Nick Winter
ba53cb06fe
Tagged Levels and ThangTypes by terrains. Terrains now control default pathfinding in AI System.
2014-09-02 14:16:41 -07:00
Scott Erickson
1edf3de651
Fixed double clicking sometimes firing when you're just dragging units around in the level editor.
2014-09-02 14:06:37 -07:00
Scott Erickson
7e627277e1
Merge branch 'master' of https://github.com/codecombat/codecombat
2014-09-02 12:33:50 -07:00
Scott Erickson
b521aee322
Optimized level serialization a little so that level editing is a bit less painful.
2014-09-02 12:33:34 -07:00
Scott Erickson
13b066f6aa
Fixed not being able to drag thangs around every other attempt.
2014-09-02 11:53:03 -07:00
Nick Winter
4b9bf22e22
Thang editor now sets some default Components when you change the kind of a ThangType.
2014-09-02 11:29:33 -07:00
Scott Erickson
9c841991fd
Added links to the versions modal.
2014-09-02 11:07:58 -07:00
Nick Winter
af42bafb15
Added default goals. Don't show System versions in the Systems list if they're 0.
2014-09-01 21:58:22 -07:00
Nick Winter
e615dde6e2
Show inventory view now, for hero levels.
2014-09-01 21:10:45 -07:00
Nick Winter
9094c0ce19
Add hero placeholder to terrain generator on hero levels.
2014-09-01 20:22:46 -07:00
Nick Winter
b7d9e7a095
Fixed some click/add behavior in level editor. Fixed level editor canvas resizing. Fixed some dungeon terrain generation issues. Certain Thangs can be placed on top of other Thangs.
2014-09-01 20:07:50 -07:00
Nick Winter
6085b70dfc
Fixed a bounds offset issue in the Thang Editor colors tab.
2014-09-01 16:22:04 -07:00
Nick Winter
72eb59b7c3
Fixed a few bugs.
2014-09-01 16:14:50 -07:00
Nick Winter
195e027b53
Fix for null/undefined objects in the diffs.
2014-09-01 14:27:47 -07:00
Nick Winter
6df5ca00b2
Fixed #69 .
2014-09-01 13:51:30 -07:00
Nick Winter
3e0518cd70
Fixed a few bugs and added a bunch of defensive handling for permissions not existing without new defaults. Fixed longstanding mistake with signup ignoring email newsletter setting.
2014-09-01 09:11:10 -07:00
Nick Winter
1329d31a63
Hot-swapping inventory works now.
2014-08-31 16:05:20 -07:00
George Saines
495247661b
bringing contribute avatars up to speed
2014-08-31 15:21:30 -07:00
Nick Winter
ef9a983e30
Made ItemView more general. Upgraded Bootstrap from 3.1 to 3.2. Fixed a few bugs.
2014-08-31 12:21:25 -07:00
Nick Winter
5f132e55ba
Fixed #1414 . Also started lazily loading certain level editor tabs.
2014-08-30 23:04:45 -07:00
Nick Winter
a284c8eb37
Fixed #1428 .
2014-08-30 21:16:01 -07:00
Nick Winter
aa54cc32d1
Fixed #1458 .
2014-08-30 20:27:58 -07:00
Nick Winter
77e7efebeb
Fixed #1385 : no more redundant fallback localization files.
2014-08-30 19:30:33 -07:00
George Saines
6549b4ccc0
updating the diplomat list
2014-08-30 18:51:02 -07:00
Nick Winter
24d3d189df
Made espionage mode simpler, and added an admin user lookup.
2014-08-30 17:09:57 -07:00
Nick Winter
a8644d030e
Fixed #1355 .
2014-08-30 14:30:53 -07:00
Nick Winter
85a9a558ef
Fixed #1329 .
2014-08-30 13:43:56 -07:00
Scott Erickson
5f11a5ecca
Selected component in the thang components edit view shows up with a blue header.
2014-08-30 09:47:23 -07:00
Scott Erickson
6f2de166c0
Removed destroying scripts, since they don't have ace editors, and it was causing a bug.
2014-08-30 09:42:13 -07:00
Nick Winter
051f1a77ae
Fixed #1152 .
2014-08-30 09:19:41 -07:00
Nick Winter
e5cf6c340b
Fixed #1140 . I just put it on the home page for now, but later we can put it somewhere where it makes sense.
2014-08-29 23:09:38 -07:00
Matt Lott
437ab0feb2
PVP waiting screen in real-time view
2014-08-29 21:46:26 -07:00
Nick Winter
40aa95ba16
Fixed #1297 .
2014-08-29 18:07:32 -07:00
Scott Erickson
7a9c53e424
All ace editors must die. I found that certain editor modes will leave a mess in memory, so when editors are destroyed, I also set their modes to '' which seems to take care of most of the issue. They still leave memory behind just a little bit, though.
2014-08-29 18:04:50 -07:00
Scott Erickson
21e0889a86
All ace editors must die. I found that certain editor modes will leave a mess in memory, so when editors are destroyed, I also set their modes to '' which seems to take care of most of the issue. They still leave memory behind just a little bit, though.
2014-08-29 18:02:29 -07:00
Nick Winter
cb14149816
Fixed #1286 . Sort of.
2014-08-29 17:52:47 -07:00
Nick Winter
63f2c5db4f
Fixed #1268 .
2014-08-29 17:33:25 -07:00
Nick Winter
5503b3a2bc
Fixed #1147 .
2014-08-29 17:03:02 -07:00
Matt Lott
8143d9c5ba
Real-time multiplayers to 'coding' after playback
2014-08-29 15:26:39 -07:00
Matt Lott
92cad5f46f
Real-time multiplayer subscription schemas
2014-08-29 15:10:04 -07:00
Nick Winter
68dcdaf223
A couple achievment/item editor error fixes.
2014-08-29 13:00:11 -07:00
Scott Erickson
434a0c071b
Few more bugs fixed for defaults.
2014-08-29 12:29:42 -07:00
Scott Erickson
f93ef2005e
Level editor only folds in ThangType components into Thang component configs if the level is type 'hero'.
2014-08-29 11:34:32 -07:00
Scott Erickson
570380c2a4
Merge branch 'master' into feature/defaults
2014-08-29 08:14:43 -07:00
Matt Lott
68cca74b43
Real-time multiplayer initial commit
...
Simple matchmaking, synchronous multiplayer PVP, flags!
Rough matchmaking is under the game menu multiplayer tab, for ladder
games only. After creating a 2-person game there, you can exit that
modal and real-time cast to play against each other.
If you’re the first person to cast, you’ll sit at the real-time level
playback view waiting until the other player casts. When they do, you
both should start the real-time playback (and start placing flags like
crazy people).
If in a multiplayer session, the real-time simulation runs the players’
code against each other. Your multiplayer opponent’s name should be up
near the level name.
Multiplayer sessions are stored completely in Firebase for now, and
removed if both players leave the game. There’s plenty of bugs,
synchronization issues, and minimal polish to add before we push it to
master.
2014-08-28 23:34:07 -07:00
Nick Winter
a4b2333fd3
Added Systems documentation. Fixed #1115 .
2014-08-28 22:32:55 -07:00
Nick Winter
124f999bc8
Fixed #1105 . Also send HipChat notifications whenever anyone changes anything; let's see if it's too much.
2014-08-28 19:39:46 -07:00
Scott Erickson
9406a8c920
Merge branch 'master' into feature/defaults
2014-08-28 17:58:58 -07:00
Nick Winter
e67b4ae064
Fixed #1090 .
2014-08-28 17:08:05 -07:00
Scott Erickson
74ca7fe0cc
Migrated to Treema's use of 'schema' as the raw schema property, and 'workingSchema' as the flattened, dereferenced schema.
2014-08-28 17:05:46 -07:00
Scott Erickson
8f95ad2787
Fixed a few bugs.
2014-08-28 15:42:46 -07:00
Scott Erickson
2dde77f8b0
Merge branch 'master' into feature/defaults
2014-08-28 15:26:04 -07:00
Nick Winter
107a727d02
Fixed a bug in the WizardSettingsModal being destroyed and still trying to do things.
2014-08-28 14:06:53 -07:00
Nick Winter
f79a2848fd
Fixed #1038 . Focus should now remain on code editor when after clicking on Surface.
2014-08-28 14:00:54 -07:00
Scott Erickson
e3bc9045d1
Couple tweaks.
2014-08-28 13:53:00 -07:00
Scott Erickson
8b056cfb8f
Refactored the item equips view to limit items by slot and also moved the item name loading to the node class itself.
2014-08-28 11:24:45 -07:00
Nick Winter
54207f0f7d
Fixed #1000 .
2014-08-28 10:50:20 -07:00
Scott Erickson
94065a0c4c
Merged conflicts.
2014-08-28 09:59:07 -07:00
Scott Erickson
8b943d1c2c
Merged conflicts.
2014-08-28 09:59:03 -07:00
Nick Winter
a0e1806239
Fixed a bug with old, un-migrated level-set-playing events in button handlers.
2014-08-28 09:52:51 -07:00
Nick Winter
a50f6b9224
Fixed a bug with reloading non-writable code.
2014-08-28 09:41:47 -07:00
Nick Winter
ec6b3d7e5f
Fixed #1481 . More Mediator schema fixes.
2014-08-28 09:27:42 -07:00
Nick Winter
28431703f5
Fixed #953 .
2014-08-27 22:23:24 -07:00
Nick Winter
02255044e3
Fixed #847 . Fixed some subscription schemas.
2014-08-27 18:43:17 -07:00
Nick Winter
2ef7bff2c5
Fixed #886 .
2014-08-27 17:54:16 -07:00
Scott Erickson
7bdfcb4313
Fixed pasting component configs into the thang component config treema.
2014-08-27 17:29:28 -07:00
Nick Winter
92b29915e2
Finished fixing #841 .
2014-08-27 17:26:56 -07:00
Nick Winter
ee9e453896
Fixed #828 . Added many other minor refactorings.
2014-08-27 12:24:11 -07:00
Nick Winter
871cd4b3c9
Fixed #784 .
2014-08-26 17:34:00 -07:00
Nick Winter
1864cb09bc
Fixed #712 . Fixed a bug with listing files/musics in admin files view due to removed trailing slashes.
2014-08-26 15:42:33 -07:00
Scott Erickson
5d804c6d9a
Fixed merge conflict.
2014-08-26 15:41:59 -07:00
Scott Erickson
162aa7633e
Fixed the component and system settings treema, clearing out defaults for properties not being edited.
2014-08-26 15:40:51 -07:00
Nick Winter
50ad453345
Fixed #169 .
2014-08-26 14:34:23 -07:00
Scott Erickson
ab669739a6
Fixed a bug with the thang component edit view: labels of new components not showing up.
2014-08-26 14:15:21 -07:00
Nick Winter
35b107cf58
Refactored grid. Fixed #158 .
2014-08-26 13:56:57 -07:00
Scott Erickson
2f72aa4f47
Fixed adding new components in the thang components edit view.
2014-08-26 13:48:57 -07:00
Scott Erickson
39d0df5153
Fixed name ordering in the thang components editor.
2014-08-26 13:27:17 -07:00
Scott Erickson
5b5bceda3a
Components tab now incorporates components inherited from thang types.
2014-08-26 13:08:56 -07:00
Nick Winter
3e9adf6b1a
Fixed issue with IndieSprites no longer coloring properly.
2014-08-26 12:39:30 -07:00
Nick Winter
38dcb7fcef
Fixed #5 .
2014-08-26 11:29:16 -07:00
Scott Erickson
fb06e58201
Fixed a bug where CocoModel wouldn't unset properties on revert because saveBackup is now debounced and would reintroduce those properties.
2014-08-26 10:14:36 -07:00
Scott Erickson
f92a665b8b
Merge conflicts.
2014-08-26 09:53:04 -07:00
Scott Erickson
6091eaea6f
Bunch of fixes to the thang component edit view.
2014-08-26 09:48:33 -07:00
Nick Winter
832402af6e
Merged/tweaked GitHub login.
2014-08-26 08:37:11 -07:00
Nick Winter
51bc98665a
Removed more old editor root page bits. Like #1486 but keeping the editor titles.
2014-08-26 08:16:29 -07:00
Nick Winter
e666ee1dac
Added stop playback button and real-time countdown screen.
2014-08-25 22:05:30 -07:00
Scott Erickson
1406a970ea
Bunch of fixes to get the level editor working again.
2014-08-25 20:34:46 -07:00
Nick Winter
e48b218533
Projected models can now update their projections and re-fetch. Hero ThangTypes now do this.
2014-08-25 15:39:47 -07:00
Nick Winter
9df0cfb93f
A few changes to flags UX.
2014-08-25 14:02:23 -07:00
Scott Erickson
d392994a83
Merge branch 'master' into feature/defaults
2014-08-25 13:00:33 -07:00
Nick Winter
08f2ee248b
No longer constructing SpellViews for non-readable methods.
2014-08-24 22:02:22 -07:00
Nick Winter
718d586f07
A ton of misc bug fixes and performance improvements, getting ready to merge world streaming and flags back in.
2014-08-24 21:39:34 -07:00
Nick Winter
1a7e4554f0
Fixed a few minor bugs.
2014-08-24 16:48:59 -07:00
Nick Winter
3125c2b129
Add flag cursor and pending flags.
2014-08-24 16:09:06 -07:00
Nick Winter
f44d802934
Fixed a couple bugs. Flags are now colored.
2014-08-24 12:33:46 -07:00
Nick Winter
be07f9cfb9
Many improvements to real-time streaming and flags.
2014-08-23 22:24:00 -07:00
Nick Winter
2dca4d72fc
Rudimentary flag buttons are in.
2014-08-23 19:00:35 -07:00
Nick Winter
f59084e651
Sending flag history to the World for to make flag Thangs during simulation.
2014-08-23 17:26:56 -07:00
Scott Erickson
0721b49216
Refactoring defaults.
2014-08-23 15:51:59 -07:00
Nick Winter
2e23247521
Fixed #811 , a bug where you could pause the world if you clicked on a letterboxed playback scrubber.
2014-08-23 14:55:58 -07:00
Nick Winter
8777a87774
Made a real-time playback button.
2014-08-23 14:31:38 -07:00
Nick Winter
c79541f669
Full-screen playback during real-time mode.
2014-08-23 13:54:52 -07:00
Scott Erickson
1c5db3f2b7
First round of getting the site to use the new defaults system, in particular the job profile view.
2014-08-23 11:07:52 -07:00
Nick Winter
9c0869e566
Press Ctrl+Shift+Enter to cast in real-time, and click on the ground to use your wizard as a flag. OMG, it not only works, but it is really fun!
2014-08-22 21:35:08 -07:00
Nick Winter
ee41796b73
Fixed some wonkiness with the playback scrubbing while streaming worlds.
2014-08-22 15:32:23 -07:00
Nick Winter
92f0a68dd1
World streaming is getting there!
2014-08-22 14:59:32 -07:00
Scott Erickson
f15135efe1
Fixed a terrible bug.
2014-08-22 11:40:31 -07:00
Scott Erickson
e200889f0b
Initial refactoring to use the new version of Treema.
2014-08-22 11:11:05 -07:00
Nick Winter
9b31e28536
More improvements to world streaming.
2014-08-21 21:23:45 -07:00
Nick Winter
d55afa77b7
Began streaming a mighty stream.
2014-08-21 16:27:52 -07:00
Scott Erickson
9a116d81be
Fixed a few forms around the site to properly handle pressing enter.
2014-08-21 12:49:06 -07:00
Nick Winter
28176c7f72
Misc workarounds.
2014-08-20 13:26:48 -07:00
Nick Winter
91db8397a0
Fixed problem with loading levels with no Programmable Thanags, and fixed infinite loops while simulating single games when swapping out Simulators.
2014-08-19 08:09:15 -07:00
Nick Winter
2c6fc67db2
Some simulation and ladder fixes. Preparing Criss-Cross tournament.
2014-08-18 21:49:58 -07:00
Scott Erickson
f8d4e42c67
Set up thang types to now have a raster portrait icon if we want to give them custom ones not based on vector artwork.
2014-08-18 15:25:45 -07:00
Nick Winter
4b88c930a4
Merge pull request #1453 from Darredevil/patch-15
...
Added new 'Minimax Tic-Tac-Toe' level
2014-08-18 14:11:15 -07:00
Darredevil
1f51eabe48
Added new 'Minimax Tic-Tac-Toe' level
2014-08-18 18:39:16 +03:00
Ruben Vereecken
48a79ad48c
New achievement modal fills in level.original query bit
2014-08-18 14:35:57 +02:00
Nick Winter
3b083e15f5
Don't require any Component default properties in hero levels, for maximum defaultability.
2014-08-15 12:27:56 -07:00
Nick Winter
5f20e6f05e
Thangs get inserted into hero levels without any Components for easy defaulting. Working on moving Hero Placeholder ThangType swapping from LevelLoader to Level, but it's not there yet.
2014-08-15 12:09:56 -07:00
Nick Winter
ba1e7005ca
Worked around issue with docs tab polluting supermodel for components to save. Another instance of #1108 . Actually, same one, but the fix eralier got undone.
2014-08-15 10:50:05 -07:00
Nick Winter
f1a9848366
Fixed a couple errors.
2014-08-15 10:27:36 -07:00
Nick Winter
4a133f6998
Added popovers to community social link logos.
2014-08-15 09:43:55 -07:00
Nick Winter
32c74db282
Merge pull request #1442 from dkundel/master
...
Fixing most of the issues described in #18
2014-08-15 09:02:15 -07:00
Ruben Vereecken
40818fd7bc
GitHub Login implemented
2014-08-15 16:20:45 +02:00
Dominik Kundel
68828b67bb
removed console.log
2014-08-15 02:04:46 +02:00
Dominik Kundel
755a86e3d3
moving some styling
2014-08-15 01:56:01 +02:00
Nick Winter
69c22db434
Moved Hero Placeholder replacement logic to Level's denormalizeThang.
2014-08-14 16:35:03 -07:00
Matt Lott
98bed57751
Merge pull request #1441 from differentmatt/master
...
Instrument user code problems
2014-08-14 16:17:47 -07:00
Nick Winter
0f983bdcf1
Crude steps towards using your hero equipment in items levels.
2014-08-14 15:12:15 -07:00
Scott Erickson
827f6ee8b8
Added a swap button, as well as moving my testing to the demo view and adding some specifications, fixing bugs and tweaking interactions along the way.
2014-08-14 14:04:03 -07:00
Matt Lott
9b79e2ca27
Instrument user code problems
2014-08-14 13:32:00 -07:00
Dominik Kundel
702656ad02
Merge remote-tracking branch 'upstream/master'
2014-08-14 22:30:19 +02:00
Dominik Kundel
b1252a4426
moving the popover for palette entries into the body to fix layering with popover of autocomplete
2014-08-14 22:29:57 +02:00
Nick Winter
719e64e85f
Added a quick visualization of language localization completion to the Diplomat page.
2014-08-14 11:43:40 -07:00
Nick Winter
18b0208aac
Updated i18n.
2014-08-14 10:57:57 -07:00
Scott Erickson
c31a509472
Working on the inventory view. Added a way to get the current equipment config from the inventory view.
2014-08-14 10:44:04 -07:00
Nick Winter
7286d069a0
Working to get undo/redo working again when manipulating ThangsTabView not using the Treema.
2014-08-14 10:28:50 -07:00
Nick Winter
652d47fb81
Merge pull request #1432 from jayant1992/undo-redo
...
Undo redo descriptions
2014-08-14 09:58:28 -07:00
Ruben Vereecken
dbff3e04d5
Job profile view works once again
2014-08-14 17:25:41 +02:00
Nick Winter
0084b64d67
Made some updates to the community page.
2014-08-13 20:45:33 -07:00
Nick Winter
7844a2b987
Some fixes for new user views breaking on bad data or certain configurations.
2014-08-13 19:17:26 -07:00
Nick Winter
bdb3e14189
Added missing ForkModal.
2014-08-13 14:26:56 -07:00
Scott Erickson
31e3e7f98e
Merge branch 'master' of https://github.com/codecombat/codecombat
2014-08-13 14:06:03 -07:00
Scott Erickson
f9e8bfad9f
Made some minor changes.
2014-08-13 13:45:24 -07:00
Nick Winter
b7d5428d5f
Made Forking more abstract to apply to ThangTypes, too.
2014-08-13 11:36:00 -07:00
Scott Erickson
e3088ad813
Merge branch 'achievements' of https://github.com/rubenvereecken/codecombat into rubenvereecken-achievements
2014-08-13 10:49:10 -07:00
Ruben Vereecken
3fd396974d
Merge branch 'master' into achievements
...
Conflicts:
app/views/DemoView.coffee
app/views/docs/ComponentDocumentationView.coffee
app/views/editor/level/LevelEditView.coffee
server/users/User.coffee
2014-08-13 10:43:42 +02:00
Jayant Jain
f4b8b76f46
Adds subclass for component config nodes
2014-08-13 12:39:21 +05:30
Jayant Jain
76c784b1de
Adds default scripts whenever a new level is created
2014-08-13 12:11:37 +05:30
Jayant Jain
1e52f237b7
Reworks undo-redo and undo-redo descriptions
2014-08-13 06:56:03 +05:30
Jayant Jain
094f26fc63
Removes undo-redo description methods from treema subclasses
2014-08-13 05:28:23 +05:30
Jayant Jain
67ed28e034
Undo redo descriptions for settings tab view
2014-08-13 02:55:36 +05:30
Jayant Jain
d713c35db7
Refactors auto insert ids and adds undo-redo descriptions for ScriptsTabView
2014-08-13 02:55:36 +05:30
Jayant Jain
9c235fa797
Minor refactoring and bug fixes for undo and undo descriptions
2014-08-13 02:55:36 +05:30
Jayant Jain
c6caef6219
Undo redo descriptions for ThangsTabView
2014-08-13 02:55:36 +05:30
Darredevil
1b1174d460
Added 'Classic Algorithms' level section
2014-08-12 23:23:43 +03:00
Nick Winter
291b44f0a6
Fix typo introduced in last commit. Like a boss.
2014-08-12 12:56:55 -07:00
Nick Winter
2ab83328f3
Added item editor level preview window.
2014-08-12 12:50:41 -07:00
Nick Winter
6d04b583f9
Added volume slider to game options.
2014-08-12 10:10:54 -07:00
Ruben Vereecken
8ae116200f
Achievements are now i18n'able
2014-08-12 18:18:16 +02:00
Nick Winter
9fd31c70e7
Hid parts of game menu that aren't ready yet.
2014-08-12 09:13:23 -07:00
Jayant Jain
eece235337
Adds preset images
2014-08-12 20:42:42 +05:30
Ruben Vereecken
d6f5b7512d
i18n for all new pages
2014-08-12 14:05:01 +02:00
Ruben Vereecken
857d3ca02c
Added some simple animations to achievement popups
2014-08-12 12:04:08 +02:00
Jayant Jain
b6e53d87c7
More decorations! (for dungeon preset)
2014-08-12 10:35:09 +05:30
Jayant Jain
5d8264e887
Takes care of overlapping walls for rooms
2014-08-12 10:35:09 +05:30
Jayant Jain
9d001524c6
Adds initial indoor preset for terrain generator
2014-08-12 10:35:09 +05:30
Nick Winter
4cc79e985e
A few fixes for adding items to inventories in ThangTypes.
2014-08-11 17:09:44 -07:00
Jayant Jain
4beb85a3e7
Fixes bug with enter press on thangs tab
2014-08-12 04:16:17 +05:30
Scott Erickson
b3572dfad9
Fixed some bugs with the ThangComponentsEditView, added AddThangComponentsModal.
2014-08-11 15:41:08 -07:00
Nick Winter
023fd40767
Renamed inventory to collectedThangIDs for Collects. #59
2014-08-11 12:52:40 -07:00
Nick Winter
2bc92f1a6e
Merge pull request #1422 from dkundel/master
...
Fixed issue #1420 and pasting snippets on click
2014-08-11 12:47:36 -07:00
Dominik Kundel
c2e53be58f
Merge remote-tracking branch 'upstream/master'
2014-08-11 21:34:24 +02:00
Dominik Kundel
d2c63f4b98
fixed undo manager to not remove all code
2014-08-11 21:34:02 +02:00
Nick Winter
31d7e641e6
Fixes for equipping items and adding them to the World.
2014-08-11 11:04:38 -07:00
Dominik Kundel
14f96a7eac
Merge remote-tracking branch 'upstream/master'
2014-08-11 15:30:05 +02:00
Ruben Vereecken
672b0f54f6
Worked away our NotifyJS dependency - horrible lib
2014-08-11 14:11:26 +02:00
Nick Winter
706ab7a251
Trying to get item ThangType nodes and inventory loading working.
2014-08-10 22:09:13 -07:00
Nick Winter
d1e26b40c2
I retook the Nick name.
2014-08-10 17:47:18 -07:00
Nick Winter
0074a04cfe
Moved Restart into Game Menu.
2014-08-10 17:41:18 -07:00
Nick Winter
45c762fddc
Moved multiplayer from modal into Game Menu. Deleted MultiplayerLaunchModal. Updated some i18n.
2014-08-10 17:26:30 -07:00
Nick Winter
4dcc5bd8ee
Adding some options to the game menu options tab.
2014-08-10 15:56:45 -07:00
Scott Erickson
6cac2371c1
Refactored and improved the ThangComponentsEditView and ThangComponentConfigView. Still some things to do.
2014-08-10 13:03:53 -07:00
Nick Winter
6b2c079ff5
More work on game menu skeleton.
2014-08-08 15:57:20 -07:00
Nick Winter
dc59aff9d0
Starting skeleton for GameMenuModal and its subviews.
2014-08-08 11:36:41 -07:00
Ruben Vereecken
e6569539dc
User page now uses the supermodel for user loading
2014-08-08 19:26:24 +02:00
Ruben Vereecken
47f00f9b5e
Added achievement deleting and automatic achievement filling
2014-08-08 17:20:07 +02:00
Jayant Jain
593c31f33c
Shows dragged component over other layers
2014-08-08 18:16:12 +05:30
Jayant Jain
93fd301300
Increases add treema line height, components are selected after being added
2014-08-08 18:02:20 +05:30
Jayant Jain
164e049202
Hides randomize button overlay, resolves #1409
2014-08-08 18:02:20 +05:30
Ruben Vereecken
9f0add22a5
Worked in a lot of changes Scott proposed
2014-08-08 11:54:53 +02:00
Nick Winter
9363665610
Merge pull request #1416 from Darredevil/patch-13
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Added new level 'QuickSort the Spiral'
2014-08-07 18:31:53 -07:00
Darredevil
bea6e12a3a
Minor name fix
2014-08-08 03:26:13 +03:00
Darredevil
3dfe7987ea
Added new level 'QuickSort the Spiral'
2014-08-08 02:04:02 +03:00
Scott Erickson
0c5364eebb
Removed editorMode.
2014-08-07 14:22:43 -07:00
Nick Winter
4d4e321265
Fixed #1062 . Added Item kind to level editor Thang filters.
2014-08-06 08:24:50 -07:00
Nick Winter
852dabc17a
Fixes for item equipping, Component saving, and terrain randomization wall snapping/overlap avoidance.
2014-08-06 07:43:56 -07:00
Scott Erickson
d5a8d8dc72
Fixed ComponentDocsView's components collection overwriting data for other level editor data. Related to #1108 .
2014-08-05 14:56:11 -07:00
Scott Erickson
c5d496c063
Removed a bit for debugging.
2014-08-05 13:40:36 -07:00
Scott Erickson
30998ecbec
Fixed components w/out changes sometimes showing up in the save level modal.
2014-08-05 13:21:45 -07:00
Ruben Vereecken
d42922871e
Added related achievements tab to level editor
2014-08-05 15:15:53 +02:00
Ruben Vereecken
7d7d5300c0
Refactored New Model Modal (from SearchView originally)
2014-08-05 14:33:33 +02:00
Ruben Vereecken
5d66560673
Merge remote-tracking branch 'upstream/master' into achievements_progress
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Conflicts:
app/views/editor/level/LevelEditView.coffee
server/levels/sessions/LevelSession.coffee
2014-08-05 11:55:46 +02:00
Dominik Kundel
84c0fbd01f
use shortName as fallback for some entries if no snippet
2014-08-05 11:19:15 +02:00
Nick Winter
3bbdee583d
Better problem alert layout for alerts that include hints.
2014-08-04 20:16:12 -07:00
Nick Winter
a0b75ddb8e
Put Sky Span up for testing.
2014-08-04 19:46:00 -07:00
Dominik Kundel
f09b3c4792
Merge remote-tracking branch 'upstream/master'
2014-08-04 23:03:28 +02:00
Dominik Kundel
50517431db
added support for inserting snippets by shift+click
2014-08-04 23:02:54 +02:00
Dominik Kundel
86eea93e2f
merged changes
2014-08-04 22:37:15 +02:00
Ruben Vereecken
3266e3b46b
intermediate
2014-08-04 22:21:43 +02:00
Nick Winter
85011d1ed4
No need to explicitly track subviews for determining what the current view is.
2014-08-04 13:21:42 -07:00
Darredevil
a11649b12b
Typo fix
2014-08-04 23:15:01 +03:00
Ruben Vereecken
fb3848359e
Merge branch 'master' into achievements
2014-08-04 17:55:44 +02:00
Ruben Vereecken
6267352c6e
Drastically changed the way achievements get grayscaled
2014-08-04 15:29:46 +02:00
Jayant Jain
549f2657ea
Styles add button for addComponentsTreema
2014-08-04 07:53:24 +05:30
Jayant Jain
06875ce2b8
Resolves bug with mouseenter and mouseleave callbacks for add components treema
2014-08-04 07:21:02 +05:30
Jayant Jain
9e1513eb56
Add button on hover for addComponentsTreema
2014-08-04 07:05:22 +05:30
Jayant Jain
98f43b679f
Adds component upon double click, newly added components are automatically selected
2014-08-04 06:04:35 +05:30
Jayant Jain
03d696c3df
Components can now be added to thangs by dragging and dropping
2014-08-04 05:51:12 +05:30
Ruben Vereecken
26085f9f3e
Added a bunch of achievements to the script. Restyled big parts.
2014-08-03 23:58:51 +02:00
Michael Schmatz
ca7b8ca10a
Merge pull request #1401 from rubenvereecken/test_fix
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Repaired TestView by only loading js files once
2014-07-31 08:14:59 -07:00
Michael Schmatz
e7de8e3282
Merge pull request #1396 from rubenvereecken/refactoring
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[Urgent] Finished refactoring of LevelGuideModal (renamed from docs_modal)
2014-07-31 08:12:18 -07:00
Ruben Vereecken
0e5accb707
Repaired TestView by only loading js files once
2014-07-31 13:15:57 +02:00
Ruben Vereecken
871149b2bc
Rechecked and added cool stuff for achievements
2014-07-30 22:23:43 +02:00
Jayant Jain
2690ef9a59
Reorders script ids upon deletion
2014-07-30 01:05:04 +05:30
Jayant Jain
f0940308ea
Newly inserted scripts are automatically assigned id
2014-07-30 00:52:59 +05:30
Jayant Jain
632d9a666e
Shows all autocomplete values on click instead of having to type initially
2014-07-30 00:52:59 +05:30
Jayant Jain
0555c2ec14
Initial autocomplete for event checks in scripts tab
2014-07-30 00:52:59 +05:30
Ruben Vereecken
d4043ac3db
Implemented singleplayer and multiplayer games played on profile
2014-07-29 20:11:45 +02:00
Ruben Vereecken
39c01c0bcb
Finished refactoring of LevelGuideModal (renamed from docs_modal)
2014-07-29 19:50:50 +02:00
Ruben Vereecken
30a6cf1cca
Merged in name changes from master
2014-07-29 17:28:13 +02:00
Ruben Vereecken
026e6e6378
Added some support to fetch level sessions for the user profile page
2014-07-29 16:50:07 +02:00
Ruben Vereecken
7987e1d05b
Did a bunch related to achievements and user profile page
2014-07-28 20:04:44 +02:00
Ruben Vereecken
194463c113
Greatly redid achievement styling for various scenarios
2014-07-28 17:40:20 +02:00
Ruben Vereecken
a8df3df095
Default image for achievements. Redid border logic
2014-07-28 15:14:11 +02:00
Michael Schmatz
d7cb76d10c
Merge branch 'pr/1387'
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Conflicts:
app/views/editor/level/LevelEditView.coffee
2014-07-25 19:17:16 -07:00
Jayant Jain
69713f5603
Adds randomize button in case of level with no thangs
2014-07-26 01:55:28 +05:30
Darredevil
3b704330d6
Documentation tab for Level Editor
2014-07-25 23:06:04 +03:00
Darredevil
b77b796cef
Merge branch 'codecombat-master'
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Conflicts:
app/views/docs/ComponentDocumentationView.coffee
app/views/editor/level/LevelEditView.coffee
2014-07-25 22:48:13 +03:00
Darredevil
e3a0ea400c
Docs tab v2
2014-07-25 22:33:55 +03:00
Jayant Jain
3e9dbe0d0b
Fixes bug in undo/redo on SystemsTabView
2014-07-25 18:07:09 +05:30
Jayant Jain
d3962c19bd
Ensures randomised thang clusters do not overlap each other
2014-07-25 18:07:01 +05:30
Jayant Jain
f700ddea0c
Adds temporary hack for infinite loops in randomise
2014-07-25 18:06:54 +05:30
Jayant Jain
1790215fea
Adds rooms and doors to dungeon preset
2014-07-25 18:06:44 +05:30
Jayant Jain
dc66218c00
Adds undo and redo buttons in editor topbar
2014-07-25 18:06:34 +05:30
Jayant Jain
9a24341fa5
Prevents overlapping of randomly generated thangs
2014-07-25 18:06:25 +05:30
Jayant Jain
3df2de8bec
Number of decorations scales appropriately with preset size
2014-07-25 18:06:13 +05:30
Jayant Jain
dce6254d4a
Fix for flickering thangs due to exact same coordinates
2014-07-25 18:06:03 +05:30
Jayant Jain
598e727500
Adds an initial dungeon preset, refactors border code to properly create dungeon walls
2014-07-25 18:05:49 +05:30