divyanshu013
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d8716ed40b
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Added CodeCombat navigation from /play to / for #2044
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2015-02-17 23:49:34 +05:30 |
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laituan245
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dfaa29c596
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Add type (warrior/ranger/wizard) to hero selector modal (Issue #2307)
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2015-02-17 00:50:01 +09:00 |
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Matt Lott
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c4f46faf25
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🐛Fix leaderboard level popup stacked buttons
CSS initial keyword isn’t supported in IE.
Fixes #2301
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2015-02-12 14:19:19 -08:00 |
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Matt Lott
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d937feb3de
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🐛Fix share progress title wrap on IE11
Fixes #2301
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2015-02-12 13:38:55 -08:00 |
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Nick Winter
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106ba5acda
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Fixed #2280.
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2015-02-10 12:49:28 -08:00 |
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Nick Winter
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86fa8dd59d
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Merge pull request #2281 from divyanshu013/master
Fixed the issue with the Leaderboard view to fit properly for #2254
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2015-02-10 12:45:54 -08:00 |
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divyanshu013
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2b090a9841
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Fixed the issue with the Leaderboard view to fit properly for #2254
The leaderboard view fits properly while scrolling down.
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2015-02-10 23:27:23 +05:30 |
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Nick Winter
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7b34f90230
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Added rough draft of subscribe button in gem shop.
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2015-02-09 09:22:18 -08:00 |
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divyanshu013
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4269f6a652
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Improved upon the Buy Gems Window for #2238
Added the header and close button for the Buy Gems Window.
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2015-02-09 02:31:03 +05:30 |
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Nick Winter
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8ab6f36364
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Crude initial version of ASCII representation for blind players.
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2015-02-06 16:54:55 -08:00 |
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Matt Lott
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972c3d0d6f
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Share progress modal
Shown after forgetful-gemsmith
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2015-02-06 14:49:50 -08:00 |
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Nick Winter
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2bd7c86638
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Added bottom footer background texture.
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2015-02-06 11:17:48 -08:00 |
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Nick Winter
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3da36ccc5d
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Added new level loading bar art. Using illustrated Start Level button.
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2015-02-06 10:26:38 -08:00 |
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Nick Winter
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3cbf11d404
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Added a back button to hit campaign selector view.
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2015-02-05 15:40:45 -08:00 |
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Nick Winter
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1d8f91c42f
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Added campaign world selector portal screen for half of players.
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2015-02-05 15:05:33 -08:00 |
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Nick Winter
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35c04974dd
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Added a difficulty badge when going to play a replayable level.
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2015-02-04 13:42:49 -08:00 |
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Nick Winter
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5542bd8a89
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Upgraded level info popover; made it a click instead of a hover; added view scores button to it when level has been completed.
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2015-02-03 18:25:38 -08:00 |
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Nick Winter
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762192a4a7
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A few visual improvements to leaderboadrs.
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2015-02-03 17:07:15 -08:00 |
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Nick Winter
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86aa265679
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Added campaign label banner art.
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2015-02-03 09:56:27 -08:00 |
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Nick Winter
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60d68ca23c
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Fixed some memory leaks and particle disposal problems. Re-enabled particles. Tweaked particle stylings.
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2015-02-02 18:02:57 -08:00 |
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Nick Winter
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3f78071e5e
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A few small fixes.
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2015-02-02 11:50:25 -08:00 |
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Nick Winter
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59a6d369a3
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Merge pull request #2183 from rishiloyola/patch-7
Update hero-victory-modal.sass
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2015-02-02 09:00:27 -08:00 |
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Nick Winter
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c977ecc16f
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Adding easy observing of leaderboard matches (except top 5).
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2015-01-31 10:04:11 -08:00 |
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Rishi
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106d5f640e
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Update hero-victory-modal.sass
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2015-01-31 17:40:34 +05:30 |
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Nick Winter
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022d31c19a
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Basic leaderboards are working.
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2015-01-30 21:36:48 -08:00 |
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Nick Winter
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4efbe0a12f
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Leaderboard skeletons.
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2015-01-30 21:36:47 -08:00 |
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Nick Winter
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1630b30351
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Fixed showing hero unlock portraits on world map. Showing them now even before their levels are unlocked, and showing until you purchase, not just unlock them.
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2015-01-29 19:05:30 -08:00 |
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Nick Winter
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aab6d17047
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Added campaign completion progress indicator.
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2015-01-29 08:26:12 -08:00 |
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Nick Winter
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8f4b3cb85f
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Deleted unneeded campaign label.
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2015-01-22 16:33:35 -08:00 |
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Nick Winter
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f86d106077
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Showing replayable level difficulty in control bar.
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2015-01-16 12:50:10 -08:00 |
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Nick Winter
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beb61ba8d4
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Merge pull request #2094 from rishiloyola/patch-6
Update spell_palette_entry.sass
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2015-01-13 11:06:50 -08:00 |
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Nick Winter
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f691eb9a86
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Reimplemented next-level arrow highlighting. Campaign Editor now draws lines to show level unlock patterns. Removed more old WorldMapView stuff. Can now configure Hero Placeholder say cooldowns per-level.
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2015-01-13 09:04:20 -08:00 |
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Rishi
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8a4b6eebf4
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Update spell_palette_entry.sass
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2015-01-13 15:30:37 +05:30 |
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Scott Erickson
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22e1318970
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Added a rudimentary (aka programmer-designed) hero-type filter for the item store.
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2015-01-12 15:30:18 -08:00 |
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Nick Winter
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778647bf19
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Fixed layout of non-short item detail property labels. Commented out campaign editor analytics load for now to not kill things.
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2015-01-11 10:04:24 -08:00 |
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Scott Erickson
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c8298679a4
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Tweaked achievement notification handling, also disabling an endless loop of achievement fetching.
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2015-01-09 12:38:00 -08:00 |
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Nick Winter
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6ec7066309
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Using a couple more percentage margins/paddings in spell palette.
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2015-01-04 09:08:59 -08:00 |
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Imperadeiro98
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c529c3d874
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Update spell_palette.sass
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2015-01-04 12:41:16 +00:00 |
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Nick Winter
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c2d74a812d
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Updates to require/restrict level logic.
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2015-01-02 15:44:43 -08:00 |
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Nick Winter
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913de5dc8c
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Additional tweak for #2005.
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2014-12-28 15:26:04 -08:00 |
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Imperadeiro98
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9018e41c2c
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Fixed a issue
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2014-12-28 22:43:08 +00:00 |
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Nick Winter
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744d30737e
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Merged in campaign editor and campaign view. Destroyed WorldMapView, CampaignOptions, and LevelOptions. Lots of stuff is now stored in the database instead of code. Cleaned up a few unneeded old features. Fixed some problems with checking permissions on first rather than latest versions of documents.
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2014-12-28 13:25:20 -08:00 |
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Nick Winter
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b4341ad46c
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Merge branch 'feature/campaign-editor'
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2014-12-27 11:03:51 -08:00 |
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Nick Winter
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f0826c865e
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Preparing new campaign levels for migration to new campaign editor.
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2014-12-23 17:14:35 -08:00 |
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Scott Erickson
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a742772b8f
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Also added campaign view jade and sass file clones.
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2014-12-19 13:06:20 -05:00 |
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Nick Winter
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d801ed61ce
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Separating contact emails into premium subscriber support and basic general support.
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2014-12-18 20:35:14 -08:00 |
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Matt Lott
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7c87dc0c3a
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Make spell palette help label a button
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2014-12-18 00:19:40 -08:00 |
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Nick Winter
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1b584ae72c
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Some fixes for desert campaign options.
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2014-12-17 19:37:57 -08:00 |
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Matt Lott
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f1d7fb5fbd
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Add help button to problem alert
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2014-12-15 15:11:27 -08:00 |
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Nick Winter
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87c34e81c6
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Using new border image popover backgrounds.
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2014-12-10 11:00:52 -08:00 |
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Scott Erickson
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94a400bfd8
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Hero icons now show up on the world map on levels where you can unlock them.
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2014-12-10 10:45:11 -08:00 |
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Nick Winter
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239f94697f
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Fixed IE hero lock image.
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2014-12-10 10:37:57 -08:00 |
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Nick Winter
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d51db43823
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Added desert campaign.
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2014-12-10 10:00:52 -08:00 |
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Scott Erickson
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bf80307142
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Put in new, smaller versions of the world map and loading wings for smaller screens.
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2014-12-10 09:45:00 -08:00 |
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Nick Winter
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7651eaf6cc
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Fixed A/B test to fire with default English language.
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2014-12-09 11:15:03 -08:00 |
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Matt Lott
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1aff798c5e
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A/B Test alternate subscribe modal copy
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2014-12-08 23:43:52 -08:00 |
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Nick Winter
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74b426ffbf
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Fixed #1875.
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2014-12-08 06:24:59 -08:00 |
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Nick Winter
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7854d6bf5a
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Fixed #1868. Fixed #1846. Made sure that home view slogan always fits in all languages.
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2014-12-07 20:17:22 -08:00 |
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Nick Winter
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2278e28c42
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Hid tooltip arrow for game menu controls.
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2014-12-07 18:05:12 -08:00 |
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Nick Winter
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5d1a34519b
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Fixed up our headings font family fallback.
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2014-12-07 17:57:57 -08:00 |
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Nick Winter
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01c6709c36
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Implemented George's WorldMapView user status line design.
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2014-12-07 16:55:08 -08:00 |
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Nick Winter
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ac4a252a5e
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Fixed some border images in Firefox, and hopefully in other browsers.
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2014-12-07 15:51:32 -08:00 |
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Nick Winter
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6880a9621e
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Fixed overeager modal selection on PlayHeroesModal.
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2014-12-07 14:32:23 -08:00 |
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Nick Winter
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7a9d09654d
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Fixed ellipsis and font on item names in item details view when viewed from inventory modal.
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2014-12-07 14:22:59 -08:00 |
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Nick Winter
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9054f70052
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Implemented new victory modal design.
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2014-12-07 14:03:11 -08:00 |
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Scott Erickson
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690a24cda9
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Added static imagery to the world map to show better completed, started and premium levels.
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2014-12-07 13:28:32 -08:00 |
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Nick Winter
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477ebb3c48
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Fixed an error I saw in Errorception, and a Sass problem I saw in Webkit.
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2014-12-06 11:05:52 -08:00 |
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Nick Winter
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6344b0c1a3
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Unlocked core levels even for non-subscribers, moving extra levels to subscribers-only.
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2014-12-05 15:46:15 -08:00 |
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Matt Lott
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d6265a4065
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Fix default locked code css
Couldn’t get multiple ranges to highlight ranges correctly, so leaving
it on for python and coffeescript only.
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2014-12-05 14:15:43 -08:00 |
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Matt Lott
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bd797e8cfd
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Highlight locked default code
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2014-12-04 16:33:59 -08:00 |
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Nick Winter
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a25d306be7
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Added restricted hero button where the choose hero would normally go, for heroes unavailable to a particular level.
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2014-12-04 13:43:19 -08:00 |
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Nick Winter
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6e57cbfb66
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LevelLoadingView now handling when a subscription is required (although it can't be, yet, since LevelLoader doesn't tell it).
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2014-12-03 12:04:12 -08:00 |
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Nick Winter
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0ac9b3758b
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Fixed bug with subscriptions not working. Added subscription status text to the world map.
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2014-12-03 11:19:10 -08:00 |
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Matt Lott
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898b22723e
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Update subscribe copy
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2014-12-03 11:00:45 -08:00 |
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Nick Winter
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65dde043c7
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SubscribeModal is in.
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2014-12-03 09:14:14 -08:00 |
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Nick Winter
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15d7ac876a
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Starting SubscribeModal.
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2014-12-02 20:01:53 -08:00 |
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Nick Winter
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4f9dc39567
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Fixed item details view shadow.
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2014-12-01 17:17:27 -08:00 |
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Matt Lott
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5965d319d6
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Fix Firefox world map level hover flicker
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2014-12-01 17:12:02 -08:00 |
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Nick Winter
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35f1ed1e82
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Implemented George's new level loading view design.
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2014-11-30 18:02:45 -08:00 |
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Matt Lott
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153c39b30b
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Reverting larger currently-executing-line pointer
Not compatible with Firefox, and not clear how to make it work in both
browsers.
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2014-11-30 16:03:23 -08:00 |
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Matt Lott
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070d3ec6c2
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Fix Firefox code area border
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2014-11-30 14:42:51 -08:00 |
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Nick Winter
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cf25b5c6ed
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Made sure we can see the whole world map background, even though it looks bad when we stretch it.
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2014-11-30 14:35:24 -08:00 |
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Nick Winter
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9471beafd9
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A few fixes for PlayHeroesModal and InventoryModal.
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2014-11-30 14:00:29 -08:00 |
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Nick Winter
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412955c6be
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Got rid of some CSS filters that were making the PlayItemsModal take way too much memory.
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2014-11-29 17:34:59 -08:00 |
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Nick Winter
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af24857255
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Do not load silhouetted or hidden items. More importantly, remove the absolute positioning on the .required-level tag inside the item element to save 150MB (!!!) of memory for no discernible reason. (But actualy just remove that whole .required-level tag, because who even needs it.)
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2014-11-29 17:06:56 -08:00 |
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Nick Winter
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2d2a9ad681
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Updated Hour of Code visitor counting.
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2014-11-27 09:44:08 -08:00 |
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Nick Winter
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9feb4e6add
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Using ACE to add syntax highlighting to code documentation.
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2014-11-26 12:33:29 -08:00 |
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Nick Winter
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2c0bf2fef1
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Requiring certain heroes for certain levels, and showing the choose hero view when they go to play a level where the hero has changed.
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2014-11-26 08:53:06 -08:00 |
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Scott Erickson
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8f55b9bc1b
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Refactored the AccountSettingsView to be both in the site and in the PlayAccountModal.
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2014-11-25 12:43:17 -08:00 |
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Nick Winter
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bbc9b615ea
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ItemDetailsView showing item descriptions now.
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2014-11-25 10:28:31 -08:00 |
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Nick Winter
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98f1eec10c
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Upgraded choose hero view for locked heroes. Went back to animated heroes instead of feature images. Removed some server logs.
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2014-11-25 09:28:50 -08:00 |
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Nick Winter
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9accd0cb04
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You can now buy cross-class items once you have a hero of that class. When you click to buy an item you can't afford, it takes you to the gem shop. Increased amount of items you can purchase a bit more.
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2014-11-24 10:51:20 -08:00 |
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Nick Winter
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1535b6bdd2
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Fixed play footer in new styling regime.
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2014-11-23 15:48:08 -08:00 |
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Nick Winter
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5d54332ed7
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Round inferred cooldown docs. Show grabber/grabbing cursor when Surface is enabled, playing, and zoomed in.
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2014-11-22 21:22:46 -08:00 |
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Nick Winter
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f16c1b5030
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Fixed a few UX issues Chloe found.
|
2014-11-22 20:56:46 -08:00 |
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Nick Winter
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6851c309fb
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Moved older campaigns from world map view to site footer.
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2014-11-22 18:45:22 -08:00 |
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Scott Erickson
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96f9b60780
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Set George's new hero stat colors.
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2014-11-22 18:43:02 -08:00 |
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Matt Lott
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fbed0dd13d
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Jiggle spell palette popover onclick in hero level
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2014-11-22 17:35:05 -08:00 |
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Nick Winter
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549fb8aa37
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Attempting to require purchase of tarnished bronze breastplate in The Raised Sword.
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2014-11-21 16:23:26 -08:00 |
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Nick Winter
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cee017c7ec
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Moved spell palette popovers to top placement if dialogue view is active.
|
2014-11-21 12:14:37 -08:00 |
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