Branimir Karadžić
77b3c3843e
Added HiDPI reset flag.
2015-08-17 16:43:56 -07:00
Branimir Karadžić
63e10f3357
D3D11: Fixed compute image mip selection.
2015-08-15 18:07:43 -07:00
Branimir Karadžić
f9e63f1d21
asmjs: Trying out async.
2015-08-15 11:27:26 -07:00
Kocsis Attila
5d5df77318
Metal backend: initial commit
2015-08-14 15:12:44 +02:00
Branimir Karadžić
3f34765ea7
Updated shaders.
2015-08-10 17:44:59 -07:00
Branimir Karadžić
6d8cf6a000
Fixed issue #470 .
2015-08-07 10:37:02 -07:00
Branimir Karadžić
65e47a57eb
Replaced missing VS2012 function.
2015-08-01 23:20:52 -07:00
Branimir Karadžić
019bdadc2a
Cleanup.
2015-07-28 23:16:23 -07:00
Branimir Karadžić
72a4bf0847
Cleanup.
2015-07-28 22:02:55 -07:00
Branimir Karadžić
16a7605903
Rebuilt shaders.
2015-07-28 20:44:04 -07:00
Branimir Karadžić
cb6cee9dd1
Updated trace callback.
2015-07-24 18:02:17 -07:00
Branimir Karadžić
7cfb9db7ef
Fixed static font buffer.
2015-07-22 20:55:59 -07:00
Branimir Karadžić
1fa85ccf27
Replaced bgfx::setProgram function with bgfx::submit argument. Added bgfx::touch and bgfx::getStats.
2015-07-22 18:05:11 -07:00
Branimir Karadžić
6bdf5c4bad
Cleanup.
2015-07-21 18:15:12 -07:00
Ka Ming Chan
20a27012a0
improved the handling of iOS UIView resize / rotate by recreating the frame-buffer and render-buffer objects
2015-07-21 20:37:59 +08:00
Branimir Karadžić
d168bd88f6
Scintilla: Added scroll bar.
2015-07-20 22:08:08 -07:00
Branimir Karadžić
0d6b83055f
Scintilla: Added PageUp/Down support.
2015-07-18 00:30:46 -07:00
Branimir Karadžić
c7ea0a6a97
Scintilla: Fixed char advance.
2015-07-17 20:57:43 -07:00
Branimir Karadžić
a0b2250395
Removed debug code.
2015-07-17 20:20:10 -07:00
Branimir Karadžić
753d6cfe66
Fixed imgui delta time.
2015-07-17 19:57:24 -07:00
Branimir Karadžić
1211286691
Updated imgui.
2015-07-17 19:20:10 -07:00
Branimir Karadžić
ebc5a13ac5
Merge branch 'dev'
2015-07-16 20:38:29 -07:00
Branimir Karadžić
6645401876
Cleanup.
2015-07-16 20:38:22 -07:00
Branimir Karadžić
921a315c4d
Cleanup.
2015-07-16 20:28:43 -07:00
Branimir Karadžić
b98d3b6978
Added trace method to callback interface.
2015-07-16 17:39:02 -07:00
Branimir Karadžić
1cf4f92152
Cleanup.
2015-07-15 10:53:37 -07:00
Branimir Karadžić
af2bb3874d
Manually merged #449 .
2015-07-15 09:52:17 -07:00
Branimir Karadžić
0a13a94271
Fixed build.
2015-06-23 19:51:31 -07:00
Branimir Karadžić
f36bfe2e4f
Added offset for updating dynamic buffers.
2015-06-23 16:40:38 -07:00
Branimir Karadžić
0283c83c0a
Cleanup.
2015-06-19 21:47:20 -07:00
Branimir Karadžić
67f7d0a3d6
Cleanup.
2015-06-15 13:12:22 -07:00
Branimir Karadžić
ad768598b1
x11: Fixed joystick read.
2015-06-14 17:29:17 -07:00
ocornut
d9b0daa0bc
Scintilla/imgui: removed getFontInfo(), using data exposed by imgui
2015-06-14 17:31:44 -06:00
Branimir Karadžić
3d54383dd9
Fixed shader cache file path.
2015-06-14 10:03:59 -07:00
Branimir Karadžić
5cbc5d55f4
Cleanup.
2015-06-10 13:21:59 -07:00
Branimir Karadžić
a2716a3fe6
Cleanup.
2015-06-10 09:53:09 -07:00
Branimir Karadžić
cf6bcfa307
Merge pull request #432 from ocornut/imgui_scintilla_fixes
...
ocornut-imgui integrations: mouse wheel, render callbacks, keyboard
2015-06-10 09:20:57 -07:00
ocornut
a3fd7b7132
Fixes for ocornut-imgui integration: keyboard keys, modifiers
2015-06-10 09:03:17 -06:00
ocornut
eccbae09b1
Fixes for ocornut-imgui integrations: mouse wheel, render callbacks
2015-06-10 08:53:50 -06:00
Branimir Karadžić
f0b76697c5
Fixing GCC warnings.
2015-06-09 23:56:30 -07:00
Branimir Karadžić
6e6e16e2ba
Pass thread exit code from app thread as process exit code. Issue #430 .
2015-06-09 22:34:10 -07:00
ocornut
4f19cdc436
Fixes for ocornut-imgui integration, handling negative scissor inputs, removed unnecessary vertex count calculation
2015-06-09 15:31:53 -06:00
Branimir Karadžić
a510b8f347
Added Scintilla imgui.
2015-06-08 17:07:35 -07:00
Branimir Karadžić
c165fb20db
Cleanup.
2015-06-08 10:41:48 -07:00
Branimir Karadžić
9ebcfab447
Cleanup.
2015-06-07 21:28:36 -07:00
Branimir Karadžić
ddf0959d35
Cleanup.
2015-06-07 21:20:55 -07:00
Branimir Karadžić
72454acc8e
Cleanup.
2015-06-06 17:12:29 -07:00
Branimir Karadžić
67997930e3
Cleanup.
2015-06-06 17:13:52 -07:00
Branimir Karadžić
acfab2a171
Cleanup.
2015-06-06 16:57:43 -07:00
Branimir Karadžić
58fae36870
input: Added ability to retrieve modifiers state.
2015-06-04 18:26:09 -07:00
Matthew Endsley
1e604e8f38
VR: Add device resolution to HMD. Init at startup.
...
BREAKING: bgfx::getHMD() now returns a valid pointer
if the VR runtime was initialized. This is different
from existing behavior where getHMD returned NULL until
a bgfx::reset(... BGFX_RESET_HMD) was issued. Applications
must now check HMD::flags for the current state of the VR
runtime. The following code has the code change required:
`const bgfx::HMD* hmd = bgfx::getHMD()
if (NULL != hmd)`
becomes:
`const bgfx::HMD* hmd = bgfx::getHMD()
if (NULL != hmd && 0 != (hmd->flags & BGFX_HMD_RENDRERING))
{
// rendering logic
}`
See the updated examples for details.
This allows applications to create the appropriately
sized back buffer for the HMD device by using the new device
resolution fields HMD::deviceHeight and HMD::deviceWidth.
These values report the pixel resolution of the attached
HMD hardware.
This also allows applications to query the reported HMD
resolution immediately after bgfx::init. This prevents
the device from being cycled which generates rendring
artifacts on startup - namely flashing back to a black
screen and reseting the Health+Warning disaply.
This involves initialization the ovrHmd device on
initialization, but deferring rendering until
postReset has been called. This adds an addiional
memory overhead of 32k to builds defining BGFX_CONFIG_USE_OVR.
The overhead for current builds is ~1.9MB for calls to
ovr_Initialize, so the additional overhead is pretty
trivial (+1.8%)
2015-06-03 15:39:09 -07:00
Branimir Karadžić
ce3eded6a3
Fixed imgui font pixel center.
2015-06-03 14:38:00 -07:00
Branimir Karadžić
32750a6824
Removed imgui dependency on input.
2015-06-02 19:25:37 -07:00
Branimir Karadžić
aa99fe1313
Added ocornut-imgui key mapping.
2015-06-02 14:28:22 -07:00
Branimir Karadžić
51d41041b7
Cleanup.
2015-06-01 17:45:40 -07:00
Branimir Karadžić
801207ffa7
Cleanup.
2015-05-31 16:02:59 -07:00
Branimir Karadžić
cc5606a731
Added toggle fullscreen key.
2015-05-31 15:57:52 -07:00
Branimir Karadžić
44bf196b07
Cleanup.
2015-05-30 22:11:42 -07:00
Branimir Karadžić
38a7bc6d28
X11: Fixed page down key mapping.
2015-05-30 18:00:24 -07:00
Branimir Karadžić
4f2345683d
X11: Added key mapping.
2015-05-30 13:11:18 -07:00
Branimir Karadžić
e91673d53a
OSX: Added key mapping.
2015-05-30 11:23:46 -07:00
Branimir Karadžić
b854588861
Added missing keys.
2015-05-30 10:06:26 -07:00
Branimir Karadžić
ff01992cb7
Refactored uniform types.
2015-05-28 15:27:00 -07:00
Branimir Karadžić
00548b325a
Fixed crash when loading invalid texture.
2015-05-27 21:18:43 -07:00
Branimir Karadžić
f42cee24a6
Rebuilt shaders.
2015-05-25 18:59:39 -07:00
Branimir Karadžić
25c7b6a3fa
Merge branch 'master' of github.com:bkaradzic/bgfx
2015-05-24 10:25:55 -07:00
Branimir Karadžić
7461299271
Updated texture loading.
2015-05-24 10:25:47 -07:00
Mike Popoloski
4387bed7c2
Enabling WinRT / Windows Store apps for bgfx.
2015-05-24 13:16:18 -04:00
Branimir Karadžić
2e56304280
Fixed leak in single-threaded mode.
2015-05-19 15:52:47 -07:00
Branimir Karadžić
2a49e5a143
Added flush after render reset flag.
2015-05-15 13:14:35 -07:00
Branimir Karadžić
1f241e3cc1
Cleanup.
2015-05-14 19:05:59 -07:00
Branimir Karadžić
65ac7c33f5
Added png/jpg/tga/etc. to load texture utility function.
2015-05-13 22:54:52 -07:00
Dario Manesku
d21c75c40c
Fixup for previous commit.
2015-05-03 16:20:41 +02:00
Dario Manesku
6efb223b49
Fixing SDL char input.
2015-05-03 15:52:40 +02:00
Branimir Karadžić
1dce7acb10
Added indirect buffer binary shaders.
2015-05-01 20:58:09 -07:00
Branimir Karadžić
bfa4df4ba1
Updated 24-nbody to demonstrate how to use indirect buffer.
2015-05-01 19:52:11 -07:00
Dario Manesku
0b12c4c82a
Cleanup.
2015-04-30 13:46:26 +02:00
Branimir Karadžić
68a2462d89
X11: Fixed window resize.
2015-04-26 12:42:51 -07:00
Mike Popoloski
3fc8ef8c7b
Small cleanup of entry_winrt
2015-04-25 10:39:11 -04:00
Branimir Karadžić
e706260793
Added texture handle passing to ocornut-imgui.
2015-04-23 17:14:29 -07:00
Branimir Karadžić
cc6649db0d
Cleanup.
2015-04-22 09:30:28 -07:00
Branimir Karadžić
7904b9d9dd
Fixed issue #353 .
2015-04-19 18:12:09 -07:00
Branimir Karadžić
c8f1157f3b
Fixed 15-shadowmaps-simple example.
2015-04-16 21:26:46 -07:00
Branimir Karadžić
4098dbb8fb
Fixed GCC warnings.
2015-04-15 20:05:18 -07:00
Branimir Karadžić
5e5a0a8a9e
Added custom allocator to imgui.
2015-04-15 20:00:15 -07:00
Branimir Karadžić
4210fb0d64
Renamed reset flag.
2015-04-15 11:49:20 -07:00
Branimir Karadžić
9d91d3bbbc
Reversed instance data bindings. Issue #309 .
2015-04-15 10:37:00 -07:00
Branimir Karadžić
7bfe51d0d8
Added flip after submit reset flag.
2015-04-14 20:03:05 -07:00
Branimir Karadžić
74fb466e92
Fixed issue #308 .
2015-04-14 17:01:35 -07:00
Branimir Karadžić
c01a93e29d
Added support for automatic texture scaling by backbuffer ratio on backbuffer resize.
2015-04-13 18:39:38 -07:00
Branimir Karadžić
cea3815dff
Fixed HLSL shader stripping.
2015-04-13 12:54:45 -07:00
Branimir Karadžić
dedf75a89b
Rebuilt shaders.
2015-04-12 22:26:40 -07:00
Branimir Karadžić
57cfeffb8d
Rebuilt shaders.
2015-04-11 18:18:43 -07:00
Branimir Karadžić
a042d6f7b9
Fixed decoding of unsupported RGBA8/BGRA8 formats on D3D9/GL.
2015-04-11 00:17:49 -07:00
Branimir Karadžić
c7eb016ae0
Rebuilt shaders.
2015-04-10 21:09:46 -07:00
Mike Popoloski
5f4bd7700e
Recompiling shaders. Shouldn't have any effect on runtime behavior.
2015-04-10 22:49:39 -04:00
Branimir Karadžić
15206dc5a5
Fixed matrix cache size.
2015-04-09 17:36:36 -07:00
Branimir Karadžić
4d30bd201e
Updated 17-drawstress.
2015-04-09 16:58:44 -07:00
Branimir Karadžić
1824a3f5bd
Cleanup.
2015-04-08 14:16:02 -07:00
Branimir Karadžić
c85c12b5cd
Fixed variable narrowing warnings.
2015-04-07 17:58:14 -07:00