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Implement misc.lib ()

* Implement misc.lib

* Lowercase files

* Minor changes

* Fix file cases

* Fixes

* Fix missing dtor

* Add override

* Match LegoImage::Read

* Fix delete call

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
This commit is contained in:
Nathan M Gilbert 2024-01-24 12:12:57 -05:00 committed by GitHub
parent a19165a749
commit 2bebc09da3
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
44 changed files with 772 additions and 397 deletions

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@ -55,7 +55,6 @@ add_library(lego1 SHARED
LEGO1/lego/legoomni/src/common/legoobjectfactory.cpp
LEGO1/lego/legoomni/src/common/legoplantmanager.cpp
LEGO1/lego/legoomni/src/common/legostate.cpp
LEGO1/lego/legoomni/src/common/legostream.cpp
LEGO1/lego/legoomni/src/common/legounksavedatawriter.cpp
LEGO1/lego/legoomni/src/common/legoutil.cpp
LEGO1/lego/legoomni/src/common/mxcompositemediapresenter.cpp
@ -148,6 +147,9 @@ add_library(lego1 SHARED
LEGO1/lego/sources/3dmanager/lego3dview.cpp
LEGO1/lego/sources/3dmanager/legoview1.cpp
LEGO1/lego/sources/3dmanager/tglsurface.cpp
LEGO1/lego/sources/misc/legoimage.cpp
LEGO1/lego/sources/misc/legostorage.cpp
LEGO1/lego/sources/misc/legotexture.cpp
LEGO1/lego/sources/roi/legoroi.cpp
LEGO1/main.cpp
LEGO1/mxdirectx/mxdirect3d.cpp

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@ -22,8 +22,8 @@ public:
return !strcmp(p_name, Act1State::ClassName()) || LegoState::IsA(p_name);
};
virtual MxBool SetFlag() override; // vtable+0x18
virtual MxResult VTable0x1c(LegoFileStream* p_legoFileStream) override; // vtable+0x1c
virtual MxBool SetFlag() override; // vtable+0x18
virtual MxResult VTable0x1c(LegoFile* p_legoFile) override; // vtable+0x1c
inline void SetUnknown18(MxU32 p_unk0x18) { m_unk0x18 = p_unk0x18; }
inline MxU32 GetUnknown18() { return m_unk0x18; }

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@ -22,7 +22,7 @@ public:
return !strcmp(p_name, AmbulanceMissionState::ClassName()) || LegoState::IsA(p_name);
}
virtual MxResult VTable0x1c(LegoFileStream* p_legoFileStream) override; // vtable+0x1c
virtual MxResult VTable0x1c(LegoFile* p_legoFile) override; // vtable+0x1c
inline MxU16 GetColor(MxU8 p_id)
{

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@ -23,8 +23,8 @@ public:
return !strcmp(p_name, AnimState::ClassName()) || LegoState::IsA(p_name);
}
virtual MxBool SetFlag() override; // vtable+0x18
virtual MxResult VTable0x1c(LegoFileStream* p_legoFileStream) override; // vtable+0x1C
virtual MxBool SetFlag() override; // vtable+0x18
virtual MxResult VTable0x1c(LegoFile* p_legoFile) override; // vtable+0x1C
// SYNTHETIC: LEGO1 0x10065130
// AnimState::`scalar deleting destructor'

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@ -22,7 +22,7 @@ public:
return !strcmp(p_name, GasStationState::ClassName()) || LegoState::IsA(p_name);
}
virtual MxResult VTable0x1c(LegoFileStream* p_legoFileStream) override; // vtable+0x1c
virtual MxResult VTable0x1c(LegoFile* p_legoFile) override; // vtable+0x1c
// SYNTHETIC: LEGO1 0x10006290
// GasStationState::`scalar deleting destructor'

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@ -23,7 +23,7 @@ public:
return !strcmp(p_name, HospitalState::ClassName()) || LegoState::IsA(p_name);
}
virtual MxResult VTable0x1c(LegoFileStream* p_legoFileStream) override; // vtable+0x1c
virtual MxResult VTable0x1c(LegoFile* p_legoFile) override; // vtable+0x1c
// SYNTHETIC: LEGO1 0x100764c0
// HospitalState::`scalar deleting destructor'

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@ -1,11 +1,11 @@
#ifndef LEGOANIMPRESENTER_H
#define LEGOANIMPRESENTER_H
#include "lego/sources/misc/legostorage.h"
#include "mxgeometry/mxgeometry3d.h"
#include "mxvideopresenter.h"
class LegoWorld;
class LegoMemoryStream;
class LegoAnimClass;
// VTABLE: LEGO1 0x100d90c8
@ -97,9 +97,9 @@ public:
LegoAnimClass();
virtual ~LegoAnimClass() override;
virtual void VTable0x8() override; // vtable+0x08
virtual void VTable0xc() override; // vtable+0x0c
virtual MxResult VTable0x10(LegoMemoryStream* p_stream, MxS32); // vtable+0x10
virtual void VTable0x8() override; // vtable+0x08
virtual void VTable0xc() override; // vtable+0x0c
virtual MxResult VTable0x10(LegoMemory* p_stream, MxS32); // vtable+0x10
MxLong m_unk0x8; // 0x08
undefined4 m_unk0xc; // 0x0c

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@ -2,10 +2,11 @@
#define LEGOGAMESTATE_H
#include "decomp.h"
#include "lego/sources/misc/legostorage.h"
#include "legobackgroundcolor.h"
#include "legofullscreenmovie.h"
#include "legostream.h"
#include "mxtypes.h"
#include "mxvariabletable.h"
class LegoState;
class MxVariable;
@ -47,7 +48,7 @@ public:
struct ScoreStruct {
void WriteScoreHistory();
void FUN_1003ccf0(LegoFileStream&);
void FUN_1003ccf0(LegoFile&);
MxU16 m_unk0x00;
undefined m_unk0x02[0x2c][20];
@ -55,7 +56,9 @@ public:
private:
void RegisterState(LegoState* p_state);
MxResult WriteEndOfVariables(LegoStream* p_stream);
MxResult WriteVariable(LegoStorage* p_stream, MxVariableTable* p_from, const char* p_variableName);
MxResult WriteEndOfVariables(LegoStorage* p_stream);
MxS32 ReadVariable(LegoStorage* p_stream, MxVariableTable* p_to);
void SetROIHandlerFunction();
char* m_savePath; // 0x0

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@ -2,7 +2,7 @@
#define LEGOSTATE_H
#include "decomp.h"
#include "legostream.h"
#include "lego/sources/misc/legostorage.h"
#include "mxcore.h"
#include "mxstring.h"
@ -24,9 +24,9 @@ public:
return !strcmp(p_name, LegoState::ClassName()) || MxCore::IsA(p_name);
}
virtual MxBool VTable0x14(); // vtable+0x14
virtual MxBool SetFlag(); // vtable+0x18
virtual MxResult VTable0x1c(LegoFileStream* p_legoFileStream); // vtable+0x1C
virtual MxBool VTable0x14(); // vtable+0x14
virtual MxBool SetFlag(); // vtable+0x18
virtual MxResult VTable0x1c(LegoFile* p_legoFile); // vtable+0x1C
// SYNTHETIC: LEGO1 0x10006160
// LegoState::`scalar deleting destructor'

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@ -1,91 +0,0 @@
#ifndef LEGOSTREAM_H
#define LEGOSTREAM_H
#include "compat.h"
#include "decomp.h"
#include "mxstring.h"
#include "mxtypes.h"
#pragma warning(disable : 4237)
#include <iosfwd>
#define LEGOSTREAM_MODE_READ 1
#define LEGOSTREAM_MODE_WRITE 2
class MxVariableTable;
// VTABLE: LEGO1 0x100d7d80
class LegoStream {
public:
LegoStream() : m_mode(0) {}
// FUNCTION: LEGO1 0x10045ad0
inline virtual ~LegoStream() {}
virtual MxResult Read(void* p_buffer, MxU32 p_size) = 0;
virtual MxResult Write(const void* p_buffer, MxU32 p_size) = 0;
virtual MxResult Tell(MxU32* p_offset) = 0;
virtual MxResult Seek(MxU32 p_offset) = 0;
virtual MxBool IsWriteMode();
virtual MxBool IsReadMode();
enum OpenFlags {
c_readBit = 1,
c_writeBit = 2,
c_binaryBit = 4,
};
static MxResult __stdcall WriteVariable(LegoStream* p_stream, MxVariableTable* p_from, const char* p_variableName);
static MxS32 __stdcall ReadVariable(LegoStream* p_stream, MxVariableTable* p_to);
protected:
MxU8 m_mode;
};
// SYNTHETIC: LEGO1 0x10045b00
// LegoStream::`scalar deleting destructor'
// VTABLE: LEGO1 0x100db730
class LegoFileStream : public LegoStream {
public:
LegoFileStream();
virtual ~LegoFileStream() override;
MxResult Read(void* p_buffer, MxU32 p_size) override;
MxResult Write(const void* p_buffer, MxU32 p_size) override;
MxResult Tell(MxU32* p_offset) override;
MxResult Seek(MxU32 p_offset) override;
MxResult Open(const char* p_filename, OpenFlags p_mode);
LegoFileStream* FUN_10006030(MxString p_str);
private:
FILE* m_hFile;
};
// SYNTHETIC: LEGO1 0x10099230
// LegoFileStream::`scalar deleting destructor'
// VTABLE: LEGO1 0x100db710
class LegoMemoryStream : public LegoStream {
public:
LegoMemoryStream(char* p_buffer);
MxResult Read(void* p_buffer, MxU32 p_size) override;
MxResult Write(const void* p_buffer, MxU32 p_size) override;
MxResult Tell(MxU32* p_offset) override;
MxResult Seek(MxU32 p_offset) override;
private:
char* m_buffer;
MxU32 m_offset;
};
// SYNTHETIC: LEGO1 0x10045a80
// LegoMemoryStream::~LegoMemoryStream
// SYNTHETIC: LEGO1 0x100990f0
// LegoMemoryStream::`scalar deleting destructor'
#endif // LEGOSTREAM_H

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@ -2,11 +2,11 @@
#define LEGOUNKSAVEDATAWRITER_H
#include "decomp.h"
#include "lego/sources/misc/legostorage.h"
#include "mxtypes.h"
class AutoROI;
class LegoROI;
class LegoStream;
struct LegoSaveDataEntry3 {
char* m_name;
@ -35,7 +35,7 @@ struct LegoSaveDataEntry3 {
class LegoUnkSaveDataWriter {
public:
MxResult WriteSaveData3(LegoStream* p_stream);
MxResult WriteSaveData3(LegoStorage* p_stream);
AutoROI* FUN_10083500(undefined4, undefined4);
void FUN_10083db0(LegoROI* p_roi);
};

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@ -23,7 +23,7 @@ public:
return !strcmp(p_name, this->m_className.GetData()) || LegoState::IsA(p_name);
}
virtual MxResult VTable0x1c(LegoFileStream* p_legoFileStream) override; // vtable+0x1c
virtual MxResult VTable0x1c(LegoFile* p_legoFile) override; // vtable+0x1c
// SYNTHETIC: LEGO1 0x100260a0
// LegoVehicleBuildState::`scalar deleting destructor'

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@ -13,7 +13,7 @@ class IslePathActor;
class LegoPathBoundary;
struct PresenterSetCompare {
int operator()(MxPresenter* const& p_a, MxPresenter* const& p_b) const { return p_a > p_b; }
MxS32 operator()(MxPresenter* const& p_a, MxPresenter* const& p_b) const { return p_a > p_b; }
};
typedef set<MxPresenter*, PresenterSetCompare> MxPresenterSet;
@ -23,7 +23,7 @@ typedef set<MxPresenter*, PresenterSetCompare> MxPresenterSet;
class LegoWorld : public LegoEntity {
public:
__declspec(dllexport) LegoWorld();
__declspec(dllexport) virtual ~LegoWorld(); // vtable+0x0
__declspec(dllexport) virtual ~LegoWorld() override; // vtable+0x0
virtual MxLong Notify(MxParam& p_param) override; // vtable+0x4
virtual MxResult Tickle() override; // vtable+0x8
@ -119,7 +119,6 @@ protected:
// TEMPLATE: LEGO1 0x1001df00
// Set<MxPresenter *,PresenterSetCompare>::~Set<MxPresenter *,PresenterSetCompare>
// clang-format om
// SYNTHETIC: LEGO1 0x1001eed0
// MxPresenterListCursor::`scalar deleting destructor'
@ -143,6 +142,7 @@ protected:
// MxListCursor<MxPresenter *>::MxListCursor<MxPresenter *>
// GLOBAL: LEGO1 0x100f11a0
// _Tree<MxPresenter *,MxPresenter *,set<MxPresenter *,PresenterSetCompare,allocator<MxPresenter *> >::_Kfn,PresenterSetCompare,allocator<MxPresenter *> >::_Nil
// _Tree<MxPresenter *,MxPresenter *,set<MxPresenter *,PresenterSetCompare,allocator<MxPresenter *>>::_Kfn,PresenterSetCompare,allocator<MxPresenter *> >::_Nil
// clang-format on
#endif // LEGOWORLD_H

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@ -28,7 +28,7 @@ public:
return !strcmp(p_name, PizzaMissionState::ClassName()) || LegoState::IsA(p_name);
}
virtual MxResult VTable0x1c(LegoFileStream* p_legoFileStream) override; // vtable+0x1c
virtual MxResult VTable0x1c(LegoFile* p_legoFile) override; // vtable+0x1c
inline MxU16 GetColor(MxU8 p_id) { return GetState(p_id)->m_color; }

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@ -22,7 +22,7 @@ public:
return !strcmp(p_name, PizzeriaState::ClassName()) || LegoState::IsA(p_name);
}
virtual MxResult VTable0x1c(LegoFileStream* p_legoFileStream) override; // vtable+0x1c
virtual MxResult VTable0x1c(LegoFile* p_legoFile) override; // vtable+0x1c
// SYNTHETIC: LEGO1 0x10017ce0
// PizzeriaState::`scalar deleting destructor'

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@ -23,7 +23,7 @@ public:
return !strcmp(p_name, PoliceState::ClassName()) || LegoState::IsA(p_name);
}
virtual MxResult VTable0x1c(LegoFileStream* p_legoFileStream) override; // vtable+0x1c
virtual MxResult VTable0x1c(LegoFile* p_legoFile) override; // vtable+0x1c
// SYNTHETIC: LEGO1 0x1005e920
// PoliceState::`scalar deleting destructor'

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@ -30,7 +30,7 @@ public:
return !strcmp(p_name, RaceState::ClassName()) || LegoState::IsA(p_name);
}
virtual MxResult VTable0x1c(LegoFileStream* p_legoFileStream) override; // vtable+0x1c
virtual MxResult VTable0x1c(LegoFile* p_legoFile) override; // vtable+0x1c
inline MxU16 GetColor(MxU8 p_id) { return GetState(p_id)->m_color; }

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@ -21,7 +21,7 @@ public:
{
return !strcmp(p_name, TowTrackMissionState::ClassName()) || LegoState::IsA(p_name);
}
virtual MxResult VTable0x1c(LegoFileStream* p_legoFileStream) override; // vtable+0x1C
virtual MxResult VTable0x1c(LegoFile* p_legoFile) override; // vtable+0x1C
inline MxU16 GetColor(MxU8 p_id)
{

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@ -14,7 +14,7 @@ Act1State::Act1State()
}
// STUB: LEGO1 0x10033ac0
MxResult Act1State::VTable0x1c(LegoFileStream* p_legoFileStream)
MxResult Act1State::VTable0x1c(LegoFile* p_legoFile)
{
// TODO
return SUCCESS;

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@ -25,7 +25,7 @@ LegoVehicleBuildState::LegoVehicleBuildState(char* p_classType)
}
// STUB: LEGO1 0x10026120
MxResult LegoVehicleBuildState::VTable0x1c(LegoFileStream* p_legoFileStream)
MxResult LegoVehicleBuildState::VTable0x1c(LegoFile* p_legoFile)
{
// TODO
return SUCCESS;

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@ -18,7 +18,7 @@ AnimState::~AnimState()
}
// STUB: LEGO1 0x100652d0
MxResult AnimState::VTable0x1c(LegoFileStream* p_legoFileStream)
MxResult AnimState::VTable0x1c(LegoFile* p_legoFile)
{
// TODO
return FAILURE;

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@ -4,7 +4,6 @@
#include "legoanimationmanager.h"
#include "legoomni.h"
#include "legostate.h"
#include "legostream.h"
#include "legoutil.h"
#include "legovideomanager.h"
#include "mxbackgroundaudiomanager.h"
@ -31,6 +30,13 @@ const char* g_playersGSI = "Players.gsi";
// STRING: LEGO1 0x100f3e24
const char* g_historyGSI = "History.gsi";
// This is a pointer to the end of the global variable name table, which has
// the text "END_OF_VARIABLES" in it.
// TODO: make g_endOfVariables reference the actual end of the variable array.
// GLOBAL: LEGO1 0x100f3e50
// STRING: LEGO1 0x100f3e00
const char* g_endOfVariables = "END_OF_VARIABLES";
// GLOBAL: LEGO1 0x100f3e58
ColorStringStruct g_colorSaveData[43] = {
{"c_dbbkfny0", "lego red"}, {"c_dbbkxly0", "lego white"}, {"c_chbasey0", "lego black"},
@ -119,8 +125,8 @@ MxResult LegoGameState::Save(MxULong p_slot)
MxVariableTable* variableTable = VariableTable();
MxString savePath;
GetFileSavePath(&savePath, p_slot);
LegoFileStream fileStream;
if (fileStream.Open(savePath.GetData(), LegoStream::c_writeBit) != FAILURE) {
LegoFile fileStream;
if (fileStream.Open(savePath.GetData(), LegoFile::c_write) != FAILURE) {
MxU32 maybeVersion = 0x1000C;
fileStream.Write(&maybeVersion, 4);
fileStream.Write(&m_unk0x24, 2);
@ -128,12 +134,12 @@ MxResult LegoGameState::Save(MxULong p_slot)
fileStream.Write(&m_unk0xc, 1);
for (MxS32 i = 0; i < sizeof(g_colorSaveData) / sizeof(g_colorSaveData[0]); ++i) {
if (LegoStream::WriteVariable(&fileStream, variableTable, g_colorSaveData[i].m_targetName) == FAILURE)
if (WriteVariable(&fileStream, variableTable, g_colorSaveData[i].m_targetName) == FAILURE)
return result;
}
if (LegoStream::WriteVariable(&fileStream, variableTable, "backgroundcolor") != FAILURE) {
if (LegoStream::WriteVariable(&fileStream, variableTable, "lightposition") != FAILURE) {
if (WriteVariable(&fileStream, variableTable, "backgroundcolor") != FAILURE) {
if (WriteVariable(&fileStream, variableTable, "lightposition") != FAILURE) {
WriteEndOfVariables(&fileStream);
// TODO: Calls down to more aggregate writing functions
@ -166,8 +172,27 @@ void LegoGameState::SetSavePath(char* p_savePath)
m_savePath = NULL;
}
// FUNCTION: LEGO1 0x10039f70
MxResult LegoGameState::WriteVariable(LegoStorage* p_stream, MxVariableTable* p_from, const char* p_variableName)
{
MxResult result = FAILURE;
const char* variableValue = p_from->GetVariable(p_variableName);
if (variableValue) {
MxU8 length = strlen(p_variableName);
if (p_stream->Write((char*) &length, 1) == SUCCESS) {
if (p_stream->Write(p_variableName, length) == SUCCESS) {
length = strlen(variableValue);
if (p_stream->Write((char*) &length, 1) == SUCCESS)
result = p_stream->Write((char*) variableValue, length);
}
}
}
return result;
}
// FUNCTION: LEGO1 0x1003a020
MxResult LegoGameState::WriteEndOfVariables(LegoStream* p_stream)
MxResult LegoGameState::WriteEndOfVariables(LegoStorage* p_stream)
{
MxU8 len = strlen(g_endOfVariables);
if (p_stream->Write(&len, 1) == SUCCESS)
@ -175,6 +200,36 @@ MxResult LegoGameState::WriteEndOfVariables(LegoStream* p_stream)
return FAILURE;
}
// 95% match, just some instruction ordering differences on the call to
// MxVariableTable::SetVariable at the end.
// FUNCTION: LEGO1 0x1003a080
MxS32 LegoGameState::ReadVariable(LegoStorage* p_stream, MxVariableTable* p_to)
{
MxS32 result = 1;
MxU8 length;
if (p_stream->Read((char*) &length, 1) == SUCCESS) {
char nameBuffer[256];
if (p_stream->Read(nameBuffer, length) == SUCCESS) {
nameBuffer[length] = '\0';
if (strcmp(nameBuffer, g_endOfVariables) == 0)
// 2 -> "This was the last entry, done reading."
result = 2;
else {
if (p_stream->Read((char*) &length, 1) == SUCCESS) {
char valueBuffer[256];
if (p_stream->Read(valueBuffer, length) == SUCCESS) {
result = 0;
valueBuffer[length] = '\0';
p_to->SetVariable(nameBuffer, valueBuffer);
}
}
}
}
}
return result;
}
// FUNCTION: LEGO1 0x1003a170
void LegoGameState::GetFileSavePath(MxString* p_outPath, MxULong p_slotn)
{
@ -312,7 +367,7 @@ void LegoGameState::ScoreStruct::WriteScoreHistory()
}
// STUB: LEGO1 0x1003ccf0
void LegoGameState::ScoreStruct::FUN_1003ccf0(LegoFileStream&)
void LegoGameState::ScoreStruct::FUN_1003ccf0(LegoFile&)
{
// TODO
}
@ -320,16 +375,16 @@ void LegoGameState::ScoreStruct::FUN_1003ccf0(LegoFileStream&)
// FUNCTION: LEGO1 0x1003cdd0
void LegoGameState::SerializeScoreHistory(MxS16 p_flags)
{
LegoFileStream stream;
LegoFile stream;
MxString savePath(m_savePath);
savePath += "\\";
savePath += g_historyGSI;
if (p_flags == LegoStream::c_writeBit) {
if (p_flags == LegoFile::c_write) {
m_unk0xa6.WriteScoreHistory();
}
if (stream.Open(savePath.GetData(), (LegoStream::OpenFlags) p_flags) == SUCCESS) {
if (stream.Open(savePath.GetData(), p_flags) == SUCCESS) {
m_unk0xa6.FUN_1003ccf0(stream);
}
}

View file

@ -20,23 +20,10 @@ MxBool LegoState::SetFlag()
}
// FUNCTION: LEGO1 0x10005fb0
MxResult LegoState::VTable0x1c(LegoFileStream* p_legoFileStream)
MxResult LegoState::VTable0x1c(LegoFile* p_legoFile)
{
if (p_legoFileStream->IsWriteMode()) {
p_legoFileStream->FUN_10006030(this->ClassName());
if (p_legoFile->IsWriteMode()) {
p_legoFile->FUN_10006030(this->ClassName());
}
return SUCCESS;
}
// FUNCTION: LEGO1 0x10006030
LegoFileStream* LegoFileStream::FUN_10006030(MxString p_str)
{
const char* data = p_str.GetData();
MxU32 fullLength = strlen(data);
MxU16 limitedLength = fullLength;
Write(&limitedLength, sizeof(limitedLength));
Write(data, (MxS16) fullLength);
return this;
}

View file

@ -1,201 +0,0 @@
#include "legostream.h"
#include "mxvariabletable.h"
#include <cstdio>
#include <string>
// This is a pointer to the end of the global variable name table, which has
// the text "END_OF_VARIABLES" in it.
// TODO: make g_endOfVariables reference the actual end of the variable array.
// GLOBAL: LEGO1 0x100f3e50
// STRING: LEGO1 0x100f3e00
const char* g_endOfVariables = "END_OF_VARIABLES";
// Very likely but not certain sizes.
// The classes are only used on the stack in functions we have not 100% matched
// yet, we can confirm the size once we have.
DECOMP_SIZE_ASSERT(LegoStream, 0x8);
DECOMP_SIZE_ASSERT(LegoFileStream, 0xC);
DECOMP_SIZE_ASSERT(LegoMemoryStream, 0x10);
// FUNCTION: LEGO1 0x10039f70
MxResult LegoStream::WriteVariable(LegoStream* p_stream, MxVariableTable* p_from, const char* p_variableName)
{
MxResult result = FAILURE;
const char* variableValue = p_from->GetVariable(p_variableName);
if (variableValue) {
MxU8 length = strlen(p_variableName);
if (p_stream->Write((char*) &length, 1) == SUCCESS) {
if (p_stream->Write(p_variableName, length) == SUCCESS) {
length = strlen(variableValue);
if (p_stream->Write((char*) &length, 1) == SUCCESS)
result = p_stream->Write((char*) variableValue, length);
}
}
}
return result;
}
// 95% match, just some instruction ordering differences on the call to
// MxVariableTable::SetVariable at the end.
// FUNCTION: LEGO1 0x1003a080
MxS32 LegoStream::ReadVariable(LegoStream* p_stream, MxVariableTable* p_to)
{
MxS32 result = 1;
MxU8 length;
if (p_stream->Read((char*) &length, 1) == SUCCESS) {
char nameBuffer[256];
if (p_stream->Read(nameBuffer, length) == SUCCESS) {
nameBuffer[length] = '\0';
if (strcmp(nameBuffer, g_endOfVariables) == 0)
// 2 -> "This was the last entry, done reading."
result = 2;
else {
if (p_stream->Read((char*) &length, 1) == SUCCESS) {
char valueBuffer[256];
if (p_stream->Read(valueBuffer, length) == SUCCESS) {
result = 0;
valueBuffer[length] = '\0';
p_to->SetVariable(nameBuffer, valueBuffer);
}
}
}
}
}
return result;
}
// FUNCTION: LEGO1 0x10045ae0
MxBool LegoStream::IsWriteMode()
{
return m_mode == LEGOSTREAM_MODE_WRITE;
}
// FUNCTION: LEGO1 0x10045af0
MxBool LegoStream::IsReadMode()
{
return m_mode == LEGOSTREAM_MODE_READ;
}
// FUNCTION: LEGO1 0x10099080
LegoMemoryStream::LegoMemoryStream(char* p_buffer) : LegoStream()
{
m_buffer = p_buffer;
m_offset = 0;
}
// FUNCTION: LEGO1 0x10099160
MxResult LegoMemoryStream::Read(void* p_buffer, MxU32 p_size)
{
memcpy(p_buffer, m_buffer + m_offset, p_size);
m_offset += p_size;
return SUCCESS;
}
// FUNCTION: LEGO1 0x10099190
MxResult LegoMemoryStream::Write(const void* p_buffer, MxU32 p_size)
{
memcpy(m_buffer + m_offset, p_buffer, p_size);
m_offset += p_size;
return SUCCESS;
}
// FUNCTION: LEGO1 0x100991c0
LegoFileStream::LegoFileStream() : LegoStream()
{
m_hFile = NULL;
}
// FUNCTION: LEGO1 0x10099250
LegoFileStream::~LegoFileStream()
{
if (m_hFile != NULL)
fclose(m_hFile);
}
// FUNCTION: LEGO1 0x100992c0
MxResult LegoFileStream::Read(void* p_buffer, MxU32 p_size)
{
if (m_hFile == NULL)
return FAILURE;
return (fread(p_buffer, 1, p_size, m_hFile) == p_size) ? SUCCESS : FAILURE;
}
// FUNCTION: LEGO1 0x10099300
MxResult LegoFileStream::Write(const void* p_buffer, MxU32 p_size)
{
if (m_hFile == NULL)
return FAILURE;
return (fwrite(p_buffer, 1, p_size, m_hFile) == p_size) ? SUCCESS : FAILURE;
}
// FUNCTION: LEGO1 0x10099340
MxResult LegoFileStream::Tell(MxU32* p_offset)
{
if (m_hFile == NULL)
return FAILURE;
int got = ftell(m_hFile);
if (got == -1)
return FAILURE;
*p_offset = got;
return SUCCESS;
}
// FUNCTION: LEGO1 0x10099370
MxResult LegoFileStream::Seek(MxU32 p_offset)
{
if (m_hFile == NULL)
return FAILURE;
return (fseek(m_hFile, p_offset, 0) == 0) ? SUCCESS : FAILURE;
}
// FUNCTION: LEGO1 0x100993a0
MxResult LegoFileStream::Open(const char* p_filename, OpenFlags p_mode)
{
char modeString[4];
if (m_hFile != NULL)
fclose(m_hFile);
modeString[0] = '\0';
if (p_mode & c_readBit) {
m_mode = LEGOSTREAM_MODE_READ;
strcat(modeString, "r");
}
if (p_mode & c_writeBit) {
if (m_mode != LEGOSTREAM_MODE_READ)
m_mode = LEGOSTREAM_MODE_WRITE;
strcat(modeString, "w");
}
if ((p_mode & c_binaryBit) != 0)
strcat(modeString, "b");
else
strcat(modeString, "t");
return (m_hFile = fopen(p_filename, modeString)) ? SUCCESS : FAILURE;
}
// FUNCTION: LEGO1 0x100994a0
MxResult LegoMemoryStream::Tell(MxU32* p_offset)
{
*p_offset = m_offset;
return SUCCESS;
}
// FUNCTION: LEGO1 0x100994b0
MxResult LegoMemoryStream::Seek(MxU32 p_offset)
{
m_offset = p_offset;
return SUCCESS;
}

View file

@ -1,7 +1,6 @@
#include "legounksavedatawriter.h"
#include "legogamestate.h"
#include "legostream.h"
#include "roi/legoroi.h"
DECOMP_SIZE_ASSERT(LegoSaveDataEntry3, 0x108);
@ -10,7 +9,7 @@ DECOMP_SIZE_ASSERT(LegoSaveDataEntry3, 0x108);
LegoSaveDataEntry3 g_saveData3[66];
// FUNCTION: LEGO1 0x10083310
MxResult LegoUnkSaveDataWriter::WriteSaveData3(LegoStream* p_stream)
MxResult LegoUnkSaveDataWriter::WriteSaveData3(LegoStorage* p_stream)
{
MxResult result = FAILURE;

View file

@ -18,7 +18,7 @@ GasStationState::GasStationState()
}
// STUB: LEGO1 0x10006300
MxResult GasStationState::VTable0x1c(LegoFileStream* p_legoFileStream)
MxResult GasStationState::VTable0x1c(LegoFile* p_legoFile)
{
// TODO
return SUCCESS;

View file

@ -20,7 +20,7 @@ AmbulanceMissionState::AmbulanceMissionState()
}
// STUB: LEGO1 0x10037440
MxResult AmbulanceMissionState::VTable0x1c(LegoFileStream* p_legoFileStream)
MxResult AmbulanceMissionState::VTable0x1c(LegoFile* p_legoFile)
{
// TODO
return 0;

View file

@ -14,7 +14,7 @@ HospitalState::HospitalState()
}
// STUB: LEGO1 0x10076530
MxResult HospitalState::VTable0x1c(LegoFileStream* p_legoFileStream)
MxResult HospitalState::VTable0x1c(LegoFile* p_legoFile)
{
// TODO
return 0;

View file

@ -4,7 +4,7 @@ DECOMP_SIZE_ASSERT(PizzaMissionStateEntry, 0x20)
DECOMP_SIZE_ASSERT(PizzaMissionState, 0xb0)
// STUB: LEGO1 0x100393c0
MxResult PizzaMissionState::VTable0x1c(LegoFileStream* p_legoFileStream)
MxResult PizzaMissionState::VTable0x1c(LegoFile* p_legoFile)
{
// TODO
return SUCCESS;

View file

@ -7,7 +7,7 @@ PizzeriaState::PizzeriaState()
}
// STUB: LEGO1 0x10017da0
MxResult PizzeriaState::VTable0x1c(LegoFileStream* p_legoFileStream)
MxResult PizzeriaState::VTable0x1c(LegoFile* p_legoFile)
{
// TODO
return SUCCESS;

View file

@ -12,18 +12,18 @@ PoliceState::PoliceState()
}
// FUNCTION: LEGO1 0x1005e990
MxResult PoliceState::VTable0x1c(LegoFileStream* p_legoFileStream)
MxResult PoliceState::VTable0x1c(LegoFile* p_legoFile)
{
if (p_legoFileStream->IsWriteMode()) {
p_legoFileStream->FUN_10006030(ClassName());
if (p_legoFile->IsWriteMode()) {
p_legoFile->FUN_10006030(ClassName());
}
if (p_legoFileStream->IsReadMode()) {
p_legoFileStream->Read(&m_unk0x8, sizeof(m_unk0x8));
if (p_legoFile->IsReadMode()) {
p_legoFile->Read(&m_unk0x8, sizeof(m_unk0x8));
}
else {
undefined4 unk0x8 = m_unk0x8;
p_legoFileStream->Write(&unk0x8, sizeof(m_unk0x8));
p_legoFile->Write(&unk0x8, sizeof(m_unk0x8));
}
return SUCCESS;

View file

@ -12,7 +12,7 @@ RaceState::RaceState()
}
// STUB: LEGO1 0x10016140
MxResult RaceState::VTable0x1c(LegoFileStream* p_legoFileStream)
MxResult RaceState::VTable0x1c(LegoFile* p_legoFile)
{
// TODO
return SUCCESS;

View file

@ -21,54 +21,54 @@ TowTrackMissionState::TowTrackMissionState()
}
// FUNCTION: LEGO1 0x1004dde0
MxResult TowTrackMissionState::VTable0x1c(LegoFileStream* p_legoFileStream)
MxResult TowTrackMissionState::VTable0x1c(LegoFile* p_legoFile)
{
if (p_legoFileStream->IsWriteMode()) {
p_legoFileStream->FUN_10006030(this->ClassName());
if (p_legoFile->IsWriteMode()) {
p_legoFile->FUN_10006030(this->ClassName());
}
if (p_legoFileStream->IsReadMode()) {
p_legoFileStream->Read(&m_unk0x12, sizeof(MxU16));
p_legoFileStream->Read(&m_unk0x14, sizeof(MxU16));
p_legoFileStream->Read(&m_unk0x16, sizeof(MxU16));
p_legoFileStream->Read(&m_unk0x18, sizeof(MxU16));
p_legoFileStream->Read(&m_unk0x1a, sizeof(MxU16));
p_legoFileStream->Read(&m_unk0x1c, sizeof(MxU16));
p_legoFileStream->Read(&m_color1, sizeof(MxU16));
p_legoFileStream->Read(&m_color2, sizeof(MxU16));
p_legoFileStream->Read(&m_color3, sizeof(MxU16));
p_legoFileStream->Read(&m_color4, sizeof(MxU16));
if (p_legoFile->IsReadMode()) {
p_legoFile->Read(&m_unk0x12, sizeof(MxU16));
p_legoFile->Read(&m_unk0x14, sizeof(MxU16));
p_legoFile->Read(&m_unk0x16, sizeof(MxU16));
p_legoFile->Read(&m_unk0x18, sizeof(MxU16));
p_legoFile->Read(&m_unk0x1a, sizeof(MxU16));
p_legoFile->Read(&m_unk0x1c, sizeof(MxU16));
p_legoFile->Read(&m_color1, sizeof(MxU16));
p_legoFile->Read(&m_color2, sizeof(MxU16));
p_legoFile->Read(&m_color3, sizeof(MxU16));
p_legoFile->Read(&m_color4, sizeof(MxU16));
}
else if (p_legoFileStream->IsWriteMode()) {
else if (p_legoFile->IsWriteMode()) {
MxU16 write = m_unk0x12;
p_legoFileStream->Write(&write, sizeof(MxU16));
p_legoFile->Write(&write, sizeof(MxU16));
write = m_unk0x14;
p_legoFileStream->Write(&write, sizeof(MxU16));
p_legoFile->Write(&write, sizeof(MxU16));
write = m_unk0x16;
p_legoFileStream->Write(&write, sizeof(MxU16));
p_legoFile->Write(&write, sizeof(MxU16));
write = m_unk0x18;
p_legoFileStream->Write(&write, sizeof(MxU16));
p_legoFile->Write(&write, sizeof(MxU16));
write = m_unk0x1a;
p_legoFileStream->Write(&write, sizeof(MxU16));
p_legoFile->Write(&write, sizeof(MxU16));
write = m_unk0x1c;
p_legoFileStream->Write(&write, sizeof(MxU16));
p_legoFile->Write(&write, sizeof(MxU16));
write = m_color1;
p_legoFileStream->Write(&write, sizeof(MxU16));
p_legoFile->Write(&write, sizeof(MxU16));
write = m_color2;
p_legoFileStream->Write(&write, sizeof(MxU16));
p_legoFile->Write(&write, sizeof(MxU16));
write = m_color3;
p_legoFileStream->Write(&write, sizeof(MxU16));
p_legoFile->Write(&write, sizeof(MxU16));
write = m_color4;
p_legoFileStream->Write(&write, sizeof(MxU16));
p_legoFile->Write(&write, sizeof(MxU16));
}
return SUCCESS;

View file

@ -1,7 +1,6 @@
#include "legoanimpresenter.h"
#include "legoomni.h"
#include "legostream.h"
#include "legoworld.h"
#include "mxcompositepresenter.h"
#include "mxdsanim.h"
@ -60,7 +59,7 @@ void LegoAnimPresenter::Destroy(MxBool p_fromDestructor)
MxResult LegoAnimPresenter::VTable0x88(MxStreamChunk* p_chunk)
{
MxResult result = FAILURE;
LegoMemoryStream stream((char*) p_chunk->GetData());
LegoMemory stream((char*) p_chunk->GetData());
MxS32 magicSig;
MxS32 val2 = 0;
@ -238,7 +237,7 @@ LegoAnimClass::~LegoAnimClass()
}
// STUB: LEGO1 0x100a0c70
MxResult LegoAnimClass::VTable0x10(LegoMemoryStream* p_stream, MxS32)
MxResult LegoAnimClass::VTable0x10(LegoMemory* p_stream, MxS32)
{
return SUCCESS;
}

View file

@ -1,7 +1,7 @@
#include "legopalettepresenter.h"
#include "lego/sources/misc/legostorage.h"
#include "legoomni.h"
#include "legostream.h"
#include "legovideomanager.h"
#include "mxstreamchunk.h"
@ -52,7 +52,7 @@ MxResult LegoPalettePresenter::ParsePalette(MxStreamChunk* p_chunk)
RGBQUAD palette[256];
MxResult result = FAILURE;
LegoMemoryStream stream((char*) p_chunk->GetData());
LegoMemory stream((char*) p_chunk->GetData());
if (stream.Read(buffer, sizeof(buffer)) == SUCCESS) {
if (stream.Read(palette, sizeof(palette)) == SUCCESS) {
m_palette = new MxPalette(palette);

View file

@ -0,0 +1,176 @@
#include "legoimage.h"
#include "decomp.h"
#include "legostorage.h"
#include "memory.h"
DECOMP_SIZE_ASSERT(LegoPaletteEntry, 0x3);
DECOMP_SIZE_ASSERT(LegoImage, 0x310);
// FUNCTION: LEGO1 0x100994c0
LegoPaletteEntry::LegoPaletteEntry()
{
m_red = 0;
m_green = 0;
m_blue = 0;
}
// FUNCTION: LEGO1 0x100994d0
LegoResult LegoPaletteEntry::Read(LegoStorage* p_storage)
{
LegoResult result;
if ((result = p_storage->Read(&m_red, sizeof(m_red))) != SUCCESS) {
return result;
}
if ((result = p_storage->Read(&m_green, sizeof(m_green))) != SUCCESS) {
return result;
}
if ((result = p_storage->Read(&m_blue, sizeof(m_blue))) != SUCCESS) {
return result;
}
return SUCCESS;
}
// FUNCTION: LEGO1 0x10099520
LegoResult LegoPaletteEntry::Write(LegoStorage* p_storage)
{
LegoResult result;
if ((result = p_storage->Write(&m_red, sizeof(m_red))) != SUCCESS) {
return result;
}
if ((result = p_storage->Write(&m_green, sizeof(m_green))) != SUCCESS) {
return result;
}
if ((result = p_storage->Write(&m_blue, sizeof(m_blue))) != SUCCESS) {
return result;
}
return SUCCESS;
}
// FUNCTION: LEGO1 0x10099570
LegoImage::LegoImage()
{
m_width = 0;
m_height = 0;
m_count = 0;
m_bits = NULL;
}
// FUNCTION: LEGO1 0x100995a0
LegoImage::LegoImage(LegoU32 p_width, LegoU32 p_height)
{
m_width = p_width;
m_height = p_height;
m_count = 0;
m_bits = new LegoU8[m_width * m_height];
}
// FUNCTION: LEGO1 0x100995f0
LegoImage::~LegoImage()
{
if (m_bits) {
delete[] m_bits;
}
}
// FUNCTION: LEGO1 0x10099610
LegoResult LegoImage::Read(LegoStorage* p_storage, LegoU32 p_square)
{
LegoResult result;
if ((result = p_storage->Read(&m_width, sizeof(m_width))) != SUCCESS) {
return result;
}
if ((result = p_storage->Read(&m_height, sizeof(m_height))) != SUCCESS) {
return result;
}
if ((result = p_storage->Read(&m_count, sizeof(m_height))) != SUCCESS) {
return result;
}
for (LegoU32 i = 0; i < m_count; i++) {
if ((result = m_palette[i].Read(p_storage)) != SUCCESS) {
return result;
}
}
if (m_bits) {
delete[] m_bits;
}
m_bits = new LegoU8[m_width * m_height];
if ((result = p_storage->Read(m_bits, m_width * m_height)) != SUCCESS) {
return result;
}
if (p_square && m_width != m_height) {
LegoU8* newBits;
if (m_height < m_width) {
LegoU32 aspect = m_width / m_height;
newBits = new LegoU8[m_width * m_width];
LegoU8* src = m_bits;
LegoU8* dst = newBits;
for (LegoU32 row = 0; row < m_height; row++) {
if (aspect) {
for (LegoU32 dup = aspect; dup; dup--) {
memcpy(dst, src, m_width);
dst += m_width;
}
}
src += m_width;
}
m_height = m_width;
}
else {
LegoU32 aspect = m_height / m_width;
newBits = new LegoU8[m_height * m_height];
LegoU8* src = m_bits;
LegoU8* dst = newBits;
for (LegoU32 row = 0; row < m_height; row++) {
for (LegoU32 col = 0; col < m_width; col++) {
if (aspect) {
for (LegoU32 dup = aspect; dup; dup--) {
*dst = *src;
dst++;
}
}
src++;
}
}
m_width = m_height;
}
delete[] m_bits;
m_bits = newBits;
}
return SUCCESS;
}
// FUNCTION: LEGO1 0x100997e0
LegoResult LegoImage::Write(LegoStorage* p_storage)
{
LegoResult result;
if ((result = p_storage->Write(&m_width, sizeof(m_width))) != SUCCESS) {
return result;
}
if ((result = p_storage->Write(&m_height, sizeof(m_height))) != SUCCESS) {
return result;
}
if ((result = p_storage->Write(&m_count, sizeof(m_height))) != SUCCESS) {
return result;
}
for (LegoU32 i = 0; i < m_count; i++) {
if ((result = m_palette[i].Write(p_storage)) != SUCCESS) {
return result;
}
}
if (m_bits) {
if ((result = p_storage->Write(m_bits, m_width * m_height)) != SUCCESS) {
return result;
}
}
return SUCCESS;
}

View file

@ -0,0 +1,54 @@
#ifndef __LEGOIMAGE_H
#define __LEGOIMAGE_H
#include "legotypes.h"
class LegoStorage;
// SIZE 0x3
class LegoPaletteEntry {
public:
LegoPaletteEntry();
// LegoPaletteEntry(LegoU8 p_red, LegoU8 p_green, LegoU8 p_blue);
LegoU8 GetRed() { return m_red; }
void SetRed(LegoU8 p_red) { m_red = p_red; }
LegoU8 GetGreen() { return m_green; }
void SetGreen(LegoU8 p_green) { m_green = p_green; }
LegoU8 GetBlue() { return m_blue; }
void SetBlue(LegoU8 p_blue) { m_blue = p_blue; }
LegoResult Read(LegoStorage* p_storage);
LegoResult Write(LegoStorage* p_storage);
protected:
LegoU8 m_red; // 0x00
LegoU8 m_green; // 0x01
LegoU8 m_blue; // 0x02
};
// 0x310
class LegoImage {
public:
LegoImage();
LegoImage(LegoU32 p_width, LegoU32 p_height);
~LegoImage();
LegoU32 GetWidth() { return m_width; }
void SetWidth(LegoU32 p_width) { m_width = p_width; }
LegoU32 GetHeight() { return m_height; }
void SetHeight(LegoU32 p_height) { m_height = p_height; }
LegoPaletteEntry* GetPalette() { return m_palette; }
LegoPaletteEntry& GetPaletteEntry(LegoU32 p_i) { return m_palette[p_i]; }
void SetPaletteEntry(LegoU32 p_i, LegoPaletteEntry& p_paletteEntry) { m_palette[p_i] = p_paletteEntry; }
LegoU8* GetBits() { return m_bits; }
void SetBits(LegoU8* p_bits) { m_bits = p_bits; }
LegoResult Read(LegoStorage* p_storage, LegoU32 p_square);
LegoResult Write(LegoStorage* p_storage);
protected:
LegoU32 m_width; // 0x00
LegoU32 m_height; // 0x04
LegoU32 m_count; // 0x08
LegoPaletteEntry m_palette[256]; // 0x0c
LegoU8* m_bits; // 0x30c
};
#endif // __LEGOIMAGE_H

View file

@ -0,0 +1,139 @@
#include "legostorage.h"
#include "decomp.h"
#include <memory.h>
#include <string.h>
DECOMP_SIZE_ASSERT(LegoStorage, 0x8);
DECOMP_SIZE_ASSERT(LegoMemory, 0x10);
DECOMP_SIZE_ASSERT(LegoFile, 0xc);
// FUNCTION: LEGO1 0x10099080
LegoMemory::LegoMemory(void* p_buffer) : LegoStorage()
{
m_buffer = (LegoU8*) p_buffer;
m_position = 0;
}
// FUNCTION: LEGO1 0x10099160
LegoResult LegoMemory::Read(void* p_buffer, LegoU32 p_size)
{
memcpy(p_buffer, m_buffer + m_position, p_size);
m_position += p_size;
return SUCCESS;
}
// FUNCTION: LEGO1 0x10099190
LegoResult LegoMemory::Write(const void* p_buffer, LegoU32 p_size)
{
memcpy(m_buffer + m_position, p_buffer, p_size);
m_position += p_size;
return SUCCESS;
}
// FUNCTION: LEGO1 0x100991c0
LegoFile::LegoFile()
{
m_file = NULL;
}
// FUNCTION: LEGO1 0x10099250
LegoFile::~LegoFile()
{
if (m_file) {
fclose(m_file);
}
}
// FUNCTION: LEGO1 0x100992c0
LegoResult LegoFile::Read(void* p_buffer, LegoU32 p_size)
{
if (!m_file) {
return FAILURE;
}
if (fread(p_buffer, 1, p_size, m_file) != p_size) {
return FAILURE;
}
return SUCCESS;
}
// FUNCTION: LEGO1 0x10099300
LegoResult LegoFile::Write(const void* p_buffer, LegoU32 p_size)
{
if (!m_file) {
return FAILURE;
}
if (fwrite(p_buffer, 1, p_size, m_file) != p_size) {
return FAILURE;
}
return SUCCESS;
}
// FUNCTION: LEGO1 0x10099340
LegoResult LegoFile::GetPosition(LegoU32& p_position)
{
if (!m_file) {
return FAILURE;
}
LegoU32 position = ftell(m_file);
if (position == -1) {
return FAILURE;
}
p_position = position;
return SUCCESS;
}
// FUNCTION: LEGO1 0x10099370
LegoResult LegoFile::SetPosition(LegoU32 p_position)
{
if (!m_file) {
return FAILURE;
}
if (fseek(m_file, p_position, SEEK_SET) != 0) {
return FAILURE;
}
return SUCCESS;
}
// FUNCTION: LEGO1 0x100993a0
LegoResult LegoFile::Open(const char* p_name, LegoU32 p_mode)
{
if (m_file) {
fclose(m_file);
}
char mode[4];
mode[0] = '\0';
if (p_mode & c_read) {
m_mode = c_read;
strcat(mode, "r");
}
if (p_mode & c_write) {
if (m_mode != c_read)
m_mode = c_write;
strcat(mode, "w");
}
if ((p_mode & c_text) != 0)
strcat(mode, "t");
else
strcat(mode, "b");
if (!(m_file = fopen(p_name, mode))) {
return FAILURE;
}
return SUCCESS;
}
// FUNCTION: LEGO1 0x100994a0
LegoResult LegoMemory::GetPosition(LegoU32& p_position)
{
p_position = m_position;
return SUCCESS;
}
// FUNCTION: LEGO1 0x100994b0
LegoResult LegoMemory::SetPosition(LegoU32 p_position)
{
m_position = p_position;
return SUCCESS;
}

View file

@ -0,0 +1,95 @@
#ifndef __LEGOSTORAGE_H
#define __LEGOSTORAGE_H
#include "legotypes.h"
#include "mxstring.h"
#include <stdio.h>
// VTABLE: LEGO1 0x100d7d80
// SIZE 0x08
class LegoStorage {
public:
enum OpenFlags {
c_read = 1,
c_write = 2,
c_text = 4
};
LegoStorage() : m_mode(0) {}
// FUNCTION: LEGO1 0x10045ad0
virtual ~LegoStorage(){};
virtual LegoResult Read(void* p_buffer, LegoU32 p_size) = 0;
virtual LegoResult Write(const void* p_buffer, LegoU32 p_size) = 0;
virtual LegoResult GetPosition(LegoU32& p_position) = 0;
virtual LegoResult SetPosition(LegoU32 p_position) = 0;
// FUNCTION: LEGO1 0x10045ae0
virtual LegoBool IsWriteMode() { return m_mode == c_write; }
// FUNCTION: LEGO1 0x10045af0
virtual LegoBool IsReadMode() { return m_mode == c_read; }
// SYNTHETIC: LEGO1 0x10045b00
// LegoStorage::`scalar deleting destructor'
protected:
LegoU8 m_mode; // 0x04
};
// VTABLE: LEGO1 0x100db710
// SIZE 0x10
class LegoMemory : public LegoStorage {
public:
LegoMemory(void* p_buffer);
virtual LegoResult Read(void* p_buffer, LegoU32 p_size);
virtual LegoResult Write(const void* p_buffer, LegoU32 p_size);
virtual LegoResult GetPosition(LegoU32& p_position);
virtual LegoResult SetPosition(LegoU32 p_position);
// SYNTHETIC: LEGO1 0x10045a80
// LegoMemory::~LegoMemory
// SYNTHETIC: LEGO1 0x100990f0
// LegoMemory::`scalar deleting destructor'
protected:
LegoU8* m_buffer; // 0x04
LegoU32 m_position; // 0x08
};
// VTABLE: LEGO1 0x100db730
// SIZE 0x0c
class LegoFile : public LegoStorage {
public:
LegoFile();
virtual ~LegoFile() override;
virtual LegoResult Read(void* p_buffer, LegoU32 p_size);
virtual LegoResult Write(const void* p_buffer, LegoU32 p_size);
virtual LegoResult GetPosition(LegoU32& p_position);
virtual LegoResult SetPosition(LegoU32 p_position);
LegoResult Open(const char* p_name, LegoU32 p_mode);
// FUNCTION: LEGO1 0x10006030
LegoStorage* FUN_10006030(MxString p_str)
{
const char* data = p_str.GetData();
LegoU32 fullLength = strlen(data);
LegoU16 limitedLength = fullLength;
Write(&limitedLength, sizeof(limitedLength));
Write((char*) data, (LegoS16) fullLength);
return this;
}
// SYNTHETIC: LEGO1 0x10099230
// LegoFile::`scalar deleting destructor'
protected:
FILE* m_file; // 0x08
};
#endif // __LEGOSTORAGE_H

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#include "legotexture.h"
#include "decomp.h"
#include "legoimage.h"
#include "legostorage.h"
DECOMP_SIZE_ASSERT(LegoTexture, 0x4);
// FUNCTION: LEGO1 0x10098fb0
LegoTexture::LegoTexture()
{
m_image = new LegoImage();
}
// FUNCTION: LEGO1 0x10099030
LegoTexture::~LegoTexture()
{
delete m_image;
}
// FUNCTION: LEGO1 0x10099050
LegoResult LegoTexture::Read(LegoStorage* p_storage, LegoU32 p_square)
{
return m_image->Read(p_storage, p_square);
}
// FUNCTION: LEGO1 0x10099070
LegoResult LegoTexture::Write(LegoStorage* p_storage)
{
return m_image->Write(p_storage);
}

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#ifndef __LEGOTEXTURE_H
#define __LEGOTEXTURE_H
#include "legotypes.h"
class LegoImage;
class LegoStorage;
// SIZE 0x04
class LegoTexture {
public:
LegoTexture();
~LegoTexture();
LegoImage* GetImage() { return m_image; }
void SetImage(LegoImage* p_image) { m_image = p_image; }
LegoResult Read(LegoStorage* p_storage, LegoU32 p_square);
LegoResult Write(LegoStorage* p_storage);
protected:
LegoImage* m_image; // 0x00
};
#endif // __LEGOTEXTURE_H

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/*
This unpublished source code contains trade secrets and
copyrighted materials which are the property of Mindscape, Inc.
Unauthorized use, copying or distribution is a violation of U.S.
and international laws and is strictly prohibited.
*/
#ifndef __LEGOTYPES_H
#define __LEGOTYPES_H
#ifndef TRUE
#define TRUE 1
#endif
#ifndef FALSE
#define FALSE 0
#endif
#ifndef NULL
#define NULL 0
#endif
#ifndef SUCCESS
#define SUCCESS 0
#endif
#ifndef FAILURE
#define FAILURE -1
#endif
typedef char LegoS8;
typedef unsigned char LegoU8;
typedef short LegoS16;
typedef unsigned short LegoU16;
typedef long LegoS32;
typedef unsigned long LegoU32;
typedef float LegoFloat;
typedef char LegoChar;
typedef LegoU8 LegoBool;
typedef LegoS32 LegoTime;
typedef LegoS32 LegoResult;
#endif // __LEGOTYPES_H

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#ifndef __LEGOUTIL_H
#define __LEGOUTIL_H
template <class T>
inline T Min(T p_t1, T p_t2)
{
return p_t1 < p_t2 ? p_t1 : p_t2;
}
template <class T>
inline T Min(T p_t1, T p_t2, T p_t3)
{
return Min(p_t1, Min(p_t2, p_t3));
}
template <class T>
inline T Max(T p_t1, T p_t2)
{
return p_t1 > p_t2 ? p_t1 : p_t2;
}
template <class T>
inline T Max(T p_t1, T p_t2, T p_t3)
{
return Max(p_t1, Max(p_t2, p_t3));
}
template <class T>
inline T Abs(T p_t)
{
return p_t < 0 ? -p_t : p_t;
}
template <class T>
inline void Swap(T& p_t1, T& p_t2)
{
T t = p_t1;
p_t1 = p_t2;
p_t2 = t;
}
template <class T>
inline T DToR(T p_d)
{
return p_d * 3.1416F / 180.0F;
}
template <class T>
inline T RToD(T p_r)
{
return p_r * 180.0F / 3.1416F;
}
#endif // __LEGOUTIL_H

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#ifndef __VERSION_H
#define __VERSION_H
#define MODEL_VERSION 3
#endif // __VERSION_H