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Fixed the play and save buttons.
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parent
07afba01df
commit
781a8ec913
3 changed files with 6 additions and 6 deletions
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@ -20,6 +20,7 @@
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// custom navbar height rules
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.navbar-nav > li > a
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padding: 7px 8px 8px
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cursor: pointer
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&:hover
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background-color: lighten($NAVBG, 10%)
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.navbar
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@ -80,5 +81,4 @@
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.treema-root
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background-color: white
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border-radius: 4px
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border-radius: 4px
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@ -39,15 +39,15 @@ block header
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ul.nav.navbar-nav.navbar-right
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if authorized
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li
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li#commit-level-start-button
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a
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span.glyphicon-floppy-disk.glyphicon
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else
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li
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li#level-patch-button
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a
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span.glyphicon-floppy-disk.glyphicon
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li(title="⌃↩ or ⌘↩: Play preview of current level")
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li(title="⌃↩ or ⌘↩: Play preview of current level")#play-button
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a
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span.glyphicon-play.glyphicon
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li.dropdown
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@ -29,7 +29,7 @@ module.exports = class EditorLevelView extends View
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'click #fork-level-start-button': 'startForkingLevel'
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'click #level-history-button': 'showVersionHistory'
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'click #patches-tab': -> @patchesView.load()
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'click #commit-level-patch-button': 'startPatchingLevel'
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'click #level-patch-button': 'startPatchingLevel'
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'click #level-watch-button': 'toggleWatchLevel'
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constructor: (options, @levelID) ->
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