Lowered ambient WorldMap volume. Hacked together ranger right-hand builder's hammer positioning for now.

This commit is contained in:
Nick Winter 2014-12-06 20:06:14 -08:00
parent 50624ca7bb
commit 12a109f146
2 changed files with 13 additions and 2 deletions
app
styles/game-menu
views/play

View file

@ -543,7 +543,18 @@ $itemSlotGridHeight: 51px
&.male
left: 55px
bottom: 63px
@include rotate(-15deg)
&.right-hand.female.Ranger[src="/file/db/thang.type/53f4e6e3d822c23505b74f42/warrior_female.png"]
// Special-case Builder's Hammer, since we don't yet have ranger-specific hand exports for it
@include rotate(180deg)
left: -95px
bottom: -89px
&.right-hand.male.Ranger[src="/file/db/thang.type/53f4e6e3d822c23505b74f42/warrior_male.png"]
// Special-case Builder's Hammer, since we don't yet have ranger-specific hand exports for it
@include rotate(180deg)
left: -138px
bottom: -55px
&.left-hand
z-index: 17

View file

@ -299,7 +299,7 @@ module.exports = class WorldMapView extends RootView
Backbone.Mediator.subscribeOnce 'audio-player:loaded', @playAmbientSound, @
return
@ambientSound = createjs.Sound.play src, loop: -1, volume: 0.1
createjs.Tween.get(@ambientSound).to({volume: 1.0}, 1000)
createjs.Tween.get(@ambientSound).to({volume: 0.5}, 1000)
playMusic: ->
@musicPlayer = new MusicPlayer()