Christian Semmler
bfc2b76a61
Implement/match LegoCharacterManager::FUN_100832a0 ( #747 )
2024-03-29 15:41:12 +01:00
Ramen2X
5e10e01014
implement/match ReadNamedTexture() ( #745 )
2024-03-28 17:03:51 -04:00
MS
e4570b520b
Define g_characters ( #743 )
...
* Define g_characters
* Update with known struct types
2024-03-28 19:15:39 +01:00
Ramen2X
f157f01f71
implement/match UpdateLightPosition() ( #744 )
2024-03-28 10:27:44 -04:00
Nathan M Gilbert
13d994a1ee
Implement LegoExtraActor:: VTable0xa4 & FUN_1002aae0 ( #742 )
...
* Implement LegoExtraActor:: VTable0xa4 & FUN_1002aae0
* Match LegoExtraActor::FUN_1002aae0
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-28 14:19:32 +01:00
Ramen2X
97ebb22c42
implement/match FUN_1003ef60() ( #740 )
2024-03-27 15:46:03 -04:00
Nathan M Gilbert
38cfad8b17
Implement LegoExtraActor::VTable0x90 ( #739 )
...
* Implement LegoExtraActor::VTable0x90
* Improve LegoExtraActor::VTable0x90
* Match
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-27 20:38:13 +01:00
Ramen2X
1cf60ccda6
implement/match HospitalEntity::VTable0x50() ( #738 )
2024-03-27 12:12:20 -04:00
Nathan M Gilbert
483b3a5ab7
ExtraActor ctor/dtor ( #737 )
2024-03-27 16:53:38 +01:00
Nathan M Gilbert
32bc6c4264
Implement ExtraActor vftable and passthrough methods ( #735 )
...
* Implement ExtraActor vftable and passthrough methods
* Remove unused param names
2024-03-26 19:24:01 -04:00
Ramen2X
4e9dbfe331
implement HospitalState::VTable0x1c() ( #734 )
2024-03-26 18:25:41 -04:00
Nathan M Gilbert
1e3ca11886
Implement/match LegoAnimActor ( #730 )
...
* Implement/match LegoAnimActor
* Name changes (deviation from original source)
* Attempt to fix modern build
* Add missing override
* Match LegoAnimActor::SetWorldSpeed
* Remove junk
* Style changes and implement WEEdge
* Add override
* Match LegoAnimActor::FUN_1001c1f0, style
* Style
* Add missing annotations, STUB LegoPathBoundary
* Style
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-26 18:51:52 +01:00
Ramen2X
43ce89224a
match LegoGameState::RegisterState() ( #729 )
2024-03-25 14:34:28 -04:00
Ramen2X
77b5f1338c
label some hospital members ( #728 )
2024-03-25 11:59:24 -04:00
Christian Semmler
0ed9f37587
Match LegoPointOfViewController::Tickle ( #726 )
2024-03-25 15:00:59 +01:00
Joshua Peisach
2261f7f039
IslePathActor: implement notify, remove usage of this keyword ( #724 )
2024-03-25 12:43:03 +01:00
Christian Semmler
0aa8d54990
Revert "Match LegoNavController::CalculateNewPosDir & LegoNavController::CalculateNewTargetVel ( #723 )"
...
This reverts commit 6464486800
.
2024-03-25 06:01:50 -04:00
Misha
6464486800
Match LegoNavController::CalculateNewPosDir & LegoNavController::CalculateNewTargetVel ( #723 )
2024-03-24 21:16:49 -04:00
Misha
2e5d54c03e
Finish LegoPathPresenter ( #721 )
...
* Finish LegoPathPresenter
* Update legopathcontroller.cpp
* Fixes
* fix
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-24 22:30:04 +01:00
Joshua Peisach
3f6f59852f
Ambulance::Create, dtor ( #719 )
...
* Ambulance::Create, dtor
* annotations
* fix
* remove comment
---------
Co-authored-by: Ramen2X <rmn@legoisland.org>
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-24 22:28:44 +01:00
Joshua Peisach
313bd9ffd0
PoliceEntity::VTable0x50 ( #720 )
...
* PoliceEntity::VTable0x50
* fix
* don't hardcode Isle world object id
* style
---------
Co-authored-by: Ramen2X <rmn@legoisland.org>
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-24 22:26:55 +01:00
Misha
b66e28ac5e
implement a few legonavcontroller functions ( #718 )
...
* implement a few legonavcontroller functions
* Match LegoNavController::ProcessJoystickInput
* Style
* Match LegoNavController::ProcessKeyboardInput
* Style
* Fix
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-24 15:30:12 +01:00
Misha
b279e8b8b9
Begin LegoNavController::Notify ( #716 )
...
* Partial implementation of LegoNavController::Notify
* Mark as stub
* Update legoanimationmanager.cpp
* Rename function/style
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-23 19:00:34 +01:00
Christian Semmler
8b43e940f8
Implement/match LegoCameraController::FUN_100123e0 ( #715 )
2024-03-23 18:46:27 +01:00
Christian Semmler
0391b5b42a
Replace more magic numbers with script values ( #714 )
...
* Replace more magic numbers with script values
* Matches/fixes
* Make const
2024-03-23 18:06:31 +01:00
Christian Semmler
18377c2f1f
Implement/match LegoNavController::UpdateCameraLocation ( #713 )
...
* Implement/match LegoNavController::UpdateCameraLocation
* Add size assert
2024-03-23 17:10:12 +01:00
Nathan M Gilbert
8b21e8136e
Animmanager ( #712 )
...
* Implement LegoAnimationManager::StartEntityAction
Fix some class definitions
* Fix style issues
* Add size annotations
* Fix global pointer
* Style/naming
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-23 15:09:20 +01:00
Nathan M Gilbert
fca8f74bd8
Fix Annotations and LegoAnimActor class structure. ( #710 )
...
* Fix size annotations for legoomni
Fix structure and add placeholder annotations for LegoAnimActor and subclasses
* Fix LegoCarRaceActor constructor
Fix function name in LegoRaceCar
* Add size assertions for legoomni and fix sizes
* Various style fixes
* Use other marker so vtable.py doesn't compare
* Revert "Use other marker so vtable.py doesn't compare"
This reverts commit 608985cd73
.
* Fix copy/paste error
* Remove stale comment.
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-22 21:30:58 -04:00
Ramen2X
96f7219811
implement/match Hospital::HandleButtonDown() ( #711 )
2024-03-22 17:27:22 -04:00
Christian Semmler
68bb20f04f
Implement LegoCharacterManager::CreateROI ( #709 )
...
* WIP
* Create globals
* Add Read
* Name Init
* Add LegoCharacter init data
* Add define for NULL
* Use MxS8
* Add LegoCharacterLOD
* WIP CreateROI
* Fix
* WIP
* Match
* Match
* Match, implement Find
* Fix MeshBuilder
* Fix
* space
2024-03-22 18:40:19 +01:00
Ramen2X
8cffa7cf8c
implement Hospital::HandleClick() ( #708 )
...
* implement Hospital::HandleClick()
* style
* style
2024-03-21 13:27:51 -04:00
Misha
9256554406
Implement LegoCameraController::Notify & TimeROI::FUN_100a9b40 ( #707 )
...
* Implement LegoCameraController::Notify & TimeROI::FUN_100a9b40
* Fixes/matches
* Style
* Fix
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-21 15:39:23 +01:00
Ramen2X
770da22a1d
implement/match Hospital::HandleEndAction() ( #704 )
...
* implement Hospital::HandleEndAction()
* don't compare m_unk0x128 against char
* fix gotos
* match
2024-03-20 19:19:08 -04:00
Misha
3ce1e4985e
begin LegoAnimMMPresenter ( #706 )
2024-03-20 22:11:40 +01:00
Misha
e5fa35fd99
Implement a few registrationbook methods ( #703 )
...
* Implement a few registrationbook methods
* Match RegistrationBook::HandleKeyPress
* Match RegistrationBook::CreateSurface
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-20 17:26:10 +01:00
Misha
556c7698d8
implement RemoveFromCurrentWorld ( #700 )
...
* implement RemoveFromCurrentWorld
* Replace magic values
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-19 21:07:07 +01:00
Ramen2X
2477b89e32
add actions forward decl header ( #699 )
...
* add actions forward decl header
* newline
* format
* remove existing fwd declares
* Headers
* replace COMPAT_MODE check
* flip
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-19 15:54:13 -04:00
Misha
eaa935f646
Finish LegoVariables class ( #698 )
...
* Finish LegoVariables class
* Update legonavcontroller.cpp
* Update legobackgroundcolor.cpp
* Match functions, style, refactor visible
* Use MxBool
* Merge/fix
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-19 19:44:42 +01:00
Christian Semmler
0994d6dbfb
Implement LegoCharacterManager::GetROI ( #696 )
...
* Implement LegoCharacterManager::GetROI
* Add TODO
2024-03-19 19:23:34 +01:00
Misha
277957f0d5
implement misc presenter functions ( #695 )
...
* implement misc presenter functions
* style/spacing
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-19 16:07:11 +01:00
Misha
fd1b371864
Implement a few LegoBackgroundColor functions ( #694 )
...
* Update legobackgroundcolor.cpp
* Update legobackgroundcolor.cpp
* minor style
* minor style
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-19 15:22:11 +01:00
Misha
e454e56b52
Implement a few RegistrationBook functions ( #693 )
...
* Implement a few RegistrationBook functions
* Match functions
* minor style
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-19 15:15:24 +01:00
Christian Semmler
44bc575a2d
Replace some magic numbers with enum values ( #692 )
2024-03-19 07:45:29 -04:00
Christian Semmler
52d74647be
Implement/match Isle::HandleEndAction and Isle::HandleElevatorEndAction ( #691 )
...
* WIP
* Match
2024-03-18 15:00:58 -04:00
Christian Semmler
d96679ea9e
Implement/match Isle::HandleClick ( #690 )
...
* Isle::HandleClick
* WIP
* Match
2024-03-18 17:31:22 +01:00
Ramen2X
44f49a7a57
implement/match Hospital::HandleKeyPress() ( #689 )
2024-03-18 12:23:19 -04:00
Christian Semmler
e1135d9c1d
Use script values from enum for clicked objects ( #688 )
2024-03-18 16:05:05 +01:00
Christian Semmler
ba5bc46c0c
Implement/match FUN_10032620 ( #687 )
2024-03-18 15:38:02 +01:00
Ramen2X
937a45020c
refactor action headers ( #686 )
2024-03-17 16:52:42 -04:00
Misha
b38a2a4980
implement RegistrationBook::HandleClick ( #685 )
...
* implement RegistrationBook::HandleClick
* fix build
* Style
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-17 19:58:27 +01:00
Christian Semmler
0fe3fa65aa
Implement/match Isle::FUN_10032d30 ( #684 )
2024-03-17 18:26:41 +01:00
Christian Semmler
5b8f515968
Implement/match Isle::HandleTransitionEnd ( #683 )
...
* Implement/match Isle::HandleTransitionEnd
* Rename enums
* Forward declare enum for C++11+
* Add underlying storage to action headers
* Fix missing define
2024-03-17 18:01:47 +01:00
Ramen2X
4197e3c326
implement Hospital::ReadyWorld() ( #682 )
2024-03-16 17:02:05 -04:00
Christian Semmler
0a4db65b24
Implement/match Isle::Enable ( #681 )
...
* Implement/match Isle::Enable
* Fix order
2024-03-16 19:20:44 +01:00
Christian Semmler
70e8796af3
Implement/match LegoEntity::VTable0x3c ( #680 )
2024-03-16 03:20:44 +01:00
Ramen2X
bf6765b575
fix dupes in action headers ( #679 )
2024-03-16 02:43:56 +01:00
Ramen2X
6cd5ffcf1a
implement RegistrationBook::ReadyWorld(), impl/match MxDisplaySurface::CopySurface() ( #678 )
...
* implement RegistrationBook::ReadyWorld()
* don't fix the size of letterBuffer
* Fix crash in MxStillPresenter::Clone
* Implement MxDisplaySurface::CopySurface
100% match
* improve accuracy
* invert HasRegistered check
* fix legogamestate structure, documentation tweaks
* this might be cleaner actually
* Update mxdisplaysurface.cpp
* Update legogamestate.h
* don't hardcode action ids in VTable0x64
* Match ~98%
---------
Co-authored-by: Misha <106913236+MishaProductions@users.noreply.github.com>
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-16 02:32:06 +01:00
Nathan M Gilbert
d07d7edc81
Implement methods to load dta files. ( #673 )
...
* Implement methods to load dta files.
* fix style issues
* fix vtables
* fix more style issues
* fix ddtor names
* Remove explicit padding, add annotations, asserts
* Use List template
* trigger CI
* Fix class refactor
* Match code, fix annotations
* Fix
* 98% match
* Fix
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-16 01:43:45 +01:00
Ramen2X
4ddd9e200c
implement/match Hospital::Tickle() ( #677 )
2024-03-15 19:16:43 -04:00
Christian Semmler
10ae05a888
Add missing size assert
2024-03-15 16:35:28 +01:00
Christian Semmler
0e146f08d6
Implement/match LegoNavController::CalculateNewPosDir ( #675 )
...
* Implement/match LegoNavController::CalculateNewPosDir
* Fix naming
* Fix naming
2024-03-15 16:33:32 +01:00
Christian Semmler
7edad07d18
Implement/match LegoEntity::GetWorldPosition/Direction/Up ( #672 )
...
* Implement/match LegoEntity::GetPosition/Direction/Up
* Rename
2024-03-13 20:29:28 -04:00
Ramen2X
aaee10949e
implement Hospital::Notify(), Enable(), VTable0x64() ( #670 )
...
* implement Hospital::Notify(), Enable(), VTable0x64()
* function order
* Fix HandleClick
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-13 16:32:20 -04:00
Ramen2X
a9a564b25e
implement/match Hospital::~Hospital() ( #669 )
2024-03-13 15:10:53 -04:00
Christian Semmler
0f2aee1849
Implement/match LegoPointOfViewController::SetEntity ( #668 )
...
* Implement/match LegoPointOfViewController::SetEntity
* Fix order
2024-03-13 19:03:30 +01:00
Christian Semmler
0623e6a766
Implement/match LegoPointOfViewController::Tickle ( #667 )
2024-03-13 18:46:20 +01:00
Ramen2X
beb30e80ea
slight style tweaks to legogamestate and related members ( #666 )
2024-03-13 13:17:20 -04:00
Ramen2X
4aafc435f5
implement/match Hospital::Create() ( #665 )
2024-03-13 11:45:27 -04:00
Christian Semmler
06080b6492
Changes to GasStation::Create based on beta debug build ( #664 )
...
* Implement/match LegoAnimNodeData::FUN_100a0990
* Change GasStation::Create based on beta debug build
2024-03-13 16:38:38 +01:00
Christian Semmler
02838d0f57
Implement LegoAnimNodeData::GetRotation ( #661 )
...
* WIP
* Improve matches
2024-03-12 18:21:58 +01:00
MS
e3d7188ec9
Use AUTOLOCK macro ( #660 )
...
* Use AUTOLOCK macro
* MxAutoLock
* Remove semicolon
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
---------
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
2024-03-12 15:23:50 +01:00
Ramen2X
b0483000d8
TransitionNone() -> NoTransition() ( #659 )
2024-03-11 21:23:31 -04:00
Ramen2X
9207d1cb28
remove redundant MxU16 cast in MosaicTransition()
...
mistake, but it gets optimized out anyways
2024-03-11 17:37:45 -04:00
Ramen2X
121708a574
match MxTransitionManager::MosaicTransition() ( #658 )
2024-03-11 17:33:43 -04:00
Ramen2X
6dfee432ea
rename MxTransitionManager transitions ( #655 )
2024-03-11 04:57:58 -04:00
Ramen2X
c28c2aeb52
fix regressions ( #653 )
2024-03-10 12:45:46 -04:00
Ramen2X
7fad763699
refactor script enum structure ( #649 )
...
* add autogenerated action headers
* refactor police
* refactor infocenter
* refactor jukebox
* refactor regbook
* format
* scope headers in namespaces instead
* attempt to dynamically build headers ignore list in ncc
* correct whitespace in naming.yml
* fix wrong folder
* fix accidental extra newline in cmakelists
2024-03-10 17:08:21 +01:00
Christian Semmler
d090b449d1
Add CalcWorldBoundingVolumes ( #651 )
2024-03-10 15:29:16 +01:00
Christian Semmler
8069923651
Refactor files based on beta debug build ( #645 )
...
* Rename LegoUnkSaveDataWriter -> LegoCharacterManager
* Refactor mxomni into mxomni/mxmisc
* Refactor legoomni into legoomni/misc
* Resolve deps
* Refactor atom
* Refactor mxutil
* Refactor mxio
* Rename/relocate files
* Fix format
2024-03-09 21:07:52 +01:00
Christian Semmler
c62469fef4
Implement/match LegoPartPresenter::ReadyTickle ( #644 )
...
* Implement/match LegoPartPresenter::ReadyTickle
* Remove space
2024-03-09 19:11:34 +01:00
Christian Semmler
6fa4a0dbec
Implement/match LegoPartPresenter::Store ( #643 )
2024-03-09 19:03:21 +01:00
Christian Semmler
9f875d01e5
Implement/match LegoPartPresenter::Read ( #642 )
...
* WIP
* Match
* Remove TODO
* Fix
2024-03-09 18:27:53 +01:00
Christian Semmler
9e2f37e7ca
Implement LegoTexturePresenter::Read and Store ( #641 )
...
* LegoTexturePresenter::Read
* Implement LegoTexturePresenter::Store
* Rename
* Fix naming
2024-03-09 16:49:13 +01:00
Christian Semmler
fb800db862
Implement OrientableROI::FUN_100a46b0 ( #640 )
...
* Implement OrientableROI::FUN_100a46b0
* Fix
2024-03-09 03:52:42 +01:00
Christian Semmler
a12146f52f
Implement/match LegoEntity::VTable0x34 ( #633 )
...
* Implement/match LegoEntity::VTable0x34
* Change parameter name
* Fix order
2024-03-06 20:12:20 +01:00
Christian Semmler
71bcd4c771
Implement/match LegoEntity::SetWorldTransform and ResetWorldTransform ( #632 )
...
* Implement/match LegoEntity::SetWorldTransform and ResetWorldTransform
* Add param name
2024-03-06 19:25:45 +01:00
Misha
3897e9c015
Add JailEntity class ( #630 )
...
* Add JailEntity class
* Update legoobjectfactory.h
* Update jailentity.h
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-05 16:05:38 -05:00
Christian Semmler
a93e2ae0d3
Implement/match LegoEntity::SetLocation ( #629 )
...
* Implement/match LegoEntity::SetLocation
* Remove comment
2024-03-05 20:31:57 +01:00
Christian Semmler
3b2bd0e9d4
Implement/match LegoEntity::SetROI ( #628 )
2024-03-05 19:35:28 +01:00
Christian Semmler
f6e44b1c1b
Implement LegoROI::Read and geom library ( #627 )
...
* Implement LegoROI::Read and geom library
* Match
* Match
* Fixes
* Fix
2024-03-05 18:38:53 +01:00
MS
ec1fcce08c
Data comparison tool ( #618 )
...
* Parse cvdump TYPES section. Add datacmp tool.
* Corrections
* Use static
* Revert "Use static"
This reverts commit e0a4324e00
.
* Handle partially initialized variable
* Shuffle order of legounksavedatawriter
* Revert "Shuffle order of legounksavedatawriter"
This reverts commit 506e06f117
.
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-05 09:45:09 +01:00
Christian Semmler
c9210c02fb
Bootstrap LegoLOD, implement/match ViewManager::FUN_100a66a0 ( #625 )
...
* Bootstrap LegoLOD, implement/match ViewManager::FUN_100a66a0
* Fixes
* Try fix
* Try this
* Fix
2024-03-04 22:57:35 +01:00
Christian Semmler
b8aa16ff80
Implement/match ViewManager::Remove ( #624 )
2024-03-04 22:06:40 +01:00
Christian Semmler
d3b575169e
Implement/match LegoModelPresenter::FUN_1007ff70 ( #622 )
2024-03-04 18:26:36 +01:00
Misha
c2a46b058b
implement various LegoWorldPresenter functions ( #621 )
...
* implement LegoWorldPresenterFunctions
* fix typo
* Fixes/match
* Fix
* Match
* Fixes
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-03 20:34:55 -05:00
Christian Semmler
01f07a323c
Implement ModelDb (WDB reader/parser) ( #619 )
...
* WIP Read WDB
* Fixes
* WIP
* WIP
* WIP
* WIP
* Match
* Match
* Fix Compare
* Rename member
2024-03-03 21:35:56 +01:00
Misha
a6cf0b5856
implement BuildingEntity functions ( #617 )
...
* implement BuildingEntity functions
* fix build
* Update infocenterentity.h
2024-03-02 17:11:03 -05:00
Christian Semmler
de5cd98b76
Implement/match ViewManager::RemoveAll ( #616 )
...
* Implement/match ViewManager::RemoveAll
* Use const_iterator
* const
* Naming
2024-03-02 20:26:19 +01:00
Christian Semmler
6de17cf1b6
Implement/match some ViewManager functions ( #615 )
2024-03-02 19:40:42 +01:00
Christian Semmler
baacb42bfb
Improve match of LegoVideoManager::Create ( #612 )
2024-03-01 22:46:28 +01:00