Simulation fixes

This commit is contained in:
Michael Schmatz 2014-02-18 11:46:14 -08:00
parent c5655074e3
commit d02d09ae36
3 changed files with 91 additions and 94 deletions
app/lib/simulator
server

View file

@ -70,8 +70,9 @@ module.exports = class Simulator
@sendResultsBackToServer taskResults
sendResultsBackToServer: (results) =>
console.log "Sending result back to server!"
$.ajax
url: @taskURL
url: "/queue/scoring"
data: results
type: "PUT"
success: @handleTaskResultsTransferSuccess
@ -104,7 +105,8 @@ module.exports = class Simulator
for session in @task.getSessions()
sessionResult =
sessionID: session.sessionID
sessionChangedTime: session.sessionChangedTime
submitDate: session.submitDate
creator: session.creator
metrics:
rank: @calculateSessionRank session.sessionID, simulationResults.goalStates, @task.generateTeamToSessionMap()

View file

@ -175,9 +175,6 @@ _.extend LevelSessionSchema.properties,
title: 'Opponent User ID'
description: 'The user ID of an opponent'
type: ['object','string']
codeSubmitDate: c.date
title: 'Submitted'
description: 'The date which the opponent submitted their session (used to check if the match can be replayed)'
metrics:
type: 'object'
properties:

View file

@ -25,40 +25,40 @@ connectToScoringQueue = ->
log.info "Connected to scoring task queue!"
module.exports.createNewTask = (req, res) ->
requestSessionID = getSessionIDFromRequest req
requestSessionID = req.body.session
if isUserAnonymous req then return errors.forbidden res, "You need to be logged in to be added to the leaderboard"
return errors.badInput res, "The session ID is invalid" unless requestSessionID is "string"
return errors.badInput res, "The session ID is invalid" unless typeof requestSessionID is "string"
fetchSubmittedSession requestSessionID, (err, sessionToScore) ->
fetchSessionToSubmit requestSessionID, (err, sessionToSubmit) ->
if err? then return errors.serverError res, "There was an error finding the given session."
updateSubmittedSession sessionToScore, (err, data) ->
if err? then return errors.serverError res, "There was an error updating the session"
updateSessionToSubmit sessionToSubmit, (err, data) ->
if err? then return errors.serverError res, "There was an error updating the session"
fetchSessionsToRankAgainst (err, submittedSessions) ->
if err? then return errors.serverError res, "There was an error fetching the sessions to rank against"
fetchSessionsToRankAgainst (err, sessionsToRankAgainst) ->
if err? then return errors.serverError res, "There was an error fetching the sessions to rank against"
taskPairs = generateTaskPairs(submittedSessions, sessionToScore)
sendEachTaskPairToTheQueue taskPairs, (taskPairError) ->
if taskPairError? then return errors.serverError res, "There was an error sending the task pairs to the queue"
taskPairs = generateTaskPairs(sessionsToRankAgainst, sessionToSubmit)
sendEachTaskPairToTheQueue taskPairs, (taskPairError) ->
if taskPairError? then return errors.serverError res, "There was an error sending the task pairs to the queue"
sendResponseObject req, res, {"message":"All task pairs were succesfully sent to the queue"}
sendResponseObject req, res, {"message":"All task pairs were succesfully sent to the queue"}
module.exports.dispatchTaskToConsumer = (req, res) ->
if isUserAnonymous(req) then return errors.forbidden res, "You need to be logged in to simulate games"
scoringTaskQueue.receiveMessage (err, message) ->
if err? or not messageIsInvalid(message) then return errors.gatewayTimeoutError res, "Queue Receive Error:#{err}"
if err? or messageIsInvalid(message) then return errors.gatewayTimeoutError res, "Queue Receive Error:#{err}"
console.log "Received Message"
messageBody = parseTaskQueueMessage req, res, message
return unless messageBody?
constructTaskObject messageBody, (taskConstructionError, taskObject) ->
if taskConstructionError? then return errors.serverError res, "There was an error constructing the scoring task"
console.log "Constructed task body"
message.changeMessageVisibilityTimeout scoringTaskTimeoutInSeconds, (err) ->
if err? then return errors.serverError res, "There was an error changing the message visibility timeout."
console.log "Changed visibility timeout"
constructTaskLogObject getUserIDFromRequest(req),message.getReceiptHandle(), (taskLogError, taskLogObject) ->
if taskLogError? then return errors.serverError res, "There was an error creating the task log object."
@ -69,11 +69,9 @@ module.exports.dispatchTaskToConsumer = (req, res) ->
module.exports.processTaskResult = (req, res) ->
clientResponseObject = verifyClientResponse req.body, res
return unless clientResponseObject?
taskLogQuery = _id: clientResponseObject.taskID
TaskLog.findOne taskLogQuery, (err, taskLog) ->
TaskLog.findOne {_id: clientResponseObject.taskID}, (err, taskLog) ->
return errors.serverError res, "There was an error retrieiving the task log object" if err?
taskLogJSON = taskLog.toObject()
@ -81,40 +79,75 @@ module.exports.processTaskResult = (req, res) ->
return errors.badInput res, "That computational task has already been performed" if taskLogJSON.calculationTimeMS
return handleTimedOutTask req, res, clientResponseObject if hasTaskTimedOut taskLogJSON.sentDate
destroyQueueMessage clientResponseObject.receiptHandle, (err) ->
return errors.badInput res, "The queue message is already back in the queue, rejecting results." if err?
scoringTaskQueue.deleteMessage clientResponseObject.receiptHandle, (err) ->
if err? then return errors.badInput res, "The queue message is already back in the queue, rejecting results."
logTaskComputation clientResponseObject, taskLog, (loggingErr) ->
return errors.serverError res, "There as a problem logging the task computation: #{loggingErr}" if loggingErr?
logTaskComputation clientResponseObject, taskLog, (logErr) ->
if logErr? then return errors.serverError res, "There as a problem logging the task computation: #{logErr}"
updateSessions clientResponseObject, (updateError, newScores) ->
return errors.serverError res, "There was an error updating the scores.#{updateError}" if updateError?
updateSessions clientResponseObject, (updateError, newScoreArray) ->
if updateError? then return errors.serverError res, "There was an error updating the scores.#{updateError}"
newScoresObject = _.indexBy newScoreArray, 'id'
addMatchToSessions clientResponseObject, newScoresObject, (err, data) ->
if err? then return errors.serverError res, "There was an error updating the sessions with the match! #{JSON.stringify err}"
console.log "Sending response object"
sendResponseObject req, res, {"message":"The scores were updated successfully!"}
addMatchToSessions = (clientResponseObject, newScoreObject, callback) ->
matchObject = {}
matchObject.date = new Date()
matchObject.opponents = {}
for session in clientResponseObject.sessions
sessionID = session.sessionID
matchObject.opponents[sessionID] = {}
matchObject.opponents[sessionID].sessionID = sessionID
matchObject.opponents[sessionID].userID = session.creator
matchObject.opponents[sessionID].metrics = {}
matchObject.opponents[sessionID].metrics.rank = newScoreObject[sessionID].gameRanking
log.info "Match object computed, result: #{matchObject}"
log.info "Writing match object to database..."
#use bind with async to do the writes
sessionIDs = _.pluck clientResponseObject.sessions, 'sessionID'
async.each sessionIDs, updateMatchesInSession.bind(@,matchObject), (err) -> callback err, null
updateMatchesInSession = (matchObject, sessionID, callback) ->
currentMatchObject = {}
currentMatchObject.date = matchObject.date
currentMatchObject.metrics = matchObject.opponents[sessionID].metrics
opponentsClone = _.cloneDeep matchObject.opponents
opponentsClone = _.omit opponentsClone, sessionID
opponentsArray = _.toArray opponentsClone
currentMatchObject.opponents = opponentsArray
sessionUpdateObject =
$push: {matches: currentMatchObject}
log.info "Updating session #{sessionID}"
LevelSession.update {"_id":sessionID}, sessionUpdateObject, callback
sendResponseObject req, res, {"message":"The scores were updated successfully!"}
messageIsInvalid = (message) -> (not message?) or message.isEmpty()
getSessionIDFromRequest = (req) -> req.body.session
sendEachTaskPairToTheQueue = (taskPairs, callback) -> async.each taskPairs, sendTaskPairToQueue, callback
fetchSubmittedSession = (submittedSessionID, callback) ->
sessionQuery =
_id: submittedSessionID
LevelSession.findOne sessionQuery, (err, session) -> callback err, session?.toObject()
fetchSessionToSubmit = (submittedSessionID, callback) ->
LevelSession.findOne {_id: submittedSessionID}, (err, session) -> callback err, session?.toObject()
updateSubmittedSession = (sessionToUpdate, callback) ->
sessionQuery =
_id: sessionToUpdate._id
updateSessionToSubmit = (sessionToUpdate, callback) ->
sessionUpdateObject =
submitted: true
submittedCode: sessionToUpdate.code
submitDate: new Date()
LevelSession.update sessionQuery, sessionUpdateObject, callback
matches: []
meanStrength: 25
standardDeviation: 25/3
totalScore: 10
LevelSession.update {_id: sessionToUpdate._id}, sessionUpdateObject, callback
fetchSessionsToRankAgainst = (callback) ->
submittedSessionsQuery =
@ -122,30 +155,21 @@ fetchSessionsToRankAgainst = (callback) ->
submitted: true
submittedCode:
$exists: true
LevelSession.find submittedSessionsQuery, callback
generateTaskPairs = (submittedSessions, sessionToScore) ->
taskPairs = []
for session in submittedSessions
session = session.toObject()
teams = ['ogres','humans']
opposingTeams = _.pull teams, sessionToScore.team
if String(session._id) isnt String(sessionToScore._id) and session.team in opposingTeams
console.log "Adding game to taskPairs!"
taskPairs.push [req.body.session,String session._id]
taskPairs
taskPairs.push [sessionToScore._id,String session._id]
return taskPairs
sendTaskPairToQueue = (taskPair, callback) ->
taskObject =
sessions: taskPair
scoringTaskQueue.sendMessage taskObject, 0, (err,data) ->
callback? err,data
scoringTaskQueue.sendMessage {sessions: taskPair}, 0, (err,data) -> callback? err,data
getUserIDFromRequest = (req) -> if req.user? then return req.user._id else return null
@ -154,7 +178,6 @@ isUserAnonymous = (req) -> if req.user? then return req.user.get('anonymous') el
parseTaskQueueMessage = (req, res, message) ->
try
if typeof message.getBody() is "object" then return message.getBody()
return messageBody = JSON.parse message.getBody()
catch e
sendResponseObject req, res, {"error":"There was an error parsing the task.Error: #{e}" }
@ -176,19 +199,15 @@ constructTaskObject = (taskMessageBody, callback) ->
"code": session.submittedCode
"teamSpells": session.teamSpells ? {}
"levelID": session.levelID
"creator": session.creator
taskObject.sessions.push sessionInformation
callback err, taskObject
getSessionInformation = (sessionIDString, callback) ->
sessionQuery
_id:sessionIDString
LevelSession.findOne sessionQuery, (err, session) ->
levelSessionFindOneError =
"error":"There was an error retrieving the session."
return callback err, levelSessionFindOneError if err?
LevelSession.findOne {_id:sessionIDString}, (err, session) ->
if err? then return callback err, {"error":"There was an error retrieving the session."}
sessionInformation = session.toObject()
callback err, sessionInformation
@ -200,7 +219,6 @@ constructTaskLogObject = (calculatorUserID, messageIdentifierString, callback) -
"calculator":calculatorUserID
"sentDate": Date.now()
"messageIdentifierString":messageIdentifierString
taskLogObject.save callback
sendResponseObject = (req,res,object) ->
@ -212,8 +230,6 @@ hasTaskTimedOut = (taskSentTimestamp) -> taskSentTimestamp + scoringTaskTimeoutI
handleTimedOutTask = (req, res, taskBody) -> errors.clientTimeout res, "The results weren't provided within the timeout"
destroyQueueMessage = (receiptHandle, callback) -> scoringTaskQueue.deleteMessage receiptHandle, callback
verifyClientResponse = (responseObject, res) ->
unless typeof responseObject is "object"
errors.badInput res, "The response to that query is required to be a JSON object."
@ -231,62 +247,44 @@ updateSessions = (taskObject,callback) ->
sessionIDs = _.pluck taskObject.sessions, 'sessionID'
async.map sessionIDs, retrieveOldSessionData, (err, oldScores) ->
callback err, {"error": "There was an error retrieving the old scores"} if err?
if err? then callback err, {"error": "There was an error retrieving the old scores"}
oldScoreArray = _.toArray putRankingFromMetricsIntoScoreObject taskObject, oldScores
newScoreArray = bayes.updatePlayerSkills oldScoreArray
saveNewScoresToDatabase newScoreArray, callback
saveNewScoresToDatabase = (newScoreArray, callback) ->
async.eachSeries newScoreArray, updateScoreInSession, (err) ->
if err? then callback err, null else callback err, {"message":"All scores were saved successfully."}
async.eachSeries newScoreArray, updateScoreInSession, (err) -> callback err,newScoreArray
updateScoreInSession = (scoreObject,callback) ->
sessionObjectQuery =
"_id": scoreObject.id
LevelSession.findOne {"_id": scoreObject.id}, (err, session) ->
if err? then return callback err, null
LevelSession.findOne sessionObjectQuery, (err, session) ->
return callback err, null if err?
session = session.toObject()
updateObject =
meanStrength: scoreObject.meanStrength
standardDeviation: scoreObject.standardDeviation
totalScore: scoreObject.meanStrength - 1.8 * scoreObject.standardDeviation
LevelSession.update {"_id": scoreObject.id}, updateObject, callback
log.info "New total score for session #{scoreObject.id} is #{updateObject.totalScore}"
LevelSession.update sessionObjectQuery, updateObject, callback
putRankingFromMetricsIntoScoreObject = (taskObject,scoreObject) ->
scoreObject = _.indexBy scoreObject, 'id'
for session in taskObject.sessions
scoreObject[session.sessionID].gameRanking = session.metrics.rank
scoreObject
scoreObject[session.sessionID].gameRanking = session.metrics.rank for session in taskObject.sessions
return scoreObject
retrieveOldSessionData = (sessionID, callback) ->
sessionQuery =
"_id":sessionID
LevelSession.findOne sessionQuery, (err, session) ->
LevelSession.findOne {"_id":sessionID}, (err, session) ->
return callback err, {"error":"There was an error retrieving the session."} if err?
session = session.toObject()
defaultScore = (25 - 1.8*(25/3))
defaultStandardDeviation = 25/3
oldScoreObject =
"standardDeviation":session.standardDeviation ? defaultStandardDeviation
"standardDeviation":session.standardDeviation ? 25/3
"meanStrength":session.meanStrength ? 25
"totalScore":session.totalScore ? defaultScore
"totalScore":session.totalScore ? (25 - 1.8*(25/3))
"id": sessionID
callback err, oldScoreObject