isle/LEGO1/isle.cpp

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#include "isle.h"
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#include "legoomni.h"
#include "mxnotificationmanager.h"
DECOMP_SIZE_ASSERT(Isle, 0x140);
// FUNCTION: LEGO1 0x10030820
Isle::Isle()
{
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m_unk0xfc = 0;
m_unk0x100 = 0;
m_unk0x104 = 0;
m_unk0x108 = 0;
m_unk0x10c = 0;
m_unk0x110 = 0;
m_unk0x114 = 0;
m_unk0x118 = 0;
m_unk0x11c = 0;
m_unk0x120 = 0;
m_unk0x124 = 0;
m_unk0x128 = 0;
m_unk0xf8 = 0;
m_unk0x13c = 0;
NotificationManager()->Register(this);
}