Moved views/play/ladder_view to views/play/ladder/ladder_view and made a new views/play/ladder_home_view.

This commit is contained in:
Nick Winter 2014-05-19 11:58:45 -07:00
parent 179702b0eb
commit 68a4483e91
12 changed files with 166 additions and 26 deletions

View file

@ -17,7 +17,8 @@ module.exports = class CocoRouter extends Backbone.Router
'editor/:model(/:slug_or_id)(/:subview)': 'editorModelView'
# Experimenting with direct links
# 'play/ladder/:levelID/team/:team': go('play/ladder/team_view')
'play/ladder/:levelID': go('play/ladder/ladder_view')
'play/ladder': go('play/ladder_home')
# db and file urls call the server directly
'db/*path': 'routeToServer'

View file

@ -214,7 +214,6 @@
candidate_active: "Them?"
play_level:
level_load_error: "Level could not be loaded: "
done: "Done"
grid: "Grid"
customize_wizard: "Customize Wizard"

View file

@ -46,6 +46,3 @@
color: black
text-shadow: 0 1px 0 white
.alert-warning h2
color: black
text-align: center

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@ -0,0 +1,54 @@
@import "app/styles/bootstrap/mixins"
@import "app/styles/bootstrap/variables"
#ladder-home-view
.level
width: 100%
position: relative
margin-bottom: 20px
text-shadow: 2px 2px 5px black
&:hover div
color: lighten($yellow, 20%)
&:hover img
filter: brightness(1.2)
-webkit-filter: brightness(1.2)
box-shadow: 0 0 5px black
.level-image
width: 100%
.overlay-text
color: $yellow
font-family: Bangers
@include transition(color .10s linear)
.level-difficulty
position: absolute
left: 0px
bottom: 0px
font-size: 25px
padding-right: 10px
background-color: rgba(255, 255, 255, 0.75)
border-radius: 6px
.play-text-container
position: absolute
left: 50%
bottom: -10px
.play-text
margin-left: -50%
font-size: 50px
a[disabled] .level
opacity: 0.7
a.complete .level-difficulty:after
content: " - Complete!"
color: $yellow
a.started .level-difficulty:after
content: " - Started"
color: desaturate($yellow, 50%)

View file

@ -50,7 +50,7 @@ block content
h4(data-i18n="home.for_beginners") For Beginners
.play-text(data-i18n="home.play") Play
a#multiplayer(href="/play/ladder/dungeon-arena")
a#multiplayer(href="/play/ladder")
div.game-mode-wrapper
if isEnglish
img(src="/images/pages/home/multiplayer.jpg").img-rounded

View file

@ -2,12 +2,6 @@ extends /templates/base
block content
if notFound
div(class="alert alert-warning")
h2
span(data-i18n="play_level.level_load_error") Level could not be loaded:
| #{notFound}
h1(data-i18n="play.choose_your_level") Choose Your Level
p
span(data-i18n="play.adventurer_prefix") You can jump to any level below, or discuss the levels on

View file

@ -0,0 +1,23 @@
extends /templates/base
block content
each campaign in campaigns
.campaign-container
h1
a(href="/play/#{campaign.levels[0].levelPath || 'level'}/#{campaign.levels[0].id}", data-i18n="play.campaign_#{campaign.id}")= campaign.name
p.campaign-description(data-i18n="[html]play.campaign_#{campaign.id}_description")!= campaign.description
each level in campaign.levels
a(href=level.disabled ? "/play/ladder" : "/play/ladder/#{level.id}", disabled=level.disabled, class=levelStatusMap[level.id] || '', title=level.description)
.level
if level.image
img.level-image(src="#{level.image}", alt="#{level.name}").img-rounded
else
img.level-image(src="/images/pages/home/multiplayer_notext.jpg", alt="#{level.name}").img-rounded
//h3= level.name + (level.disabled ? " (Coming soon!)" : "")
.overlay-text.level-difficulty
span(data-i18n="play.level_difficulty") Difficulty:
each i in Array(level.difficulty)
| ★
.play-text-container
.overlay-text.play-text(data-i18n="home.play") Play

View file

@ -2,14 +2,14 @@ RootView = require 'views/kinds/RootView'
Level = require 'models/Level'
LevelSession = require 'models/LevelSession'
CocoCollection = require 'collections/CocoCollection'
{teamDataFromLevel} = require './ladder/utils'
{teamDataFromLevel} = require './utils'
{me} = require 'lib/auth'
application = require 'application'
LadderTabView = require './ladder/ladder_tab'
MyMatchesTabView = require './ladder/my_matches_tab'
SimulateTabView = require './ladder/simulate_tab'
LadderPlayModal = require './ladder/play_modal'
LadderTabView = require './ladder_tab'
MyMatchesTabView = require './my_matches_tab'
SimulateTabView = require './simulate_tab'
LadderPlayModal = require './play_modal'
CocoClass = require 'lib/CocoClass'
@ -25,7 +25,7 @@ class LevelSessionsCollection extends CocoCollection
module.exports = class LadderView extends RootView
id: 'ladder-view'
template: require 'templates/play/ladder'
template: require 'templates/play/ladder/ladder'
subscriptions:
'application:idle-changed': 'onIdleChanged'

View file

@ -0,0 +1,72 @@
View = require 'views/kinds/RootView'
template = require 'templates/play/ladder_home'
LevelSession = require 'models/LevelSession'
CocoCollection = require 'collections/CocoCollection'
class LevelSessionsCollection extends CocoCollection
url: ''
model: LevelSession
constructor: (model) ->
super()
@url = "/db/user/#{me.id}/level.sessions?project=state.complete,levelID"
module.exports = class LadderHomeView extends View
id: "ladder-home-view"
template: template
constructor: (options) ->
super options
@levelStatusMap = {}
@sessions = new LevelSessionsCollection()
@sessions.fetch()
@listenToOnce @sessions, 'sync', @onSessionsLoaded
onSessionsLoaded: (e) ->
for session in @sessions.models
@levelStatusMap[session.get('levelID')] = if session.get('state')?.complete then 'complete' else 'started'
@render()
getRenderData: (context={}) ->
context = super(context)
arenas = [
{
name: 'Greed'
difficulty: 4
id: 'greed'
image: '/file/db/level/53558b5a9914f5a90d7ccddb/greed_banner.jpg'
description: "Liked Dungeon Arena and Gold Rush? Put them together in this economic arena!"
}
{
name: 'Dungeon Arena'
difficulty: 3
id: 'dungeon-arena'
image: '/file/db/level/53173f76c269d400000543c2/Level%20Banner%20Dungeon%20Arena.jpg'
description: "Play head-to-head against fellow Wizards in a dungeon melee!"
}
{
name: 'Gold Rush'
difficulty: 3
id: 'gold-rush'
image: '/file/db/level/533353722a61b7ca6832840c/Gold-Rush.png'
description: "Prove you are better at collecting gold than your opponent!"
}
{
name: 'Brawlwood'
difficulty: 4
id: 'brawlwood'
image: '/file/db/level/52d97ecd32362bc86e004e87/Level%20Banner%20Brawlwood.jpg'
description: "Combat the armies of other Wizards in a strategic forest arena! (Fast computer required.)"
}
]
context.campaigns = [
{id: "multiplayer", name: "Multiplayer Arenas", description: "... in which you code head-to-head against other players.", levels: arenas}
]
context.levelStatusMap = @levelStatusMap
context
afterRender: ->
super()
@$el.find('.modal').on 'shown.bs.modal', ->
$('input:visible:first', @).focus()

View file

@ -143,6 +143,14 @@ module.exports = class PlayView extends View
]
arenas = [
{
name: 'Greed'
difficulty: 4
id: 'greed'
image: '/file/db/level/526fd3043c637ece50001bb2/the_herd_icon.png'
description: "Liked Dungeon Arena and Gold Rush? Put them together in this economic arena!"
levelPath: 'ladder'
}
{
name: 'Dungeon Arena'
difficulty: 3
@ -159,14 +167,6 @@ module.exports = class PlayView extends View
description: "Prove you are better at collecting gold than your opponent!"
levelPath: 'ladder'
}
{
name: 'Greed'
difficulty: 4
id: 'greed'
image: '/file/db/level/526fd3043c637ece50001bb2/the_herd_icon.png'
description: "Liked Dungeon Arena and Gold Rush? Put them together in this economic arena!"
levelPath: 'ladder'
}
{
name: 'Brawlwood'
difficulty: 4