Merge pull request #432 from ocornut/imgui_scintilla_fixes

ocornut-imgui integrations: mouse wheel, render callbacks, keyboard
This commit is contained in:
Branimir Karadžić 2015-06-10 09:20:57 -07:00
commit cf6bcfa307
14 changed files with 53 additions and 41 deletions

View file

@ -265,7 +265,7 @@ int _main_(int /*_argc*/, char** /*_argv*/)
, mouseState.m_my
, (mouseState.m_buttons[entry::MouseButton::Left ] ? IMGUI_MBUT_LEFT : 0)
| (mouseState.m_buttons[entry::MouseButton::Right ] ? IMGUI_MBUT_RIGHT : 0)
, 0
, mouseState.m_mz
, width
, height
);

View file

@ -132,7 +132,7 @@ int _main_(int /*_argc*/, char** /*_argv*/)
, mouseState.m_my
, (mouseState.m_buttons[entry::MouseButton::Left ] ? IMGUI_MBUT_LEFT : 0)
| (mouseState.m_buttons[entry::MouseButton::Right ] ? IMGUI_MBUT_RIGHT : 0)
, 0
, mouseState.m_mz
, width
, height
);

View file

@ -119,7 +119,7 @@ int _main_(int /*_argc*/, char** /*_argv*/)
, mouseState.m_my
, (mouseState.m_buttons[entry::MouseButton::Left ] ? IMGUI_MBUT_LEFT : 0)
| (mouseState.m_buttons[entry::MouseButton::Right ] ? IMGUI_MBUT_RIGHT : 0)
, 0
, mouseState.m_mz
, width
, height
);

View file

@ -945,7 +945,7 @@ int _main_(int /*_argc*/, char** /*_argv*/)
, mouseState.m_my
, (mouseState.m_buttons[entry::MouseButton::Left ] ? IMGUI_MBUT_LEFT : 0)
| (mouseState.m_buttons[entry::MouseButton::Right ] ? IMGUI_MBUT_RIGHT : 0)
, 0
, mouseState.m_mz
, viewState.m_width
, viewState.m_height
);

View file

@ -2128,7 +2128,7 @@ int _main_(int /*_argc*/, char** /*_argv*/)
, mouseState.m_my
, (mouseState.m_buttons[entry::MouseButton::Left ] ? IMGUI_MBUT_LEFT : 0)
| (mouseState.m_buttons[entry::MouseButton::Right ] ? IMGUI_MBUT_RIGHT : 0)
, 0
, mouseState.m_mz
, viewState.m_width
, viewState.m_height
);

View file

@ -1974,7 +1974,7 @@ int _main_(int /*_argc*/, char** /*_argv*/)
, mouseState.m_my
, (mouseState.m_buttons[entry::MouseButton::Left ] ? IMGUI_MBUT_LEFT : 0)
| (mouseState.m_buttons[entry::MouseButton::Right ] ? IMGUI_MBUT_RIGHT : 0)
, 0
, mouseState.m_mz
, viewState.m_width
, viewState.m_height
);

View file

@ -141,7 +141,7 @@ BX_NO_INLINE bool mainloop()
, mouseState.m_my
, (mouseState.m_buttons[entry::MouseButton::Left ] ? IMGUI_MBUT_LEFT : 0)
| (mouseState.m_buttons[entry::MouseButton::Right ] ? IMGUI_MBUT_RIGHT : 0)
, 0
, mouseState.m_mz
, width
, height
);

View file

@ -311,7 +311,7 @@ int _main_(int /*_argc*/, char** /*_argv*/)
, mouseState.m_my
, (mouseState.m_buttons[entry::MouseButton::Left ] ? IMGUI_MBUT_LEFT : 0)
| (mouseState.m_buttons[entry::MouseButton::Right ] ? IMGUI_MBUT_RIGHT : 0)
, 0
, mouseState.m_mz
, width
, height
);

View file

@ -244,7 +244,7 @@ int _main_(int /*_argc*/, char** /*_argv*/)
, mouseState.m_my
, (mouseState.m_buttons[entry::MouseButton::Left ] ? IMGUI_MBUT_LEFT : 0)
| (mouseState.m_buttons[entry::MouseButton::Right ] ? IMGUI_MBUT_RIGHT : 0)
, 0
, mouseState.m_mz
, width
, height
);

View file

@ -407,7 +407,7 @@ int _main_(int /*_argc*/, char** /*_argv*/)
, mouseState.m_my
, (mouseState.m_buttons[entry::MouseButton::Left ] ? IMGUI_MBUT_LEFT : 0)
| (mouseState.m_buttons[entry::MouseButton::Right ] ? IMGUI_MBUT_RIGHT : 0)
, 0
, mouseState.m_mz
, width
, height
);

View file

@ -221,7 +221,7 @@ int _main_(int /*_argc*/, char** /*_argv*/)
, mouseState.m_my
, (mouseState.m_buttons[entry::MouseButton::Left ] ? IMGUI_MBUT_LEFT : 0)
| (mouseState.m_buttons[entry::MouseButton::Right ] ? IMGUI_MBUT_RIGHT : 0)
, 0
, mouseState.m_mz
, width
, height
);

View file

@ -824,7 +824,7 @@ struct Imgui
const int32_t mx = int32_t(float(_mx)*xscale);
const int32_t my = int32_t(float(_my)*yscale);
IMGUI_beginFrame(mx, my, _button, _width, _height, _inputChar, _view);
IMGUI_beginFrame(mx, my, _button, _scroll, _width, _height, _inputChar, _view);
nvgBeginFrameScaled(m_nvg, m_viewWidth, m_viewHeight, m_surfaceWidth, m_surfaceHeight, 1.0f);
nvgViewId(m_nvg, _view);

View file

@ -10,6 +10,7 @@
#include "imgui.h"
#include "ocornut_imgui.h"
#include <stb/stb_image.c>
#include "../entry/input.h"
#include "vs_ocornut_imgui.bin.h"
#include "fs_ocornut_imgui.bin.h"
@ -35,7 +36,6 @@ struct OcornutImguiContext
{
bgfx::TransientVertexBuffer tvb;
const ImDrawList* cmd_list = _lists[ii];
const ImDrawVert* vtx_buffer = cmd_list->vtx_buffer.begin();
uint32_t vtx_size = (uint32_t)cmd_list->vtx_buffer.size();
@ -56,6 +56,12 @@ struct OcornutImguiContext
const ImDrawCmd* pcmd_end = cmd_list->commands.end();
for (const ImDrawCmd* pcmd = pcmd_begin; pcmd != pcmd_end; pcmd++)
{
if (pcmd->user_callback)
{
pcmd->user_callback(cmd_list, pcmd);
vtx_offset += pcmd->vtx_count;
continue;
}
if (0 == pcmd->vtx_count)
{
continue;
@ -92,6 +98,7 @@ struct OcornutImguiContext
{
m_viewId = 255;
m_allocator = _allocator;
m_lastScroll = 0;
ImGuiIO& io = ImGui::GetIO();
io.RenderDrawListsFn = renderDrawLists;
@ -105,10 +112,23 @@ struct OcornutImguiContext
io.IniFilename = NULL;
io.PixelCenterOffset = bgfx::RendererType::Direct3D9 == bgfx::getRendererType() ? 0.0f : 0.5f;
for (uint32_t ii = 0; ii < ImGuiKey_COUNT; ++ii)
{
io.KeyMap[ii] = ImGuiKey_(ii);
}
io.KeyMap[ImGuiKey_Tab] = (int)entry::Key::Tab;
io.KeyMap[ImGuiKey_LeftArrow] = (int)entry::Key::Left;
io.KeyMap[ImGuiKey_RightArrow] = (int)entry::Key::Right;
io.KeyMap[ImGuiKey_UpArrow] = (int)entry::Key::Up;
io.KeyMap[ImGuiKey_DownArrow] = (int)entry::Key::Down;
io.KeyMap[ImGuiKey_Home] = (int)entry::Key::Home;
io.KeyMap[ImGuiKey_End] = (int)entry::Key::End;
io.KeyMap[ImGuiKey_Delete] = (int)entry::Key::Delete;
io.KeyMap[ImGuiKey_Backspace] = (int)entry::Key::Backspace;
io.KeyMap[ImGuiKey_Enter] = (int)entry::Key::Return;
io.KeyMap[ImGuiKey_Escape] = (int)entry::Key::Esc;
io.KeyMap[ImGuiKey_A] = (int)entry::Key::KeyA;
io.KeyMap[ImGuiKey_C] = (int)entry::Key::KeyC;
io.KeyMap[ImGuiKey_V] = (int)entry::Key::KeyV;
io.KeyMap[ImGuiKey_X] = (int)entry::Key::KeyX;
io.KeyMap[ImGuiKey_Y] = (int)entry::Key::KeyY;
io.KeyMap[ImGuiKey_Z] = (int)entry::Key::KeyZ;
const bgfx::Memory* vsmem;
const bgfx::Memory* fsmem;
@ -177,35 +197,26 @@ struct OcornutImguiContext
m_allocator = NULL;
}
void beginFrame(int32_t _mx, int32_t _my, uint8_t _button, int _width, int _height, char _inputChar, uint8_t _viewId)
void beginFrame(int32_t _mx, int32_t _my, uint8_t _button, int32_t _scroll, int _width, int _height, char _inputChar, uint8_t _viewId)
{
m_viewId = _viewId;
ImGuiIO& io = ImGui::GetIO();
io.AddInputCharacter(_inputChar & 0x7f); // ASCII or GTFO! :)
if (_inputChar < 0x7f)
io.AddInputCharacter(_inputChar); // ASCII or GTFO! :(
io.DisplaySize = ImVec2((float)_width, (float)_height);
io.DeltaTime = 1.0f / 60.0f;
io.MousePos = ImVec2((float)_mx, (float)_my);
io.MouseDown[0] = 0 != (_button & IMGUI_MBUT_LEFT);
io.MouseDown[1] = 0 != (_button & IMGUI_MBUT_RIGHT);
io.MouseWheel = (float)(_scroll - m_lastScroll);
m_lastScroll = _scroll;
#if 0
io.KeysDown[ImGuiKey_Tab] = inputGetKeyState(entry::Key::Tab);
io.KeysDown[ImGuiKey_LeftArrow] = inputGetKeyState(entry::Key::Left);
io.KeysDown[ImGuiKey_RightArrow] = inputGetKeyState(entry::Key::Right);
io.KeysDown[ImGuiKey_UpArrow] = inputGetKeyState(entry::Key::Up);
io.KeysDown[ImGuiKey_DownArrow] = inputGetKeyState(entry::Key::Down);
io.KeysDown[ImGuiKey_Home] = inputGetKeyState(entry::Key::Home);
io.KeysDown[ImGuiKey_End] = inputGetKeyState(entry::Key::End);
io.KeysDown[ImGuiKey_Delete] = inputGetKeyState(entry::Key::Delete);
io.KeysDown[ImGuiKey_Backspace] = inputGetKeyState(entry::Key::Backspace);
io.KeysDown[ImGuiKey_Enter] = inputGetKeyState(entry::Key::Return);
io.KeysDown[ImGuiKey_Escape] = inputGetKeyState(entry::Key::Esc);
io.KeysDown[ImGuiKey_A] = inputGetKeyState(entry::Key::KeyA);
io.KeysDown[ImGuiKey_C] = inputGetKeyState(entry::Key::KeyC);
io.KeysDown[ImGuiKey_V] = inputGetKeyState(entry::Key::KeyV);
io.KeysDown[ImGuiKey_X] = inputGetKeyState(entry::Key::KeyX);
io.KeysDown[ImGuiKey_Y] = inputGetKeyState(entry::Key::KeyY);
io.KeysDown[ImGuiKey_Z] = inputGetKeyState(entry::Key::KeyZ);
#endif // 0
uint8_t modifiers = inputGetModifiersState();
io.KeyShift = 0 != (modifiers & (entry::Modifier::LeftShift | entry::Modifier::RightShift) );
io.KeyCtrl = 0 != (modifiers & (entry::Modifier::LeftCtrl | entry::Modifier::RightCtrl ) );
io.KeyAlt = 0 != (modifiers & (entry::Modifier::LeftAlt | entry::Modifier::RightAlt ) );
for (int32_t ii = 0; ii < (int32_t)entry::Key::Count; ++ii)
io.KeysDown[ii] = inputGetKeyState((entry::Key::Enum)ii);
ImGui::NewFrame();
@ -223,6 +234,7 @@ struct OcornutImguiContext
bgfx::TextureHandle m_texture;
bgfx::UniformHandle s_tex;
uint8_t m_viewId;
int32_t m_lastScroll;
};
static OcornutImguiContext s_ctx;
@ -252,9 +264,9 @@ void IMGUI_destroy()
s_ctx.destroy();
}
void IMGUI_beginFrame(int32_t _mx, int32_t _my, uint8_t _button, int _width, int _height, char _inputChar, uint8_t _viewId)
void IMGUI_beginFrame(int32_t _mx, int32_t _my, uint8_t _button, int32_t _scroll, int _width, int _height, char _inputChar, uint8_t _viewId)
{
s_ctx.beginFrame(_mx, _my, _button, _width, _height, _inputChar, _viewId);
s_ctx.beginFrame(_mx, _my, _button, _scroll, _width, _height, _inputChar, _viewId);
}
void IMGUI_endFrame()

View file

@ -12,7 +12,7 @@ namespace bx { struct AllocatorI; }
void IMGUI_create(const void* _data, uint32_t _size, float _fontSize, bx::AllocatorI* _allocator);
void IMGUI_destroy();
void IMGUI_beginFrame(int32_t _mx, int32_t _my, uint8_t _button, int _width, int _height, char _inputChar, uint8_t _viewId);
void IMGUI_beginFrame(int32_t _mx, int32_t _my, uint8_t _button, int32_t _scroll, int _width, int _height, char _inputChar, uint8_t _viewId);
void IMGUI_endFrame();
#endif // OCORNUT_IMGUI_H_HEADER_GUARD