isle/LEGO1/lego/legoomni/src/worlds/isle.cpp

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#include "isle.h"
#include "act1state.h"
#include "ambulance.h"
#include "bike.h"
#include "carracestate.h"
#include "dunebuggy.h"
#include "helicopter.h"
#include "isle_actions.h"
#include "islepathactor.h"
#include "jetski.h"
#include "jetskiracestate.h"
#include "jukebox_actions.h"
#include "jukeboxentity.h"
#include "legoanimationmanager.h"
#include "legocontrolmanager.h"
#include "legoinputmanager.h"
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#include "legoomni.h"
#include "legoutils.h"
#include "legovariables.h"
#include "legovideomanager.h"
#include "misc.h"
#include "motocycle.h"
#include "mxbackgroundaudiomanager.h"
#include "mxmisc.h"
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#include "mxnotificationmanager.h"
#include "mxstillpresenter.h"
#include "mxtransitionmanager.h"
#include "pizza.h"
#include "skateboard.h"
#include "towtrack.h"
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#include <vec.h>
DECOMP_SIZE_ASSERT(Isle, 0x140)
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// GLOBAL: LEGO1 0x100f1198
undefined4 g_unk0x100f1198 = 0x7f;
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// FUNCTION: LEGO1 0x10030820
Isle::Isle()
{
m_pizza = NULL;
m_pizzeria = NULL;
m_towtrack = NULL;
m_ambulance = NULL;
m_jukebox = NULL;
m_helicopter = NULL;
m_bike = NULL;
m_dunebuggy = NULL;
m_motocycle = NULL;
m_skateboard = NULL;
m_racecar = NULL;
m_jetski = NULL;
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m_act1state = NULL;
m_destLocation = LegoGameState::e_undefined;
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NotificationManager()->Register(this);
}
// FUNCTION: LEGO1 0x10030a50
Isle::~Isle()
{
TransitionManager()->SetWaitIndicator(NULL);
ControlManager()->Unregister(this);
if (InputManager()->GetWorld() == this) {
InputManager()->ClearWorld();
}
if (CurrentActor() != NULL) {
VTable0x6c(CurrentActor());
}
NotificationManager()->Unregister(this);
}
// FUNCTION: LEGO1 0x10030b20
MxResult Isle::Create(MxDSAction& p_dsAction)
{
GameState()->FindLoadedAct();
MxResult result = LegoWorld::Create(p_dsAction);
if (result == SUCCESS) {
ControlManager()->Register(this);
InputManager()->SetWorld(this);
GameState()->StopArea(LegoGameState::e_previousArea);
switch (GameState()->GetLoadedAct()) {
case LegoGameState::e_act2:
GameState()->StopArea(LegoGameState::e_act2main);
break;
case LegoGameState::e_act3:
GameState()->StopArea(LegoGameState::e_act2main); // Looks like a bug
break;
case LegoGameState::e_actNotFound:
m_destLocation = LegoGameState::e_infomain;
}
if (GameState()->GetCurrentArea() == LegoGameState::e_isle) {
GameState()->SetCurrentArea(LegoGameState::e_undefined);
}
LegoGameState* gameState = GameState();
Act1State* act1state = (Act1State*) gameState->GetState("Act1State");
if (act1state == NULL) {
act1state = (Act1State*) gameState->CreateState("Act1State");
}
m_act1state = act1state;
FUN_1003ef00(TRUE);
GameState()->SetDirty(TRUE);
}
return result;
}
// FUNCTION: LEGO1 0x10030c10
MxLong Isle::Notify(MxParam& p_param)
{
MxLong result = 0;
LegoWorld::Notify(p_param);
if (m_worldStarted) {
switch (((MxNotificationParam&) p_param).GetNotification()) {
case c_notificationEndAction:
result = HandleEndAction((MxEndActionNotificationParam&) p_param);
break;
case c_notificationButtonUp:
case c_notificationButtonDown:
switch (m_act1state->m_unk0x018) {
case 3:
result = m_pizza->Notify(p_param);
break;
case 10:
result = m_ambulance->Notify(p_param);
break;
}
break;
case c_notificationClick:
result = HandleClick((LegoControlManagerEvent&) p_param);
break;
case c_notificationType18:
switch (m_act1state->m_unk0x018) {
case 4:
result = CurrentActor()->Notify(p_param);
break;
case 8:
result = m_towtrack->Notify(p_param);
break;
case 10:
result = m_ambulance->Notify(p_param);
break;
}
break;
case c_notificationType19:
result = HandleType19Notification(p_param);
break;
case c_notificationType20:
Enable(TRUE);
break;
case c_notificationTransitioned:
result = HandleTransitionEnd();
break;
}
}
return result;
}
// FUNCTION: LEGO1 0x10030d90
MxLong Isle::HandleEndAction(MxEndActionNotificationParam& p_param)
{
MxLong result;
switch (m_act1state->m_unk0x018) {
case 2:
HandleElevatorEndAction();
result = 1;
break;
case 3:
result = m_pizza->Notify(p_param);
break;
case 8:
result = m_towtrack->Notify(p_param);
break;
case 10:
result = m_ambulance->Notify(p_param);
break;
default:
result = m_radio.Notify(p_param);
if (result == 0) {
MxDSAction* action = p_param.GetAction();
// TODO: Should be signed, but worsens match
MxU32 script;
if (action->GetAtomId() == *g_jukeboxScript) {
script = action->GetObjectId();
if (script >= JukeboxScript::c_JBMusic1 && script <= JukeboxScript::c_JBMusic6) {
m_jukebox->StopAction((JukeboxScript::Script) script);
result = 1;
}
}
else if (m_act1state->m_planeActive) {
script = action->GetObjectId();
if (script >= IsleScript::c_nic002pr_RunAnim && script <= IsleScript::c_nic004pr_RunAnim) {
m_act1state->m_planeActive = FALSE;
}
}
else {
script = action->GetObjectId();
if (script == IsleScript::c_Avo917In_PlayWav ||
(script >= IsleScript::c_Avo900Ps_PlayWav && script <= IsleScript::c_Avo907Ps_PlayWav)) {
BackgroundAudioManager()->RaiseVolume();
}
}
}
}
return result;
}
// FUNCTION: LEGO1 0x10030ef0
void Isle::HandleElevatorEndAction()
{
switch (m_act1state->m_elevFloor) {
case Act1State::c_floor1:
m_destLocation = LegoGameState::e_infomain;
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
m_act1state->m_unk0x018 = 0;
break;
case Act1State::c_floor2:
if (m_act1state->m_unk0x01e) {
m_act1state->m_unk0x01e = FALSE;
m_act1state->m_unk0x018 = 0;
InputManager()->EnableInputProcessing();
}
else {
InvokeAction(Extra::e_start, *g_isleScript, IsleScript::c_Floor2, NULL);
InputManager()->EnableInputProcessing();
m_act1state->m_unk0x01e = TRUE;
}
break;
case Act1State::c_floor3:
m_destLocation = LegoGameState::e_elevopen;
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
m_act1state->m_unk0x018 = 0;
break;
}
}
// FUNCTION: LEGO1 0x10030fc0
void Isle::ReadyWorld()
{
LegoWorld::ReadyWorld();
if (m_act1state->GetUnknown21()) {
GameState()->SwitchArea(LegoGameState::e_infomain);
m_act1state->SetUnknown18(0);
m_act1state->SetUnknown21(0);
}
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else if (GameState()->GetLoadedAct() != LegoGameState::e_act1) {
FUN_1003ef00(TRUE);
FUN_10032620();
m_act1state->FUN_10034d00();
FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
}
}
// FUNCTION: LEGO1 0x10031030
MxLong Isle::HandleClick(LegoControlManagerEvent& p_param)
{
if (p_param.GetUnknown0x28() == 1) {
MxDSAction action;
switch (p_param.GetClickedObjectId()) {
case IsleScript::c_ElevRide_Info_Ctl:
m_act1state->m_unk0x018 = 2;
switch (m_act1state->m_elevFloor) {
case Act1State::c_floor1:
m_destLocation = LegoGameState::e_infomain;
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
break;
case Act1State::c_floor2:
InvokeAction(Extra::e_start, *g_isleScript, IsleScript::c_Elev2_1_Ride, NULL);
InputManager()->DisableInputProcessing();
break;
case Act1State::c_floor3:
InvokeAction(Extra::e_start, *g_isleScript, IsleScript::c_Elev3_1_Ride, NULL);
InputManager()->DisableInputProcessing();
break;
}
m_act1state->m_elevFloor = Act1State::c_floor1;
break;
case IsleScript::c_ElevRide_Two_Ctl:
m_act1state->m_unk0x018 = 2;
switch (m_act1state->m_elevFloor) {
case Act1State::c_floor1:
InvokeAction(Extra::e_start, *g_isleScript, IsleScript::c_Elev1_2_Ride, NULL);
InputManager()->DisableInputProcessing();
break;
case Act1State::c_floor2:
InvokeAction(Extra::e_start, *g_isleScript, IsleScript::c_Floor2, NULL);
m_act1state->m_unk0x01e = TRUE;
break;
case Act1State::c_floor3:
InvokeAction(Extra::e_start, *g_isleScript, IsleScript::c_Elev3_2_Ride, NULL);
InputManager()->DisableInputProcessing();
break;
}
m_act1state->m_elevFloor = Act1State::c_floor2;
break;
case IsleScript::c_ElevRide_Three_Ctl:
m_act1state->m_unk0x018 = 2;
switch (m_act1state->m_elevFloor) {
case Act1State::c_floor1:
InvokeAction(Extra::e_start, *g_isleScript, IsleScript::c_Elev1_3_Ride, NULL);
InputManager()->DisableInputProcessing();
break;
case Act1State::c_floor2:
InputManager()->DisableInputProcessing();
InvokeAction(Extra::e_start, *g_isleScript, IsleScript::c_Elev2_3_Ride, NULL);
break;
case Act1State::c_floor3:
m_destLocation = LegoGameState::e_elevopen;
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
break;
}
m_act1state->m_elevFloor = Act1State::c_floor3;
break;
case IsleScript::c_ElevOpen_LeftArrow_Ctl:
case IsleScript::c_ElevDown_RightArrow_Ctl:
m_destLocation = LegoGameState::e_seaview;
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
break;
case IsleScript::c_ElevOpen_RightArrow_Ctl:
case IsleScript::c_ElevDown_LeftArrow_Ctl:
m_destLocation = LegoGameState::e_observe;
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
break;
case IsleScript::c_Observe_LeftArrow_Ctl:
m_act1state->FUN_100346a0();
m_radio.Stop();
case IsleScript::c_SeaView_RightArrow_Ctl:
m_destLocation = LegoGameState::e_elevopen;
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
break;
case IsleScript::c_Observe_RightArrow_Ctl:
m_act1state->FUN_100346a0();
m_radio.Stop();
case IsleScript::c_SeaView_LeftArrow_Ctl:
m_destLocation = LegoGameState::e_elevdown;
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
break;
case IsleScript::c_Observe_Plane_Ctl:
if (!m_act1state->m_planeActive) {
switch (rand() % 3) {
case 0:
InvokeAction(Extra::e_start, *g_isleScript, IsleScript::c_nic002pr_RunAnim, NULL);
break;
case 1:
InvokeAction(Extra::e_start, *g_isleScript, IsleScript::c_nic003pr_RunAnim, NULL);
break;
case 2:
InvokeAction(Extra::e_start, *g_isleScript, IsleScript::c_nic004pr_RunAnim, NULL);
break;
}
m_act1state->m_planeActive = TRUE;
}
break;
case IsleScript::c_Observe_Sun_Ctl:
GameState()->GetBackgroundColor()->ToggleDayNight(TRUE);
break;
case IsleScript::c_Observe_Moon_Ctl:
GameState()->GetBackgroundColor()->ToggleDayNight(FALSE);
break;
case IsleScript::c_Observe_SkyColor_Ctl:
GameState()->GetBackgroundColor()->ToggleSkyColor();
break;
case IsleScript::c_Observe_LCab_Ctl:
action.SetAtomId(*g_isleScript);
action.SetObjectId(IsleScript::c_Observe_Monkey_Flc);
action.SetUnknown24(0);
Start(&action);
break;
case IsleScript::c_Observe_RCab_Ctl:
FUN_10031590();
break;
case IsleScript::c_Observe_GlobeLArrow_Ctl:
UpdateLightPosition(-1);
FUN_10031590();
break;
case IsleScript::c_Observe_GlobeRArrow_Ctl:
UpdateLightPosition(1);
FUN_10031590();
break;
case IsleScript::c_Observe_Draw1_Ctl:
case IsleScript::c_Observe_Draw2_Ctl:
m_act1state->FUN_10034660();
break;
case IsleScript::c_ElevDown_Elevator_Ctl:
m_destLocation = LegoGameState::e_elevride2;
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
break;
case IsleScript::c_PoliDoor_LeftArrow_Ctl:
case IsleScript::c_PoliDoor_RightArrow_Ctl:
m_destLocation = LegoGameState::e_police;
VariableTable()->SetVariable("VISIBILITY", "Show Policsta");
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
break;
case IsleScript::c_PoliDoor_Door_Ctl:
m_destLocation = LegoGameState::e_unk33;
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
break;
case IsleScript::c_GaraDoor_LeftArrow_Ctl:
case IsleScript::c_GaraDoor_RightArrow_Ctl:
m_destLocation = LegoGameState::e_garage;
VariableTable()->SetVariable("VISIBILITY", "Show Gas");
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
break;
case IsleScript::c_GaraDoor_Door_Ctl:
m_destLocation = LegoGameState::e_unk28;
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
break;
}
}
return 0;
}
// STUB: LEGO1 0x10031590
void Isle::FUN_10031590()
{
// TODO
}
// STUB: LEGO1 0x100315f0
MxLong Isle::HandleType19Notification(MxParam& p_param)
{
return 0;
}
// FUNCTION: LEGO1 0x10031820
void Isle::Enable(MxBool p_enable)
{
if (m_set0xd0.empty() == p_enable) {
return;
}
LegoWorld::Enable(p_enable);
m_radio.Initialize(p_enable);
if (p_enable) {
FUN_100330e0();
VideoManager()->ResetPalette(FALSE);
m_act1state->FUN_10034d00();
if (CurrentActor() != NULL && CurrentActor()->GetActorId() != 0) {
// TODO: Match, most likely an inline function
MxS32 targetEntityId = (CurrentActor()->GetActorId() == 1) + 250;
if (targetEntityId != -1) {
InvokeAction(Extra::e_start, *g_isleScript, targetEntityId, NULL);
}
}
InputManager()->SetWorld(this);
GameState()->StopArea(LegoGameState::e_previousArea);
GameState()->m_previousArea = GameState()->m_currentArea;
FUN_1003ef00(TRUE);
if (m_act1state->m_unk0x018 == 0) {
MxU32 und[] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10};
for (MxU32 i = 0; i < 5; i++) {
MxS32 und2 = rand() % 5;
for (MxU32 j = 0; j < _countof(und); j++) {
if (und[j] != 0 && und2-- == 0) {
AnimationManager()->FUN_100629b0(und[j], TRUE);
und[j] = 0;
break;
}
}
}
}
if (CurrentActor() != NULL && CurrentActor()->IsA("Jetski")) {
IslePathActor* actor = CurrentActor();
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actor->VTable0xe8(LegoGameState::e_unk45, FALSE, 7);
actor->SetUnknownDC(0);
}
else {
FUN_10032620();
}
switch (GameState()->m_currentArea) {
case LegoGameState::e_elevride:
m_destLocation = LegoGameState::e_elevride;
#ifdef COMPAT_MODE
{
MxNotificationParam param(c_notificationTransitioned, NULL);
NotificationManager()->Send(this, &param);
}
#else
NotificationManager()->Send(this, &MxNotificationParam(c_notificationTransitioned, NULL));
#endif
SetIsWorldActive(FALSE);
break;
case LegoGameState::e_jetrace2:
if (((JetskiRaceState*) GameState()->GetState("JetskiRaceState"))->GetUnknown0x28() == 2) {
m_act1state->m_unk0x018 = 5;
}
FUN_1001fa70(CurrentActor());
SetIsWorldActive(TRUE);
#ifdef COMPAT_MODE
{
LegoEventNotificationParam param(c_notificationType11, NULL, 0, 0, 0, 0);
m_jetski->Notify(param);
}
#else
m_jetski->Notify(LegoEventNotificationParam(c_notificationType11, NULL, 0, 0, 0, 0));
#endif
break;
case LegoGameState::e_garadoor:
m_destLocation = LegoGameState::e_garadoor;
#ifdef COMPAT_MODE
{
MxNotificationParam param(c_notificationTransitioned, NULL);
NotificationManager()->Send(this, &param);
}
#else
NotificationManager()->Send(this, &MxNotificationParam(c_notificationTransitioned, NULL));
#endif
SetIsWorldActive(FALSE);
break;
case LegoGameState::e_polidoor:
m_destLocation = LegoGameState::e_polidoor;
#ifdef COMPAT_MODE
{
MxNotificationParam param(c_notificationTransitioned, NULL);
NotificationManager()->Send(this, &param);
}
#else
NotificationManager()->Send(this, &MxNotificationParam(c_notificationTransitioned, NULL));
#endif
SetIsWorldActive(FALSE);
break;
case LegoGameState::e_bike:
FUN_1001fa70(CurrentActor());
SetIsWorldActive(TRUE);
#ifdef COMPAT_MODE
{
LegoEventNotificationParam param(c_notificationType11, NULL, 0, 0, 0, 0);
m_bike->Notify(param);
}
#else
m_bike->Notify(LegoEventNotificationParam(c_notificationType11, NULL, 0, 0, 0, 0));
#endif
break;
case LegoGameState::e_dunecar:
FUN_1001fa70(CurrentActor());
SetIsWorldActive(TRUE);
#ifdef COMPAT_MODE
{
LegoEventNotificationParam param(c_notificationType11, NULL, 0, 0, 0, 0);
m_dunebuggy->Notify(param);
}
#else
m_dunebuggy->Notify(LegoEventNotificationParam(c_notificationType11, NULL, 0, 0, 0, 0));
#endif
break;
case LegoGameState::e_motocycle:
FUN_1001fa70(CurrentActor());
SetIsWorldActive(TRUE);
#ifdef COMPAT_MODE
{
LegoEventNotificationParam param(c_notificationType11, NULL, 0, 0, 0, 0);
m_motocycle->Notify(param);
}
#else
m_motocycle->Notify(LegoEventNotificationParam(c_notificationType11, NULL, 0, 0, 0, 0));
#endif
break;
case LegoGameState::e_copter:
FUN_1001fa70(CurrentActor());
SetIsWorldActive(TRUE);
#ifdef COMPAT_MODE
{
LegoEventNotificationParam param(c_notificationType11, NULL, 0, 0, 0, 0);
m_helicopter->Notify(param);
}
#else
m_helicopter->Notify(LegoEventNotificationParam(c_notificationType11, NULL, 0, 0, 0, 0));
#endif
break;
case LegoGameState::e_skateboard:
FUN_1001fa70(CurrentActor());
SetIsWorldActive(TRUE);
#ifdef COMPAT_MODE
{
LegoEventNotificationParam param(c_notificationType11, NULL, 0, 0, 0, 0);
m_skateboard->Notify(param);
}
#else
m_skateboard->Notify(LegoEventNotificationParam(c_notificationType11, NULL, 0, 0, 0, 0));
#endif
break;
case LegoGameState::e_jetski:
FUN_1001fa70(CurrentActor());
SetIsWorldActive(TRUE);
#ifdef COMPAT_MODE
{
LegoEventNotificationParam param(c_notificationType11, NULL, 0, 0, 0, 0);
m_jetski->Notify(param);
}
#else
m_jetski->Notify(LegoEventNotificationParam(c_notificationType11, NULL, 0, 0, 0, 0));
#endif
break;
default:
InputManager()->SetCamera(m_cameraController);
SetIsWorldActive(TRUE);
break;
}
switch (m_act1state->m_unk0x018) {
case 0:
case 1:
m_act1state->m_unk0x018 = 0;
if (GameState()->m_currentArea == LegoGameState::e_pizzeriaExterior) {
AnimationManager()->FUN_10064740(FALSE);
}
else if (GameState()->m_currentArea == LegoGameState::e_unk66) {
Mx3DPointFloat position(CurrentActor()->GetROI()->GetWorldPosition());
Mx3DPointFloat sub(-21.375f, 0.0f, -41.75f);
sub.Sub(&position);
if (NORMSQRD3(sub) < 1024.0f) {
AnimationManager()->FUN_10064740(FALSE);
}
Mx3DPointFloat sub2(98.874992f, 0.0f, -46.156292f);
sub2.Sub(&position);
if (NORMSQRD3(sub2) < 1024.0f) {
AnimationManager()->FUN_10064670(FALSE);
}
}
break;
case 5: {
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CurrentActor()->VTable0xe8(LegoGameState::e_jetrace2, FALSE, 7);
JetskiRaceState* raceState = (JetskiRaceState*) GameState()->GetState("JetskiRaceState");
if (raceState->GetUnknown0x28() == 2) {
IsleScript::Script script = IsleScript::c_noneIsle;
switch (raceState->GetState(GameState()->GetActorId())->GetUnknown0x02()) {
case 1:
script = IsleScript::c_sjs014in_RunAnim;
break;
case 2:
script = IsleScript::c_sjs013in_RunAnim;
break;
case 3:
script = IsleScript::c_sjs012in_RunAnim;
break;
}
AnimationManager()->FUN_10060dc0(script, 0, 1, 1, 0, 0, 0, 1, 0);
}
m_act1state->m_unk0x018 = 0;
FUN_1003ef00(FALSE);
AnimationManager()->FUN_10064670(FALSE);
break;
}
case 6: {
GameState()->m_currentArea = LegoGameState::e_carraceExterior;
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CurrentActor()->VTable0xe8(LegoGameState::e_unk21, FALSE, 7);
CarRaceState* raceState = (CarRaceState*) GameState()->GetState("CarRaceState");
if (raceState->GetUnknown0x28() == 2) {
IsleScript::Script script = IsleScript::c_noneIsle;
switch (raceState->GetState(GameState()->GetActorId())->GetUnknown0x02()) {
case 1:
script = IsleScript::c_srt003in_RunAnim;
break;
case 2:
script = IsleScript::c_srt002in_RunAnim;
break;
case 3:
script = IsleScript::c_srt001in_RunAnim;
break;
}
AnimationManager()->FUN_10060dc0(script, 0, 1, 1, 0, 0, 0, 1, 0);
}
m_act1state->m_unk0x018 = 0;
FUN_1003ef00(TRUE);
break;
}
case 7:
m_act1state->m_unk0x018 = 8;
AnimationManager()->FUN_1005f6d0(FALSE);
AnimationManager()->FUN_1005f700(FALSE);
g_unk0x100f1198 &= ~c_bit7;
m_towtrack->FUN_1004dab0();
break;
case 9:
m_act1state->m_unk0x018 = 10;
AnimationManager()->FUN_1005f6d0(FALSE);
AnimationManager()->FUN_1005f700(FALSE);
g_unk0x100f1198 &= ~c_bit7;
m_ambulance->FUN_10036e60();
break;
case 11:
m_act1state->m_unk0x018 = 0;
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CurrentActor()->VTable0xe8(LegoGameState::e_unk54, TRUE, 7);
GameState()->m_currentArea = LegoGameState::e_unk66;
FUN_1003ef00(TRUE);
m_jukebox->StartAction();
break;
}
SetAppCursor(0);
if (m_act1state->m_unk0x018 != 8 &&
(m_act1state->m_unk0x018 != 0 || GameState()->m_currentArea != LegoGameState::e_elevride) &&
(m_act1state->m_unk0x018 != 0 || GameState()->m_currentArea != LegoGameState::e_polidoor) &&
(m_act1state->m_unk0x018 != 0 || GameState()->m_currentArea != LegoGameState::e_garadoor) &&
(m_act1state->m_unk0x018 != 0 || GameState()->m_currentArea != LegoGameState::e_bike) &&
(m_act1state->m_unk0x018 != 0 || GameState()->m_currentArea != LegoGameState::e_dunecar) &&
(m_act1state->m_unk0x018 != 0 || GameState()->m_currentArea != LegoGameState::e_motocycle) &&
(m_act1state->m_unk0x018 != 0 || GameState()->m_currentArea != LegoGameState::e_copter) &&
(m_act1state->m_unk0x018 != 0 || GameState()->m_currentArea != LegoGameState::e_jetski) &&
(m_act1state->m_unk0x018 != 0 || GameState()->m_currentArea != LegoGameState::e_skateboard) &&
(m_act1state->m_unk0x018 != 0 || GameState()->m_currentArea != LegoGameState::e_jetrace2)) {
FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
}
SetROIVisible("stretch", FALSE);
SetROIVisible("bird", FALSE);
SetROIVisible("rcred", FALSE);
SetROIVisible("towtk", FALSE);
SetROIVisible("pizpie", FALSE);
}
else {
if (InputManager()->GetWorld() == this) {
InputManager()->ClearWorld();
}
m_act1state->FUN_10034b60();
}
}
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// FUNCTION: LEGO1 0x10032620
void Isle::FUN_10032620()
{
2024-03-18 10:38:02 -04:00
VideoManager()->Get3DManager()->SetFrustrum(90.0, 0.1, 250.0);
switch (GameState()->m_currentArea) {
case LegoGameState::e_unk66: {
MxMatrix mat(CurrentActor()->GetROI()->GetLocal2World());
LegoPathBoundary* boundary = CurrentActor()->GetBoundary();
CurrentActor()->VTable0xec(mat, boundary, TRUE);
2024-03-18 10:38:02 -04:00
break;
}
case LegoGameState::e_unk4:
case LegoGameState::e_jetraceExterior:
case LegoGameState::e_unk17:
case LegoGameState::e_carraceExterior:
case LegoGameState::e_unk20:
case LegoGameState::e_pizzeriaExterior:
case LegoGameState::e_garageExterior:
case LegoGameState::e_hospitalExterior:
case LegoGameState::e_unk31:
case LegoGameState::e_policeExterior:
CurrentActor()->VTable0xe8(GameState()->m_currentArea, TRUE, 7);
GameState()->m_currentArea = LegoGameState::e_unk66;
break;
}
}
// FUNCTION: LEGO1 0x100327a0
MxLong Isle::HandleTransitionEnd()
{
InvokeAction(Extra::e_stop, *g_isleScript, IsleScript::c_Avo917In_PlayWav, NULL);
DeleteObjects(&m_atom, IsleScript::c_Avo900Ps_PlayWav, IsleScript::c_Avo907Ps_PlayWav);
if (m_destLocation != LegoGameState::e_skateboard) {
m_act1state->m_unk0x018 = 0;
}
switch (m_destLocation) {
case LegoGameState::e_infomain:
((LegoEntity*) Find(*g_isleScript, IsleScript::c_InfoCenter_Entity))->GetROI()->SetVisibility(TRUE);
GameState()->SwitchArea(m_destLocation);
m_destLocation = LegoGameState::e_undefined;
break;
case LegoGameState::e_elevride:
m_act1state->m_unk0x01f = TRUE;
VariableTable()->SetVariable("VISIBILITY", "Hide infocen");
FUN_10032d30(IsleScript::c_ElevRide_Background_Bitmap, JukeboxScript::c_Elevator_Music, "LCAMZI1,90", FALSE);
break;
case LegoGameState::e_elevride2:
FUN_10032d30(IsleScript::c_ElevRide_Background_Bitmap, JukeboxScript::c_Elevator_Music, "LCAMZI2,90", FALSE);
if (m_destLocation == LegoGameState::e_undefined) {
((MxStillPresenter*) Find(m_atom, IsleScript::c_Meter3_Bitmap))->Enable(TRUE);
}
break;
case LegoGameState::e_elevopen:
FUN_10032d30(
IsleScript::c_ElevOpen_Background_Bitmap,
JukeboxScript::c_InfoCenter_3rd_Floor_Music,
"LCAMZIS,90",
FALSE
);
break;
case LegoGameState::e_seaview:
FUN_10032d30(
IsleScript::c_SeaView_Background_Bitmap,
JukeboxScript::c_InfoCenter_3rd_Floor_Music,
"LCAMZIE,90",
FALSE
);
break;
case LegoGameState::e_observe:
FUN_10032d30(
IsleScript::c_Observe_Background_Bitmap,
JukeboxScript::c_InfoCenter_3rd_Floor_Music,
"LCAMZIW,90",
FALSE
);
break;
case LegoGameState::e_elevdown:
FUN_10032d30(
IsleScript::c_ElevDown_Background_Bitmap,
JukeboxScript::c_InfoCenter_3rd_Floor_Music,
"LCAMZIN,90",
FALSE
);
break;
case LegoGameState::e_garadoor:
m_act1state->m_unk0x01f = TRUE;
VariableTable()->SetVariable("VISIBILITY", "Hide Gas");
FUN_10032d30(IsleScript::c_GaraDoor_Background_Bitmap, JukeboxScript::c_JBMusic2, "LCAMZG1,90", FALSE);
break;
case LegoGameState::e_unk28:
GameState()->SwitchArea(m_destLocation);
GameState()->StopArea(LegoGameState::e_previousArea);
m_destLocation = LegoGameState::e_undefined;
VariableTable()->SetVariable("VISIBILITY", "Show Gas");
AnimationManager()->FUN_1005f0b0();
FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
SetAppCursor(0);
SetIsWorldActive(TRUE);
break;
case LegoGameState::e_unk33:
GameState()->SwitchArea(m_destLocation);
GameState()->StopArea(LegoGameState::e_previousArea);
m_destLocation = LegoGameState::e_undefined;
VariableTable()->SetVariable("VISIBILITY", "Show Policsta");
AnimationManager()->FUN_1005f0b0();
FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
SetAppCursor(0);
SetIsWorldActive(TRUE);
break;
case LegoGameState::e_polidoor:
m_act1state->m_unk0x01f = TRUE;
VariableTable()->SetVariable("VISIBILITY", "Hide Policsta");
FUN_10032d30(
IsleScript::c_PoliDoor_Background_Bitmap,
JukeboxScript::c_PoliceStation_Music,
"LCAMZP1,90",
FALSE
);
break;
case LegoGameState::e_bike:
m_act1state->m_unk0x01f = TRUE;
FUN_10032d30(IsleScript::c_BikeDashboard_Bitmap, JukeboxScript::c_MusicTheme1, NULL, TRUE);
if (!m_act1state->m_unk0x01f) {
m_bike->FUN_10076b60();
}
break;
case LegoGameState::e_dunecar:
m_act1state->m_unk0x01f = TRUE;
FUN_10032d30(IsleScript::c_DuneCarFuelMeter, JukeboxScript::c_MusicTheme1, NULL, TRUE);
if (!m_act1state->m_unk0x01f) {
m_dunebuggy->FUN_10068350();
}
break;
case LegoGameState::e_motocycle:
m_act1state->m_unk0x01f = TRUE;
FUN_10032d30(IsleScript::c_MotoBikeDashboard_Bitmap, JukeboxScript::c_MusicTheme1, NULL, TRUE);
if (!m_act1state->m_unk0x01f) {
m_motocycle->FUN_10035e10();
}
break;
case LegoGameState::e_copter:
m_act1state->m_unk0x01f = TRUE;
FUN_10032d30(IsleScript::c_HelicopterDashboard_Bitmap, JukeboxScript::c_MusicTheme1, NULL, TRUE);
break;
case LegoGameState::e_skateboard:
m_act1state->m_unk0x01f = TRUE;
FUN_10032d30(IsleScript::c_SkatePizza_Bitmap, JukeboxScript::c_MusicTheme1, NULL, TRUE);
if (!m_act1state->m_unk0x01f) {
m_skateboard->FUN_10010510();
}
break;
case LegoGameState::e_ambulance:
m_act1state->m_unk0x01f = TRUE;
m_act1state->m_unk0x018 = 10;
FUN_10032d30(IsleScript::c_AmbulanceFuelMeter, JukeboxScript::c_MusicTheme1, NULL, TRUE);
if (!m_act1state->m_unk0x01f) {
m_ambulance->FUN_10037060();
}
break;
case LegoGameState::e_towtrack:
m_act1state->m_unk0x01f = TRUE;
m_act1state->m_unk0x018 = 8;
FUN_10032d30(IsleScript::c_TowFuelMeter, JukeboxScript::c_MusicTheme1, NULL, TRUE);
if (!m_act1state->m_unk0x01f) {
m_towtrack->FUN_1004dad0();
}
break;
case LegoGameState::e_jetski:
m_act1state->m_unk0x01f = TRUE;
FUN_10032d30((IsleScript::Script) m_jetski->GetUnknown0x160(), JukeboxScript::c_MusicTheme1, NULL, TRUE);
if (!m_act1state->m_unk0x01f) {
m_jetski->FUN_1007e990();
}
break;
default:
GameState()->SwitchArea(m_destLocation);
m_destLocation = LegoGameState::e_undefined;
}
return 1;
}
// FUNCTION: LEGO1 0x10032d30
void Isle::FUN_10032d30(
IsleScript::Script p_script,
JukeboxScript::Script p_music,
const char* p_cameraLocation,
MxBool p_und
)
{
if (m_act1state->m_unk0x01f) {
MxPresenter* presenter = (MxPresenter*) Find(m_atom, p_script);
if (presenter != NULL && presenter->GetCurrentTickleState() == MxPresenter::e_repeating) {
if (p_music != JukeboxScript::c_MusicTheme1) {
PlayMusic(p_music);
}
if (p_und) {
InputManager()->SetCamera(m_cameraController);
}
else {
InputManager()->SetCamera(NULL);
}
if (p_cameraLocation != NULL) {
VariableTable()->SetVariable(g_varCAMERALOCATION, p_cameraLocation);
}
FUN_10015820(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
SetAppCursor(0);
m_destLocation = LegoGameState::e_undefined;
m_act1state->m_unk0x01f = FALSE;
}
else {
#ifdef COMPAT_MODE
{
MxNotificationParam param(c_notificationTransitioned, NULL);
NotificationManager()->Send(this, &param);
}
#else
NotificationManager()->Send(this, &MxNotificationParam(c_notificationTransitioned, NULL));
#endif
}
}
else {
GameState()->SwitchArea(m_destLocation);
GameState()->StopArea(LegoGameState::e_previousArea);
#ifdef COMPAT_MODE
{
MxNotificationParam param(c_notificationTransitioned, NULL);
NotificationManager()->Send(this, &param);
}
#else
NotificationManager()->Send(this, &MxNotificationParam(c_notificationTransitioned, NULL));
#endif
m_act1state->m_unk0x01f = TRUE;
}
}
// FUNCTION: LEGO1 0x10032f10
void Isle::Add(MxCore* p_object)
{
LegoWorld::Add(p_object);
if (p_object->IsA("Pizza")) {
m_pizza = (Pizza*) p_object;
}
else if (p_object->IsA("Pizzeria")) {
m_pizzeria = (Pizzeria*) p_object;
}
else if (p_object->IsA("TowTrack")) {
m_towtrack = (TowTrack*) p_object;
}
else if (p_object->IsA("Ambulance")) {
m_ambulance = (Ambulance*) p_object;
}
else if (p_object->IsA("JukeBoxEntity")) {
m_jukebox = (JukeBoxEntity*) p_object;
}
else if (p_object->IsA("Helicopter")) {
m_helicopter = (Helicopter*) p_object;
}
else if (p_object->IsA("Bike")) {
m_bike = (Bike*) p_object;
}
else if (p_object->IsA("DuneBuggy")) {
m_dunebuggy = (DuneBuggy*) p_object;
}
else if (p_object->IsA("Motorcycle")) {
m_motocycle = (Motocycle*) p_object;
}
else if (p_object->IsA("SkateBoard")) {
m_skateboard = (SkateBoard*) p_object;
}
else if (p_object->IsA("Jetski")) {
m_jetski = (Jetski*) p_object;
}
else if (p_object->IsA("RaceCar")) {
m_racecar = (RaceCar*) p_object;
}
}
// FUNCTION: LEGO1 0x10033050
void Isle::VTable0x6c(IslePathActor* p_actor)
{
LegoWorld::Remove(p_actor);
if (p_actor->IsA("Helicopter")) {
m_helicopter = NULL;
}
else if (p_actor->IsA("DuneBuggy")) {
m_dunebuggy = NULL;
}
else if (p_actor->IsA("Jetski")) {
m_jetski = NULL;
}
else if (p_actor->IsA("RaceCar")) {
m_racecar = NULL;
}
}
// STUB: LEGO1 0x100330e0
void Isle::FUN_100330e0()
{
// TODO
}
// STUB: LEGO1 0x10033180
MxBool Isle::VTable0x64()
{
// TODO
return FALSE;
}
// STUB: LEGO1 0x10033350
void Isle::FUN_10033350()
{
// TODO
}