Nick Winter
|
8ab6f36364
|
Crude initial version of ASCII representation for blind players.
|
2015-02-06 16:54:55 -08:00 |
|
Matt Lott
|
972c3d0d6f
|
Share progress modal
Shown after forgetful-gemsmith
|
2015-02-06 14:49:50 -08:00 |
|
Nick Winter
|
2bd7c86638
|
Added bottom footer background texture.
|
2015-02-06 11:17:48 -08:00 |
|
Nick Winter
|
3da36ccc5d
|
Added new level loading bar art. Using illustrated Start Level button.
|
2015-02-06 10:26:38 -08:00 |
|
Nick Winter
|
3cbf11d404
|
Added a back button to hit campaign selector view.
|
2015-02-05 15:40:45 -08:00 |
|
Nick Winter
|
1d8f91c42f
|
Added campaign world selector portal screen for half of players.
|
2015-02-05 15:05:33 -08:00 |
|
Nick Winter
|
35c04974dd
|
Added a difficulty badge when going to play a replayable level.
|
2015-02-04 13:42:49 -08:00 |
|
Nick Winter
|
5542bd8a89
|
Upgraded level info popover; made it a click instead of a hover; added view scores button to it when level has been completed.
|
2015-02-03 18:25:38 -08:00 |
|
Nick Winter
|
762192a4a7
|
A few visual improvements to leaderboadrs.
|
2015-02-03 17:07:15 -08:00 |
|
Nick Winter
|
86aa265679
|
Added campaign label banner art.
|
2015-02-03 09:56:27 -08:00 |
|
Nick Winter
|
60d68ca23c
|
Fixed some memory leaks and particle disposal problems. Re-enabled particles. Tweaked particle stylings.
|
2015-02-02 18:02:57 -08:00 |
|
Nick Winter
|
3f78071e5e
|
A few small fixes.
|
2015-02-02 11:50:25 -08:00 |
|
Nick Winter
|
59a6d369a3
|
Merge pull request #2183 from rishiloyola/patch-7
Update hero-victory-modal.sass
|
2015-02-02 09:00:27 -08:00 |
|
Nick Winter
|
c977ecc16f
|
Adding easy observing of leaderboard matches (except top 5).
|
2015-01-31 10:04:11 -08:00 |
|
Rishi
|
106d5f640e
|
Update hero-victory-modal.sass
|
2015-01-31 17:40:34 +05:30 |
|
Nick Winter
|
022d31c19a
|
Basic leaderboards are working.
|
2015-01-30 21:36:48 -08:00 |
|
Nick Winter
|
4efbe0a12f
|
Leaderboard skeletons.
|
2015-01-30 21:36:47 -08:00 |
|
Nick Winter
|
1630b30351
|
Fixed showing hero unlock portraits on world map. Showing them now even before their levels are unlocked, and showing until you purchase, not just unlock them.
|
2015-01-29 19:05:30 -08:00 |
|
Nick Winter
|
aab6d17047
|
Added campaign completion progress indicator.
|
2015-01-29 08:26:12 -08:00 |
|
Nick Winter
|
8f4b3cb85f
|
Deleted unneeded campaign label.
|
2015-01-22 16:33:35 -08:00 |
|
Nick Winter
|
f86d106077
|
Showing replayable level difficulty in control bar.
|
2015-01-16 12:50:10 -08:00 |
|
Nick Winter
|
beb61ba8d4
|
Merge pull request #2094 from rishiloyola/patch-6
Update spell_palette_entry.sass
|
2015-01-13 11:06:50 -08:00 |
|
Nick Winter
|
f691eb9a86
|
Reimplemented next-level arrow highlighting. Campaign Editor now draws lines to show level unlock patterns. Removed more old WorldMapView stuff. Can now configure Hero Placeholder say cooldowns per-level.
|
2015-01-13 09:04:20 -08:00 |
|
Rishi
|
8a4b6eebf4
|
Update spell_palette_entry.sass
|
2015-01-13 15:30:37 +05:30 |
|
Scott Erickson
|
22e1318970
|
Added a rudimentary (aka programmer-designed) hero-type filter for the item store.
|
2015-01-12 15:30:18 -08:00 |
|
Nick Winter
|
778647bf19
|
Fixed layout of non-short item detail property labels. Commented out campaign editor analytics load for now to not kill things.
|
2015-01-11 10:04:24 -08:00 |
|
Scott Erickson
|
c8298679a4
|
Tweaked achievement notification handling, also disabling an endless loop of achievement fetching.
|
2015-01-09 12:38:00 -08:00 |
|
Nick Winter
|
6ec7066309
|
Using a couple more percentage margins/paddings in spell palette.
|
2015-01-04 09:08:59 -08:00 |
|
Imperadeiro98
|
c529c3d874
|
Update spell_palette.sass
|
2015-01-04 12:41:16 +00:00 |
|
Nick Winter
|
c2d74a812d
|
Updates to require/restrict level logic.
|
2015-01-02 15:44:43 -08:00 |
|
Nick Winter
|
913de5dc8c
|
Additional tweak for #2005.
|
2014-12-28 15:26:04 -08:00 |
|
Imperadeiro98
|
9018e41c2c
|
Fixed a issue
|
2014-12-28 22:43:08 +00:00 |
|
Nick Winter
|
744d30737e
|
Merged in campaign editor and campaign view. Destroyed WorldMapView, CampaignOptions, and LevelOptions. Lots of stuff is now stored in the database instead of code. Cleaned up a few unneeded old features. Fixed some problems with checking permissions on first rather than latest versions of documents.
|
2014-12-28 13:25:20 -08:00 |
|
Nick Winter
|
b4341ad46c
|
Merge branch 'feature/campaign-editor'
|
2014-12-27 11:03:51 -08:00 |
|
Nick Winter
|
f0826c865e
|
Preparing new campaign levels for migration to new campaign editor.
|
2014-12-23 17:14:35 -08:00 |
|
Scott Erickson
|
a742772b8f
|
Also added campaign view jade and sass file clones.
|
2014-12-19 13:06:20 -05:00 |
|
Nick Winter
|
d801ed61ce
|
Separating contact emails into premium subscriber support and basic general support.
|
2014-12-18 20:35:14 -08:00 |
|
Matt Lott
|
7c87dc0c3a
|
Make spell palette help label a button
|
2014-12-18 00:19:40 -08:00 |
|
Nick Winter
|
1b584ae72c
|
Some fixes for desert campaign options.
|
2014-12-17 19:37:57 -08:00 |
|
Matt Lott
|
f1d7fb5fbd
|
Add help button to problem alert
|
2014-12-15 15:11:27 -08:00 |
|
Nick Winter
|
87c34e81c6
|
Using new border image popover backgrounds.
|
2014-12-10 11:00:52 -08:00 |
|
Scott Erickson
|
94a400bfd8
|
Hero icons now show up on the world map on levels where you can unlock them.
|
2014-12-10 10:45:11 -08:00 |
|
Nick Winter
|
239f94697f
|
Fixed IE hero lock image.
|
2014-12-10 10:37:57 -08:00 |
|
Nick Winter
|
d51db43823
|
Added desert campaign.
|
2014-12-10 10:00:52 -08:00 |
|
Scott Erickson
|
bf80307142
|
Put in new, smaller versions of the world map and loading wings for smaller screens.
|
2014-12-10 09:45:00 -08:00 |
|
Nick Winter
|
7651eaf6cc
|
Fixed A/B test to fire with default English language.
|
2014-12-09 11:15:03 -08:00 |
|
Matt Lott
|
1aff798c5e
|
A/B Test alternate subscribe modal copy
|
2014-12-08 23:43:52 -08:00 |
|
Nick Winter
|
74b426ffbf
|
Fixed #1875.
|
2014-12-08 06:24:59 -08:00 |
|
Nick Winter
|
7854d6bf5a
|
Fixed #1868. Fixed #1846. Made sure that home view slogan always fits in all languages.
|
2014-12-07 20:17:22 -08:00 |
|
Nick Winter
|
2278e28c42
|
Hid tooltip arrow for game menu controls.
|
2014-12-07 18:05:12 -08:00 |
|
Nick Winter
|
5d1a34519b
|
Fixed up our headings font family fallback.
|
2014-12-07 17:57:57 -08:00 |
|
Nick Winter
|
01c6709c36
|
Implemented George's WorldMapView user status line design.
|
2014-12-07 16:55:08 -08:00 |
|
Nick Winter
|
ac4a252a5e
|
Fixed some border images in Firefox, and hopefully in other browsers.
|
2014-12-07 15:51:32 -08:00 |
|
Nick Winter
|
6880a9621e
|
Fixed overeager modal selection on PlayHeroesModal.
|
2014-12-07 14:32:23 -08:00 |
|
Nick Winter
|
7a9d09654d
|
Fixed ellipsis and font on item names in item details view when viewed from inventory modal.
|
2014-12-07 14:22:59 -08:00 |
|
Nick Winter
|
9054f70052
|
Implemented new victory modal design.
|
2014-12-07 14:03:11 -08:00 |
|
Scott Erickson
|
690a24cda9
|
Added static imagery to the world map to show better completed, started and premium levels.
|
2014-12-07 13:28:32 -08:00 |
|
Nick Winter
|
477ebb3c48
|
Fixed an error I saw in Errorception, and a Sass problem I saw in Webkit.
|
2014-12-06 11:05:52 -08:00 |
|
Nick Winter
|
6344b0c1a3
|
Unlocked core levels even for non-subscribers, moving extra levels to subscribers-only.
|
2014-12-05 15:46:15 -08:00 |
|
Matt Lott
|
d6265a4065
|
Fix default locked code css
Couldn’t get multiple ranges to highlight ranges correctly, so leaving
it on for python and coffeescript only.
|
2014-12-05 14:15:43 -08:00 |
|
Matt Lott
|
bd797e8cfd
|
Highlight locked default code
|
2014-12-04 16:33:59 -08:00 |
|
Nick Winter
|
a25d306be7
|
Added restricted hero button where the choose hero would normally go, for heroes unavailable to a particular level.
|
2014-12-04 13:43:19 -08:00 |
|
Nick Winter
|
6e57cbfb66
|
LevelLoadingView now handling when a subscription is required (although it can't be, yet, since LevelLoader doesn't tell it).
|
2014-12-03 12:04:12 -08:00 |
|
Nick Winter
|
0ac9b3758b
|
Fixed bug with subscriptions not working. Added subscription status text to the world map.
|
2014-12-03 11:19:10 -08:00 |
|
Matt Lott
|
898b22723e
|
Update subscribe copy
|
2014-12-03 11:00:45 -08:00 |
|
Nick Winter
|
65dde043c7
|
SubscribeModal is in.
|
2014-12-03 09:14:14 -08:00 |
|
Nick Winter
|
15d7ac876a
|
Starting SubscribeModal.
|
2014-12-02 20:01:53 -08:00 |
|
Nick Winter
|
4f9dc39567
|
Fixed item details view shadow.
|
2014-12-01 17:17:27 -08:00 |
|
Matt Lott
|
5965d319d6
|
Fix Firefox world map level hover flicker
|
2014-12-01 17:12:02 -08:00 |
|
Nick Winter
|
35f1ed1e82
|
Implemented George's new level loading view design.
|
2014-11-30 18:02:45 -08:00 |
|
Matt Lott
|
153c39b30b
|
Reverting larger currently-executing-line pointer
Not compatible with Firefox, and not clear how to make it work in both
browsers.
|
2014-11-30 16:03:23 -08:00 |
|
Matt Lott
|
070d3ec6c2
|
Fix Firefox code area border
|
2014-11-30 14:42:51 -08:00 |
|
Nick Winter
|
cf25b5c6ed
|
Made sure we can see the whole world map background, even though it looks bad when we stretch it.
|
2014-11-30 14:35:24 -08:00 |
|
Nick Winter
|
9471beafd9
|
A few fixes for PlayHeroesModal and InventoryModal.
|
2014-11-30 14:00:29 -08:00 |
|
Nick Winter
|
412955c6be
|
Got rid of some CSS filters that were making the PlayItemsModal take way too much memory.
|
2014-11-29 17:34:59 -08:00 |
|
Nick Winter
|
af24857255
|
Do not load silhouetted or hidden items. More importantly, remove the absolute positioning on the .required-level tag inside the item element to save 150MB (!!!) of memory for no discernible reason. (But actualy just remove that whole .required-level tag, because who even needs it.)
|
2014-11-29 17:06:56 -08:00 |
|
Nick Winter
|
2d2a9ad681
|
Updated Hour of Code visitor counting.
|
2014-11-27 09:44:08 -08:00 |
|
Nick Winter
|
9feb4e6add
|
Using ACE to add syntax highlighting to code documentation.
|
2014-11-26 12:33:29 -08:00 |
|
Nick Winter
|
2c0bf2fef1
|
Requiring certain heroes for certain levels, and showing the choose hero view when they go to play a level where the hero has changed.
|
2014-11-26 08:53:06 -08:00 |
|
Scott Erickson
|
8f55b9bc1b
|
Refactored the AccountSettingsView to be both in the site and in the PlayAccountModal.
|
2014-11-25 12:43:17 -08:00 |
|
Nick Winter
|
bbc9b615ea
|
ItemDetailsView showing item descriptions now.
|
2014-11-25 10:28:31 -08:00 |
|
Nick Winter
|
98f1eec10c
|
Upgraded choose hero view for locked heroes. Went back to animated heroes instead of feature images. Removed some server logs.
|
2014-11-25 09:28:50 -08:00 |
|
Nick Winter
|
9accd0cb04
|
You can now buy cross-class items once you have a hero of that class. When you click to buy an item you can't afford, it takes you to the gem shop. Increased amount of items you can purchase a bit more.
|
2014-11-24 10:51:20 -08:00 |
|
Nick Winter
|
1535b6bdd2
|
Fixed play footer in new styling regime.
|
2014-11-23 15:48:08 -08:00 |
|
Nick Winter
|
5d54332ed7
|
Round inferred cooldown docs. Show grabber/grabbing cursor when Surface is enabled, playing, and zoomed in.
|
2014-11-22 21:22:46 -08:00 |
|
Nick Winter
|
f16c1b5030
|
Fixed a few UX issues Chloe found.
|
2014-11-22 20:56:46 -08:00 |
|
Nick Winter
|
6851c309fb
|
Moved older campaigns from world map view to site footer.
|
2014-11-22 18:45:22 -08:00 |
|
Scott Erickson
|
96f9b60780
|
Set George's new hero stat colors.
|
2014-11-22 18:43:02 -08:00 |
|
Matt Lott
|
fbed0dd13d
|
Jiggle spell palette popover onclick in hero level
|
2014-11-22 17:35:05 -08:00 |
|
Nick Winter
|
549fb8aa37
|
Attempting to require purchase of tarnished bronze breastplate in The Raised Sword.
|
2014-11-21 16:23:26 -08:00 |
|
Nick Winter
|
cee017c7ec
|
Moved spell palette popovers to top placement if dialogue view is active.
|
2014-11-21 12:14:37 -08:00 |
|
Nick Winter
|
cfe1b020c3
|
Fixed esc shortcut when editor is disabled.
|
2014-11-21 11:07:57 -08:00 |
|
Nick Winter
|
6d7bc9ce11
|
Fixed #1729.
|
2014-11-20 17:09:29 -08:00 |
|
Nick Winter
|
46c4601ac6
|
Levels (back) link now embiggened.
|
2014-11-20 11:11:38 -08:00 |
|
Nick Winter
|
8280347752
|
Fixes to spell palette doc hovering and ensuring at least two column layout.
|
2014-11-19 18:36:09 -08:00 |
|
Nick Winter
|
716f8864f1
|
Increased dialogue strong tag color contrast.
|
2014-11-19 16:09:25 -08:00 |
|
Nick Winter
|
5c0f007c4f
|
Toning down executing highlights when errored out as well as when ended.
|
2014-11-19 16:05:00 -08:00 |
|
Nick Winter
|
07a09e34d8
|
Fixed small-caps font-variant on docs popover titles.
|
2014-11-19 15:01:30 -08:00 |
|
Scott Erickson
|
13de055c0b
|
Set up a basic achievements list modal for the world map.
|
2014-11-19 14:56:40 -08:00 |
|
Nick Winter
|
2af8271829
|
Some size/styling tweaks for goals and gold.
|
2014-11-19 09:01:01 -08:00 |
|
Nick Winter
|
3ad67130c7
|
A few bugfixes for new EaselJS problems and misaligned small-item-shop unequippable button.
|
2014-11-18 18:43:53 -08:00 |
|
Scott Erickson
|
6440ce528b
|
Fixed the CSS of the item details view in the scrunched item store.
|
2014-11-18 13:48:59 -08:00 |
|
Scott Erickson
|
acd94c4247
|
Fixed the nanoscroller in the item details view to be off the sheet and always visible.
|
2014-11-18 13:44:34 -08:00 |
|
Matt Lott
|
b000389b3a
|
Add problem range highlighting back
Now full line still pulses, and specific problem range has a darker red
background.
|
2014-11-18 10:03:02 -08:00 |
|
Matt Lott
|
05cc9c2f46
|
Move sync pvp status UI to control bar
Replaces level name UI for hero-ladder levels.
|
2014-11-18 09:01:07 -08:00 |
|
Scott Erickson
|
95dca575d1
|
Set up stripe on the server and site to allow purchases through the website.
|
2014-11-17 15:15:08 -08:00 |
|
Nick Winter
|
e5aada2e5b
|
Incorporated tweaked victory modal background assets.
|
2014-11-16 21:26:21 -08:00 |
|
Nick Winter
|
05a3577de9
|
Fixed a mistake with level progression around the Forgetful Gemsmith move. Fixed double-click-to-equip sizing. Locked purchases for cross-class items for real now. Additional insurance for clearing selection after code reload.
|
2014-11-13 10:49:37 -08:00 |
|
Nick Winter
|
29860caeea
|
Implemented new blue background texture for dialogue messages.
|
2014-11-12 20:45:15 -08:00 |
|
Scott Erickson
|
73fee3e801
|
Added a gems icon to the world map.
|
2014-11-12 17:19:56 -08:00 |
|
Scott Erickson
|
5b034194ee
|
Put in the new BuyGemsModal design.
|
2014-11-12 17:17:24 -08:00 |
|
Scott Erickson
|
07cf741015
|
Changed the campaign switching icons arrows nested in the campaign maps.
|
2014-11-12 16:26:35 -08:00 |
|
Scott Erickson
|
ad35109878
|
Built the BuyGemsModal stub.
|
2014-11-12 09:40:55 -08:00 |
|
Nick Winter
|
bc4c4353b2
|
Added a signup button to the level when not logged in.
|
2014-11-11 08:49:16 -08:00 |
|
Nick Winter
|
ce04541d3a
|
Working on tying item purchasability to player level, plus other small tweaks to the item store.
|
2014-11-10 22:07:55 -08:00 |
|
Nick Winter
|
bc8a51e023
|
Added a missing file from last commit.
|
2014-11-10 18:13:36 -08:00 |
|
Nick Winter
|
eab293cb66
|
Refactored item-details-view styling and shared styles between InventoryModal and PlayItemsView, fixing scrollbars and text overflow issues in the process. Dragging to unequip now updates restrictions again. Worked on pointer cursors for equippable ittems. Hid items not usable by your hero's class. Stopped silhouetted items from being clickable.
|
2014-11-10 18:13:04 -08:00 |
|
Scott Erickson
|
f21f54cd19
|
Refactored, mostly redesigned inventory view, modeled after the Heald item store design.
|
2014-11-10 15:31:32 -08:00 |
|
Nick Winter
|
ffea887330
|
Revamped real-time playback behavior to kick in on Thornbush Farm. Added a Done button until then.
|
2014-11-10 15:16:28 -08:00 |
|
Nick Winter
|
9b074841d6
|
Messed around with some of the new modals' scroll bars.
|
2014-11-09 19:39:09 -08:00 |
|
Nick Winter
|
fb040fd882
|
Fixed some play subview positioning on iPad.
|
2014-11-09 08:48:11 -08:00 |
|
Matt Lott
|
cb49a0395a
|
Update red pulse background css order
|
2014-11-08 22:04:10 -08:00 |
|
Matt Lott
|
0d2fe9b6e2
|
Update error code line background
Add title to problem alert dialog
|
2014-11-08 21:51:58 -08:00 |
|
Nick Winter
|
b74ad24aa8
|
A few sass tweaks to problem alerts and level loading.
|
2014-11-08 11:59:39 -08:00 |
|
Nick Winter
|
f9370532af
|
Merge branch 'master' of https://github.com/codecombat/codecombat
|
2014-11-08 11:51:38 -08:00 |
|
Nick Winter
|
1b94868197
|
Added new LevelDialogueView. Messed around with dimming a bit more.
|
2014-11-08 11:39:04 -08:00 |
|
Nick Winter
|
4cb641689c
|
Increased dimming behavior when parts of the DOM are locked.
|
2014-11-08 08:58:36 -08:00 |
|
Nick Winter
|
a8700f5113
|
Reload now shows confirmation modal again. Added some stuff missing from the last commit.
|
2014-11-08 08:38:25 -08:00 |
|
Matt Lott
|
588fa0620e
|
Jiggle user code problem alert
|
2014-11-07 22:46:12 -08:00 |
|
Nick Winter
|
f3dfcdc81d
|
Implemented new HUD design. Removed more unneeded stuff. Changed reload button to restart level. Still need restart confirmation and to redo the sprite dialogue area.
|
2014-11-07 19:15:55 -08:00 |
|
Nick Winter
|
cfff09b01e
|
Merged big .executing arrow.
|
2014-11-07 16:06:14 -08:00 |
|
Nick Winter
|
5090a47afc
|
Implementing more of new code editor design. Removed ThangList, EditorConfigModal, and a few other obsolete things.
|
2014-11-07 16:04:35 -08:00 |
|
Scott Erickson
|
75226be778
|
Experimenting with a larger currently-executing-line pointer.
|
2014-11-07 13:58:02 -08:00 |
|
Scott Erickson
|
a087663458
|
Implemented Heald's design of the GameMenuModal.
|
2014-11-07 13:02:28 -08:00 |
|
Nick Winter
|
fbc2799211
|
Startd to implement new code editor design. Fixed #1732.
|
2014-11-07 09:09:13 -08:00 |
|
Scott Erickson
|
e23e6f4ad2
|
Refactored the names of the play modal files.
|
2014-11-07 07:04:10 -08:00 |
|
Matt Lott
|
b4dde5705b
|
Place error message over Surface next to line
|
2014-11-06 21:43:43 -08:00 |
|
Nick Winter
|
03852fb44f
|
Plannable pickUpFlags support and fixes for playing Coinucopia.
|
2014-11-06 18:21:54 -08:00 |
|
Nick Winter
|
ce8b3bc83c
|
Added hero components projection for good hero stat comparison bars. Fixed overflow/scrolling on code language selector for play-heroes-modal.
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2014-11-05 19:37:13 -08:00 |
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Nick Winter
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35f5fd1c84
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Hid some buttons that take us to old account/settings/achievements pages for now. Made property documentation popovers chill over to the left.
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2014-11-05 19:23:55 -08:00 |
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Scott Erickson
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c660053dea
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Set up the PlayHeroesModal, and hooked it into the world map.
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2014-11-05 19:04:14 -08:00 |
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Nick Winter
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36c753a828
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Returning executed statement highlighting to deemphasized state when playback has ended.
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2014-11-05 17:47:23 -08:00 |
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Nick Winter
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aa9c3b5eaa
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Fixed iPad scrubber positioning. Reworked spell debug progress stepper to use drags instead of hover. Hiding spell debug progress stepper based on level, not statements executed.
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2014-11-05 17:34:56 -08:00 |
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Nick Winter
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46409ef10d
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Made goals styling more robust to different sizing scenarios.
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2014-11-05 15:06:26 -08:00 |
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Nick Winter
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189c3d202c
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Goals now show status: 'Running...' while the world is simulating.
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2014-11-05 14:42:55 -08:00 |
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Nick Winter
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2e3755d2b9
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Disabled gem/xp pulse animation on iPad, since it's too slow to do it justice.
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2014-11-05 14:07:04 -08:00 |
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Nick Winter
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f461aeca95
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Implemented new playback scrubber textures.
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2014-11-04 19:03:35 -08:00 |
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Nick Winter
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49b8c745a0
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New GoalsView background. Be my guest with any text color improvements.
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2014-11-04 17:20:58 -08:00 |
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Nick Winter
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b776350e6a
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Made item shop fit on iPad and small screens.
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2014-11-04 08:39:36 -08:00 |
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Nick Winter
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9dba7ee187
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Temporarily making Wizard/Ranger gear unpurchasable while we have no Wizards or Rangers.
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2014-11-04 07:19:30 -08:00 |
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