Nick Winter
ec21637adf
Showing the new hero levels instead of the old campaign levels on the /play-hero map.
2014-09-19 11:03:38 -07:00
Nick Winter
121ff0a4af
Fixed a couple issues with DOM highlight pointer; removed the noise for now. Minor tweaks to the world map view; hiding the items for non-admins for now.
2014-09-18 18:25:33 -07:00
Nick Winter
5ddbbe7707
Fixed a bug with spectate not loading opponent code language. Improved Criss-Cross winners formatting.
2014-09-18 08:12:46 -07:00
Nick Winter
689a4241d4
Final Criss-Cross tournament results.
2014-09-17 22:37:34 -07:00
Nick Winter
95e37fa3b2
Starting new front view (at /front for now) and play view (at /play-hero for now).
2014-09-17 18:56:08 -07:00
Nick Winter
2f07c3e8d3
Adding communication with iPad app.
2014-09-06 19:50:31 -07:00
Nick Winter
6b6c8dd683
Merged master into feature/realtime-multiplayer; looks good.
2014-09-03 16:14:33 -07:00
Nick Winter
ef9a983e30
Made ItemView more general. Upgraded Bootstrap from 3.1 to 3.2. Fixed a few bugs.
2014-08-31 12:21:25 -07:00
Matt Lott
92cad5f46f
Real-time multiplayer subscription schemas
2014-08-29 15:10:04 -07:00
Matt Lott
68cca74b43
Real-time multiplayer initial commit
...
Simple matchmaking, synchronous multiplayer PVP, flags!
Rough matchmaking is under the game menu multiplayer tab, for ladder
games only. After creating a 2-person game there, you can exit that
modal and real-time cast to play against each other.
If you’re the first person to cast, you’ll sit at the real-time level
playback view waiting until the other player casts. When they do, you
both should start the real-time playback (and start placing flags like
crazy people).
If in a multiplayer session, the real-time simulation runs the players’
code against each other. Your multiplayer opponent’s name should be up
near the level name.
Multiplayer sessions are stored completely in Firebase for now, and
removed if both players leave the game. There’s plenty of bugs,
synchronization issues, and minimal polish to add before we push it to
master.
2014-08-28 23:34:07 -07:00
Scott Erickson
2dde77f8b0
Merge branch 'master' into feature/defaults
2014-08-28 15:26:04 -07:00
Nick Winter
1094d09aa5
Fixed #1226 . Fixed #1156 . Fixed two other issues with spectate mode.
2014-08-28 11:23:52 -07:00
Scott Erickson
8b943d1c2c
Merged conflicts.
2014-08-28 09:59:03 -07:00
Nick Winter
28431703f5
Fixed #953 .
2014-08-27 22:23:24 -07:00
Nick Winter
92b29915e2
Finished fixing #841 .
2014-08-27 17:26:56 -07:00
Nick Winter
871cd4b3c9
Fixed #784 .
2014-08-26 17:34:00 -07:00
Scott Erickson
5d804c6d9a
Fixed merge conflict.
2014-08-26 15:41:59 -07:00
Nick Winter
35b107cf58
Refactored grid. Fixed #158 .
2014-08-26 13:56:57 -07:00
Scott Erickson
f92a665b8b
Merge conflicts.
2014-08-26 09:53:04 -07:00
Nick Winter
e666ee1dac
Added stop playback button and real-time countdown screen.
2014-08-25 22:05:30 -07:00
Nick Winter
9df0cfb93f
A few changes to flags UX.
2014-08-25 14:02:23 -07:00
Scott Erickson
d392994a83
Merge branch 'master' into feature/defaults
2014-08-25 13:00:33 -07:00
Nick Winter
718d586f07
A ton of misc bug fixes and performance improvements, getting ready to merge world streaming and flags back in.
2014-08-24 21:39:34 -07:00
Nick Winter
2dca4d72fc
Rudimentary flag buttons are in.
2014-08-23 19:00:35 -07:00
Nick Winter
8777a87774
Made a real-time playback button.
2014-08-23 14:31:38 -07:00
Scott Erickson
1c5db3f2b7
First round of getting the site to use the new defaults system, in particular the job profile view.
2014-08-23 11:07:52 -07:00
Nick Winter
2c6fc67db2
Some simulation and ladder fixes. Preparing Criss-Cross tournament.
2014-08-18 21:49:58 -07:00
Nick Winter
0074a04cfe
Moved Restart into Game Menu.
2014-08-10 17:41:18 -07:00
Nick Winter
45c762fddc
Moved multiplayer from modal into Game Menu. Deleted MultiplayerLaunchModal. Updated some i18n.
2014-08-10 17:26:30 -07:00
Nick Winter
fb95f48f73
Implemented GameMenu OptionsView.
2014-08-10 16:27:33 -07:00
Nick Winter
dc59aff9d0
Starting skeleton for GameMenuModal and its subviews.
2014-08-08 11:36:41 -07:00
Ruben Vereecken
e082d363be
Table headers are now unhoverable
2014-08-07 13:12:30 +02:00
Michael Schmatz
7910c5d9cc
Implement #1370
2014-07-23 15:10:51 -07:00
Michael Schmatz
c4e3044a81
Merge branch 'master' of https://github.com/codecombat/codecombat
2014-07-23 14:44:17 -07:00
Michael Schmatz
07cc01332d
Merge branch 'pr/1383'
...
Conflicts:
app/views/play/level/tome/SpellListTabEntryView.coffee
2014-07-23 14:44:15 -07:00
Nick Winter
26ac94367e
Fixed #1372 . Minor fixes.
2014-07-23 08:59:42 -07:00
Scott Erickson
1c3404d03e
Refactored views. View file names now match view class names. Router lists routes explicitly rather than routing automagically. Hacking my way to renaming problem, spell.
2014-07-23 07:02:45 -07:00
Dominik Kundel
be50927fb6
disabled editor works again
2014-07-23 14:38:12 +02:00
Nick Winter
a7905db316
Inferring and documenting cooldown, action/spell name, damage, range, radius, and duration when possible.
2014-07-20 15:51:48 -07:00
Nick Winter
2d7b6eb145
Updated code language logos. Added code language blurb i18n tags.
2014-07-17 20:12:59 -07:00
Nick Winter
6e9091fdf0
More fixes to documentation popovers.
2014-07-15 19:25:53 -07:00
Nick Winter
7446c9ee08
Don't break as badly on long method names and small windows. Make sure we can always see the spell tool buttons.
2014-07-14 09:38:55 -07:00
Nick Winter
1a016394fe
Starting to show opponent code languages.
2014-07-13 20:19:51 -07:00
Michael Schmatz
2a5a366c12
Made language selection in opponent modal
2014-07-13 17:22:06 -07:00
Nick Winter
0ed8d2b371
Merged in the full-screen editor, and fixed a spell palette multi-language bug while at it.
2014-07-09 13:41:42 -07:00
Nick Winter
d360ecac94
Merged in the language-war branch.
2014-06-25 23:00:03 -07:00
Nick Winter
aee95ac5c0
Improved per-language spell palette and tab documentation.
2014-06-25 22:56:39 -07:00
Nick Winter
8c6ee66684
Better handling of alternate spell palette documentation syntax for other code languages.
2014-06-25 20:19:11 -07:00
Darredevil
a127cb7a5b
Added a joke tip
2014-06-26 02:11:15 +03:00
Nick Winter
04976a7b14
Working on the Tome displaying the proper syntax for the selected programming language. Fixed #1225 .
2014-06-24 21:08:01 -07:00
Nick Winter
3862bd2376
Clearing backups of old models when saving new versions of versioned models.
2014-06-24 09:43:20 -07:00
Nick Winter
815ef88e78
Fixed bugs with camera bobbing with bobbing units and gold views showing up when empty.
2014-06-23 10:36:42 -07:00
Michael Schmatz
2559a73244
Merge pull request #1186 from dkundel/master
...
Initial Autocomplete Version
2014-06-19 10:10:26 -07:00
Michael Schmatz
548eaefae1
Add debug variable inspection progress bar
2014-06-18 13:43:04 -07:00
Dominik Kundel
f6355b034b
integrated autocomplete
2014-06-18 17:57:42 +02:00
Nick Winter
2bda60796a
Copy / i18n tweaks for tournament ending and employers blurb.
2014-06-13 08:08:13 -07:00
Nick Winter
28264d5ace
Added tournament results and a way to email them out.
2014-06-12 17:52:08 -07:00
Michael Schmatz
32a041a5a7
Made max size of canvas much bigger for spectate view
2014-06-12 15:48:11 -07:00
Nick Winter
69fc378930
Final tournament update blurb.
2014-06-10 16:51:36 -07:00
Nick Winter
f3d18efa90
Added employer_list and activity tracking.
2014-06-10 16:30:13 -07:00
Dominik Maier
f62cd7f38b
+ added shortcut for frame single-stepping
...
+ fixed single stepping for frames
2014-05-24 17:31:59 +02:00
Scott Erickson
bfa90f671d
Fixes #940 , merging the signup and login modal into a single modal. Created a couple A/B tests for amount of text in the signup modal.
2014-05-22 11:26:08 -07:00
Scott Erickson
d613c230ef
Fixed some text in the victory modal that wasn't showing up because of indentation.
2014-05-22 11:26:08 -07:00
Michael Schmatz
8604a0ed3c
Update rules about location restrictions
...
Just to clarify, people from regions that we can't send prizes to can play, just not receive prizes.
2014-05-22 10:34:46 -07:00
Michael Schmatz
b31e6312ac
Updated rules to be subject to change
2014-05-20 10:10:40 -07:00
Nick Winter
b6406b9b0e
Put some tournament details in there. Muted some extra casting sounds during level load.
2014-05-19 21:56:20 -07:00
Nick Winter
b2cc3d0692
Fixed bug with preloading the world replacing casting the same world if timing was wrong.
2014-05-19 20:12:16 -07:00
Nick Winter
341097c5ca
A couple improvements for the LadderSubmissionView.
2014-05-19 19:51:24 -07:00
Michael Schmatz
d8df61f94b
Merge branch 'master' of https://github.com/codecombat/codecombat
...
Conflicts:
app/templates/play/ladder/ladder.jade
2014-05-19 19:43:47 -07:00
Michael Schmatz
ca2e48b491
Edited judging criteria
2014-05-19 19:37:25 -07:00
Nick Winter
116965fcdc
Rules wording tweaks; highlighting new matches and end of ranking with sounds.
2014-05-19 19:13:36 -07:00
George Saines
8277472fda
Merge branch 'master' of https://github.com/codecombat/codecombat
2014-05-19 17:59:48 -07:00
George Saines
4f763d0203
added the rules section
2014-05-19 17:59:43 -07:00
Nick Winter
af31bcf008
Fleshed out tournament prizes tab.
2014-05-19 17:40:06 -07:00
Scott Erickson
62ad8dd26a
Added a status message to the goals view.
2014-05-19 16:36:45 -07:00
George Saines
7c0d73e779
Merge branch 'master' of https://github.com/codecombat/codecombat
2014-05-19 15:19:59 -07:00
George Saines
07177e1a89
putting together the prizes page
2014-05-19 15:19:56 -07:00
Nick Winter
8a5a45950f
Simulator now pleads for you to help simulate when your match is being ranked.
2014-05-19 14:59:47 -07:00
Nick Winter
68a4483e91
Moved views/play/ladder_view to views/play/ladder/ladder_view and made a new views/play/ladder_home_view.
2014-05-19 11:58:53 -07:00
Scott Erickson
179702b0eb
Set up the goals view to be more hidden by default, and shows up on mouse hover.
2014-05-19 11:31:18 -07:00
Nick Winter
b89615cea4
Added helpful keyboard shortcuts modal.
2014-05-19 10:08:34 -07:00
Nick Winter
9df34875ee
Added tournament rules/prizes placeholders.
2014-05-17 20:43:05 -07:00
Nick Winter
3c9428ffd3
Refactored game ranking buttons into a LadderSubmissionView.
2014-05-17 11:55:51 -07:00
Michael Schmatz
934c853789
Live simulation count and fixed double simulator leaderboard session
2014-05-16 13:16:35 -07:00
Nick Winter
dbcafbb29b
Working on level-specific coding languages, with non-writable code in JavaScript.
2014-05-14 21:54:36 -07:00
Nick Winter
c420209a6b
Improved GoldView tooltip.
2014-05-14 16:06:00 -07:00
Nick Winter
53870a89a5
Python allowed, and better support for transpile errors.
2014-05-13 11:04:04 -07:00
Nick Winter
0b5854765a
Adding Clojure and Lua as choosable languages.
2014-05-11 22:51:44 -07:00
Scott Erickson
f1de2ca8d9
Brought the canvas size down again because it halves the FPS in Firefox at least.
2014-05-09 16:35:10 -07:00
Nick Winter
0e0ca785d9
Moved ready-to-rank logic to LevelSession where it can be shared across victory and multiplayer modals and My Matches tab.
2014-05-05 16:59:12 -07:00
Nick Winter
a04f74de8b
Implemented George's gold design.
2014-05-02 15:12:30 -07:00
Nick Winter
9d45b22057
Added some i18n tags.
2014-05-02 11:00:30 -07:00
Nick Winter
0f33bae1f1
Hid level done button better. Avoiding building wizard sprite when not needed.
2014-05-01 14:36:26 -07:00
Scott Erickson
3a28f190a1
Merge branch 'master' into feature/loading-views
2014-04-28 11:55:17 -07:00
Nick Winter
4a2f2700bc
Don't show tutorial level link if tutorial level doesn't exist for a ladder level.
2014-04-28 10:54:03 -07:00
Scott Erickson
17a0bf54c6
Merge branch 'master' into feature/loading-views
2014-04-28 10:10:57 -07:00
Nick Winter
dac4f05fd9
Improved legibility of gold font. Moved Done button to not conflict with gold display.
2014-04-27 14:19:39 -07:00
Scott Erickson
6cd7c723d8
Fixed up showing errors, made sure they work with the play view.
2014-04-25 15:31:38 -07:00
Michael Schmatz
486d1b75ff
Changed moar to More
2014-04-21 10:40:22 -07:00
dpen2000
62e2de6cee
Split simulate tab into own view / template Leaving out "RESET AND SIMULATE GAMES" button for now
2014-04-16 17:07:25 +01:00