Commit graph

1346 commits

Author SHA1 Message Date
Nick Winter
dd2c7fab60 Updated Danger Minefield icon. 2014-06-09 21:11:59 -07:00
Darredevil
82f33a35de Fixed id 2014-06-09 22:37:34 +03:00
Darredevil
da1d0e5361 Added new level
Added a new prime-sieve level
2014-06-09 22:29:02 +03:00
Michael Schmatz
693da57f13 Merge branch 'feature/linkedin-profile-import'
Conflicts:
	app/templates/account/profile.jade
	app/views/account/profile_view.coffee
2014-06-08 18:37:33 -07:00
Michael Schmatz
ad80fcf229 Removed linkedIn callback, disabled autosave 2014-06-08 18:21:56 -07:00
Michael Schmatz
f29a41f108 Add linkedIn link, field of study support to LinkedIn import 2014-06-08 18:15:18 -07:00
Michael Schmatz
7ec3910e36 Make LinkedIn import more robust 2014-06-08 17:38:02 -07:00
Nick Winter
6597b687eb Only start profiles in edit mode if they are yours. 2014-06-08 11:52:16 -06:00
Scott Erickson
1b166028c6 Turned off Backbone.Mediator validation for tests. 2014-06-07 19:08:38 -07:00
Nick Winter
cefeb1df14 Fixed backwards Approved button and candidate time sort. 2014-06-07 19:58:33 -06:00
Scott Erickson
01c20f4065 Fixed karma tests. 2014-06-07 18:15:57 -07:00
Scott Erickson
5104f0a1e7 Fixed source maps for when test files error out. See https://github.com/brunch/brunch/issues/842 2014-06-07 16:41:19 -07:00
Scott Erickson
2cbc33d66d Fixed jasmine-ajax setup/reset. 2014-06-07 16:41:19 -07:00
Nick Winter
63a3aa9074 Fixes for browsing profiles by username. 2014-06-07 17:33:14 -06:00
Michael Schmatz
4072c1b969 Basic functionality done, needs validation error handling
As well as formatting
2014-06-07 11:45:49 -07:00
Nick Winter
67b10474e8 Suggested improvements to profile pages. 2014-06-07 00:33:18 -06:00
Scott Erickson
f0cdf6b2e2 Fixed #1111. 2014-06-06 16:47:48 -07:00
Scott Erickson
49c9c6bfc9 Built the client test view (rebased from feature/testclient). 2014-06-05 16:56:29 -07:00
Nick Winter
f493f407c2 Fixed some bugs on job profile initialization. 2014-06-04 15:38:57 -06:00
Scott Erickson
8f6187125d Fixed saving new settings for a level. 2014-06-03 12:27:53 -07:00
Ruben Vereecken
ed44ab5f7d Improved logging (winston) and admin-only'd the achievement editor 2014-06-02 21:07:23 +02:00
Ruben Vereecken
8d2c62ba84 Got repeatables working flawlessly and improved the achievement popup by a great deal 2014-06-02 20:34:05 +02:00
Ruben Vereecken
bb57756cd9 Processed Scott's feedback. Db endpoint slightly safer, some refactorings. 2014-06-02 20:33:01 +02:00
Ruben Vereecken
8607162cd7 Finished designing achievement notify, for now. 2014-06-02 20:33:01 +02:00
Ruben Vereecken
d8bb802468 Designing the Notify to show level progress 2014-06-02 20:33:01 +02:00
Ruben Vereecken
d766a24e11 Achievements now popup when polled for by the client 2014-06-02 20:33:01 +02:00
Ruben Vereecken
aa3fedeb02 Achievements can have icons. Users now have their scores denormalized 2014-06-02 20:32:00 +02:00
Ruben Vereecken
287019242f Achievement queries are now strings server sided but remain objects for the client 2014-06-02 20:32:00 +02:00
Ruben Vereecken
c26f96f33e Added achievement model and some missing pieces 2014-06-02 20:32:00 +02:00
Ruben Vereecken
1b2a251c58 Achievement editor in place and looking mighty fine 2014-06-02 20:31:09 +02:00
Ruben Vereecken
c2d2f2a2b8 Refactorings performed necessary to have searchable for more uses 2014-06-02 20:31:09 +02:00
Ruben Vereecken
a3ca382dcd Used the feedback from Scott to improve endpoints 2014-06-02 20:29:12 +02:00
Nick Winter
10754e6825 Added i18n, error handling, autocomplete, highlighting the next section, animation for completing sections, and complete example skeleton. 2014-06-01 16:45:19 -07:00
Nick Winter
d19b6760da More flourishes for inline profile editor. 2014-06-01 11:45:01 -07:00
Nick Winter
400fddc294 Jade, you're supposed to be so minimalist. But today... Today, I did this. I am sorry. 2014-05-31 22:09:41 -07:00
Nick Winter
852053022a Started the horrifying migration to an inline jobs profile editor. 2014-05-30 22:12:44 -07:00
Scott Erickson
29011fab2a Reworked validation error handling a little, putting better debugging logs in and making level save modal show when there are some. 2014-05-30 17:26:49 -07:00
Scott Erickson
22c4ddc064 Fixed the settings view putting undefineds in the level documents and causing validation errors. 2014-05-30 17:24:13 -07:00
Scott Erickson
f82ca5c1b6 Fixed #1099 2014-05-30 16:43:55 -07:00
Scott Erickson
bba0e4939d Fixed #1039 2014-05-30 15:06:33 -07:00
Scott Erickson
254c6ff7ba Fixed #1106 a bunch. Patches show up correctly, don't include skipped paths when patching, and skipped paths are now used in the patch modal too. 2014-05-30 13:40:38 -07:00
Ruben Vereecken
84e6b8cd6d Script event triggers are now fetched from the mediator, resolving issue #1061 2014-05-30 12:38:43 +02:00
Nick Winter
1f32c1c8a1 Merge pull request #1113 from rubenvereecken/issue1110
One line fix for issue #1110. Thang search bar works again.
2014-05-29 15:31:28 -07:00
Ruben Vereecken
ba57899f9f One line fix for issue #1110. Thang search bar works again. 2014-05-30 00:16:11 +02:00
Nick Winter
df13bbfaa6 Made right-click duplicate Thang menu actually clone modified Thang. 2014-05-29 12:33:21 -07:00
Nick Winter
f3adc216ed Protecting our replacement of Math.random via Aether. 2014-05-29 12:26:08 -07:00
Nick Winter
90c97008ae Merge pull request #1098 from rubenvereecken/view-refactoring
Refactored getRenderData from SearchView to children
2014-05-28 18:59:02 -07:00
dpen2000
bd444fa547 Fixes #1096 by ensuring progress is reset back to zero so render gets called correctly after ajax call to load patches completes 2014-05-29 02:16:07 +01:00
Ruben Vereecken
5909f15678 Refactored getRenderData from SearchView to children 2014-05-28 17:32:18 +02:00
Nick Winter
c01bd69625 Better recoverability for non-UserCodeProblem errors during world generation. 2014-05-26 18:45:00 -07:00
Nick Winter
ec0027043b Added experimental Io language from Aether. 2014-05-26 08:59:48 -07:00
Nick Winter
3dd362c01e Added support for blaming infinite loops. 2014-05-25 12:15:32 -07:00
Nick Winter
6b554e03ef Merge pull request #1084 from domenukk/feature/step-single-frame
Added shortcut for frame single-stepping
2014-05-25 09:37:13 -07:00
Nick Winter
16e1ef760a Merge branch 'master' of git://github.com/jayant1992/codecombat 2014-05-25 08:51:13 -07:00
Nick Winter
33408020f1 Merge pull request #1054 from dpen2000/patch-2
Update simulate_tab.coffee
2014-05-25 08:27:54 -07:00
Dominik Maier
f62cd7f38b + added shortcut for frame single-stepping
+ fixed single stepping for frames
2014-05-24 17:31:59 +02:00
Jayant Jain
55569ccf2f Resolves an issue with nanoscroller and initially hidden content 2014-05-24 12:02:26 +05:30
Jayant Jain
f17c5cfb51 Adds nanoscroll to thang tab in level editor 2014-05-24 12:02:26 +05:30
Jayant Jain
cbe5f3a011 Fixes issue with esc key not deselecting the current thang 2014-05-24 12:02:26 +05:30
Nick Winter
690fbc6919 Fixed a bug with Tome trying to retranspile transpiled code on clone spells when remagicking. 2014-05-23 12:04:42 -07:00
Scott Erickson
bfa90f671d Fixes #940, merging the signup and login modal into a single modal. Created a couple A/B tests for amount of text in the signup modal. 2014-05-22 11:26:08 -07:00
Nick Winter
48f5347075 Fixed gigantor server scoring bug. Cleaned up a bit of logging and error handling. Finished not resetting scores on resubmitting. 2014-05-21 21:56:11 -07:00
Nick Winter
4fc1341a64 Added a way to remove SuperModel resources to fix ladder tab refreshing. 2014-05-21 15:33:28 -07:00
Scott Erickson
037dbe97c6 Some remaining work to get the delayed show guide script set up. 2014-05-21 14:50:27 -07:00
Jayant Jain
8f1f378bcb Fixes issue with thang being added twice upon click 2014-05-21 10:27:47 -07:00
Jayant Jain
c05780de4c Resolves #170, thang can be directly placed by dragging onto the map 2014-05-21 10:27:46 -07:00
dpen2000
ce661a5493 Update simulate_tab.coffee
Add back in current user to nearby simulators
2014-05-21 15:06:52 +01:00
Nick Winter
88ef5ffe93 Prevent default ACE go-to-line alert when pressing Ctrl/Cmd+L. 2014-05-20 15:24:57 -07:00
Scott Erickson
93c6f72f07 Asynchronously building things again. 2014-05-20 10:49:19 -07:00
Nick Winter
a04130f26a Fixed a bug with ladder tab not reloading. 2014-05-20 10:40:15 -07:00
Nick Winter
248cec1e6e Transpile code properly. 2014-05-20 08:23:25 -07:00
Nick Winter
d058b16283 Fixed some memory leaks. 2014-05-20 08:00:49 -07:00
Scott Erickson
04da5b4714 Fixed thang avatar view thang loading some more. 2014-05-19 23:02:02 -07:00
Scott Erickson
042fd7ac0d Made the guide, when it shows up the first time, only show the first doc. 2014-05-19 22:25:40 -07:00
Nick Winter
b6406b9b0e Put some tournament details in there. Muted some extra casting sounds during level load. 2014-05-19 21:56:20 -07:00
Scott Erickson
b816055f9e Fixed goal states to handle teams. 2014-05-19 21:55:30 -07:00
Nick Winter
39178daff6 Trying to show loading ready and initialize the Surface earlier. 2014-05-19 20:49:17 -07:00
Nick Winter
341097c5ca A couple improvements for the LadderSubmissionView. 2014-05-19 19:51:24 -07:00
Nick Winter
116965fcdc Rules wording tweaks; highlighting new matches and end of ranking with sounds. 2014-05-19 19:13:36 -07:00
Nick Winter
af31bcf008 Fleshed out tournament prizes tab. 2014-05-19 17:40:06 -07:00
Scott Erickson
b410d91203 Cleaned up the LevelView, organizing it so that initialization code roughly runs in order, and set it up so that the ScriptManager is created earlier. 2014-05-19 17:10:41 -07:00
Scott Erickson
62ad8dd26a Added a status message to the goals view. 2014-05-19 16:36:45 -07:00
Scott Erickson
8ae14e21ae Fixed #1029. Refactored scaling for sprites a bit. 2014-05-19 16:36:44 -07:00
Nick Winter
8a5a45950f Simulator now pleads for you to help simulate when your match is being ranked. 2014-05-19 14:59:47 -07:00
Nick Winter
68a4483e91 Moved views/play/ladder_view to views/play/ladder/ladder_view and made a new views/play/ladder_home_view. 2014-05-19 11:58:53 -07:00
Scott Erickson
179702b0eb Set up the goals view to be more hidden by default, and shows up on mouse hover. 2014-05-19 11:31:18 -07:00
Nick Winter
b89615cea4 Added helpful keyboard shortcuts modal. 2014-05-19 10:08:34 -07:00
Michael Schmatz
38d732d8bc Disable hover debugger when spell changed 2014-05-18 11:51:31 -07:00
Michael Schmatz
5c72ccdce1 Add support for Aether globals in hover debugger 2014-05-18 11:41:42 -07:00
Nick Winter
3c9428ffd3 Refactored game ranking buttons into a LadderSubmissionView. 2014-05-17 11:55:51 -07:00
Scott Erickson
5907ca8619 Fixed scaling in the thang type editor. 2014-05-17 11:49:11 -07:00
Nick Winter
736fc8c12f Remove overeager transpile problem showing for JS again. 2014-05-17 09:58:35 -07:00
Nick Winter
418c2f1a2c Preserve original scripts; don't overwrite with nothing if new world finishes before script initialization. 2014-05-16 17:38:33 -07:00
Nick Winter
f64e50f85b Recording flow only for frame of interest. 2014-05-16 16:52:55 -07:00
Michael Schmatz
891471b80a Add time to hover debugger 2014-05-16 16:04:10 -07:00
Scott Erickson
ae64032739 Refactored the Camera to only listen to events that use the same canvas. Fixed the level editor map selection modals. 2014-05-16 15:34:14 -07:00
Michael Schmatz
21ccaa2d8a Adjust histogram height downwards
Make room for ranking text
2014-05-16 13:33:41 -07:00
Michael Schmatz
ab1b0cac42 Added "Rank your session" message 2014-05-16 13:30:55 -07:00
Michael Schmatz
bd1261802d Fix rank for unranked sessions on ladder histogram 2014-05-16 13:27:42 -07:00
Michael Schmatz
934c853789 Live simulation count and fixed double simulator leaderboard session 2014-05-16 13:16:35 -07:00
Michael Schmatz
60342cc40e Hover debugger optimization for "this" 2014-05-16 10:19:36 -07:00
Michael Schmatz
206d63231e Fixed teamSpells instantiation 2014-05-16 09:47:15 -07:00
Nick Winter
7811bda6c3 Use ace/mdoe/python for Python instead of ace/mode/lua. 2014-05-16 08:55:59 -07:00
Nick Winter
cff00f90b5 Stopped bug with useTranspiledCode; it will need more work later to get right. 2014-05-15 21:53:23 -07:00
Nick Winter
c7ca081df9 Merged ProblemAlertView fixes. 2014-05-15 15:36:06 -07:00
Nick Winter
c2a7530b62 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-05-15 15:35:08 -07:00
Michael Schmatz
0bb1422d6c Switch spectate and level view to use transpiled code 2014-05-15 15:18:17 -07:00
Nick Winter
763e0500b2 Tracking simulator clicks. 2014-05-15 15:10:50 -07:00
Nick Winter
b973b749c0 Merged. 2014-05-15 14:57:24 -07:00
Nick Winter
8909d218bc Moved random seed initialization to Existence System, where it can be configured. 2014-05-15 14:54:31 -07:00
Vicky Chijwani
0a14681e7b Correctly parse multi-line error messages in the editor. 2014-05-16 01:41:26 +05:30
Scott Erickson
c03004166c Set up the save version modal/patch modal to submit on submit form (like pressing enter in an input). 2014-05-15 12:37:39 -07:00
Nick Winter
c1f9d51b37 Added times to runtime errors. Don't load ThangTypes for Thangs that don't exist on the first frame of the world. 2014-05-15 11:27:51 -07:00
Michael Schmatz
338b613074 Added transpiledCode to victory modal 2014-05-15 09:30:59 -07:00
Nick Winter
dbcafbb29b Working on level-specific coding languages, with non-writable code in JavaScript. 2014-05-14 21:54:36 -07:00
Scott Erickson
2a17ec5cb9 Refactored out displayObject from CocoSprites. 2014-05-14 17:05:13 -07:00
Nick Winter
dd1acb94ed Merge branch 'master' of https://github.com/codecombat/codecombat 2014-05-14 16:06:09 -07:00
Nick Winter
c420209a6b Improved GoldView tooltip. 2014-05-14 16:06:00 -07:00
Michael Schmatz
f32a0ca963 Added transpile to in-game rank button 2014-05-14 15:45:38 -07:00
Nick Winter
d61922ae42 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-05-14 15:31:19 -07:00
Nick Winter
cc7808251f Zoom/scroll, ModelModal, and coordinate grabber fixes. 2014-05-14 15:29:55 -07:00
Scott Erickson
7a381df348 Merge branch 'feature/thangload' 2014-05-14 11:48:19 -07:00
Michael Schmatz
b11112c0aa Merge pull request #1001 from codecombat/transpiledCode
Include transpiled code in submission process
2014-05-14 11:43:53 -07:00
Michael Schmatz
a1360d6cb8 Include transpiled code in submission process 2014-05-14 11:42:15 -07:00
Michael Schmatz
19a637aaa4 Open candidates in new tab 2014-05-14 10:37:16 -07:00
Scott Erickson
0be813e424 Figured out how to get the world to properly get shown if the world is created before the level loader is completely finished. 2014-05-14 10:35:16 -07:00
Scott Erickson
cab1adf8fc Merge branch 'master' into feature/thangload 2014-05-14 09:31:59 -07:00
Scott Erickson
4b404ae124 Finished tuning the supermodel loading and progress. 2014-05-13 14:39:45 -07:00
Nick Winter
53870a89a5 Python allowed, and better support for transpile errors. 2014-05-13 11:04:04 -07:00
Scott Erickson
66af855497 Merge branch 'master' into feature/thangload 2014-05-13 10:27:10 -07:00
Scott Erickson
1d88b6eefe Most of the way there getting it to work with loading thang types dynamically throughout the play view. 2014-05-13 10:26:33 -07:00
Nick Winter
69dc96c7c8 Fixed Rank My Game on my matches. 2014-05-12 19:56:12 -07:00
Nick Winter
802889d115 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-05-12 13:28:51 -07:00
Nick Winter
1a5e30d5b5 Dynamic Canvas sizing. 2014-05-12 13:28:46 -07:00
Michael Schmatz
687872a97b Moved debug cache onto main thread
UI responsiveness greatly improved
2014-05-12 11:16:02 -07:00
Nick Winter
1aa72541ff Merged master into feature/thangload. 2014-05-12 09:57:31 -07:00
Nick Winter
0b5854765a Adding Clojure and Lua as choosable languages. 2014-05-11 22:51:44 -07:00
Nick Winter
74ef9bc987 Experimental support for preloading worlds when we would have autocast if manual cast is on. 2014-05-11 17:42:32 -07:00
Nick Winter
8df3b01f9e Merged world/lodash/aether breakup for world workers. 2014-05-10 18:52:55 -07:00
Nick Winter
1e18f0b42f Merged God and Buddha, split out Angels, did a huge refactoring, fixed many bugs, and laid groundwork for preloading Worlds. 2014-05-10 18:24:50 -07:00
Scott Erickson
f1de2ca8d9 Brought the canvas size down again because it halves the FPS in Firefox at least. 2014-05-09 16:35:10 -07:00
Nick Winter
df88be1ab1 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-05-09 15:07:55 -07:00
Nick Winter
6040d3b225 Shouldn't use much CPU when totally paused on Surface. 2014-05-09 15:07:30 -07:00
Michael Schmatz
1bbd4e6c68 Fixed frame-related bug 2014-05-09 15:05:50 -07:00
Nick Winter
589410ed8e Merged master into feature/thangload. 2014-05-09 12:56:58 -07:00
Nick Winter
c4819c647c Removed includeeFlow, since we're going to do it lazily with the debug worker. 2014-05-09 09:29:50 -07:00
Scott Erickson
0292be054e I think this fixes #976. I believe the client was attempting to save components and systems it didn't have write access to, and that was gumming up the works. Not 100% sure though; reopen if it rears its ugly head once more. 2014-05-08 14:56:02 -07:00
Scott Erickson
3d51969757 Fixed the patch view loading. 2014-05-08 14:54:47 -07:00
Scott Erickson
9c3cefa457 Removed a couple logs I forgot about. 2014-05-08 14:28:18 -07:00
Scott Erickson
8072629534 Merged the bug fix which I did too. 2014-05-08 13:43:15 -07:00
Scott Erickson
57f11ff3ea Fixed some bugs with the components tab. 2014-05-08 13:40:42 -07:00
Michael Schmatz
cb5ae5f2f6 Fix #983
We need a generic scrolling solution
2014-05-08 11:58:45 -07:00
Nick Winter
3819778bee Updating everything to Aether 0.2.0. 2014-05-08 11:43:00 -07:00
Nick Winter
775a2a87e2 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-05-08 11:36:26 -07:00
Michael Schmatz
f0a873cf02 Fix #985
I can’t wait until Chrome has majority market share
2014-05-08 11:17:27 -07:00
Scott Erickson
1e938910ed Couple bug fixes. 2014-05-08 11:10:22 -07:00
Scott Erickson
e9fc3df7c1 Set up the versions modal to display changes between versions when you select two of them. 2014-05-08 10:54:39 -07:00
Scott Erickson
ed222338e7 Fixed #892 by having the components tab reload whenever it's opened. 2014-05-07 16:24:13 -07:00
Nick Winter
f3c6745b29 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-05-07 15:37:49 -07:00
Michael Schmatz
4221fd55cb Fixed #979 2014-05-07 13:56:10 -07:00
Michael Schmatz
ae213cc330 Fixed #982 2014-05-07 13:33:17 -07:00
Michael Schmatz
7110f023f2 Merge branch 'feature/hover-debugger-performance'
Conflicts:
	app/lib/God.coffee
	app/views/play/level/tome/spell_debug_view.coffee
2014-05-07 11:37:03 -07:00
Michael Schmatz
806b159aab Fixed another off-by-one error 2014-05-07 10:20:22 -07:00
Michael Schmatz
6fd89f10b9 Fixed various debugger UI bugs 2014-05-07 10:03:49 -07:00
Nick Winter
0c30ec0c12 Some weird bugs I noticed with {me}. 2014-05-06 16:58:08 -07:00
Michael Schmatz
da575f8945 Refactored hover debugger is functional
Still needs optimizations and a few bug fixes, but it’s better than the
existing code existing to Nick
2014-05-06 15:07:06 -07:00
Scott Erickson
c58a27fcbf Merge branch 'master' of https://github.com/codecombat/codecombat 2014-05-06 11:21:15 -07:00
Scott Erickson
ffdf11133e Merge branch 'SetReadOnlyChanges' of https://github.com/dpen2000/codecombat into dpen2000-SetReadOnlyChanges 2014-05-06 11:19:11 -07:00
Nick Winter
ca8d5c1f3b Stop bobbing and more marks when world ended. 2014-05-06 11:02:53 -07:00
Michael Schmatz
dddd617a08 userCodeMap issues fixed
Now beginning hooking up the UI
2014-05-06 10:06:32 -07:00
Nick Winter
2e6bec5454 Some fixes for my accidental merge of #970. 2014-05-06 09:49:04 -07:00
Nick Winter
1f3cc8a004 Merge branch 'master' of git://github.com/domenukk/codecombat 2014-05-06 08:00:39 -07:00
Dominik Maier
6d244e8560 + Merged Simulators 2014-05-06 05:07:34 +02:00
Dominik Maier
c9bb488794 Created headless-client and an alternative implementation of god 2014-05-06 02:37:14 +02:00
Nick Winter
0e0ca785d9 Moved ready-to-rank logic to LevelSession where it can be shared across victory and multiplayer modals and My Matches tab. 2014-05-05 16:59:12 -07:00
Nick Winter
82529c781b Fixed some ladder home links. 2014-05-05 15:33:08 -07:00
Scott Erickson
8f9aea1b9b Fixed the patches view. 2014-05-05 15:19:35 -07:00
Nick Winter
b6a53a83e7 Fixed issue with play button not turning into rewind. 2014-05-03 13:26:37 -07:00
Nick Winter
73222a1a98 Don't start drawing Surface until needed. 2014-05-03 09:13:26 -07:00
Nick Winter
77adebe181 Fixed #893. 2014-05-02 18:53:18 -07:00
Scott Erickson
db9a82d58a Merge branch 'feature/thangload' of https://github.com/codecombat/codecombat into feature/thangload 2014-05-02 17:03:53 -07:00
Scott Erickson
aee90c72bb Most of the way there with the raster images. Just need to figure out loading with PreloadJS and the SuperModel. 2014-05-02 17:03:30 -07:00
Nick Winter
afbe5b063b Fix HTML icon syntax in the Markdown. 2014-05-02 15:51:07 -07:00
Nick Winter
a04f74de8b Implemented George's gold design. 2014-05-02 15:12:30 -07:00
Nick Winter
d54149d0f3 Reworked LevelView loading priorities to try to get world simulating earlier. 2014-05-02 12:32:41 -07:00
Scott Erickson
2952d7702c Merge branch 'master' into feature/thangload
Conflicts:
	app/lib/LevelLoader.coffee
	app/views/play/level_view.coffee
2014-05-02 08:20:03 -07:00
Scott Erickson
92687b17de Merge branch 'master' into feature/thangload
Conflicts:
	app/lib/LevelLoader.coffee
	app/views/play/level_view.coffee
2014-05-02 08:19:47 -07:00
Nick Winter
ae31f90a25 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-05-01 17:41:10 -07:00
Nick Winter
9f18811701 Fixed logic for displaying runtime errors from last run based on code being the same as last cast. 2014-05-01 17:41:06 -07:00
Michael Schmatz
347292c985 Implemented save notes button 2014-05-01 17:36:49 -07:00
Michael Schmatz
9fb5826593 Scroll to candidate position while going back 2014-05-01 16:56:41 -07:00
Scott Erickson
26cafd2f19 Fixed #941. Actually it was no longer crashing probably because of the fix for #934, but there were still other bugs. Fixed it, and other bugs like it, particularly in the spectate view. Cleaned up a bit, too. 2014-05-01 16:38:27 -07:00
Scott Erickson
3bc0c1710e Merge branch 'master' of https://github.com/codecombat/codecombat 2014-05-01 15:45:00 -07:00
Scott Erickson
31c5890288 Fixed #934 2014-05-01 15:44:50 -07:00
Nick Winter
5376a42f94 Fixed serialization of tracked property arrays. 2014-05-01 13:23:14 -07:00
Nick Winter
bebe5a0620 Improved hover debugger tokenization specificity to not extend past end of line. 2014-05-01 11:18:20 -07:00
Michael Schmatz
294570cb1b Made it so that modal doesn't show if you've signed the contract 2014-04-29 15:30:28 -07:00
Nick Winter
eca35ce371 Several minor bugfixes, and enabled API protection on all levels by default. 2014-04-29 15:25:59 -07:00
Michael Schmatz
546bd26328 Fixed login flow and user profile issue 2014-04-29 15:12:50 -07:00
gosnat
d0900870b2 Update play_view.coffee
Fixed ID for harvest-time level (was pointing to find-the-spy)
2014-04-29 10:53:55 -05:00
Nick Winter
40fbf336c2 Using new level loading sound. 2014-04-28 17:59:02 -07:00
Nick Winter
bd3c059c2a Several performance improvements based on profiling. 2014-04-28 16:31:51 -07:00
Scott Erickson
b9f4093b08 Set up the LevelLoader to load names instead of whole ThangTypes. 2014-04-28 14:58:58 -07:00
Nick Winter
7e16fa5bd6 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-04-28 14:01:43 -07:00
Nick Winter
6d75b5593a Fixed bug with pointer animation. 2014-04-28 14:01:33 -07:00
Scott Erickson
3a28f190a1 Merge branch 'master' into feature/loading-views 2014-04-28 11:55:17 -07:00
Scott Erickson
02a74ae40c Migrated and fixed the rest of the views using the new loading system. 2014-04-28 11:52:04 -07:00
Scott Erickson
8164c6881c Fixed a patches resource name. 2014-04-28 11:10:27 -07:00
Scott Erickson
01f2a556f9 Set up the patches view with the new loading system, fixing a few things in the meanwhile. 2014-04-28 11:09:21 -07:00
Nick Winter
4a2f2700bc Don't show tutorial level link if tutorial level doesn't exist for a ladder level. 2014-04-28 10:54:03 -07:00
Scott Erickson
17a0bf54c6 Merge branch 'master' into feature/loading-views 2014-04-28 10:10:57 -07:00
dpen2000
0a8ec096f7 Make components read only for anonymous users 2014-04-28 02:03:08 -04:00
dpen2000
3165a2b654 Change all lines setting readonly from being admin only to being authenticated only 2014-04-28 02:03:08 -04:00
Nick Winter
a7179ae3b2 Fixed some more gold view stuff. 2014-04-27 15:33:16 -07:00
Nick Winter
2ec225b0d0 Enabled API protection for Find the Spy. 2014-04-27 14:30:32 -07:00
Nick Winter
dac4f05fd9 Improved legibility of gold font. Moved Done button to not conflict with gold display. 2014-04-27 14:19:39 -07:00
Nick Winter
fa0e7f04f7 Fixed a thing. 2014-04-26 14:21:26 -07:00
Scott Erickson
fed5d681f2 Merge branch 'master' into feature/loading-views 2014-04-26 12:54:37 -07:00
Scott Erickson
14cffc5875 Did some refactoring to simplify using SuperModel and registering models and collections. 2014-04-26 12:54:03 -07:00
Scott Erickson
d5bcec5ad0 Fixed the level editor with the new loading system. 2014-04-25 19:11:32 -07:00
Nick Winter
834c27bbd7 Show spell palette for Thangs with apiProperties that aren't programmable. 2014-04-25 16:57:42 -07:00
Scott Erickson
14d62915f4 Got projection and backups set back up, partially fixed the level editor. 2014-04-25 16:14:05 -07:00
Scott Erickson
6cd7c723d8 Fixed up showing errors, made sure they work with the play view. 2014-04-25 15:31:38 -07:00
Nick Winter
d8d2a57c38 Listed a few new levels. 2014-04-25 15:00:46 -07:00
Scott Erickson
7640a6365b Removed some logs. 2014-04-25 14:59:17 -07:00
Scott Erickson
3dc3f62473 Merge branch 'master' into feature/loading-views
Conflicts:
	app/views/editor/components/main.coffee
2014-04-25 14:31:58 -07:00
Scott Erickson
278d6752c3 Refactored SuperModel, CocoModel and LevelLoader.
Removed the dynamic population of the Level, instead putting straightforward logic into LevelLoader.
Simplified SuperModel.
2014-04-25 14:30:06 -07:00
Nick Winter
2ff97c3bcd I guess emails might not be there. 2014-04-25 10:55:37 -07:00
Nick Winter
183fe9c496 Code review of 97d3b6. 2014-04-25 10:46:43 -07:00
Michael Schmatz
abe07e6395 Potential popup blocker fix 2014-04-25 09:17:04 -07:00
Michael Schmatz
97d3b6107d Merge feature/linkedin into master 2014-04-25 08:47:31 -07:00
Michael Schmatz
61458c97d6 Fixed jqxhr error display 2014-04-25 07:50:29 -07:00
Michael Schmatz
0dbcc861bf Various tweaks to employer signup 2014-04-25 07:48:59 -07:00
Michael Schmatz
4f6f845c2d Employer signup works 2014-04-24 17:36:07 -07:00
Michael Schmatz
6644c6a9ee Push for george 2014-04-24 15:27:37 -07:00
Nick Winter
8a42521cd0 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-04-24 14:31:54 -07:00
Nick Winter
2a2ddd068e Separate isSelectable from inThangList. Mouse wheel all the way in/out. bountyGold shows up as gold. Moved say Labels to mouth offset from aboveHead offset and obey sprite rotation. Don't link projects to example.com. 2014-04-24 14:23:15 -07:00
Scott Erickson
b7cb4696f0 Merge branch 'RefactorCocoCollection' of https://github.com/edtrist/codecombat into edtrist-RefactorCocoCollection 2014-04-24 13:31:29 -07:00
Scott Erickson
2d43b36022 Merge branch 'FixGenericText' of https://github.com/dpen2000/codecombat into dpen2000-FixGenericText 2014-04-24 13:29:24 -07:00
Scott Erickson
e2c2657f34 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-04-24 13:23:40 -07:00
Scott Erickson
472f8899dd Merge branch 'master' of https://github.com/tmrdja/codecombat into tmrdja-master
Conflicts:
	app/views/editor/level/edit.coffee
2014-04-24 13:17:43 -07:00
Nick Winter
b9173a5ea5 Fixed #913, I think. (This was just built into marked.) 2014-04-24 12:24:22 -07:00
Scott Erickson
0a313a110c Removed a piece of logging. 2014-04-24 12:07:11 -07:00
Scott Erickson
8ab50205aa Fixed more buttons in treema. 2014-04-24 11:50:49 -07:00
Scott Erickson
1eb2adbc61 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-04-24 11:22:50 -07:00
Scott Erickson
76f36294b0 Fixed #908, while keeping things like opening revert or contact modals in the level editor from breaking. 2014-04-24 11:22:43 -07:00
Nick Winter
73f39095e6 Upgraded table sorter. 2014-04-24 11:09:01 -07:00
tmrdja
14ebc957de Changed responsive view for LevelEditor 2014-04-24 11:51:16 +02:00
Michael Schmatz
c408196814 Fix for runtime errors 2014-04-23 16:44:31 -07:00
Nick Winter
86aa4cd0fe Updated janky include_flow skip levels. 2014-04-23 16:11:47 -07:00
Darredevil
47eef39bc7 Added Gold Rush level 2014-04-24 02:07:59 +03:00
Nick Winter
68f3eeb770 Two tiny profile improvements. 2014-04-23 11:26:20 -07:00
Michael Schmatz
628a784ac4 Progress towards LinkedIn integration 2014-04-23 11:25:36 -07:00
Scott Erickson
c85971e5e6 Added i18n population action to the level editor. 2014-04-22 17:56:41 -07:00
Scott Erickson
9c8841e838 Merge remote-tracking branch 'origin/master' 2014-04-22 16:42:50 -07:00
Scott Erickson
5921575a02 Hack to fix a bug with the components view in the thang editor. 2014-04-22 16:42:41 -07:00
dpen2000
dd00e2abe6 Replace generic text Sign Up to Create a New Content 2014-04-23 00:37:10 +01:00
edtrist
3962d37681 #889 - moved CocoCollection.coffee to app/collections and updated references 2014-04-22 20:42:26 +01:00
Michael Schmatz
7419b269f1 Merge pull request #894 from codecombat/feature/worker-lint
Background linting/transpilation/hasChangedSignificantly
2014-04-22 12:05:03 -07:00
Michael Schmatz
6122d31e28 Removed web worker logging listener 2014-04-22 12:03:33 -07:00
Michael Schmatz
3110e6e56a Renamed test_worker to aether_worker 2014-04-22 11:58:27 -07:00
Michael Schmatz
392dbb9f8d Removed superfluous comment 2014-04-22 11:51:51 -07:00
Michael Schmatz
3bbedbc100 Added background transpile 2014-04-22 11:46:17 -07:00
Nick Winter
ab77176ed0 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-04-22 11:11:10 -07:00
Nick Winter
675db1b76f Don't require CocoModel instantiation before schemas are included. Reload neutral spells on reload. Fix for adding Components to Thangs. Surface background: darkness, no parents. 2014-04-22 11:11:08 -07:00
Michael Schmatz
e0f8d1343e Fixed race condition 2014-04-22 11:04:56 -07:00
Scott Erickson
bb0cbf1151 Removed some old code that didn't work out. 2014-04-22 10:43:08 -07:00
Michael Schmatz
81809956b8 hasChangedSignificantly async refactor
Still checking for bugs
2014-04-22 08:54:35 -07:00
Scott Erickson
f57be1ae52 Migrated to the new email system, along with a setting for recruit notifications. 2014-04-21 16:15:23 -07:00
Michael Schmatz
0f435b41ae Merge pull request #885 from codecombat/master
Merge master into worker-lint
2014-04-21 14:13:43 -07:00
Scott Erickson
1e50ef36ce Merge branch 'RefactorAndDeltaSystemNaming' of https://github.com/dpen2000/codecombat into dpen2000-RefactorAndDeltaSystemNaming 2014-04-21 12:53:11 -07:00
tmrdja
826a5f56db Added responsive view for LevelEditor 2014-04-21 21:15:22 +02:00
Scott Erickson
c754f7b943 Merge branch 'master' into feature/loading-views 2014-04-21 11:53:18 -07:00
Scott Erickson
9bc8ae11da Fixed some indentation. 2014-04-21 11:42:21 -07:00
dpen2000
de69f740e4 Fix deltas referring to last system saved
If a system is added, it is added to treema at the end of the list of systems. Treema then raises it's changed event resulting in this order being set on the level. The next time a system is added, the first system is in it's correct position and so the delta shows it as moving. This changes ensures we save the correct order in the first instance.
2014-04-19 19:59:21 -04:00
Scott Erickson
044556e5a4 Fixed a bug with the level editor that prevented selecting thangs to add. 2014-04-19 10:27:14 -07:00
Ting-Kuan
974e5e1b24 remove debugging msg. 2014-04-19 13:09:50 -04:00
Ting-Kuan
7321052c18 Fix supermodel with resource value and fix ladder view under supermodel resource management. 2014-04-19 13:06:47 -04:00
Ting-Kuan
375aca2c0a Fix: Some level systems load forever. 2014-04-19 12:08:40 -04:00
Ting-Kuan
692693c181 Merge branch 'master' into feature/loading-views
Conflicts:
	app/locale/en.coffee
	app/views/editor/level/edit.coffee
	app/views/kinds/CocoView.coffee
	app/views/play/ladder/ladder_tab.coffee
	app/views/play/ladder_view.coffee
	app/views/play/level/level_loading_view.coffee
2014-04-19 01:15:04 -04:00
Michael Schmatz
a7867e5e2d Added background linting
Background hasChangedSignificantly is soon!
2014-04-18 14:59:08 -07:00
dpen2000
b20f8fd260 Refactor getNameById to use mongo db's $in instead of parallel and use a new generic method in Handler.coffee 2014-04-18 21:06:57 +01:00
George Saines
71ee31ef49 styling the community page 2014-04-18 13:02:07 -07:00
Nick Winter
848ebf2ffe Merge branch 'master' of https://github.com/codecombat/codecombat 2014-04-18 09:53:34 -07:00
Nick Winter
844c1391ca Reworked top nav. Many improvements to job profile form. 2014-04-18 09:53:28 -07:00
Ting-Kuan
75224e0cd9 hideLoading on ThangEditView and ComponentConfigView. 2014-04-17 22:41:07 -04:00
Ting-Kuan
64f986c286 Remove dependency management in supermodel. 2014-04-17 22:16:29 -04:00
Scott Erickson
ed0c7e1412 Creators of documents are automatically added as watchers. Added a patch creation email for watchers. 2014-04-17 17:09:01 -07:00
Ting-Kuan
69fe4428e4 Before merge to master. 2014-04-17 19:52:09 -04:00
Ting-Kuan
a5e2069d60 Move onLoaded logic from CocoView to ChildrenView. Prevent level_loading_view being unveiled before game starts. 2014-04-17 19:37:31 -04:00
Ting-Kuan
1c1cf2f189 Fix loading of Level. 2014-04-17 19:23:35 -04:00
Scott Erickson
21e8d7b26f Fixed patches denormalization. 2014-04-17 15:44:19 -07:00
Scott Erickson
7ccaa8c843 Fixed a bug, colored a badge. 2014-04-17 14:39:52 -07:00
Scott Erickson
cdaf2ebfaf Set up the tabs and views in the level editor to reload so that when patches are applied, their changes are visible. 2014-04-17 14:23:33 -07:00
Ting-Kuan
b7439ed1ca Fix loading bar and retry block in ladder_view, #857. 2014-04-17 16:54:26 -04:00
Scott Erickson
781a8ec913 Fixed the play and save buttons. 2014-04-17 13:37:08 -07:00
Scott Erickson
07afba01df Merge branch 'master' into feature/jsondiffpatch
Conflicts:
	app/views/editor/level/thangs_tab_view.coffee
2014-04-17 13:25:42 -07:00
Scott Erickson
b5406b0149 Set up the rest of the component/system buttons and nav bars. 2014-04-17 13:24:17 -07:00
Ting-Kuan
fe96289bf6 debugging: ladder_view doesn't show loading bar. 2014-04-17 15:57:08 -04:00
Nick Winter
2230b32829 Merge pull request #863 from dpen2000/FixTypeError
Fix javascript error occuring when e is null/undefined
2014-04-17 11:37:51 -07:00