Tweaked sprite scripts to use given response buttons even if the script is not skippable.

This commit is contained in:
Scott Erickson 2014-02-25 13:27:02 -08:00
parent 7a117a8412
commit a53498224c

View file

@ -33,7 +33,7 @@ module.exports = class SpritesScriptModule extends ScriptModule
spriteSayNote: (sprite, script) ->
return if @speakingSprites[sprite.id]
responses = sprite.say.responses
responses = [] unless script.skippable
responses = [] unless script.skippable or responses
for response in responses ? []
response.text = response.i18n?[me.lang()]?.text ? response.text
text = sprite.say.i18n?[me.lang()]?.text or sprite.say.text