Commit graph

337 commits

Author SHA1 Message Date
Nick Winter
ec21637adf Showing the new hero levels instead of the old campaign levels on the /play-hero map. 2014-09-19 11:03:38 -07:00
Nick Winter
121ff0a4af Fixed a couple issues with DOM highlight pointer; removed the noise for now. Minor tweaks to the world map view; hiding the items for non-admins for now. 2014-09-18 18:25:33 -07:00
Nick Winter
5ddbbe7707 Fixed a bug with spectate not loading opponent code language. Improved Criss-Cross winners formatting. 2014-09-18 08:12:46 -07:00
Nick Winter
689a4241d4 Final Criss-Cross tournament results. 2014-09-17 22:37:34 -07:00
Nick Winter
95e37fa3b2 Starting new front view (at /front for now) and play view (at /play-hero for now). 2014-09-17 18:56:08 -07:00
Nick Winter
2f07c3e8d3 Adding communication with iPad app. 2014-09-06 19:50:31 -07:00
Nick Winter
6b6c8dd683 Merged master into feature/realtime-multiplayer; looks good. 2014-09-03 16:14:33 -07:00
Nick Winter
ef9a983e30 Made ItemView more general. Upgraded Bootstrap from 3.1 to 3.2. Fixed a few bugs. 2014-08-31 12:21:25 -07:00
Matt Lott
92cad5f46f Real-time multiplayer subscription schemas 2014-08-29 15:10:04 -07:00
Matt Lott
68cca74b43 Real-time multiplayer initial commit
Simple matchmaking, synchronous multiplayer PVP, flags!

Rough matchmaking is under the game menu multiplayer tab, for ladder
games only.  After creating a 2-person game there, you can exit that
modal and real-time cast to play against each other.

If you’re the first person to cast, you’ll sit at the real-time level
playback view waiting until the other player casts.  When they do, you
both should start the real-time playback (and start placing flags like
crazy people).

If in a multiplayer session, the real-time simulation runs the players’
code against each other.  Your multiplayer opponent’s name should be up
near the level name.

Multiplayer sessions are stored completely in Firebase for now, and
removed if both players leave the game.  There’s plenty of bugs,
synchronization issues, and minimal polish to add before we push it to
master.
2014-08-28 23:34:07 -07:00
Scott Erickson
2dde77f8b0 Merge branch 'master' into feature/defaults 2014-08-28 15:26:04 -07:00
Nick Winter
1094d09aa5 Fixed #1226. Fixed #1156. Fixed two other issues with spectate mode. 2014-08-28 11:23:52 -07:00
Scott Erickson
8b943d1c2c Merged conflicts. 2014-08-28 09:59:03 -07:00
Nick Winter
28431703f5 Fixed #953. 2014-08-27 22:23:24 -07:00
Nick Winter
92b29915e2 Finished fixing #841. 2014-08-27 17:26:56 -07:00
Nick Winter
871cd4b3c9 Fixed #784. 2014-08-26 17:34:00 -07:00
Scott Erickson
5d804c6d9a Fixed merge conflict. 2014-08-26 15:41:59 -07:00
Nick Winter
35b107cf58 Refactored grid. Fixed #158. 2014-08-26 13:56:57 -07:00
Scott Erickson
f92a665b8b Merge conflicts. 2014-08-26 09:53:04 -07:00
Nick Winter
e666ee1dac Added stop playback button and real-time countdown screen. 2014-08-25 22:05:30 -07:00
Nick Winter
9df0cfb93f A few changes to flags UX. 2014-08-25 14:02:23 -07:00
Scott Erickson
d392994a83 Merge branch 'master' into feature/defaults 2014-08-25 13:00:33 -07:00
Nick Winter
718d586f07 A ton of misc bug fixes and performance improvements, getting ready to merge world streaming and flags back in. 2014-08-24 21:39:34 -07:00
Nick Winter
2dca4d72fc Rudimentary flag buttons are in. 2014-08-23 19:00:35 -07:00
Nick Winter
8777a87774 Made a real-time playback button. 2014-08-23 14:31:38 -07:00
Scott Erickson
1c5db3f2b7 First round of getting the site to use the new defaults system, in particular the job profile view. 2014-08-23 11:07:52 -07:00
Nick Winter
2c6fc67db2 Some simulation and ladder fixes. Preparing Criss-Cross tournament. 2014-08-18 21:49:58 -07:00
Nick Winter
0074a04cfe Moved Restart into Game Menu. 2014-08-10 17:41:18 -07:00
Nick Winter
45c762fddc Moved multiplayer from modal into Game Menu. Deleted MultiplayerLaunchModal. Updated some i18n. 2014-08-10 17:26:30 -07:00
Nick Winter
fb95f48f73 Implemented GameMenu OptionsView. 2014-08-10 16:27:33 -07:00
Nick Winter
dc59aff9d0 Starting skeleton for GameMenuModal and its subviews. 2014-08-08 11:36:41 -07:00
Ruben Vereecken
e082d363be Table headers are now unhoverable 2014-08-07 13:12:30 +02:00
Michael Schmatz
7910c5d9cc Implement #1370 2014-07-23 15:10:51 -07:00
Michael Schmatz
c4e3044a81 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-07-23 14:44:17 -07:00
Michael Schmatz
07cc01332d Merge branch 'pr/1383'
Conflicts:
	app/views/play/level/tome/SpellListTabEntryView.coffee
2014-07-23 14:44:15 -07:00
Nick Winter
26ac94367e Fixed #1372. Minor fixes. 2014-07-23 08:59:42 -07:00
Scott Erickson
1c3404d03e Refactored views. View file names now match view class names. Router lists routes explicitly rather than routing automagically. Hacking my way to renaming problem, spell. 2014-07-23 07:02:45 -07:00
Dominik Kundel
be50927fb6 disabled editor works again 2014-07-23 14:38:12 +02:00
Nick Winter
a7905db316 Inferring and documenting cooldown, action/spell name, damage, range, radius, and duration when possible. 2014-07-20 15:51:48 -07:00
Nick Winter
2d7b6eb145 Updated code language logos. Added code language blurb i18n tags. 2014-07-17 20:12:59 -07:00
Nick Winter
6e9091fdf0 More fixes to documentation popovers. 2014-07-15 19:25:53 -07:00
Nick Winter
7446c9ee08 Don't break as badly on long method names and small windows. Make sure we can always see the spell tool buttons. 2014-07-14 09:38:55 -07:00
Nick Winter
1a016394fe Starting to show opponent code languages. 2014-07-13 20:19:51 -07:00
Michael Schmatz
2a5a366c12 Made language selection in opponent modal 2014-07-13 17:22:06 -07:00
Nick Winter
0ed8d2b371 Merged in the full-screen editor, and fixed a spell palette multi-language bug while at it. 2014-07-09 13:41:42 -07:00
Nick Winter
d360ecac94 Merged in the language-war branch. 2014-06-25 23:00:03 -07:00
Nick Winter
aee95ac5c0 Improved per-language spell palette and tab documentation. 2014-06-25 22:56:39 -07:00
Nick Winter
8c6ee66684 Better handling of alternate spell palette documentation syntax for other code languages. 2014-06-25 20:19:11 -07:00
Darredevil
a127cb7a5b Added a joke tip 2014-06-26 02:11:15 +03:00
Nick Winter
04976a7b14 Working on the Tome displaying the proper syntax for the selected programming language. Fixed #1225. 2014-06-24 21:08:01 -07:00
Nick Winter
3862bd2376 Clearing backups of old models when saving new versions of versioned models. 2014-06-24 09:43:20 -07:00
Nick Winter
815ef88e78 Fixed bugs with camera bobbing with bobbing units and gold views showing up when empty. 2014-06-23 10:36:42 -07:00
Michael Schmatz
2559a73244 Merge pull request #1186 from dkundel/master
Initial Autocomplete Version
2014-06-19 10:10:26 -07:00
Michael Schmatz
548eaefae1 Add debug variable inspection progress bar 2014-06-18 13:43:04 -07:00
Dominik Kundel
f6355b034b integrated autocomplete 2014-06-18 17:57:42 +02:00
Nick Winter
2bda60796a Copy / i18n tweaks for tournament ending and employers blurb. 2014-06-13 08:08:13 -07:00
Nick Winter
28264d5ace Added tournament results and a way to email them out. 2014-06-12 17:52:08 -07:00
Michael Schmatz
32a041a5a7 Made max size of canvas much bigger for spectate view 2014-06-12 15:48:11 -07:00
Nick Winter
69fc378930 Final tournament update blurb. 2014-06-10 16:51:36 -07:00
Nick Winter
f3d18efa90 Added employer_list and activity tracking. 2014-06-10 16:30:13 -07:00
Dominik Maier
f62cd7f38b + added shortcut for frame single-stepping
+ fixed single stepping for frames
2014-05-24 17:31:59 +02:00
Scott Erickson
bfa90f671d Fixes #940, merging the signup and login modal into a single modal. Created a couple A/B tests for amount of text in the signup modal. 2014-05-22 11:26:08 -07:00
Scott Erickson
d613c230ef Fixed some text in the victory modal that wasn't showing up because of indentation. 2014-05-22 11:26:08 -07:00
Michael Schmatz
8604a0ed3c Update rules about location restrictions
Just to clarify, people from regions that we can't send prizes to can play, just not receive prizes.
2014-05-22 10:34:46 -07:00
Michael Schmatz
b31e6312ac Updated rules to be subject to change 2014-05-20 10:10:40 -07:00
Nick Winter
b6406b9b0e Put some tournament details in there. Muted some extra casting sounds during level load. 2014-05-19 21:56:20 -07:00
Nick Winter
b2cc3d0692 Fixed bug with preloading the world replacing casting the same world if timing was wrong. 2014-05-19 20:12:16 -07:00
Nick Winter
341097c5ca A couple improvements for the LadderSubmissionView. 2014-05-19 19:51:24 -07:00
Michael Schmatz
d8df61f94b Merge branch 'master' of https://github.com/codecombat/codecombat
Conflicts:
	app/templates/play/ladder/ladder.jade
2014-05-19 19:43:47 -07:00
Michael Schmatz
ca2e48b491 Edited judging criteria 2014-05-19 19:37:25 -07:00
Nick Winter
116965fcdc Rules wording tweaks; highlighting new matches and end of ranking with sounds. 2014-05-19 19:13:36 -07:00
George Saines
8277472fda Merge branch 'master' of https://github.com/codecombat/codecombat 2014-05-19 17:59:48 -07:00
George Saines
4f763d0203 added the rules section 2014-05-19 17:59:43 -07:00
Nick Winter
af31bcf008 Fleshed out tournament prizes tab. 2014-05-19 17:40:06 -07:00
Scott Erickson
62ad8dd26a Added a status message to the goals view. 2014-05-19 16:36:45 -07:00
George Saines
7c0d73e779 Merge branch 'master' of https://github.com/codecombat/codecombat 2014-05-19 15:19:59 -07:00
George Saines
07177e1a89 putting together the prizes page 2014-05-19 15:19:56 -07:00
Nick Winter
8a5a45950f Simulator now pleads for you to help simulate when your match is being ranked. 2014-05-19 14:59:47 -07:00
Nick Winter
68a4483e91 Moved views/play/ladder_view to views/play/ladder/ladder_view and made a new views/play/ladder_home_view. 2014-05-19 11:58:53 -07:00
Scott Erickson
179702b0eb Set up the goals view to be more hidden by default, and shows up on mouse hover. 2014-05-19 11:31:18 -07:00
Nick Winter
b89615cea4 Added helpful keyboard shortcuts modal. 2014-05-19 10:08:34 -07:00
Nick Winter
9df34875ee Added tournament rules/prizes placeholders. 2014-05-17 20:43:05 -07:00
Nick Winter
3c9428ffd3 Refactored game ranking buttons into a LadderSubmissionView. 2014-05-17 11:55:51 -07:00
Michael Schmatz
934c853789 Live simulation count and fixed double simulator leaderboard session 2014-05-16 13:16:35 -07:00
Nick Winter
dbcafbb29b Working on level-specific coding languages, with non-writable code in JavaScript. 2014-05-14 21:54:36 -07:00
Nick Winter
c420209a6b Improved GoldView tooltip. 2014-05-14 16:06:00 -07:00
Nick Winter
53870a89a5 Python allowed, and better support for transpile errors. 2014-05-13 11:04:04 -07:00
Nick Winter
0b5854765a Adding Clojure and Lua as choosable languages. 2014-05-11 22:51:44 -07:00
Scott Erickson
f1de2ca8d9 Brought the canvas size down again because it halves the FPS in Firefox at least. 2014-05-09 16:35:10 -07:00
Nick Winter
0e0ca785d9 Moved ready-to-rank logic to LevelSession where it can be shared across victory and multiplayer modals and My Matches tab. 2014-05-05 16:59:12 -07:00
Nick Winter
a04f74de8b Implemented George's gold design. 2014-05-02 15:12:30 -07:00
Nick Winter
9d45b22057 Added some i18n tags. 2014-05-02 11:00:30 -07:00
Nick Winter
0f33bae1f1 Hid level done button better. Avoiding building wizard sprite when not needed. 2014-05-01 14:36:26 -07:00
Scott Erickson
3a28f190a1 Merge branch 'master' into feature/loading-views 2014-04-28 11:55:17 -07:00
Nick Winter
4a2f2700bc Don't show tutorial level link if tutorial level doesn't exist for a ladder level. 2014-04-28 10:54:03 -07:00
Scott Erickson
17a0bf54c6 Merge branch 'master' into feature/loading-views 2014-04-28 10:10:57 -07:00
Nick Winter
dac4f05fd9 Improved legibility of gold font. Moved Done button to not conflict with gold display. 2014-04-27 14:19:39 -07:00
Scott Erickson
6cd7c723d8 Fixed up showing errors, made sure they work with the play view. 2014-04-25 15:31:38 -07:00
Michael Schmatz
486d1b75ff Changed moar to More 2014-04-21 10:40:22 -07:00
dpen2000
62e2de6cee Split simulate tab into own view / template Leaving out "RESET AND SIMULATE GAMES" button for now 2014-04-16 17:07:25 +01:00