Commit graph

3871 commits

Author SHA1 Message Date
Scott Erickson
5b9c7dc8a7 Removed layer's cache function (wasn't used before webgl factoring anyway?). Removed TRANSFORM_CHILD layer transform setting. 2014-09-26 13:02:01 -07:00
Scott Erickson
37e9d7bb2d Enabled the Surface's normalStage and all its layers. 2014-09-26 12:45:27 -07:00
Scott Erickson
c1e7423a64 Fixed sprite coloring and the thangtype-not-yet-loaded placeholder. 2014-09-26 12:17:46 -07:00
Imperadeiro98
b0ae4f1ddb Update pt-PT.coffee 2014-09-26 20:11:14 +01:00
Scott Erickson
6f45eee81d Fixed registration points for scaled raster image thang types. 2014-09-26 11:33:07 -07:00
Scott Erickson
be805ff3c1 Update scale and rotation after playing a new action, since with segmented sprites that often means a new image object. 2014-09-26 11:25:36 -07:00
Scott Erickson
627c56dbb5 Fixed mouse scrolling. Fixed SpriteStage scaling (scale the layers instead). Added spriteType to the ThangType schema. 2014-09-26 11:07:01 -07:00
enricpc
e3e84bef73 Update ca.coffee 2014-09-26 15:53:51 +02:00
Nick Winter
cf9cf6f98b Stopped locking levels for now, since the achievements aren't quite unlocking them correctly. 2014-09-26 03:52:57 -07:00
Nick Winter
f0408a85d3 Recommented a couple ca.coffee section headers that aren't started yet. 2014-09-26 03:43:35 -07:00
Nick Winter
dc18438356 Merge pull request #1605 from enricpc/patch-1
Update ca.coffee
2014-09-26 03:42:22 -07:00
Nick Winter
98fed4a277 Extended Achievements to support earning heroes, items, levels, and gems. Fixed a few Achievement bugs. 2014-09-26 02:29:04 -07:00
enricpc
37b04c10cb Update ca.coffee 2014-09-26 09:44:10 +02:00
Matt Lott
c50b443eca IE9 compat: css fixes
Linking to bless-brunch git for fixes that blocked bless from splitting
app.css into multiple files to address IE9 limits.

sass-brunch version update fixes problems during the css file-splitting
that were messing up nested @media queries.
2014-09-25 16:17:35 -07:00
Nick Winter
9656fd4f49 Propagated i18n. 2014-09-25 15:58:49 -07:00
Nick Winter
4ca7df0b32 A few fixes to WorldMapView to handle authentication and hiding the parts that aren't done yet. 2014-09-25 15:58:25 -07:00
Nick Winter
0928bb7a81 Completed transition to new hero levels. 2014-09-25 15:32:33 -07:00
Nick Winter
b7d2bcd222 Decreased severity of camera jerkiness during real-time playback. 2014-09-25 15:01:06 -07:00
Scott Erickson
8aeb6555ec Added MovieClip pooling, improving WebGL performance. 2014-09-25 14:48:17 -07:00
George Saines
8183d671b8 simplifying the homepage 2014-09-25 14:38:02 -07:00
Scott Erickson
14f3fb6486 Fixed one last instance of cocoSprite using its resolutionFactor value. 2014-09-25 14:03:44 -07:00
Nick Winter
61aa2d8b6f Changed default language from JavaScript to Python. Fixed a few InventoryView tests. Adjusted maze real-time playback speed factor code. 2014-09-25 13:29:20 -07:00
Scott Erickson
4b87607599 Fixed animations where the frame stays the same for periods of time. 2014-09-25 13:26:05 -07:00
Scott Erickson
d77b87ed22 Fixed raster thang types, and level destruction. 2014-09-25 13:12:47 -07:00
Scott Erickson
10314b8bfa Fixed sprites often disappearing when idle. 2014-09-25 12:43:51 -07:00
Scott Erickson
d4b1849eaf Fixed one other little thing. 2014-09-25 12:22:33 -07:00
Nick Winter
2ed6b737c2 Added WorldMapView ambient sounds. 2014-09-25 11:37:29 -07:00
Nick Winter
68bb1dc135 Sped up "real-time" playback for the maze levels. 2014-09-25 11:17:04 -07:00
Scott Erickson
8fe2ed4438 Resolved conflicts. 2014-09-25 10:52:36 -07:00
Scott Erickson
06b106f42b Merged from master. 2014-09-25 10:52:27 -07:00
Scott Erickson
c7e7066aef Migrating surface to webgl. It sorta works! 2014-09-25 10:47:53 -07:00
Nick Winter
9fc7fca528 Hooked up real-time playback music. 2014-09-25 10:30:43 -07:00
Nick Winter
9ea24f4c74 Added a workaround for Surface resize failure on realtime playback end that Maksym had seen. 2014-09-25 09:48:14 -07:00
Nick Winter
867279b6b8 Merge pull request #1600 from Imperadeiro98/master
Update pt-PT.coffee
2014-09-25 08:47:44 -07:00
Nick Winter
8bf619359c Uncommented some section headers from #1598. 2014-09-25 08:43:23 -07:00
enricpc
38b84af208 Update ca.coffee 2014-09-25 16:16:32 +02:00
enricpc
56aecbab88 Update ca.coffee 2014-09-25 16:15:28 +02:00
Imperadeiro98
d23e752755 Update pt-PT.coffee 2014-09-25 12:46:06 +01:00
enricpc
5dab9f8226 Update ca.coffee 2014-09-25 09:59:55 +02:00
Nick Winter
c0c436189f Better preserving supermodel when navigating between new hero levels. Fixed a problem with garbage collection of large CocoModel error callbacks. 2014-09-25 00:02:53 -07:00
Nick Winter
cce36333dd Set letterbox during real-time playback. 2014-09-24 22:59:13 -07:00
Nick Winter
cde2acaea1 Disabled clicking spell palette entries for hero levels. 2014-09-24 22:52:18 -07:00
Nick Winter
58e0ba1c10 Hid flags view during real-time playback for non-flag-using levels. 2014-09-24 22:23:14 -07:00
Nick Winter
5e0b42068a Scrubber auto-pauses when dragging from ended position. 2014-09-24 22:12:00 -07:00
Nick Winter
2aa274cb2d Fixed bugs with Surface fast-forwarding too fast on short levels and rewinding non-instantaneously when rerunning. 2014-09-24 22:07:55 -07:00
Nick Winter
b2592aad8c Fixed more off-by-one errors in playback ratios. Fixed some clickability problems with the scrubber handle. 2014-09-24 21:01:58 -07:00
Nick Winter
b8d59cb179 Fixed a bug with playback never quite getting to the end. 2014-09-24 20:25:30 -07:00
Nick Winter
6441a753d5 Improvements to lock state of items, differentiating between locked and unlocked and equipped vs. available better. 2014-09-24 20:15:17 -07:00
Nick Winter
e48fa5f0b7 Fixed bug with slow-mo heroes in ChooseHeroView. Added lock silhouette portraits. 2014-09-24 19:14:22 -07:00
Scott Erickson
358b36c1bf Set up custom graphics to be copied from old spritesheets when possible as well. 2014-09-24 18:47:10 -07:00
Scott Erickson
fb30f07f2e Re-enabled effect marks. 2014-09-24 18:42:04 -07:00
Scott Erickson
91f33e49dc Re-enabled shadows. 2014-09-24 17:52:44 -07:00
Nick Winter
da83fee58f Unborked victory continue buttons when signup is needed. Fixed an issue with the DocFormatter being unable to display null current values. 2014-09-24 16:58:52 -07:00
Scott Erickson
7f90ed18cc Bunch more work on scaling for everything and hit testing for segmented sprites. Also got health bars working again. 2014-09-24 16:53:38 -07:00
Nick Winter
73d6261b5d Hide run shortcut (shift+enter) for first few levels so as not to distract. Don't show beautification button in Python mode. Don't show maximize editor button in hero levels. Don't show method selector if there's only one method. Renamed some spells to methods. Added a bit of i18n. 2014-09-24 16:29:28 -07:00
Nick Winter
83fc88e3b6 Propagated i18n. 2014-09-24 15:49:07 -07:00
Nick Winter
6b6d1d3e74 Changed 'Available Spells' to 'Your Skills' in hero levels. 2014-09-24 15:48:18 -07:00
Matt Lott
db525a8073 Fix IE restricted property check 2014-09-24 15:46:53 -07:00
Nick Winter
53ddf0159d Preloaded previous/next heroes in ChooseHeroView. 2014-09-24 15:39:51 -07:00
Nick Winter
a786b1e096 Changed world map to click on iPad, hover otherwise. 2014-09-24 15:21:39 -07:00
Nick Winter
ada65cc290 Lowered master volume temporarily until per-sound instance volumes are fixed. 2014-09-24 15:06:22 -07:00
Nick Winter
dbb3efb6e6 Merged es-419 commits from TitoGa and infoholico. 2014-09-24 14:22:27 -07:00
Nick Winter
a1ed2d4323 Fixed a few typos in es-419.coffee. 2014-09-24 14:17:25 -07:00
infoholico
005d83929f Update es-419.coffee
Hello, that's my first contribution, but I have to clear something:

    Javascript_blurb: "El lenguaje de la web. Usado en sitios y aplicaciones web, juegos en HTML5, y servidores."
    python_blurb: "Simple pero poderoso, Python es un grandioso lenguaje de programación para uso general."
    coffeescript_blurb: "Mejor JavaScript."
    clojure_blurb: "Un Lisp moderno."
    lua_blurb: "Para Juegos."
    io_blurb: "Simple pero oscuro."

No son exactamente literales  pero traté de que entraran en el espacio asignado.

These are not literal translations but I tried to made them fit into the given space.

What language should I use to communicate with you?

Thanks.
2014-09-24 16:35:27 -04:30
Matt Lott
b3a841e814 IE10 compatibility: adding console.debug
Support for console.debug was added in IE11
http://msdn.microsoft.com/en-us/library/ie/dn265066(v=vs.85).aspx
2014-09-24 13:11:55 -07:00
Juan Santiago Lucaras Cammisuli
e8d36547c9 Update es-419.coffee 2014-09-24 16:24:33 -03:00
Matt Lott
73e49f9972 IE11 compatibility fixes
Removing social share buttons from base if IE, except Facebook.
Unrolling restricted property setting loop (weird).
Updating isIE check to support IE11.
2014-09-24 12:17:13 -07:00
Scott Erickson
6669a01c14 Got rid of some cache functions. Set up area of effect animations in the new spriteSheet system. 2014-09-24 12:08:55 -07:00
Nick Winter
f4cee11ebe ThangsTabView letting you position spike walls on top of walls. 2014-09-24 12:02:45 -07:00
Nick Winter
2d7341224e Uncommented some section headers for ca.coffee. 2014-09-24 11:31:09 -07:00
Nick Winter
c420119212 Merge pull request #1593 from enricpc/patch-1
Update ca.coffee
2014-09-24 11:29:37 -07:00
Imperadeiro98
aa6db88718 Update pt-PT.coffee 2014-09-24 19:15:52 +01:00
Imperadeiro98
ed30b7b569 Update pt-PT.coffee 2014-09-24 19:14:09 +01:00
Scott Erickson
c49f894ef2 Refactored SPRITE_PLACEHOLDER_RADIUS to SPRITE_PLACEHOLDER_WIDTH. 2014-09-24 10:55:33 -07:00
Nick Winter
94838af17f Fixed scroll bars messing up inventory view. 2014-09-24 09:38:45 -07:00
Scott Erickson
2cbe498f9a Fixed scaling for singular sprites for all cases. 2014-09-24 09:37:49 -07:00
enricpc
3d07dfb14c Update ca.coffee 2014-09-24 17:39:38 +02:00
Driphter
db61249ac7 Added support for 'codeLanguage' when setting the 'favoriteLanguage' 2014-09-24 02:57:54 -04:00
Nick Winter
8d6b23274b Zoom in on hero during real-time playback. 2014-09-23 22:10:18 -07:00
Nick Winter
225fd0ca18 Moved world map level info to click from hover. 2014-09-23 19:12:05 -07:00
Nick Winter
5397c51819 Fixed world-threatening typo. 2014-09-23 18:59:08 -07:00
Nick Winter
019f634d9f Respecting coordinates setting. 2014-09-23 18:39:52 -07:00
Nick Winter
e493855578 Hiding spell tab hover docs for plan(). 2014-09-23 18:32:07 -07:00
Nick Winter
7b15ecfab2 Improved comment visibility. 2014-09-23 18:29:04 -07:00
Nick Winter
af6e770c30 Changed name of Stop button to Skip in real-time playback. 2014-09-23 18:23:28 -07:00
Nick Winter
71810569dd Merge branch 'master' of https://github.com/codecombat/codecombat 2014-09-23 18:21:32 -07:00
Nick Winter
c1023b137f Better pointing out of submit button when victory is ready. 2014-09-23 18:21:27 -07:00
Nick Winter
a6473c2cf3 Merge pull request #1588 from ThatOtherPerson/add-quotes
Add some more quotes for #710
2014-09-23 17:54:56 -07:00
David Beckley
f27c13e6eb Propagate i18n 2014-09-23 17:48:02 -07:00
David Beckley
8d7ed040af Add more quotes for #710 2014-09-23 17:46:02 -07:00
Nick Winter
a57cc0126e A few more tweaks for #1584. Hero victory now always goes to world map. 2014-09-23 17:13:41 -07:00
Nick Winter
1a46d4345d Merge pull request #1584 from ThatOtherPerson/log-user-ips
Log last-used IP in User object
2014-09-23 17:10:00 -07:00
Imperadeiro98
ba4d53e92b Update pt-PT.coffee 2014-09-23 21:37:08 +01:00
Scott Erickson
16cb596a12 Set up scaling and mouse events for segmented sprites with container actions. 2014-09-23 12:08:50 -07:00
Nick Winter
e109cbbbdc Hid world map level icons for now. Hid play counts when fewer than 20 players. Disabled Zatanna for now until it can stop doing this.this.moveRight()(). Disabled hover debugger for new hero levels for now. Fixed bug with victory modal not allowing replay of completed non-hero levels. 2014-09-23 11:39:56 -07:00
Scott Erickson
5de5d5658e Working on SegmentedSprite mouse events, hit tests and scaling. 2014-09-23 11:37:05 -07:00
Nick Winter
33080e5a65 Fixed #1586. 2014-09-23 10:56:52 -07:00
Nick Winter
00e2fc99a2 Fixed some issues with the sample code. 2014-09-23 08:58:23 -07:00
Nick Winter
6a8d3082f3 Propagated i18n. Added a fallback for cast button for now until the new run button can be translated. 2014-09-23 08:08:29 -07:00
Daniel James Smith
2bdcdbe2a8 Updated German translations 2014-09-23 15:37:39 +02:00