alk
444464b185
Merge branch 'geode-sdk:main' into altalk
2022-10-30 21:25:03 +03:00
altalk23
94d45ccf21
added clang-format
2022-10-30 21:24:06 +03:00
HJfod
b252c69b8b
add more getters + ranges utils
2022-10-27 15:12:31 +03:00
HJfod
ffc9287a61
small changes
...
- hook loadAssets instead loadFinished for target scene in geode::cocos::reloadTextures
- add virtual destructor to BasicEventHandler that unlistens the handler
2022-10-26 23:42:59 +03:00
HJfod
6059a15dff
add generic AEnterLayerEvent for my spooky textureldr stuff
2022-10-26 21:52:38 +03:00
HJfod
e37dd6dc55
add default constructor to VersionInfo finally
2022-10-26 19:52:44 +03:00
HJfod
ec8da8da87
add geode::cocos::reloadTextures utility
2022-10-26 17:56:52 +03:00
HJfod
8340387fc9
fix CCArrayExt crashing on a nullptr array
2022-10-26 16:20:39 +03:00
HJfod
e97fad5a9a
add early load option for mods
2022-10-26 00:50:33 +03:00
HJfod
6003efa18d
add node attributes
2022-10-25 22:57:40 +03:00
HJfod
d6b42f2a0b
add gd::vector::clear on mac
2022-10-25 22:06:11 +03:00
HJfod
cae4728ac0
texture loading stuff
...
- add Loader::waitForModsToBeLoaded to ensure mods are loaded at startup before loading screen
- add Mod::saveData and Mod::loadData (these have to reworked wholly in v1.0.0 to be more reasonable)
- add ranges::indexOf
- fix ranges::move
- add CCFileUtils::removeAllPaths on mac
- make sure custom resources are loaded before GD
2022-10-25 21:49:50 +03:00
HJfod
c7cc2d4563
fix texture path adding order
2022-10-24 22:46:39 +03:00
HJfod
1d34bb138b
move definition of ~HandleToSaved after Mod
2022-10-24 11:52:53 +03:00
HJfod
de64b87ede
savedata stuff
...
* add event-based alternatives to the exported mod entry functions
* add $on macro for listening to those alternatives
* add automatically saved values API in the same vain as the settings API to mod
* add ranges::find and ranges::move
2022-10-24 11:43:17 +03:00
HJfod
27224db75f
fix ListView + GEODE_UNWRAP
2022-10-23 19:44:54 +03:00
HJfod
c6919b5565
Merge branch 'main' into layout
2022-10-23 18:02:20 +03:00
HJfod
17014b6302
add geode::cocos::switchToScene utility
2022-10-23 17:54:42 +03:00
alk
5a8bc843dc
Update JsonValidation.hpp to add missing GEODE_DLL
2022-10-23 16:39:33 +03:00
alk
a1c9063767
Merge pull request #60 from geode-sdk/altalk
...
add json validation to source
2022-10-23 16:27:50 +03:00
altalk23
483eb198fd
add json validation to source
2022-10-23 16:22:27 +03:00
HJfod
86a87b00a4
remove deprecation warning from old result
2022-10-23 16:09:01 +03:00
HJfod
0a0a34eb5c
some minor changes
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- add Mod::getPackagePath as a replacement for Mod::getPath
- add new geode/config directory for mods' config files
- add Mod::getConfigDir for getting the mod's config directory
- add libfmod.dylib and auto-move it in actions
- add open save directory button to mod settings popup
2022-10-23 15:23:55 +03:00
HJfod
2fd0b02edb
fix $register_ids not working on clang
2022-10-23 13:46:06 +03:00
HJfod
fdbc7344b3
update actions
...
- move resource uploading action later in the chain
- try to fix clang build
2022-10-23 12:38:31 +03:00
HJfod
6501fcc665
id fixes
2022-10-22 23:11:02 +03:00
HJfod
f5dbdff0d8
more workings
...
- update all ID setters to new system
- move EnterLayerEvent to be automatically posted for all id registrers
2022-10-22 22:52:54 +03:00
HJfod
3ac13012ae
Merge branch 'main' into layout
2022-10-22 22:40:38 +03:00
HJfod
e995beb2f9
redesign id registering again, now it's really good
2022-10-22 22:33:04 +03:00
HJfod
40300afb25
new id registering design that's pretty good now
2022-10-22 22:10:36 +03:00
alk
8f4e117325
Merge branch 'geode-sdk:main' into main
2022-10-22 20:20:09 +03:00
altalk23
a88e69fb0c
change some reinterpret_casts to static_casts
2022-10-22 20:19:58 +03:00
HJfod
46381e7cbc
Merge branch 'main' into layout
2022-10-22 19:16:57 +03:00
matcool
9446e995cf
make X_selector() macros not require using namespace cocos2d
2022-10-22 12:27:33 -03:00
HJfod
2ef03197b5
fix mac build
...
- move attribute & E -> T
2022-10-22 17:55:10 +03:00
HJfod
1dad98b235
Result stuff
...
- add NewResult
- deprecate and nodiscard old Result
- silence some warnings
2022-10-22 17:49:09 +03:00
camila314
c3878b8a20
Optimize TypeGen
2022-10-21 18:17:08 -05:00
altalk23
42a3c6de3c
move wrap to seperate files
2022-10-20 22:45:43 +03:00
altalk23
fd291d51a9
fix windows garagelayer pad
2022-10-18 21:04:03 +03:00
HJfod
a0e56c044b
fix macos build
2022-10-17 16:08:12 +03:00
HJfod
38bebd67cd
fix macos build
...
- add initializer_list constructor to `gd::vector`
2022-10-17 15:56:35 +03:00
HJfod
662a9e99f5
big cocos reworks
...
- remove cocos2dx folder
- change all include paths in cocos2d to be relative
2022-10-17 15:46:36 +03:00
HJfod
843b1ac44f
will revert this later
2022-10-17 12:25:56 +03:00
mat
f68530e943
for chloe
2022-10-16 23:28:20 -03:00
HJfod
86c1956790
Merge branch 'main' into layout
2022-10-17 00:05:14 +03:00
HJfod
0a1b5c9281
i forgot to add the LayerBG header
2022-10-16 21:37:18 +03:00
HJfod
ee68a73629
Merge branch 'main' into layout
2022-10-16 21:36:27 +03:00
HJfod
a38743d01d
textureldr stuff
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- reworked mod resource loading again
- added `Loader::addTexturePath` and `Loader::removeTexturePath` for texture pack managers to add search paths
- added `LayerBG.hpp` header with `createLayerBG` function for creating the blue background GD layers have
2022-10-16 21:34:16 +03:00
matcool
9e38af5070
add begin and end to gd::vector
2022-10-16 00:08:20 -03:00
HJfod
61fd9a50d7
make gd::vector satisfy value_type
2022-10-15 21:58:56 +03:00
HJfod
d2536f95ce
who cares about the return type anyway then
2022-10-15 21:54:28 +03:00
HJfod
6fe9a5f2ce
utils rework
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- deprecate utils::vector and utils::container and replace them with utils::ranges
2022-10-15 21:45:53 +03:00
HJfod
787c0ba91c
deprecate utils::vector and utils::container and replace them with
...
utils::ranges
2022-10-15 21:44:35 +03:00
HJfod
cc47d3dc88
use gd::vector instead of std::vector in geode::utils::vector
2022-10-15 20:31:11 +03:00
HJfod
4b842e5f2a
v0.5.0
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- add `CCFileUtils::get`
- turns out i was doing semver wrong. i'm deeply sorry. read: https://www.twitlonger.com/show/n_1ss44g2
- fix MenuLayer crashes related to node IDs
- remove `Loader::updateModResourcePaths` and `Loader::updateResourcePaths`. Loader minimum mod version is still v0.4.0 however, as you should not have used these ever.
- rework how mod resources are added
2022-10-15 20:19:20 +03:00
HJfod
c926f69790
Merge branch 'main' into layout
2022-10-15 18:49:07 +03:00
HJfod
f9cda74b58
automatic resource repair
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- loader checks if resources are correct at startup, if not, downloads them and replaces
- add sha256 to hash
- change hash to use paths instead of strings
- cmake rework; GeodeFile.cmake now checks CLI version
- add optional `DONT_INSTALL` argument to `create_geode_file`
- test mods are now not installed by default
- add package_geode_resources_now command for packaging resources at configure time and creating a header with their calculated hashes
2022-10-14 16:26:16 -03:00
HJfod
c210ab2f33
change CCArrayExt to use Ref
2022-10-14 16:26:16 -03:00
mat
0562c045ae
fix getSceneDelegate
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its getSceneDelegate() const
2022-10-13 18:23:37 -03:00
HJfod
22ee4b3f29
get ready for v0.4.5 release
...
- update changelog
- add documentation to AsyncWebRequest
- remove some debugs
2022-10-13 22:30:57 +03:00
HJfod
7dd94422b4
lots of index-related stuff (see details)
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- show crashlog on crash when GEODE_DEBUG is enabled
- fix mod resources not being loaded when installed from index + more index reworking, it's actually pretty neat now
- fix ModInfoLayer crashing when leaving it while downloading
- fix other index crashes
- fix queueInGDThread sometimes leaving out functions
- add new file utils and deprecate ones that don't use ghc::filesystem::path
- index mods now show their about.md files
- general cleanup and goodcodeification
2022-10-13 21:37:59 +03:00
HJfod
f0557056c7
meaningless stuff
2022-10-13 16:36:36 +03:00
altalk23
1822860d50
Merge altalk23:main
2022-10-13 15:43:34 +03:00
altalk23
92099a9ba5
fix messageboxfix
2022-10-13 14:08:48 +03:00
altalk23
070474dd18
some header fixings and more compile time improvements
2022-10-13 14:00:41 +03:00
altalk23
cce4daf501
more compile time optimizations
2022-10-13 12:56:23 +03:00
altalk23
1cfc793f7c
seperation of modify and bindings
2022-10-13 11:31:23 +03:00
matcool
577242a49b
fix macos build
2022-10-12 23:14:14 -03:00
matcool
61dd4a672c
add CCApplication::getVerticalSyncEnabled for win32
2022-10-12 22:46:23 -03:00
HJfod
2b06316397
rework Index + add AsyncWebRequest API + add GEODE_DEBUG macro
2022-10-13 00:22:43 +03:00
altalk23
f580eda0b0
add geode debug
2022-10-12 22:07:18 +03:00
HJfod
69d7604e9d
fix problem with GD not starting up through Steam
2022-10-11 22:22:42 +03:00
HJfod
b38353a70f
fix problem with GD not starting up through Steam
2022-10-11 22:00:08 +03:00
HJfod
4e5ce3cdff
Merge branch 'main' into layout
2022-10-11 16:46:40 +03:00
HJfod
66285aeadf
fix setting crash on slider control disable + expose some internal ui
...
stuff for mods to use + update changelog
2022-10-11 16:45:56 +03:00
HJfod
132f522416
split MenuLayer menus into more logical groupings
2022-10-10 22:10:27 +03:00
HJfod
3f7a9ed8d3
initial layout stuff
2022-10-10 20:58:47 +03:00
altalk23
e6065b210f
Merge branch 'main' of https://github.com/geode-sdk/geode
2022-10-10 11:22:16 +03:00
altalk23
1bf388c006
user ndebug for removing log debug
2022-10-10 10:54:18 +03:00
HJfod
75918681ab
stop defining geode platform macros in 4 different places
2022-10-09 21:04:10 +03:00
HJfod
1931e87c24
deprecate makeMenuSelector and replace all uses with actual member
...
functions ;-;
2022-10-09 16:24:24 +03:00
alk
2bf2d859b8
Some header additions (fix) ( #41 )
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* starting
* editorui
* leveleditorlayer
* leveleditorlayer2
* effectgameobject
* gameobject
* coloraction
* ccarrayiterator adds
* editlevellayer, optionslayer, pauselayer, statscell, endlevellayer
* fix overload resolution for CCObject*
Co-authored-by: altalk23 <student@altalk23.local>
Co-authored-by: matcool <26722564+matcool@users.noreply.github.com>
2022-10-09 16:17:14 +03:00
matcool
23593f50dc
fix overload resolution for CCObject*
2022-10-09 09:18:17 -03:00
matcool
c5538da709
switch to {} style formatting for logs
2022-10-08 22:57:10 -03:00
altalk23
48de16f02c
fix component destructor
2022-10-08 17:37:35 +03:00
altalk23
1a5f07eae2
fix log deleting
2022-10-08 17:31:42 +03:00
altalk23
40bf7962ea
add crash log directory
2022-10-08 17:27:28 +03:00
altalk23
da998694a0
add clearLogs and virtual destructor to logs
2022-10-08 17:13:16 +03:00
altalk23
cb3a610407
remove internal_log
2022-10-08 17:05:53 +03:00
altalk23
75a98e1fff
add linkage to friend declaration
2022-10-08 16:56:28 +03:00
altalk23
ed41e7cfea
add loader include to modify
2022-10-08 16:55:40 +03:00
altalk23
6d5e02a6b4
completely remove interface + implement scheduling stuff
2022-10-08 16:53:09 +03:00
altalk23
e67eaf7ec3
log scheduling
2022-10-08 14:56:41 +03:00
HJfod
dbf8c4af22
Merge branch 'ui' of https://github.com/geode-sdk/geode into ui
2022-10-08 12:59:25 +03:00
altalk23
650849c242
fixed macos bootstrapper
2022-10-08 12:59:06 +03:00
HJfod
0c31238c44
Merge branch 'ui' of https://github.com/geode-sdk/geode into ui
2022-10-08 12:52:06 +03:00
HJfod
a6cc6f4bec
fix Windows build + bump version to v0.4.0 + bump minimum mod version
2022-10-08 12:47:47 +03:00
altalk23
48ab98a115
macos fixes and implemented the bootstrapper without testing
2022-10-08 12:41:36 +03:00
camila314
76175c746d
merge
2022-10-06 16:09:15 -05:00
camila314
b902a49894
complete remake of log
2022-10-06 16:08:44 -05:00
HJfod
91cecf3843
add CCApplication::get to every platform
2022-10-06 22:37:54 +03:00
HJfod
7e6a46a9d4
more getters for cocos2d managers + bump version 0.3.1 + some addresses
...
+ give IDs to everything in MenuLayer when the controller is connected
2022-10-06 22:33:56 +03:00
HJfod
7edb547462
please become fixed clang
2022-10-06 21:02:32 +03:00
HJfod
7370f78a6d
fix GEODE_PRETTY_FUNCTION on clang
2022-10-06 20:58:05 +03:00
HJfod
1b40d1a6da
move fields to be a member of a new GeodeNodeMetadata class that also
...
supports user objects again through proxies + string IDs for nodes +
fix nightly folder in cmake + fix codegen not hooking cocos2d funcs +
add every missing virtual to GeometryDash.bro + tons of other addresses
2022-10-06 20:46:07 +03:00
HJfod
0b64fe9259
more addresses + Popup was accidentally marked dllexport
2022-10-05 23:47:16 +03:00
HJfod
5e0d1f6645
fix codegen + tons of addresses on windows
2022-10-05 23:31:25 +03:00
HJfod
a262ad63d4
fix windows build + fix fields
2022-10-05 16:08:54 +03:00
HJfod
b6b138953d
Merge branch 'ui' of https://github.com/geode-sdk/geode into ui
2022-10-05 15:45:31 +03:00
HJfod
b1776d1d26
move fetch from Index to exported utils + add close button as a member
...
to Popup and move setup to be last in init + add
GEODE_PLATFORM_SHORT_IDENTIFIER macro for the platform's identifier in
GitHub release zips + add GEODE_VERSION to cmake + move unzipTo from
Index to be an exported util in file namespace + add mod resources
directories in accordance with new CLI
2022-10-05 15:41:05 +03:00
altalk23
b4c8d0f65a
fully works on macos
2022-10-04 17:26:20 +03:00
altalk23
d9a1fae5b0
compiles on macos, though there are still some crashes
2022-10-04 13:32:40 +03:00
HJfod
915e2f6966
update for new cli
2022-10-03 13:51:48 +03:00
HJfod
83088dc67a
fix clang build
2022-10-01 11:20:11 +03:00
HJfod
a39a79d8cb
more stuff to SafeCreate + make last crash info popup not show again +
...
fix file utils on windows by using wstring instead of string
2022-10-01 11:14:51 +03:00
HJfod
64674166e8
add changelog tab
2022-09-30 00:30:25 +03:00
HJfod
0118945a39
bump version to v0.2.1 + change optional members in ModInfo to actually
...
use std::optional + JsonValidation support for std::optional
2022-09-29 22:34:28 +03:00
HJfod
9881d3e75f
add issues key to mod.json for specifying where to report issues for
...
mods
2022-09-29 15:17:02 +03:00
HJfod
d9b7489d66
fix LevelEditorLayer members + fix Wrapper (alk fixed it but because
...
she was extremely silly and did it on her own branch i'm taking credit
and claiming i figured out and wrote this fix all on my own >:-) )
2022-09-29 00:49:59 +03:00
HJfod
6af42cb41f
add some addresses + CCDirector::get and CCKeyboardDispatcher::get (does
...
MSVC actually allow this? what?)
2022-09-28 22:38:30 +03:00
HJfod
6ed265aa85
improve createQuickPopup + show crash info on startup
2022-09-28 19:56:34 +03:00
HJfod
1b8289a420
setting change events + remove platform console input queue + simplify
...
platform console API + add show-platform-console event listener
2022-09-28 19:15:27 +03:00
HJfod
5af74e9ab7
move internal mod json data to an actual json file + move platform
...
console from a cmake arg to an in-game setting
2022-09-28 17:38:02 +03:00
HJfod
51cb3ba85e
fix warnings on clang
2022-09-28 16:21:05 +03:00
HJfod
e2cb16d919
add MDPopup for Markdown FLAlertLayers + support info & button to mods
2022-09-28 01:15:20 +03:00
HJfod
021b5f4ad3
finally fix scrollbar
2022-09-28 00:14:53 +03:00
HJfod
7d1c7d5a10
disable warnings in Setting.hpp
2022-09-27 23:25:32 +03:00
HJfod
421cf4da84
in-game feature mods
2022-09-26 22:29:36 +03:00
HJfod
6d2718ce09
rename utils namespaces to be consistent + add file picking function +
...
implement it on windows via NFD + settings are pretty much finished
2022-09-26 13:53:40 +03:00
HJfod
86f8d820d2
fix some doc comments
2022-09-24 22:58:30 +03:00
HJfod
d10e52202c
mod settings order is now saved
2022-09-24 18:46:47 +03:00
HJfod
8e629cb2cf
preserve settings order (note: still need to change all uses of json to
...
ordered_json) + preliminary work on file setting
2022-09-23 22:25:20 +03:00
HJfod
faa269fe8a
move color pick popup to its own class so modders can use it :3 also
...
finish that thing
2022-09-23 21:42:52 +03:00
HJfod
19293e2fdf
now with color settings
2022-09-21 14:50:23 +03:00
HJfod
5fd6c187d0
controls in setting nodes + update reset sprites + add more control
...
over setting controls
2022-09-19 23:03:50 +03:00
HJfod
98684a62e5
add touch dispatcher fix + move built-in settings' nodes to their own
...
internal header & source + regex match validation for string settings +
further work on settings UI now featuring a cooler reset button
2022-09-19 00:07:08 +03:00
HJfod
c29443c0d7
new blank + move ModInfo definitions to their own file + mod settings
...
are now saved
2022-09-17 15:42:33 +03:00
HJfod
71bd0fec83
now with a settings value getter in Mod so settings are actually usable
...
+ more settings UI stuff, preliminary control parsing (no UI for them
yet though) + fix InputNode not working
2022-09-14 19:21:35 +03:00
HJfod
0ab32b3e25
update json validation to no longer use exceptions and be enjoyable to
...
work with + preliminary settings & UI work + various other fixes and
changes
2022-09-13 00:37:25 +03:00
HJfod
a30f5063e7
now with categories in UI
2022-09-05 13:23:51 +03:00
HJfod
6dc8660801
expanded view for mods list + fix member lambda errors
2022-09-04 21:24:33 +03:00
HJfod
67a88d7ffc
support for sorting by category (seems like makeMenuSelector is causing
...
crashes, will have to look into that)
2022-09-03 21:52:59 +03:00
HJfod
1599a6ca04
working on category support
2022-09-03 16:36:07 +03:00
HJfod
bfa5206704
working on better index filtering
2022-09-02 12:22:59 +03:00
HJfod
59ada9e7f0
filter mods to download by platform
2022-09-01 23:36:26 +03:00
HJfod
035091fbc2
working on more filters for index mods
2022-09-01 12:46:37 +03:00
HJfod
e6aee53f45
now uses MinHook on Windows ( 😨 )
2022-09-01 11:02:14 +03:00
HJfod
8d7a46f6ab
Improved Popup class; makeMemberFunction & makeMenuSelector; one-time
...
info alerts; improved some UI stuff
2022-09-01 09:35:18 +03:00
HJfod
78415153b5
mod sprite names now use directories instead of prefixes. note that this
...
commit will not work without manually removing the prefixes from loader
resources (and adding the directory prefixes to spritesheet keys) until
the CLI rewrite is finished
2022-08-29 00:16:30 +03:00
HJfod
efed426532
fully bump version to 0.2.0 + fix cmake platform binary name on windows
2022-08-09 01:13:21 +03:00
HJfod
f7fabdbd38
some code cleanup on InstallTicket + a safe sprite creation utility in
...
cocos.hpp (that i'll probably remove in the next commit)
2022-08-06 21:46:18 +03:00
HJfod
daa322b763
fix UI header includes to not cause circular header dependencies
2022-08-02 13:17:26 +03:00
HJfod
cdaa8ad6dc
add all UI-related stuff from API, including index, nodes, actual ui,
...
resources, md4c; and fix up some minor formatting issues
2022-08-01 18:18:03 +03:00
HJfod
19c9f9ebde
fix AddressGen hooking gd::base and causing Windows to not work at all +
...
fix GD bug with Open GL errors not showing properly
2022-07-31 22:50:49 +03:00
HJfod
46e3a071d3
whole of geode except without history
2022-07-30 19:24:03 +03:00