A couple ladder tweaks.

This commit is contained in:
Nick Winter 2014-03-20 19:18:46 -07:00
parent ca1e3742c0
commit 9e4908ade2
3 changed files with 4 additions and 2 deletions
app
lib/simulator
templates/play

View file

@ -101,6 +101,8 @@ module.exports = class Simulator extends CocoClass
handleTaskResultsTransferSuccess: (result) =>
console.log "Task registration result: #{JSON.stringify result}"
@trigger 'statusUpdate', 'Results were successfully sent back to server!'
simulatedBy = parseInt($('#simulated-by-you').text(), 10) + 1
$('#simulated-by-you').text(simulatedBy)
handleTaskResultsTransferError: (error) =>
@trigger 'statusUpdate', 'There was an error sending the results back to the server.'

View file

@ -54,6 +54,6 @@ block content
span#simulated-by-you= me.get('simulatedBy') || 0
p.simulation-count
span(data-i18n="ladder.games_simulated_by") Games simulated for you:
span(data-i18n="ladder.games_simulated_for") Games simulated for you:
|
span#simulated-for-you= me.get('simulatedFor') || 0

View file

@ -27,7 +27,7 @@ div#columns.row
a(href="/play/level/#{level.get('slug') || level.id}/?team=#{team.otherTeam}&opponent=#{session.id}")
span(data-i18n="ladder.fight") Fight!
if !inTheTop
if !inTheTop && ! me.get('anonymous')
tr(class="active")
td(colspan=4).ellipsis-row ...
for session in team.leaderboard.nearbySessions()