Nick Winter
7dff105cdf
Insane hackery for #1777 to give us more code editor space, better use of space with tall screens, and scrolling API properties. Watch out for bugs.
2015-03-25 16:47:31 -07:00
Nick Winter
b4ea78e5cb
Implementing alternative pricing with Alipay in China to support dedicated China server.
2015-03-23 15:26:44 -07:00
Nick Winter
19e68f7c05
Improvements to spectate for big screens, allowing spectating of chosen top matches.
2015-03-20 15:32:35 -07:00
Nick Winter
e288b95543
Fixed #1961 (castDrainLife -> cast('drain-life') in the docs).
2015-03-20 13:43:00 -07:00
Nick Winter
585fa40a8c
Added first draft of campaign info to campaign selector screen.
2015-03-18 16:20:30 -07:00
Nick Winter
3236abc5da
Added emphasis for Apocalypse.
2015-03-17 21:20:26 -07:00
Nick Winter
3458f2069b
Temporary workaround for #2512 . Identifying ageRange. Made poll header slightly smaller.
2015-03-11 20:21:54 -07:00
Nick Winter
b0dc743126
Tweaks to #2418 .
2015-03-10 14:49:50 -07:00
Nick Winter
f2ab176fd6
Merge pull request #2418 from divyanshu013/master
...
A small fix for confusing Hero Modal weaopons list for #1774
2015-03-10 14:42:31 -07:00
Nick Winter
9c99fc455a
A few poll fixes.
2015-03-10 09:45:21 -07:00
Nick Winter
dc5fb0af14
Sending a couple more offers in the next-steps emails.
2015-03-09 16:32:29 -07:00
Nick Winter
e21360127d
Polls!
2015-03-08 16:36:17 -07:00
Nick Winter
10f2df3480
Added extra lesson resource links to the Guide.
2015-03-05 08:58:11 -08:00
Thejdeep
e6c60a8027
Added a quote
2015-03-02 20:54:30 +05:30
divyanshu013
ae5aafb24a
Added /account link to logged in username for #1635
...
Clicking on the username should point to /account page of the logged in user.
2015-03-02 01:38:47 +05:30
Nick Winter
6789a8d6bc
Rearranging tip_open_source_contribute link.
2015-02-28 16:00:04 -08:00
Kojo Idrissa
bad3b48af1
reverted "open_source_1" back to "open_source"; changed "open_source_2" to "open_source_contribute"
2015-02-28 15:47:43 -06:00
Kojo Idrissa
39f04f0f8b
added new load message to level_loading.jade and the English, Traditional Chinese and Simplified Chinese localization files
2015-02-28 15:03:40 -06:00
Nick Winter
e881aec7d7
Account button shouldn't show up for anonymous players.
2015-02-26 14:35:41 -08:00
Nick Winter
7d2c99acd7
Added attack/health/speed tooltip explanations on hero picker stat comparison bars.
2015-02-26 08:02:22 -08:00
Imperadeiro98
ed2f498917
Added i18n to subscribe price
2015-02-26 14:41:40 +00:00
Nick Winter
df4b98a9bf
Added a new 'artisan' permission, which can edit most of the things admins can, but with less uncomfortable ultimate power.
2015-02-25 18:41:39 -08:00
Nick Winter
a2a78286da
Fixed #2407 by implementing styles for new subscribe-in-gem-shop design.
2015-02-25 14:24:32 -08:00
Nick Winter
1ab8274c43
Added a clear storage button to the campaign editor.
2015-02-25 11:09:15 -08:00
Nick Winter
69959caba5
Using common.play instead of home.play for a more-common use of it.
2015-02-23 15:59:42 -08:00
Ryan Marren
f850409dbe
made "level" display in other languages
2015-02-21 14:29:40 -05:00
Ryan Marren
a7dadc34aa
Added level indicator
2015-02-20 23:50:42 -05:00
Nick Winter
8355ba5a6d
Replayable level awards now count up from where they were last time instead of from 0.
2015-02-18 18:01:22 -08:00
divyanshu013
d8716ed40b
Added CodeCombat navigation from /play to / for #2044
2015-02-17 23:49:34 +05:30
laituan245
dfaa29c596
Add type (warrior/ranger/wizard) to hero selector modal (Issue #2307 )
2015-02-17 00:50:01 +09:00
Nick Winter
7f2e5c4404
Achievements list now shows proper amount of gems and exp for repeatable achievements.
2015-02-13 18:55:23 -08:00
Nick Winter
574f0b1442
Fixed #2303 . Sorry, TBL.
2015-02-13 09:29:18 -08:00
Nick Winter
4fec64c3ca
Merge pull request #2313 from laituan245/master
...
Added a "god mode" button to the local dev environment (issue #2164 )
2015-02-13 09:08:09 -08:00
laituan245
9c754bbd96
Added a "god mode" button to the local dev environment #2164
2015-02-14 01:46:04 +09:00
Imperadeiro98
9ddbf1a102
Fixed i18n in buy-gems-modal.jade
2015-02-13 14:54:19 +00:00
Nick Winter
63fa2f86d4
Tracking who is simulating matches so we can see patterns in ill-reported matches. Rejecting simulations from simulators with old versions of the Simulator code.
2015-02-11 20:24:12 -08:00
Matt Lott
af343bfd82
🐛 Fix share progress modal i18n
2015-02-11 10:15:03 -08:00
Anirudh GP
ada239b50d
Added some quotes for #710
2015-02-10 14:41:03 +05:30
Nick Winter
abbab26d80
Using i18n for achievement descriptions in HeroVictoryModal.
2015-02-09 13:06:00 -08:00
Imperadeiro98
8718cd280f
Added i18n
2015-02-09 20:00:52 +00:00
Imperadeiro98
f062f446d3
Fixed i18n
2015-02-09 19:57:28 +00:00
Nick Winter
7b34f90230
Added rough draft of subscribe button in gem shop.
2015-02-09 09:22:18 -08:00
Nick Winter
c2a4700aa2
Mergy merge merge... moved the latest quote to the .rare, since it doesn't fit too well.
2015-02-09 08:42:24 -08:00
Nick Winter
b2dc80b467
Merged those loading tips.
2015-02-09 08:34:13 -08:00
TJ Ledwith
292e679cc6
Update level_loading.jade
2015-02-09 07:08:33 -05:00
Nick Winter
38c6d6f531
Merge pull request #2263 from divyanshu013/master
...
Improved upon the Buy Gems Window for #2238
2015-02-08 21:44:57 -08:00
divyanshu013
4269f6a652
Improved upon the Buy Gems Window for #2238
...
Added the header and close button for the Buy Gems Window.
2015-02-09 02:31:03 +05:30
Imperadeiro98
d876c81c97
Made #back-button a button
2015-02-07 22:33:48 +00:00
Nick Winter
8ab6f36364
Crude initial version of ASCII representation for blind players.
2015-02-06 16:54:55 -08:00
Matt Lott
972c3d0d6f
Share progress modal
...
Shown after forgetful-gemsmith
2015-02-06 14:49:50 -08:00
Nick Winter
2bd7c86638
Added bottom footer background texture.
2015-02-06 11:17:48 -08:00
Nick Winter
3da36ccc5d
Added new level loading bar art. Using illustrated Start Level button.
2015-02-06 10:26:38 -08:00
Nick Winter
3cbf11d404
Added a back button to hit campaign selector view.
2015-02-05 15:40:45 -08:00
Nick Winter
1d8f91c42f
Added campaign world selector portal screen for half of players.
2015-02-05 15:05:33 -08:00
Nick Winter
5542bd8a89
Upgraded level info popover; made it a click instead of a hover; added view scores button to it when level has been completed.
2015-02-03 18:25:38 -08:00
Nick Winter
762192a4a7
A few visual improvements to leaderboadrs.
2015-02-03 17:07:15 -08:00
Nick Winter
86aa265679
Added campaign label banner art.
2015-02-03 09:56:27 -08:00
Nick Winter
60d68ca23c
Fixed some memory leaks and particle disposal problems. Re-enabled particles. Tweaked particle stylings.
2015-02-02 18:02:57 -08:00
purenickery
81b69e0c3c
Update level_loading.jade
2015-01-31 17:01:43 -07:00
JKniager
f1145852dd
Added Tips
...
Added tips to the tip list.
2015-01-31 16:25:35 -07:00
Nick Winter
4b388f2775
Fixed some memory leaks. Fixed a couple minor bugs.
2015-01-31 12:23:44 -08:00
Nick Winter
c977ecc16f
Adding easy observing of leaderboard matches (except top 5).
2015-01-31 10:04:11 -08:00
Nick Winter
022d31c19a
Basic leaderboards are working.
2015-01-30 21:36:48 -08:00
Nick Winter
4efbe0a12f
Leaderboard skeletons.
2015-01-30 21:36:47 -08:00
Matt Lott
58f8eb6688
Add support for premium video tutorials
2015-01-30 10:48:49 -08:00
Nick Winter
39ad9b8e35
Show hero unlocks in campaign editor, too.
2015-01-29 19:29:37 -08:00
Nick Winter
1630b30351
Fixed showing hero unlock portraits on world map. Showing them now even before their levels are unlocked, and showing until you purchase, not just unlock them.
2015-01-29 19:05:30 -08:00
Nick Winter
57d12c199e
Tweaks to campaign status view. Hooking up i18n for Campaigns, but it doesn't work yet.
2015-01-29 09:07:25 -08:00
Nick Winter
aab6d17047
Added campaign completion progress indicator.
2015-01-29 08:26:12 -08:00
divyanshu013
cfdbabb576
Added some quotes for #710
2015-01-27 21:53:37 +05:30
Nick Winter
8f4b3cb85f
Deleted unneeded campaign label.
2015-01-22 16:33:35 -08:00
Nick Winter
64008276c2
Finally translating level names and descriptions in the campaign view.
2015-01-22 11:22:35 -08:00
Nick Winter
9e496fa9d0
Propagated i18n.
2015-01-22 10:45:51 -08:00
Adnan Zahid
375d388fe3
Added 6 new tips for the loading screen
...
Added the following tips:
1) play_level.tip_control_destiny
2) play_level.tip_no_code
3) play_level.tip_code_never_lies
4) play_level.tip_reusable_software
5) play_level.tip_optimization_operator
6) play_level.tip_lines_of_code
2015-01-20 00:06:29 +05:00
Nick Winter
f86d106077
Showing replayable level difficulty in control bar.
2015-01-16 12:50:10 -08:00
Imperadeiro98
ea07cfdd62
Update campaign-view.jade
2015-01-15 18:35:38 +00:00
Scott Erickson
afe590c5cc
Hid the misc tab until you have unlocked defense of plainswood, and by extension, the forest.
2015-01-13 15:34:06 -08:00
Nick Winter
f691eb9a86
Reimplemented next-level arrow highlighting. Campaign Editor now draws lines to show level unlock patterns. Removed more old WorldMapView stuff. Can now configure Hero Placeholder say cooldowns per-level.
2015-01-13 09:04:20 -08:00
Scott Erickson
22e1318970
Added a rudimentary (aka programmer-designed) hero-type filter for the item store.
2015-01-12 15:30:18 -08:00
Nick Winter
778647bf19
Fixed layout of non-short item detail property labels. Commented out campaign editor analytics load for now to not kill things.
2015-01-11 10:04:24 -08:00
Imperadeiro98
a9682a8cbe
Update ladder-tab-view.jade
2015-01-10 22:52:41 +00:00
Scott Erickson
c8298679a4
Tweaked achievement notification handling, also disabling an endless loop of achievement fetching.
2015-01-09 12:38:00 -08:00
Nick Winter
d66243ad75
Beating replayable levels now shows you the proper gems and xp.
2015-01-07 18:36:02 -08:00
Nick Winter
947811c01b
Replayable once-per-day increasing-difficulty level basics.
2015-01-05 10:44:24 -08:00
Nick Winter
9e9d69ec9b
Removed try_it text (which was accidentally used in the wrong place anyway).
2014-12-30 16:24:31 -08:00
Nick Winter
d85bf8d59a
Fixed disabled level logic.
2014-12-29 08:46:02 -08:00
Nick Winter
744d30737e
Merged in campaign editor and campaign view. Destroyed WorldMapView, CampaignOptions, and LevelOptions. Lots of stuff is now stored in the database instead of code. Cleaned up a few unneeded old features. Fixed some problems with checking permissions on first rather than latest versions of documents.
2014-12-28 13:25:20 -08:00
Nick Winter
b4341ad46c
Merge branch 'feature/campaign-editor'
2014-12-27 11:03:51 -08:00
Nick Winter
1c1f2008a5
Now able to suggest required items for purchase before level start.
2014-12-24 11:01:50 -08:00
Nick Winter
f17b3bd03b
Fixed indentation and punctuation for superpower tip.
2014-12-23 07:57:07 -08:00
Omar S.
f48c2b0def
New tip
...
Added superpower tip
2014-12-23 09:54:31 -05:00
Scott Erickson
1bb76d5902
Fixed shadow placements.
2014-12-23 09:12:41 -05:00
Scott Erickson
0dd2d9efbd
Handled merge conflict.
2014-12-22 12:33:52 -05:00
Scott Erickson
a31b385a4d
Moving levels and adjacent campaign links around in the CampaignView saves the new position to the CampaignEditorView.
2014-12-22 10:54:07 -05:00
Scott Erickson
efc83b88d0
Hooked up the CampaignView to show adjacent campaigns based on the data.
2014-12-22 10:29:29 -05:00
Nick Winter
08cb87c84d
Automatically take screenshots when submitting contact form from level view.
2014-12-19 18:37:42 -08:00
Scott Erickson
0cd85d7aba
Got the CampaignView mostly off the hardcoded data.
2014-12-19 16:46:01 -05:00
Scott Erickson
a742772b8f
Also added campaign view jade and sass file clones.
2014-12-19 13:06:20 -05:00
Scott Erickson
59318b2f78
Merge branch 'master' into feature/campaign-editor
2014-12-19 12:54:11 -05:00
Nick Winter
d801ed61ce
Separating contact emails into premium subscriber support and basic general support.
2014-12-18 20:35:14 -08:00
Matt Lott
7c87dc0c3a
Make spell palette help label a button
2014-12-18 00:19:40 -08:00
Matt Lott
9d4c3cc163
A/B Test video tutorial styles
2014-12-17 23:55:11 -08:00
Matt Lott
d494dc9c79
Add video tutorials to game guide
2014-12-17 22:26:36 -08:00
Scott Erickson
1cc6a97e43
Added basic campaign view, working on campaign handlers.
2014-12-16 17:46:24 -08:00
Matt Lott
f1d7fb5fbd
Add help button to problem alert
2014-12-15 15:11:27 -08:00
Scott Erickson
b0de331a10
Shored up stripe transaction payment defences to try and fix #1906 .
2014-12-12 15:27:58 -08:00
Scott Erickson
94a400bfd8
Hero icons now show up on the world map on levels where you can unlock them.
2014-12-10 10:45:11 -08:00
Nick Winter
239f94697f
Fixed IE hero lock image.
2014-12-10 10:37:57 -08:00
Nick Winter
d51db43823
Added desert campaign.
2014-12-10 10:00:52 -08:00
Nick Winter
2b0231e95f
Merge branch 'master' of https://github.com/codecombat/codecombat
2014-12-10 09:45:34 -08:00
Scott Erickson
bf80307142
Put in new, smaller versions of the world map and loading wings for smaller screens.
2014-12-10 09:45:00 -08:00
Nick Winter
b65bc2dd39
Show cool victory text image for players with language defaulted to English.
2014-12-09 19:23:11 -08:00
Nick Winter
5365a9fdf1
Merge branch 'master' of https://github.com/codecombat/codecombat
2014-12-09 05:38:28 -08:00
Matt Lott
6c60f70914
Update subscribe modal copy A/B test
2014-12-09 00:04:07 -08:00
Matt Lott
1aff798c5e
A/B Test alternate subscribe modal copy
2014-12-08 23:43:52 -08:00
Nick Winter
58d549fa8a
Styled log out button on world map.
2014-12-08 18:49:45 -08:00
Matt Lott
b9adcd1ab2
Add signup tracking to victory modal
2014-12-08 13:45:01 -08:00
Nick Winter
01c6709c36
Implemented George's WorldMapView user status line design.
2014-12-07 16:55:08 -08:00
Nick Winter
08a5f70fb1
Fixed wrong item showing up selected after an item is bought from inventory.
2014-12-07 15:05:39 -08:00
Nick Winter
9054f70052
Implemented new victory modal design.
2014-12-07 14:03:11 -08:00
Scott Erickson
690a24cda9
Added static imagery to the world map to show better completed, started and premium levels.
2014-12-07 13:28:32 -08:00
Nick Winter
fbd0585379
Merge pull request #1861 from Imperadeiro98/master
...
Removed more wizard i18n stuff
2014-12-06 18:10:15 -08:00
Scott Erickson
83e1fe8bfe
InventoryModal loads item portraits when they are visible, getting rid of dozens of unnecessary web requests.
2014-12-06 14:21:56 -08:00
Imperadeiro98
43c0b399ed
Update keyboard_shortcuts.jade
2014-12-06 20:52:30 +00:00
Nick Winter
6344b0c1a3
Unlocked core levels even for non-subscribers, moving extra levels to subscribers-only.
2014-12-05 15:46:15 -08:00
Nick Winter
3c3d98b0ec
Merge pull request #1841 from Zacharias030/master
...
Added another tip to be displayed during loading
2014-12-04 15:34:16 -08:00
Zacharias Fisches
55f85e3682
Added another tip to be displayed during loading
...
There are only two kinds of people: those that can extrapolate from
incomplete data...
2014-12-05 00:21:36 +01:00
Nick Winter
dffc14f995
Put in a fallback in case somehow the gems weren't loaded for the PlayHeroesView locked hero gem costs.
2014-12-04 13:57:21 -08:00
Nick Winter
a25d306be7
Added restricted hero button where the choose hero would normally go, for heroes unavailable to a particular level.
2014-12-04 13:43:19 -08:00
Nick Winter
6e57cbfb66
LevelLoadingView now handling when a subscription is required (although it can't be, yet, since LevelLoader doesn't tell it).
2014-12-03 12:04:12 -08:00
Nick Winter
0ac9b3758b
Fixed bug with subscriptions not working. Added subscription status text to the world map.
2014-12-03 11:19:10 -08:00
Nick Winter
f82ccfc4cb
The sky darkened.
2014-12-03 10:04:50 -08:00
Nick Winter
65dde043c7
SubscribeModal is in.
2014-12-03 09:14:14 -08:00
Nick Winter
15d7ac876a
Starting SubscribeModal.
2014-12-02 20:01:53 -08:00
Matt Lott
1773744bcd
Turn off a/b test hide locked levels
...
Minor increase in level completion for hiding locked levels was not
statistically significant. We can run this test again after level
banners and world map paths have been ironed out.
2014-12-02 09:13:42 -08:00
Nick Winter
19dde10a54
Fixed jade comment syntax error.
2014-12-01 18:33:37 -08:00
Scott Erickson
7f97a3b91e
The PlayItemsModal now dynamically loads portrait images as they scroll into view.
2014-12-01 17:33:45 -08:00
Scott Erickson
1b12eee3ac
Fixed signup in victory modals and ContributeClassView.
2014-12-01 10:49:38 -08:00
Matt Lott
23e60116d5
A/B test hiding locked levels in world map
2014-11-30 22:11:39 -08:00
Nick Winter
35f1ed1e82
Implemented George's new level loading view design.
2014-11-30 18:02:45 -08:00
Nick Winter
9471beafd9
A few fixes for PlayHeroesModal and InventoryModal.
2014-11-30 14:00:29 -08:00
Nick Winter
412955c6be
Got rid of some CSS filters that were making the PlayItemsModal take way too much memory.
2014-11-29 17:34:59 -08:00
Nick Winter
af24857255
Do not load silhouetted or hidden items. More importantly, remove the absolute positioning on the .required-level tag inside the item element to save 150MB (!!!) of memory for no discernible reason. (But actualy just remove that whole .required-level tag, because who even needs it.)
2014-11-29 17:06:56 -08:00
Scott Erickson
17f2d76512
Undid some apparent changes from the last commit.
2014-11-29 12:53:57 -08:00
Scott Erickson
9b5228afd9
Refactored the GameMenu to be part of play.js. Set up the config to automatically bundle templates into their respective views, if their names match.
2014-11-29 12:46:04 -08:00
Scott Erickson
1c33842125
Refactored core templates into a core folder.
2014-11-29 11:39:37 -08:00
Scott Erickson
1bd70591a0
Added new mongodb versions to be allowed.
...
Added error logging for every which reason a user may be unable to pay.
Added more info for users when they hit unknown errors.
2014-11-29 10:46:01 -08:00
Scott Erickson
0bbcdd5698
Made all of lib into a wad. Fixed AuthModal.
2014-11-29 08:54:18 -08:00
Scott Erickson
31214e854e
Wabam. Refactored a bunch of stuff into 'core' folders so that it's clearer which files are being loaded first thing, and which are not. Also reworked a bunch of the anymatch things in config.coffee, cause there were better ways.
2014-11-28 17:49:41 -08:00
Nick Winter
2d2a9ad681
Updated Hour of Code visitor counting.
2014-11-27 09:44:08 -08:00