Commit graph

884 commits

Author SHA1 Message Date
Matt Lott
05f028d944 Update campaign editor analytics
Adding ‘left game’ counts to overall campaign view.  This is the number
of players that left the game after playing the given level.
2015-01-18 16:29:47 -08:00
Nick Winter
f86d106077 Showing replayable level difficulty in control bar. 2015-01-16 12:50:10 -08:00
Matt Lott
770d3f5229 Add playtimes to overall campaign editor analytics 2015-01-15 16:07:26 -08:00
Nick Winter
beb61ba8d4 Merge pull request #2094 from rishiloyola/patch-6
Update spell_palette_entry.sass
2015-01-13 11:06:50 -08:00
Nick Winter
f691eb9a86 Reimplemented next-level arrow highlighting. Campaign Editor now draws lines to show level unlock patterns. Removed more old WorldMapView stuff. Can now configure Hero Placeholder say cooldowns per-level. 2015-01-13 09:04:20 -08:00
Rishi
8a4b6eebf4 Update spell_palette_entry.sass 2015-01-13 15:30:37 +05:30
Scott Erickson
22e1318970 Added a rudimentary (aka programmer-designed) hero-type filter for the item store. 2015-01-12 15:30:18 -08:00
Nick Winter
778647bf19 Fixed layout of non-short item detail property labels. Commented out campaign editor analytics load for now to not kill things. 2015-01-11 10:04:24 -08:00
Scott Erickson
c8298679a4 Tweaked achievement notification handling, also disabling an endless loop of achievement fetching. 2015-01-09 12:38:00 -08:00
Nick Winter
45b90804ec Noting some TODOs to fix soon. 2015-01-05 20:49:59 -08:00
Matt Lott
61180c640d Add completion % to campaign analytics 2015-01-05 10:28:56 -08:00
Scott Erickson
15be292573 Added a little focus styling to treemas in editors so it's easier to copy/paste. 2015-01-04 09:26:40 -08:00
Nick Winter
6ec7066309 Using a couple more percentage margins/paddings in spell palette. 2015-01-04 09:08:59 -08:00
Imperadeiro98
c529c3d874 Update spell_palette.sass 2015-01-04 12:41:16 +00:00
Nick Winter
c2d74a812d Updates to require/restrict level logic. 2015-01-02 15:44:43 -08:00
Matt Lott
b5969e0abc Update campaign analytics level ordering
Reading campaign levels from database.  Assumes database order is
roughly progression order.
2015-01-02 13:31:50 -08:00
Matt Lott
e65887ec79 Add campaign drop-offs analytics to editor 2015-01-01 12:01:51 -08:00
Nick Winter
1440584633 Added tasks to campaign editor; fixed/added campaign editor level click/double-click handling; improved campaign editor level Treema status view formatting. 2014-12-29 12:47:53 -08:00
Nick Winter
913de5dc8c Additional tweak for #2005. 2014-12-28 15:26:04 -08:00
Imperadeiro98
9018e41c2c Fixed a issue 2014-12-28 22:43:08 +00:00
Nick Winter
744d30737e Merged in campaign editor and campaign view. Destroyed WorldMapView, CampaignOptions, and LevelOptions. Lots of stuff is now stored in the database instead of code. Cleaned up a few unneeded old features. Fixed some problems with checking permissions on first rather than latest versions of documents. 2014-12-28 13:25:20 -08:00
Nick Winter
b4341ad46c Merge branch 'feature/campaign-editor' 2014-12-27 11:03:51 -08:00
Nick Winter
f0826c865e Preparing new campaign levels for migration to new campaign editor. 2014-12-23 17:14:35 -08:00
Scott Erickson
96c8e035cf Added a CampaignLevelView stub that appears when you double click a level node or one of its children on the treema. 2014-12-23 09:42:24 -05:00
Scott Erickson
b567e737cd Tweaked campaign editor styling. 2014-12-23 09:19:24 -05:00
Scott Erickson
e6c914f443 Tweaked campaign editor styling. 2014-12-23 09:19:08 -05:00
Scott Erickson
0dd2d9efbd Handled merge conflict. 2014-12-22 12:33:52 -05:00
Nick Winter
e8d185a860 Embedding level completion checklist inside the level editor. 2014-12-20 20:01:07 -08:00
Nick Winter
8528f5039b Linking to FAQ from contact page. Now showing all Components in level editor, not just ones that are present in the level. 2014-12-20 14:40:28 -08:00
Nick Winter
2df1318e1b Hooked up i18n for redesigned contribute view. 2014-12-19 15:35:18 -08:00
Scott Erickson
a742772b8f Also added campaign view jade and sass file clones. 2014-12-19 13:06:20 -05:00
Scott Erickson
59318b2f78 Merge branch 'master' into feature/campaign-editor 2014-12-19 12:54:11 -05:00
Nick Winter
d801ed61ce Separating contact emails into premium subscriber support and basic general support. 2014-12-18 20:35:14 -08:00
George Saines
9e88caf1e1 redesigned the contribute page 2014-12-18 16:31:30 -08:00
Matt Lott
7c87dc0c3a Make spell palette help label a button 2014-12-18 00:19:40 -08:00
Nick Winter
1b584ae72c Some fixes for desert campaign options. 2014-12-17 19:37:57 -08:00
Scott Erickson
1cc6a97e43 Added basic campaign view, working on campaign handlers. 2014-12-16 17:46:24 -08:00
Matt Lott
f1d7fb5fbd Add help button to problem alert 2014-12-15 15:11:27 -08:00
Scott Erickson
02953d0e6c Set up a subscription page with subscription info and the subscribe button, taking that logic out of the payments page. 2014-12-10 13:42:12 -08:00
Nick Winter
87c34e81c6 Using new border image popover backgrounds. 2014-12-10 11:00:52 -08:00
Scott Erickson
94a400bfd8 Hero icons now show up on the world map on levels where you can unlock them. 2014-12-10 10:45:11 -08:00
Nick Winter
239f94697f Fixed IE hero lock image. 2014-12-10 10:37:57 -08:00
Nick Winter
d51db43823 Added desert campaign. 2014-12-10 10:00:52 -08:00
Scott Erickson
bf80307142 Put in new, smaller versions of the world map and loading wings for smaller screens. 2014-12-10 09:45:00 -08:00
Nick Winter
7651eaf6cc Fixed A/B test to fire with default English language. 2014-12-09 11:15:03 -08:00
Matt Lott
1aff798c5e A/B Test alternate subscribe modal copy 2014-12-08 23:43:52 -08:00
Nick Winter
74b426ffbf Fixed #1875. 2014-12-08 06:24:59 -08:00
Nick Winter
7854d6bf5a Fixed #1868. Fixed #1846. Made sure that home view slogan always fits in all languages. 2014-12-07 20:17:22 -08:00
Nick Winter
2278e28c42 Hid tooltip arrow for game menu controls. 2014-12-07 18:05:12 -08:00
Nick Winter
5d1a34519b Fixed up our headings font family fallback. 2014-12-07 17:57:57 -08:00
Nick Winter
01c6709c36 Implemented George's WorldMapView user status line design. 2014-12-07 16:55:08 -08:00
Nick Winter
ac4a252a5e Fixed some border images in Firefox, and hopefully in other browsers. 2014-12-07 15:51:32 -08:00
Nick Winter
1ba57c7ae1 Fixed issues with gems prompt not laying out properly from item store details view. 2014-12-07 15:29:42 -08:00
Nick Winter
774d366d96 Fixed error padding issue on AuthModal. 2014-12-07 14:37:13 -08:00
Nick Winter
6880a9621e Fixed overeager modal selection on PlayHeroesModal. 2014-12-07 14:32:23 -08:00
Nick Winter
7a9d09654d Fixed ellipsis and font on item names in item details view when viewed from inventory modal. 2014-12-07 14:22:59 -08:00
Nick Winter
9054f70052 Implemented new victory modal design. 2014-12-07 14:03:11 -08:00
Scott Erickson
690a24cda9 Added static imagery to the world map to show better completed, started and premium levels. 2014-12-07 13:28:32 -08:00
Nick Winter
12a109f146 Lowered ambient WorldMap volume. Hacked together ranger right-hand builder's hammer positioning for now. 2014-12-06 20:06:14 -08:00
Nick Winter
f504490a37 Using big green button for account creation. 2014-12-06 18:18:42 -08:00
Nick Winter
d53d1d5ace Merginated. 2014-12-06 17:28:11 -08:00
Nick Winter
9bde375dcc Implemented new AuthModal design (sans green button for signup/login). 2014-12-06 17:27:02 -08:00
Scott Erickson
b976a11d65 Removed the module loader modal, replaced with a simple progress bar at the top of the screen. 2014-12-06 13:11:47 -08:00
Nick Winter
477ebb3c48 Fixed an error I saw in Errorception, and a Sass problem I saw in Webkit. 2014-12-06 11:05:52 -08:00
Nick Winter
bba78970ea Deleted WizardSettingsView. 2014-12-06 10:23:26 -08:00
Nick Winter
6344b0c1a3 Unlocked core levels even for non-subscribers, moving extra levels to subscribers-only. 2014-12-05 15:46:15 -08:00
Matt Lott
d6265a4065 Fix default locked code css
Couldn’t get multiple ranges to highlight ranges correctly, so leaving
it on for python and coffeescript only.
2014-12-05 14:15:43 -08:00
Matt Lott
bd797e8cfd Highlight locked default code 2014-12-04 16:33:59 -08:00
Nick Winter
a25d306be7 Added restricted hero button where the choose hero would normally go, for heroes unavailable to a particular level. 2014-12-04 13:43:19 -08:00
Nick Winter
a7eaac773d Fixed some ranger paper doll stylings and a typo in the femaleRangeThumbr item doll image schema. 2014-12-04 13:30:20 -08:00
Nick Winter
a8ce1bbfb2 Added unsubscribe button and subscription status on payments screen. 2014-12-03 16:11:46 -08:00
Nick Winter
6e57cbfb66 LevelLoadingView now handling when a subscription is required (although it can't be, yet, since LevelLoader doesn't tell it). 2014-12-03 12:04:12 -08:00
Nick Winter
0ac9b3758b Fixed bug with subscriptions not working. Added subscription status text to the world map. 2014-12-03 11:19:10 -08:00
Matt Lott
898b22723e Update subscribe copy 2014-12-03 11:00:45 -08:00
Nick Winter
73b5f130b5 Repositioned ranger weapons. 2014-12-03 10:39:16 -08:00
Nick Winter
f82ccfc4cb The sky darkened. 2014-12-03 10:04:50 -08:00
Nick Winter
65dde043c7 SubscribeModal is in. 2014-12-03 09:14:14 -08:00
Nick Winter
15d7ac876a Starting SubscribeModal. 2014-12-02 20:01:53 -08:00
Nick Winter
4f9dc39567 Fixed item details view shadow. 2014-12-01 17:17:27 -08:00
Matt Lott
5965d319d6 Fix Firefox world map level hover flicker 2014-12-01 17:12:02 -08:00
Nick Winter
4b75516a88 Fixed Amara's positioning. 2014-12-01 17:08:48 -08:00
Nick Winter
35f1ed1e82 Implemented George's new level loading view design. 2014-11-30 18:02:45 -08:00
Nick Winter
d007f5337e Fixed up inventory slot images for minions and wrists, and added Wizard/Ranger placeholder images. 2014-11-30 16:13:39 -08:00
Matt Lott
153c39b30b Reverting larger currently-executing-line pointer
Not compatible with Firefox, and not clear how to make it work in both
browsers.
2014-11-30 16:03:23 -08:00
Matt Lott
070d3ec6c2 Fix Firefox code area border 2014-11-30 14:42:51 -08:00
Nick Winter
cf25b5c6ed Made sure we can see the whole world map background, even though it looks bad when we stretch it. 2014-11-30 14:35:24 -08:00
Nick Winter
9471beafd9 A few fixes for PlayHeroesModal and InventoryModal. 2014-11-30 14:00:29 -08:00
Nick Winter
77a4cea387 Improvements for mobile layouts and mobile and iPad browser detection. 2014-11-30 12:27:34 -08:00
Nick Winter
412955c6be Got rid of some CSS filters that were making the PlayItemsModal take way too much memory. 2014-11-29 17:34:59 -08:00
Nick Winter
af24857255 Do not load silhouetted or hidden items. More importantly, remove the absolute positioning on the .required-level tag inside the item element to save 150MB (!!!) of memory for no discernible reason. (But actualy just remove that whole .required-level tag, because who even needs it.) 2014-11-29 17:06:56 -08:00
Scott Erickson
6fccae579a Made d3 load dynamically for the pages that use it. Refactored a bunch of templates and sass files to have their names match with their respective views. 2014-11-29 15:31:56 -08:00
Scott Erickson
129e07e231 Refactored a bunch of editor stuff to be included in the wads. Fixed a bug with the I18NEditModelView. 2014-11-29 13:36:48 -08:00
Nick Winter
b8d4f00cd4 Merge pull request #1813 from ebirkenes/tmp
Fix for #1795
2014-11-29 10:40:48 -08:00
Nick Winter
8400eb6016 Reverted Thang Editor style from my item overhaul batch mode. Fixed what I think was a typo in the latest refactoring. 2014-11-28 19:39:51 -08:00
Scott Erickson
b698745e05 Set up the site to load its logic and templates piecemeal rather than in one giant app.js file. 2014-11-28 16:38:56 -08:00
Scott Erickson
12b3428aee Got rid of some styling in the achievement edit view that was messing with the new site chrome. 2014-11-28 16:38:56 -08:00
Nick Winter
32a271d17e Updated to new paper doll positioning. 2014-11-28 14:23:44 -08:00
Nick Winter
4b45385571 Working on paper dolls. 2014-11-28 12:11:59 -08:00
Erlend Birkenes
744b856092 Fixed padding on language-dropdown 2014-11-28 12:10:57 +01:00
Nick Winter
2d2a9ad681 Updated Hour of Code visitor counting. 2014-11-27 09:44:08 -08:00