Christian Semmler
d9a82323ca
Implement/match LegoAnimationManager::AddExtra ( #901 )
...
* Implement/match LegoAnimationManager::AddExtra
* Rename member
* Fix param names
* Remove space
2024-05-10 20:07:38 +02:00
Christian Semmler
45f9f54f21
Implement/match IslePathActor::SpawnPlayer ( #884 )
...
* Implement/match IslePathActor::SpawnPlayer
* Fix
* Fix
* Add skip
* Rename param
2024-05-04 16:13:05 +02:00
Christian Semmler
1b1d2ecde6
Refactor LegoOmni into LegoMain/Scripts ( #883 )
...
* Refactor LegoOmni into LegoMain/Scripts
* Fix guard
2024-05-04 14:06:32 +02:00
Christian Semmler
51adf75b9b
(Refactor) Use more forward declarations ( #881 )
...
* Use more forward declarations
* Use more forward declarations
* Add more forward declarations
* Fix
2024-05-03 18:19:12 +02:00
Christian Semmler
599d8c91c8
Implement/match LegoAnimationManager::Resume ( #869 )
...
* Implement/match LegoAnimationManager::FUN_1005f0b0
* Rename
2024-04-30 10:27:57 +02:00
jonschz
b17d76c2cc
Refactor: Replace magic values by enum values ( #865 )
...
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-04-28 07:27:17 -04:00
Christian Semmler
ec7df356cf
Implement/match LegoAnimationManager::Reset ( #863 )
...
* Implement/match LegoAnimationManager::Init
* Rename function
* fix hex val
2024-04-27 16:31:50 +02:00
Christian Semmler
f1688be263
Make NotificationManager::Send take a const reference to notification ( #836 )
...
* Make NotificationManager::Send take a const reference to notification
* Fix virtual func
2024-04-22 14:11:38 +02:00
Christian Semmler
c9db98c4c3
Fix writing/reading of game state ( #834 )
...
* Fix writing/reading of game state
* Match existing state serialization functions
2024-04-21 15:42:08 +02:00
Christian Semmler
ed9e9efdab
Implement/match LegoBackgroundColor::SetLightColor and related ( #758 )
2024-03-29 21:50:00 +01:00
Nathan M Gilbert
1e3ca11886
Implement/match LegoAnimActor ( #730 )
...
* Implement/match LegoAnimActor
* Name changes (deviation from original source)
* Attempt to fix modern build
* Add missing override
* Match LegoAnimActor::SetWorldSpeed
* Remove junk
* Style changes and implement WEEdge
* Add override
* Match LegoAnimActor::FUN_1001c1f0, style
* Style
* Add missing annotations, STUB LegoPathBoundary
* Style
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-26 18:51:52 +01:00
Ramen2X
43ce89224a
match LegoGameState::RegisterState() ( #729 )
2024-03-25 14:34:28 -04:00
Misha
b279e8b8b9
Begin LegoNavController::Notify ( #716 )
...
* Partial implementation of LegoNavController::Notify
* Mark as stub
* Update legoanimationmanager.cpp
* Rename function/style
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-23 19:00:34 +01:00
Christian Semmler
0391b5b42a
Replace more magic numbers with script values ( #714 )
...
* Replace more magic numbers with script values
* Matches/fixes
* Make const
2024-03-23 18:06:31 +01:00
Nathan M Gilbert
fca8f74bd8
Fix Annotations and LegoAnimActor class structure. ( #710 )
...
* Fix size annotations for legoomni
Fix structure and add placeholder annotations for LegoAnimActor and subclasses
* Fix LegoCarRaceActor constructor
Fix function name in LegoRaceCar
* Add size assertions for legoomni and fix sizes
* Various style fixes
* Use other marker so vtable.py doesn't compare
* Revert "Use other marker so vtable.py doesn't compare"
This reverts commit 608985cd73
.
* Fix copy/paste error
* Remove stale comment.
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-22 21:30:58 -04:00
Christian Semmler
68bb20f04f
Implement LegoCharacterManager::CreateROI ( #709 )
...
* WIP
* Create globals
* Add Read
* Name Init
* Add LegoCharacter init data
* Add define for NULL
* Use MxS8
* Add LegoCharacterLOD
* WIP CreateROI
* Fix
* WIP
* Match
* Match
* Match, implement Find
* Fix MeshBuilder
* Fix
* space
2024-03-22 18:40:19 +01:00
Christian Semmler
0994d6dbfb
Implement LegoCharacterManager::GetROI ( #696 )
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* Implement LegoCharacterManager::GetROI
* Add TODO
2024-03-19 19:23:34 +01:00
Misha
e454e56b52
Implement a few RegistrationBook functions ( #693 )
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* Implement a few RegistrationBook functions
* Match functions
* minor style
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-03-19 15:15:24 +01:00
Christian Semmler
44bc575a2d
Replace some magic numbers with enum values ( #692 )
2024-03-19 07:45:29 -04:00
Christian Semmler
52d74647be
Implement/match Isle::HandleEndAction and Isle::HandleElevatorEndAction ( #691 )
...
* WIP
* Match
2024-03-18 15:00:58 -04:00
Christian Semmler
5b8f515968
Implement/match Isle::HandleTransitionEnd ( #683 )
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* Implement/match Isle::HandleTransitionEnd
* Rename enums
* Forward declare enum for C++11+
* Add underlying storage to action headers
* Fix missing define
2024-03-17 18:01:47 +01:00
Ramen2X
beb30e80ea
slight style tweaks to legogamestate and related members ( #666 )
2024-03-13 13:17:20 -04:00
Christian Semmler
8069923651
Refactor files based on beta debug build ( #645 )
...
* Rename LegoUnkSaveDataWriter -> LegoCharacterManager
* Refactor mxomni into mxomni/mxmisc
* Refactor legoomni into legoomni/misc
* Resolve deps
* Refactor atom
* Refactor mxutil
* Refactor mxio
* Rename/relocate files
* Fix format
2024-03-09 21:07:52 +01:00
Christian Semmler
f6e44b1c1b
Implement LegoROI::Read and geom library ( #627 )
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* Implement LegoROI::Read and geom library
* Match
* Match
* Fixes
* Fix
2024-03-05 18:38:53 +01:00
Nathan M Gilbert
0e7823cedd
LegoGameState player functions ( #603 )
...
* LegoGameState player functions
* Style
* use sizeof
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-02-28 21:03:27 +01:00
Nathan M Gilbert
4d84157888
Implement Save, Load, DeleteState ( #602 )
...
* Implement Save, Load, DeleteState
* WIP
* WIP
* Match LegoGameState::Save
* Spacing
* Match LegoGameState::DeleteState()
* More match
* Match
* Move vars
* Other fixes
* Rename
* Fix error
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-02-27 21:04:17 +01:00
Nathan M Gilbert
124b73046b
Continued work on LegoGameState ( #596 )
...
* Continued work on LegoGameState
* Fixes/matches/refactor
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-02-26 17:19:16 +01:00
Nathan M Gilbert
13fc4e3285
LegoGameState::SwitchArea ( #590 )
2024-02-24 14:55:00 +01:00
Nathan M Gilbert
cc1bc148d0
Implement HistoryBook::ReadyWorld ( #579 )
...
* Implement HistoryBook::ReadyWorld
* Fix names and annotations
* WIP improvements
* Remove unnecessary padding/pack
* Remove packing
* Style
* Use countof
* Fix signed
* Fixes
* Remove duplicate annotation
* Rename
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-02-19 15:24:30 +01:00
Christian Semmler
5bba81c0ca
Rename Infocenterstate::m_buffer to m_letters
( #558 )
...
* Rename Infocenterstate::m_buffer
* Rename function
* Fix
* Fix
* Rename function
* Rename function
* Rename function
2024-02-11 10:44:55 -05:00
Christian Semmler
c8930815c5
Add LegoGameState::Area enum ( #552 )
...
* Add area enum
* Fix
* Fix
* Fix
* empty
2024-02-10 19:17:07 +01:00
Christian Semmler
ec3bcaf9bf
Introduce and use enum for acts ( #548 )
...
* Introduce and use enum for acts
* Use enum in Helicopter
* Revert change
2024-02-10 17:37:22 +01:00
Misha
32681935ca
Partial implementation of LegoGameState::SwitchArea ( #547 )
2024-02-10 15:36:01 +01:00
Christian Semmler
03423b2ffa
Implement/match Infocenter::Reset ( #532 )
...
* Implement Infocenter::Reset
* Move code
* Move function
* Fix bug
* Fix another bug
2024-02-05 12:35:26 -05:00
Misha
0c47ed5056
Implement more infocenter methods ( #519 )
...
* push changes
* format fix
* Update legogamestate.cpp
* Update legogamestate.cpp
* Fixes
* Match Infocenter::Create
* Style
* Fix InfocenterDoor::HandleClick
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-02-02 22:32:50 +01:00
Christian Semmler
558bda4dd2
Implement LegoWorld::Enable ( #516 )
...
* WIP VTable0x68
* Improve match
* Match
* Fix
* Fix
* Move vars
* Match
* Add call to Isle
* Rename functions
* Fix style
2024-02-02 18:18:46 +01:00
Anonymous Maarten
9e686e2a87
cmake+ci: run clang-tidy ( #512 )
...
* cmake+ci: run clang-tidy
* Remove DESCRIPTION from LEGO1/LegoOmni.mingw.def
* Add initial .clang-tidy and fixes
* fix file perms
* Comment out DESCRIPTION
* Remove LegoEntity::~LegoEntity and MxPresenter::~MxPresenter from mingw's LEGO1.def
* Looks like clang is allergic to the libs in the directx5 SDK
* Update .clang-tidy
* Fix typo in .clang-tidy
* Attempt to generate an action error
* Revert "Attempt to generate an action error"
This reverts commit 96c4c65fed
.
* cmake: test with -Wparentheses + optionally with -Werror
* ci: -k0 is a Ninja argument
* Use -Werror only for msys2 builds
* cmake: only emit warnings for specific warnings
* cmake: and don't do -Werror/-WX anymore
* Fix warnings
* Fix mingw warnings
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-02-01 21:42:10 +01:00
Misha
9e0b19856c
Implement various infocenter functions ( #510 )
...
* Implement various infocenter methods
* fix order
* Update infocenter.cpp
* Update infocenter.cpp
* Update infocenter.cpp
* Update mxcontrolpresenter.cpp
* Rename stuff for consistency
* Add StateStruct to InfocenterState
* Resolve some TODO
* Use MxRect32
* Improve match
* Match Infocenter::UpdateFrameHot
* Fix VTable0x64
* WIP Match
* Match
* Cleanup
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-01-31 15:47:15 +01:00
Misha
bad32149ca
implement LegoGameState::StopPreviousAction ( #511 )
...
* implement RemoveFromWorld
* fix unloading
* Rename stuff, add default arg
* Rename functions
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-01-31 13:34:36 +01:00
Christian Semmler
bcdddd4c7e
Pad all single-digit hexadecimal values with zero ( #504 )
...
* Pad all single-digit hexadecimal values with zero
* One more fix
2024-01-29 22:17:17 +01:00
Christian Semmler
b6aac26269
Implement LegoWorld::Find ( #489 )
...
* Implement LegoWorld::FUN_100213a0
* Rename lists
* Rename cursors
* Rename cursor
* Rename functions
* Remove a comment
* Rename more functions
* Fix return type
2024-01-26 22:00:02 +01:00
Nathan M Gilbert
2bebc09da3
Implement misc.lib ( #483 )
...
* Implement misc.lib
* Lowercase files
* Minor changes
* Fix file cases
* Fixes
* Fix missing dtor
* Add override
* Match LegoImage::Read
* Fix delete call
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-01-24 18:12:57 +01:00
Ramen2X
578e48ce52
implement/match InfoCenter::~InfoCenter() ( #457 )
2024-01-18 21:00:55 -05:00
Ramen2X
99917ca765
initialize more members in LegoGameState ( #451 )
2024-01-17 16:24:22 -05:00
Misha
f50b771fff
begin implementation of InfoCenter class ( #444 )
...
* Push changes
* fixes
* Implement Infocenter::HandleEndAction
* match Infocenter::StopCutScene
* implement Infocenter::HandleKeyPress
* fixes
* Update infocenter.cpp
* Update legoworld.cpp
* use enums
* WIP Fixes
* Fix
* Fix
* Fix
* Rename function
* Change enum
* Update enums
* Refactor another enum
* Refactor MxDSType
* Refactor HashTableOpt
* Fixes
* Refactor tickle enum
* Update other enums
* Add EnumConstantName to ncc
* Move enum to global namespace
* Rename enum
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-01-17 17:53:53 +01:00
MS
aaa18bc9e2
Decomp parser: indirect globals and string markers ( #446 )
...
* Enable string annotations and indirect globals
* Adding some STRING annotations
* Library functions
2024-01-17 12:56:34 +01:00
MS
7e9d3bde65
Reccmp: Use symbol names in asm output ( #433 )
...
* Name substitution for reccmp asm output
* Decomp marker corrections
* Fix a few annotations
* Fix IslePathActor dtor
* Fix audio presenter
* Fix LegoEntity::Create
* Fix Pizza and related
* Fix path part
* Add missing annotations
* Add missing annotations
* Add more missing annotations
* Fix MxNotificationParam
* More fixes
* More fixes
* Add missing annotations
* Fixes
* More annotations
* More annotations
* More annotations
* More annotations
* Fixes and annotations
* Find imports and thunk functions
* Fix more bugs
* Add some markers for LEGO1 imports, fix SIZE comment
* Add more annotations
* Rename annotation
* Fix bugs and annotations
* Fix bug
* Order
* Update legoanimpresenter.h
* Re-enable print-rec-addr option
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-01-14 22:28:46 +01:00
Misha
5b8ea35756
Implement Isle::VTable0x50 ( #432 )
...
* push changes
* fix formatting
* Fix structure
* Fix return
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-01-13 21:42:09 +01:00
Christian Semmler
c47206617d
Reorganize sources and files ( #414 )
...
* Reorganize sources
* Refactor
* Remove relative paths
* Renames
* Fix gitignore
* Remove stuff
* Try fixing format script
* Fix format
* Fix format
* Fix naming script
* Test format
* Fix format
2024-01-08 10:58:49 +01:00