
|
2014-03-13 06:50:56 -07:00 |
|
Jayant Jain
|
17debf49e6
|
Implements smoother panning around the map for keyboard controls
|
2014-03-13 18:32:23 +05:30 |
|
Shrihari
|
fb7f64ddb0
|
Grid toggle consistent with the button and the shortcut
|
2014-03-13 15:21:00 +05:30 |
|
Dominik Kundel
|
5c97fea363
|
fixed issue of multiple insertions due to multiple event handlers
|
2014-03-13 03:38:34 +01:00 |
|
Dominik Kundel
|
60214abb41
|
Change cursor if moving on map with pressed 'shift'
|
2014-03-13 02:50:09 +01:00 |
|
Michael Schmatz
|
aea9e9d1a6
|
Spectate view is nearing completion
|
2014-03-12 17:51:13 -07:00 |
|
Dominik Kundel
|
8990b9d194
|
paste coordiante if click + shift
|
2014-03-13 01:50:59 +01:00 |
|
Ruben Vereecken
|
96ec29d80e
|
Added the finishing touch. Solved issue #15
|
2014-03-13 01:07:47 +01:00 |
|
Ruben Vereecken
|
3856ac597f
|
Finished perfecting i18n
|
2014-03-13 00:47:08 +01:00 |
|
Scott Erickson
|
660e9ceca5
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-03-12 15:12:22 -07:00 |
|
Ruben Vereecken
|
dbc37b177a
|
Working on test.
|
2014-03-12 22:48:27 +01:00 |
|
Nick Winter
|
cf663f6775
|
Merge pull request #530 from rubenvereecken/i18n
Added i18n tags for new Ladder views
|
2014-03-12 14:03:44 -07:00 |
|
Ruben Vereecken
|
8c7c49fdbb
|
Reverted work done on wrong branch
|
2014-03-12 21:54:54 +01:00 |
|
Scott Erickson
|
68c5144838
|
Added AoE circles.
|
2014-03-12 13:49:36 -07:00 |
|
Scott Erickson
|
853a80dd23
|
Fixed loading marks so they are positioned correctly when they load and the world is paused.
|
2014-03-12 12:43:51 -07:00 |
|
Ruben Vereecken
|
76110423c0
|
Created i18n utility function
|
2014-03-12 20:30:43 +01:00 |
|
Scott Erickson
|
7e8f74f385
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-03-12 10:09:06 -07:00 |
|
Scott Erickson
|
fe93d31929
|
Fixed loading marks so they are positioned correctly when they load and the world is paused.
|
2014-03-12 10:08:57 -07:00 |
|
Nick Winter
|
f83fe6ce14
|
Fixed bugs with sprite rotation updating.
|
2014-03-12 09:31:45 -07:00 |
|
Scott Erickson
|
52733d5a1e
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-03-12 09:15:48 -07:00 |
|
Scott Erickson
|
939c5faa1a
|
Fixed a bug when a thang has multiple effects.
|
2014-03-12 09:15:37 -07:00 |
|
Nick Winter
|
2e354a7f11
|
Fixed #519, pressing esc while loading level, and CocoSprites updating actions and other things unnecessarily while paused. Watch for bugs with that last one.
|
2014-03-12 09:10:36 -07:00 |
|
Scott Erickson
|
9cb80783ff
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-03-11 22:01:47 -07:00 |
|
Nick Winter
|
b560827e32
|
Working on cleaning up some server errors.
|
2014-03-11 19:17:58 -07:00 |
|
Nick Winter
|
4f9db0a7f7
|
Merged in all names.
|
2014-03-11 18:11:48 -07:00 |
|
Darredevil
|
012c25a817
|
Added GetALLToLocations and KeepALLFromLocations
|
2014-03-12 01:57:30 +02:00 |
|
Alexandru
|
5f2587da18
|
Merge remote-tracking branch 'upstream/master'
|
2014-03-12 01:38:54 +02:00 |
|
Alexandru
|
4552455284
|
Merge branch 'master' of https://github.com/Darredevil/codecombat
|
2014-03-12 01:23:55 +02:00 |
|
Scott Erickson
|
da58b68fa0
|
Fixed a bug with the music player where sometimes it wouldn't loop.
|
2014-03-11 16:23:04 -07:00 |
|
Sam Epps
|
11ca60765d
|
Added some additional names to names.coffee
|
2014-03-11 17:16:09 +01:00 |
|
Nick Winter
|
234b3f105d
|
Reworked ladder game victory modal main call to action to actually submit game for ranking.
|
2014-03-10 10:36:28 -07:00 |
|
Nick Winter
|
c6b1d9089c
|
Fixed sounds spamming on last frame.
|
2014-03-10 08:45:36 -07:00 |
|
Darredevil
|
c9a56048ca
|
Update GoalManager.coffee
|
2014-03-09 20:35:33 +02:00 |
|
Nick Winter
|
b3964571e1
|
Fixed bug importing animations into existing ThangTypes that had only containers.
|
2014-03-08 15:04:11 -08:00 |
|
Nick Winter
|
5bde534757
|
Fixed parsing for ThangTypes that don't have lib.properties.
|
2014-03-08 14:53:17 -08:00 |
|
Nick Winter
|
be12d38e34
|
Taking into account null rects and library width/height subtraction on sprite parsing.
|
2014-03-08 14:38:35 -08:00 |
|
Nick Winter
|
085fb82cc9
|
Fixed a multiplayer link and debug mark alpha.
|
2014-03-07 21:02:10 -08:00 |
|
Scott Erickson
|
2fa40fb2db
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-03-07 17:37:19 -08:00 |
|
Scott Erickson
|
fe2ced1a67
|
Gave the health bar a border, made it a little more high res.
|
2014-03-07 17:37:11 -08:00 |
|
Nick Winter
|
ec86a07906
|
Changed Camera min/max zoom.
|
2014-03-07 15:20:54 -08:00 |
|
Scott Erickson
|
8fa9c9c410
|
Set up the level play view to show the guide on startup based on the showGuide property.
|
2014-03-07 15:18:56 -08:00 |
|
Scott Erickson
|
d8d917ecf9
|
Set up better teardown for the ladder view.
|
2014-03-07 12:15:16 -08:00 |
|
Scott Erickson
|
610fc0694b
|
Turning off view caching by default now. Should help lower the memory footprint.
|
2014-03-07 11:57:15 -08:00 |
|
Scott Erickson
|
34278a8648
|
Merge remote-tracking branch 'origin/master'
|
2014-03-06 17:27:01 -08:00 |
|
Scott Erickson
|
a4edb76c98
|
Fixed a couple of the bugs with marks.
|
2014-03-06 17:25:40 -08:00 |
|
Nick Winter
|
40e896868b
|
Fixed CocoSprite getOffset to not apply scale to registration points.
|
2014-03-06 17:21:24 -08:00 |
|
Scott Erickson
|
5b11e132b2
|
Fixed the effect marks so they properly go away.
|
2014-03-06 17:13:16 -08:00 |
|
Nick Winter
|
b6335a30ae
|
More fixes for empty string array serialization.
|
2014-03-06 16:32:13 -08:00 |
|
Scott Erickson
|
2fb1c184f9
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-03-06 16:22:19 -08:00 |
|
Scott Erickson
|
1b61b928b0
|
Couple tweaks to the cocosprite for effect marks.
|
2014-03-06 16:21:06 -08:00 |
|
Nick Winter
|
ea406bd3c7
|
Fixed some event listeners on destroyed loaders.
|
2014-03-06 15:52:51 -08:00 |
|
Scott Erickson
|
2ac5a94055
|
Merge remote-tracking branch 'origin/master'
|
2014-03-06 15:52:14 -08:00 |
|
Scott Erickson
|
041f4512e8
|
Set up marks to all load dynamically, and set up effect marks, which appear above a thang's head and rotate between them if there are multiple.
|
2014-03-06 15:52:09 -08:00 |
|
Nick Winter
|
40a32d7b43
|
Fixed array / string ThangState key serialization conflicts. Fixed #333.
|
2014-03-06 14:53:37 -08:00 |
|
Nick Winter
|
a03403de94
|
Started some more name categories.
|
2014-03-06 09:35:58 -08:00 |
|
Nick Winter
|
fddd210d34
|
Fixed Archer M names conflict.
|
2014-03-06 09:27:06 -08:00 |
|
Nick Winter
|
b5c72e4b4a
|
Merge pull request #477 from iraladson/patch-1
Update names.coffee
|
2014-03-06 09:25:37 -08:00 |
|
Akaza Akari
|
030da44c23
|
Added volume manipulation, adjusted panning parameters
|
2014-03-05 20:12:42 -08:00 |
|
Akaza Akari
|
51d7bd656d
|
Made updatePosition use getWorldPosition
|
2014-03-05 19:54:58 -08:00 |
|
Akaza Akari
|
99f43028a0
|
Add thang sound panning for #454
|
2014-03-05 19:39:14 -08:00 |
|
Scott Erickson
|
7a2d5b4bff
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-03-05 12:53:57 -08:00 |
|
Scott Erickson
|
af265ebee8
|
Tweaked an error message to be more generally useful.
|
2014-03-05 12:53:11 -08:00 |
|
Jayant Jain
|
db0fc82eb0
|
Minor bugfix for freezing editor due to out of bounds frame index
|
2014-03-06 01:54:09 +05:30 |
|
iraladson
|
8d046c31b9
|
Update names.coffee
"Added more names for #53
|
2014-03-05 14:06:29 -06:00 |
|
iraladson
|
7885b21b4b
|
Update names.coffee
|
2014-03-05 14:03:57 -06:00 |
|
Nick Winter
|
5ec06159a6
|
Fixed ChallengePost utm link. Tweaked God worker timeout for more reliable performance logging.
|
2014-03-05 12:00:29 -08:00 |
|
Scott Erickson
|
03b60838b6
|
Merge remote-tracking branch 'origin/master'
|
2014-03-04 12:21:07 -08:00 |
|
Scott Erickson
|
9726840d8a
|
Trying to handle a case where a user did not have their user account created.
|
2014-03-04 12:21:02 -08:00 |
|
Scott Erickson
|
3680d628e7
|
Fixed showing generic errors.
|
2014-03-04 12:06:31 -08:00 |
|
Yos Riady
|
195b1941ea
|
Added even more names for #53
|
2014-03-05 02:53:54 +08:00 |
|
Nick Winter
|
2f653c966e
|
Simulator now swaps in empty methods when code doesn't compile.
|
2014-03-04 08:30:50 -08:00 |
|
Scott Erickson
|
65d39e658d
|
Removed the old team view cruft.
|
2014-03-03 11:15:46 -08:00 |
|
Nick Winter
|
980a3b6f21
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-03-03 07:29:07 -08:00 |
|
Nick Winter
|
86fd098159
|
Localized WizardSprite movement hey handling to WizardSprite file.
|
2014-03-03 07:28:40 -08:00 |
|
Nick Winter
|
f2f0a993af
|
Merge branch 'thanish-move-wizard' of git://github.com/mnmtanish/codecombat
|
2014-03-03 07:22:44 -08:00 |
|
Nick Winter
|
c858fb5e24
|
Merge pull request #440 from FinnDS/patch-1
Update names.coffee
|
2014-03-03 07:20:55 -08:00 |
|
Nick Winter
|
a8ef87c9ea
|
Fixed a few bugs; re-enabled protectAPI for Brawlwood.
|
2014-03-02 16:06:22 -08:00 |
|
Muhammed Thanish
|
da2ebf857a
|
Increase delay
|
2014-03-02 14:02:30 +05:30 |
|
Nick Winter
|
6c48660922
|
No save button when there's nothing to save. Messing with AudioPlayer playSound API a bit.
|
2014-03-01 16:57:29 -08:00 |
|
Muhammed Thanish
|
d7e031fd00
|
Use key.isPressed() to get movement direction
|
2014-03-02 03:27:06 +05:30 |
|
Muhammed Thanish
|
a092557973
|
Add camera zoomTo(pos)
|
2014-03-02 02:13:37 +05:30 |
|
Muhammed Thanish
|
7ea9260322
|
Use WizardSprite
|
2014-03-02 01:45:49 +05:30 |
|
Nick Winter
|
c2f82690b4
|
Put Archmage and Artisan avatars in GitHub README.
|
2014-03-01 11:21:24 -08:00 |
|
Nick Winter
|
2f130da090
|
HUD supports more hudProperties. Palette looks at programmableObjectProperties. Fixed bug with level editor frames advancing.
|
2014-03-01 11:06:44 -08:00 |
|
Muhammed Thanish
|
8cc8103288
|
Add keyboard shortcuts to move the wizard
|
2014-03-01 19:58:15 +05:30 |
|
Nick Winter
|
7855ca02d8
|
Hit a really bad victory modal image.
|
2014-02-28 21:29:14 -08:00 |
|
Nick Winter
|
71ebe7a0aa
|
Lowered Surface framerate in the level editor, since ain't nobody got CPU time for 'dat.
|
2014-02-28 17:12:23 -08:00 |
|
Scott Erickson
|
4de425bd58
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-02-28 13:59:33 -08:00 |
|
Scott Erickson
|
2894d4f39c
|
Set up session-repeating scripts.
|
2014-02-28 11:28:23 -08:00 |
|
Nick Winter
|
9b8eb6a296
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-02-28 11:27:36 -08:00 |
|
Nick Winter
|
3cee341887
|
Big performance improvements for scrubbing between frames; look out for bugs.
|
2014-02-28 11:27:32 -08:00 |
|
Scott Erickson
|
ef9c0a610f
|
Fixed a bug with the casting screen.
|
2014-02-28 11:10:56 -08:00 |
|
Scott Erickson
|
d12b923eaf
|
Made a casting progress bar on the canvas to test vs having it shown in the cast button.
|
2014-02-28 11:05:41 -08:00 |
|
Finn
|
5b5af5a55a
|
Update names.coffee
Added the name "Cid" under "Soldier M".
|
2014-02-28 12:06:26 +01:00 |
|
Nick Winter
|
e20e9d68cf
|
Construct sprite sheets as ThangTypes load.
|
2014-02-27 22:15:13 -08:00 |
|
Nick Winter
|
97197bd89d
|
Got rid of potentially unnecessary (and definitely slow) SpriteSheetBuilder _.cloneDeep. Watch out.
|
2014-02-27 20:54:29 -08:00 |
|
Nick Winter
|
aef1bc63ba
|
Smarter infinite loop detection vs. web-worker-is-still-loading detection.
|
2014-02-27 20:01:27 -08:00 |
|
Scott Erickson
|
df196cc531
|
Modals now stop the level from starting until they close.
|
2014-02-27 16:44:11 -08:00 |
|
Scott Erickson
|
b31527abef
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-02-27 14:08:04 -08:00 |
|
Nick Winter
|
ffbef0de5b
|
Merge pull request #428 from Darredevil/patch-1
Added more names for #53
|
2014-02-27 11:50:59 -08:00 |
|
Scott Erickson
|
8d828939b6
|
Fixed a bug where the jingle wouldn't play during level loading if the audio had been loaded previously.
|
2014-02-26 20:23:13 -08:00 |
|
Scott Erickson
|
4e8c0b65e2
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-02-26 18:49:43 -08:00 |
|
Scott Erickson
|
7052b0600b
|
Made mouse dragging not interrupt selecting units so much.
|
2014-02-26 18:42:39 -08:00 |
|
Nick Winter
|
48122000ed
|
Gold shows up as an int in the HUD now.
|
2014-02-26 18:09:09 -08:00 |
|
Nick Winter
|
081274579b
|
Forget old goals.
|
2014-02-26 17:45:08 -08:00 |
|
Nick Winter
|
172242d226
|
Re-denormalize session if things have changed. Removed some logs.
|
2014-02-26 17:06:21 -08:00 |
|
Scott Erickson
|
0fd1c03b7f
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-02-26 15:56:25 -08:00 |
|
Scott Erickson
|
c86feb13e8
|
Fixed the region and point choosers for the level editor.
|
2014-02-26 15:56:05 -08:00 |
|
Darredevil
|
55ab142d75
|
Added more names for #53
|
2014-02-26 23:21:03 +02:00 |
|
Michael Schmatz
|
a052180250
|
Improved match scheduling
|
2014-02-26 12:14:02 -08:00 |
|
Michael Schmatz
|
bb76fb241c
|
Fixed simulator
The format of something must have suddenly changed?
|
2014-02-26 09:21:44 -08:00 |
|
Scott Erickson
|
f89768d76d
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-02-25 17:15:01 -08:00 |
|
Scott Erickson
|
02d1dc2445
|
Added a screen for when playback ends.
|
2014-02-25 17:14:39 -08:00 |
|
Nick Winter
|
3c5902a1d2
|
Trying to get session code merging to work again.
|
2014-02-25 14:46:48 -08:00 |
|
Nick Winter
|
b86c32c3e2
|
Merge pull request #422 from yangshun/level-not-found
Redirect to play page for non-existent levels. Fixes issue #396
|
2014-02-25 14:17:44 -08:00 |
|
Tay Yang Shun
|
11c5f7419a
|
Used internationalised strings for level not found message
|
2014-02-26 05:54:33 +08:00 |
|
Scott Erickson
|
a53498224c
|
Tweaked sprite scripts to use given response buttons even if the script is not skippable.
|
2014-02-25 13:27:02 -08:00 |
|
Tay Yang Shun
|
8a24407d3e
|
Redirect to play page for non-existent levels. Fixes issue #396
|
2014-02-26 04:59:35 +08:00 |
|
Scott Erickson
|
eee434ab51
|
Tweaked the coordinate display position to be a bit more above the mouse.
|
2014-02-25 12:38:47 -08:00 |
|
Scott Erickson
|
356d1b55ed
|
Added a property to prevent scripts from running after certain other scripts have run.
|
2014-02-25 11:59:23 -08:00 |
|
Scott Erickson
|
f4084ba5cc
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-02-25 10:50:53 -08:00 |
|
Scott Erickson
|
45e6fadfe2
|
Added a property to prevent scripts from running after certain other scripts have run.
|
2014-02-25 10:50:40 -08:00 |
|
Scott Erickson
|
a1a5d5eea0
|
Fixed some script handling by not having playback changed when the first world is built.
|
2014-02-25 10:50:12 -08:00 |
|
Nick Winter
|
a440c4dff0
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-02-25 10:48:33 -08:00 |
|
Nick Winter
|
0380a30522
|
Fixes for not storing default code in other sessions. sass-brunch 1.8. Removed tutorial link for now. Round wizards.
|
2014-02-25 10:48:23 -08:00 |
|
Scott Erickson
|
168f268d21
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-02-24 19:49:12 -08:00 |
|
Scott Erickson
|
242342315f
|
Can now drag the mouse to move around the map.
|
2014-02-24 19:49:05 -08:00 |
|
Nick Winter
|
3472b3da97
|
Working on different shadow shapes. Fixed bug with palette property ownership.
|
2014-02-24 17:53:35 -08:00 |
|
Nick Winter
|
4a4a702f1e
|
Fixed a bug where scrubbing playback wouldn't always update sprite existence properly.
|
2014-02-24 17:01:36 -08:00 |
|
Scott Erickson
|
01b91eb7e2
|
Lowered the bob height for the wizard a bit.
|
2014-02-24 16:59:17 -08:00 |
|
Nick Winter
|
6e557d354e
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-02-24 16:42:37 -08:00 |
|
Nick Winter
|
2e2f184485
|
Not sure why beam behaves differently, but fixed its scaling.
|
2014-02-24 16:42:34 -08:00 |
|
George Saines
|
d62630d0a7
|
final tweaks to dialogue text styling
|
2014-02-24 16:03:56 -08:00 |
|
George Saines
|
8192a6153d
|
fiddling with text formatting
|
2014-02-24 15:51:10 -08:00 |
|
Scott Erickson
|
052d35afe7
|
Added a screen darkener for when the spell is casting.
|
2014-02-24 14:40:28 -08:00 |
|
Scott Erickson
|
77f923752f
|
Fixed #411.
|
2014-02-24 12:52:35 -08:00 |
|
Scott Erickson
|
d146febb32
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-02-24 09:47:20 -08:00 |
|
Scott Erickson
|
2d6dd36a68
|
Saturation and lightness was flipped on the spritebuilder. Fixed.
|
2014-02-24 09:06:22 -08:00 |
|
Aidan Matzko
|
b69fe85134
|
Silly error names
|
2014-02-23 15:30:33 -05:00 |
|
Nick Winter
|
60eb0db1aa
|
A few fixes for IE, anonymous errors, and cast button overflow.
|
2014-02-23 11:23:26 -08:00 |
|
Nick Winter
|
5f4d5afe4f
|
Sped up CoordinateDisplay hover based on Russ's feedback.
|
2014-02-23 09:55:40 -08:00 |
|
Nick Winter
|
9eb8bb97f5
|
Trying out a Ctrl+Shift+B code beautifier option.
|
2014-02-22 16:58:54 -08:00 |
|
Nick Winter
|
702eca5c81
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-02-22 12:04:10 -08:00 |
|
Nick Winter
|
72cfcf96ed
|
Added basic opponent wizard. Disabled synchronous multiplayer for ladder levels.
|
2014-02-22 12:01:05 -08:00 |
|
Scott Erickson
|
90ec07fc75
|
Fixed the camera to properly follow thangs again. Also tweaked the camera to center around the torso rather than the feet.
|
2014-02-22 11:31:31 -08:00 |
|
Scott Erickson
|
9c30b9f0d0
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-02-20 14:49:17 -08:00 |
|
Nick Winter
|
81d3702b49
|
Merge pull request #388 from jcvno/patch-1
Update names.coffee
|
2014-02-20 14:38:43 -08:00 |
|
Scott Erickson
|
5bda4d5e5f
|
Fixed the camera to not move around when the world is reset and being cast.
|
2014-02-20 14:25:39 -08:00 |
|
Scott Erickson
|
5cefb8fc30
|
Merge branch 'production'
|
2014-02-20 11:47:02 -08:00 |
|
Scott Erickson
|
6b2e0bc364
|
Changed how the goal manager handles arriving at goals and figuring out the how many requirement.
|
2014-02-20 11:43:35 -08:00 |
|
Michael Schmatz
|
e593fd23b4
|
Improved interface for simulating games
|
2014-02-20 08:06:14 -08:00 |
|
Scott Erickson
|
26af051cca
|
Set up indie sprites and their avatars to use the new colorConfig property.
|
2014-02-19 13:43:44 -08:00 |
|
Nick Winter
|
dcf7a0d1fd
|
Re-enabled Olark.
|
2014-02-19 12:43:25 -08:00 |
|
Scott Erickson
|
86f94cb5fd
|
Refactored dynamic sound loading to the level view, since the level loader is no longer in service after finishing loading.
|
2014-02-19 11:42:33 -08:00 |
|
Scott Erickson
|
bdbebe886c
|
Added a log for figuring out what session is causing NaNs.
|
2014-02-19 08:19:30 -08:00 |
|
Justin Cano
|
059c50e47d
|
Update names.coffee
|
2014-02-19 03:03:43 -08:00 |
|
Michael Schmatz
|
dc70fec977
|
Merge pull request #385 from codecombat/redis
Merge redis into master
|
2014-02-18 12:53:57 -08:00 |
|
Michael Schmatz
|
d02d09ae36
|
Simulation fixes
|
2014-02-18 11:46:14 -08:00 |
|
Scott Erickson
|
452a43cae9
|
Working on the ladder and team views.
|
2014-02-17 17:42:41 -08:00 |
|
Nick Winter
|
6f0ed9040a
|
Fixes for dirt path, fast portraits, and slow transpilation. Starting to move Aether stuff into a Tome worker with Catiline.
|
2014-02-17 17:38:49 -08:00 |
|
Nick Winter
|
af510c7cc7
|
60 FPS and support for independent world/surface frame rates.
|
2014-02-17 11:53:52 -08:00 |
|
Nick Winter
|
1b0f15b5f3
|
More LevelLoader defense.
|
2014-02-17 08:15:53 -08:00 |
|
Nick Winter
|
c19c8f3912
|
Fix for LevelLoader, selection udpating, and non-documentation tome popovers.
|
2014-02-16 18:29:24 -08:00 |
|
Nick Winter
|
2c41d403bc
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-02-16 15:30:07 -08:00 |
|
Nick Winter
|
e3824d7698
|
Many improvements to the spell palette.
|
2014-02-16 15:30:00 -08:00 |
|
Scott Erickson
|
bbe5399a97
|
Fixed #370
|
2014-02-16 12:51:20 -08:00 |
|
Nick Winter
|
f94456295e
|
God needs no options.
|
2014-02-15 17:38:45 -08:00 |
|
Nick Winter
|
addf4ca245
|
Improved Simulator memory and performance.
|
2014-02-15 17:29:54 -08:00 |
|
Nick Winter
|
f3b58a9416
|
Merged.
|
2014-02-15 15:45:53 -08:00 |
|
Nick Winter
|
3c7cac8ba9
|
Trying to do some memory cleanup.
|
2014-02-15 15:44:45 -08:00 |
|
Scott Erickson
|
8f938bf6fc
|
Scrolling with the mouse now zooms based on mouse position.
|
2014-02-15 13:45:16 -08:00 |
|