Nick Winter
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13fe1bbece
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Improved branching choices and set up an A/B/C/D test around branching.
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2014-10-23 16:37:09 -07:00 |
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Nick Winter
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7f8216f482
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Experimental branching support, visible to admins.
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2014-10-22 15:42:51 -07:00 |
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Nick Winter
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afc6558edc
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Spell Saved -> Code Saved. Re-enabled level locking, with a fallback for when victory modals are hanging.
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2014-10-22 10:46:34 -07:00 |
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Matt Lott
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56c15116a7
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Swap problem alert error message and hint lines
Also fixing problem alert border on Firefox.
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2014-10-20 21:20:33 -07:00 |
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Nick Winter
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7a9014f83a
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Several improvements to the victory modal.
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2014-10-20 19:01:00 -07:00 |
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Nick Winter
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1fb48f2b85
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Fixed a few bugs. Removed Olark; disabled LinkedIn. Added ladder submission to HeroVictoryModal.
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2014-10-19 17:38:10 -07:00 |
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Nick Winter
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2e539debbb
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Added signup poke to HeroVictoryModal.
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2014-10-17 20:47:32 -07:00 |
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Nick Winter
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de7985fc2e
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More blingstrositization for the HeroVictoryModal.
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2014-10-17 20:15:41 -07:00 |
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Nick Winter
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c4207873d7
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Merge pull request #1681 from Imperadeiro98/patch-1
Update cast_button.jade
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2014-10-17 10:11:40 -07:00 |
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Imperadeiro98
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3b9feebee8
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Update cast_button.jade
Internationalized "Submit".
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2014-10-17 17:06:25 +01:00 |
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Nick Winter
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005b4991cd
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Merge pull request #1680 from Imperadeiro98/patch-1
Update level_loading.jade
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2014-10-17 08:48:47 -07:00 |
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Nick Winter
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7bc50ade30
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Fixes for spectate layout in new WebGL dual-stage mode.
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2014-10-17 08:47:53 -07:00 |
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Imperadeiro98
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f496823bb5
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Update level_loading.jade
Removed an unused tip.
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2014-10-17 16:38:21 +01:00 |
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Nick Winter
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a922c9c6ef
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First draft of new hero spell palette that groups abilities by item.
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2014-10-16 21:38:11 -07:00 |
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Nick Winter
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5c40f99d99
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Hide guide and select-a-thang message when not needed. Updated commonThisMethods. Restricted script IDs a bit.
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2014-10-14 22:38:22 -07:00 |
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Scott Erickson
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99e5941126
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Set up the HeroVictoryModal to block until achievements data has loaded. Enabled the HeroVictoryModal for hero levels.
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2014-10-13 17:18:33 -04:00 |
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Scott Erickson
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6ff7cd12cc
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Mostly done with the victory modal.
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2014-10-13 11:53:08 -04:00 |
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Imperadeiro98
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3c5adb7bad
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Update level_loading.jade
This tip was removed some time ago from the locale files.
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2014-10-11 10:19:30 +01:00 |
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Imperadeiro98
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cc5a2508d9
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Update victory.jade
Corrected some i18n errors.
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2014-10-09 14:29:48 +01:00 |
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Nick Winter
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d6b7616f15
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Updated keyboard shortcut symbols.
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2014-10-06 15:04:42 -07:00 |
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Nick Winter
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31056933e9
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Added volume control to world map.
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2014-10-06 10:17:55 -07:00 |
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Nick Winter
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3636f3d259
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Messing with the scaling on the dungeon map.
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2014-10-02 14:05:18 -07:00 |
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Nick Winter
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16ff8c6601
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Reordered i18n in rough order of section importance. Deprecated employer/candidate pages for now and turned off candidate emails.
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2014-10-02 12:10:24 -07:00 |
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Nick Winter
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285264ceb4
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Skip past hero selection if hero has already been selected.
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2014-10-02 11:18:43 -07:00 |
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Nick Winter
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d50a90171a
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Added new slot icons and dungeon map.
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2014-10-01 18:17:21 -07:00 |
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Scott Erickson
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1dda6bfcfc
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Layed the view framework for a new hero victory modal.
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2014-09-30 16:14:47 -07:00 |
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Scott Erickson
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8adbd87401
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Merge branch 'master' into feature/webgl
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2014-09-28 10:38:19 -07:00 |
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Nick Winter
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98fed4a277
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Extended Achievements to support earning heroes, items, levels, and gems. Fixed a few Achievement bugs.
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2014-09-26 02:29:04 -07:00 |
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Nick Winter
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4ca7df0b32
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A few fixes to WorldMapView to handle authentication and hiding the parts that aren't done yet.
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2014-09-25 15:58:25 -07:00 |
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Nick Winter
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0928bb7a81
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Completed transition to new hero levels.
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2014-09-25 15:32:33 -07:00 |
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Scott Erickson
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06b106f42b
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Merged from master.
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2014-09-25 10:52:27 -07:00 |
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Scott Erickson
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c7e7066aef
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Migrating surface to webgl. It sorta works!
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2014-09-25 10:47:53 -07:00 |
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Nick Winter
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da83fee58f
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Unborked victory continue buttons when signup is needed. Fixed an issue with the DocFormatter being unable to display null current values.
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2014-09-24 16:58:52 -07:00 |
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Nick Winter
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73d6261b5d
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Hide run shortcut (shift+enter) for first few levels so as not to distract. Don't show beautification button in Python mode. Don't show maximize editor button in hero levels. Don't show method selector if there's only one method. Renamed some spells to methods. Added a bit of i18n.
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2014-09-24 16:29:28 -07:00 |
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Nick Winter
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a786b1e096
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Changed world map to click on iPad, hover otherwise.
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2014-09-24 15:21:39 -07:00 |
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Nick Winter
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8d6b23274b
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Zoom in on hero during real-time playback.
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2014-09-23 22:10:18 -07:00 |
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Nick Winter
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225fd0ca18
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Moved world map level info to click from hover.
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2014-09-23 19:12:05 -07:00 |
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Nick Winter
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af6e770c30
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Changed name of Stop button to Skip in real-time playback.
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2014-09-23 18:23:28 -07:00 |
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Nick Winter
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a6473c2cf3
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Merge pull request #1588 from ThatOtherPerson/add-quotes
Add some more quotes for #710
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2014-09-23 17:54:56 -07:00 |
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David Beckley
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8d7ed040af
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Add more quotes for #710
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2014-09-23 17:46:02 -07:00 |
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Nick Winter
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a57cc0126e
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A few more tweaks for #1584. Hero victory now always goes to world map.
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2014-09-23 17:13:41 -07:00 |
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Nick Winter
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e109cbbbdc
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Hid world map level icons for now. Hid play counts when fewer than 20 players. Disabled Zatanna for now until it can stop doing this.this.moveRight()(). Disabled hover debugger for new hero levels for now. Fixed bug with victory modal not allowing replay of completed non-hero levels.
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2014-09-23 11:39:56 -07:00 |
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Nick Winter
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8640369b26
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Improved solidity of victory modal. Fixed error with empty sound groups in Thang editor.
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2014-09-22 21:50:48 -07:00 |
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Nick Winter
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a79976e6a2
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Bigass 'Stop' button in lower right during real-time playback.
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2014-09-22 15:34:25 -07:00 |
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Nick Winter
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de85d8c170
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Split cast button into Run and Submit. Slighted adjusted victory modal for new hero levels. Real-time playbck is now required to beat hero levels. Worked around an error in the delta expansion.
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2014-09-22 14:05:13 -07:00 |
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Nick Winter
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42b52f5593
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No more ThangListView for hero levels. Fixed pluralization of level loading goals when there's only one goal. Fixed default playback state to paused. Started playing ambient dungeon/grass sounds. Fixed bug with goals not showing up at first. Refactored how goals, gold, and flags hide themselves initially. Ignored InventoryView ThangTypes when sorting Components during level serialization.
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2014-09-21 22:10:52 -07:00 |
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Nick Winter
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949f4594af
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Showing goals on level loading view.
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2014-09-21 15:52:49 -07:00 |
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Nick Winter
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0d495ba36e
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Press Start to begin playing levels. Fixed #1574.
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2014-09-21 14:35:59 -07:00 |
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Nick Winter
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ae7a2dfe6a
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Testing out the new comment preservation in locale files.
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2014-09-20 09:17:10 -07:00 |
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Nick Winter
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e3b75a69ea
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Working on PlayLevelModal and ChooseHeroView.
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2014-09-19 22:16:05 -07:00 |
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