Commit graph

2479 commits

Author SHA1 Message Date
Nick Winter
3f78071e5e A few small fixes. 2015-02-02 11:50:25 -08:00
Imperadeiro98
3068f18443 Added a translator 2015-02-01 11:01:18 +00:00
Nick Winter
1e410e0b14 Worked around bug with item portraits disappearing after item purchase. Fixed #1980. 2015-01-31 14:38:54 -08:00
Nick Winter
936ebf67a7 Fixed #2140. 2015-01-31 13:18:32 -08:00
Nick Winter
26ac0c8947 Making sure tooltips are destroyed when their parent views are destroyed. 2015-01-31 12:48:44 -08:00
Nick Winter
4b388f2775 Fixed some memory leaks. Fixed a couple minor bugs. 2015-01-31 12:23:44 -08:00
Nick Winter
b538a83fd1 Oops, that was just for testing... 2015-01-31 10:37:43 -08:00
Nick Winter
c977ecc16f Adding easy observing of leaderboard matches (except top 5). 2015-01-31 10:04:11 -08:00
sotonin
751ae0fac8 Adding support for hudName property 2015-01-31 00:07:23 -06:00
Nick Winter
e59f2bcc62 Recording scores even for non-real-time-submit levels. 2015-01-30 22:06:22 -08:00
Nick Winter
022d31c19a Basic leaderboards are working. 2015-01-30 21:36:48 -08:00
Nick Winter
4efbe0a12f Leaderboard skeletons. 2015-01-30 21:36:47 -08:00
Nick Winter
848341dbd1 I guess I'll be finding these for a while. 2015-01-30 11:24:48 -08:00
Matt Lott
58f8eb6688 Add support for premium video tutorials 2015-01-30 10:48:49 -08:00
Nick Winter
f78ea3d786 Yaaaaay 2015-01-30 09:40:46 -08:00
Nick Winter
77cca7189f Updated a bunch of code that got busted with CoffeeScript 1.9.0. 2015-01-30 07:51:57 -08:00
Nick Winter
1630b30351 Fixed showing hero unlock portraits on world map. Showing them now even before their levels are unlocked, and showing until you purchase, not just unlock them. 2015-01-29 19:05:30 -08:00
Nick Winter
fd0e7a8c44 Picked some slightly less awful particle colors for different terrains and level types. Enabled for half the players. 2015-01-29 18:19:03 -08:00
Matt Lott
92f070ecca Fix help video events
Removing the protocol broke the video player event hooks.
2015-01-29 16:45:18 -08:00
Nick Winter
5addacddf0 First draft of ParticleMan particle emitters for showing hidden levels in CampaignView. 2015-01-29 16:11:13 -08:00
Nick Winter
57d12c199e Tweaks to campaign status view. Hooking up i18n for Campaigns, but it doesn't work yet. 2015-01-29 09:07:25 -08:00
Nick Winter
aab6d17047 Added campaign completion progress indicator. 2015-01-29 08:26:12 -08:00
Nick Winter
a6043ca1be Merge branch 'master' of https://github.com/codecombat/codecombat 2015-01-28 17:59:11 -08:00
Nick Winter
22070ddff2 Identifying lastLevel to Segment. Added Ogre Headhunter names. 2015-01-28 17:58:56 -08:00
Nick Winter
f9d2a06379 Merge pull request #2168 from yaur/master
Fix windows build
2015-01-28 17:52:49 -08:00
Matt Lott
8b51c3cb5d Stop subscribe modal A/B test
Group A (original) wins.
2015-01-28 16:20:10 -08:00
yaur
dc39a55cf8 remove logging 2015-01-28 18:37:07 -05:00
yaur
30f9188090 Remove the scheme from help videos so that they maintain the scheme of the
calling page
2015-01-28 18:33:28 -05:00
Nick Winter
2e09a94736 Asking for feedback when cancelling subscriptions. 2015-01-26 16:48:32 -08:00
Matt Lott
019406a341 Update campaign analytics
Increase line graph dots for larger hover targets.
Update missing day data handling to fill in graph points for any
missing day, not just most recent end days.
Fix level completion div0 bug.
2015-01-26 14:58:38 -08:00
Nick Winter
e41652730d Don't warn about missing misc System. 2015-01-26 14:51:04 -08:00
Matt Lott
48a8ed109d Update campaign editor analytics
Add line graphs to level view.
2015-01-26 13:19:10 -08:00
Nick Winter
e3bf8f74ab Trying to stagger LevelSessions saves on wins on replayable levels to see if that might help #2108 at all. 2015-01-22 12:26:37 -08:00
Nick Winter
64008276c2 Finally translating level names and descriptions in the campaign view. 2015-01-22 11:22:35 -08:00
Nick Winter
e49a70a62e Fixed mountain map background ratio. 2015-01-22 10:48:41 -08:00
Matt Lott
3f40364616 Update campaign editor analytics
Add date range picker to level view.
2015-01-21 16:03:50 -08:00
Matt Lott
e49c74259b Update campaign editor analytics
Adding shown and purchased subscription counts.
Locking down analytics to admin-only.
2015-01-21 13:41:38 -08:00
Matt Lott
6b271799be Update level loading view sub event data
Sending level slug instead of name.
2015-01-21 13:41:38 -08:00
Nick Winter
7dd128780f Unlocking all audition levels in Auditions campaign. 2015-01-21 11:49:56 -08:00
Matt Lott
3c36d1cc06 Update campaign editor analytics
Adjust level completion line graph stroke-weight based on daily started
count in campaign overview.
2015-01-20 16:04:02 -08:00
Matt Lott
d51eddef29 Update campaign editor analytics
Double-click level row in overview to open level details view.
2015-01-20 15:02:24 -08:00
Matt Lott
f38a67b96a Update campaign editor analytics
Add playtime bar graphs.
2015-01-20 11:43:13 -08:00
Matt Lott
d368e3ffd8 Fix campaign editor analytics
Dividing by zero for level completion spark lines in campaign overview
analytics modal.
2015-01-20 11:14:50 -08:00
Matt Lott
7fda59ee2d Update campaign editor analytics
Adding help click counts and help videos start counts to level view
analytics.
2015-01-20 10:43:02 -08:00
Matt Lott
d0a0c95623 Update campaign editor analytics
Display little level completion line graphs in the level completion
table cells.
2015-01-19 21:59:25 -08:00
Matt Lott
499e7c2999 Update campaign editor analytics
Color in level name based on number of users remaining.
2015-01-19 15:21:42 -08:00
Matt Lott
05f028d944 Update campaign editor analytics
Adding ‘left game’ counts to overall campaign view.  This is the number
of players that left the game after playing the given level.
2015-01-18 16:29:47 -08:00
Nick Winter
706b2ca930 Don't includeFlow for Thangs with skipProtectAPI on, because we don't care about their flow anyway (non-read-write custom Programmables). 2015-01-16 18:47:30 -08:00
Matt Lott
d532d9fe6e Add date picker to campaign editor analytics
Only for overall campaign editor analytics.  Still need to add date
pickers to individual level views.
Moving campaign editor analytics to its own modal to support reloading
with new dates.
The date picker widget works poorly, but you can type in dates if
necessary.
Also moving analytics button up into the top right header, with a
little stats glyph icon.
2015-01-16 15:44:28 -08:00
Nick Winter
f86d106077 Showing replayable level difficulty in control bar. 2015-01-16 12:50:10 -08:00
Nick Winter
fefc962c3c Added Mountain terrain type. 2015-01-15 17:10:52 -08:00
Matt Lott
770d3f5229 Add playtimes to overall campaign editor analytics 2015-01-15 16:07:26 -08:00
Matt Lott
e67532cf5d Mark top3 and bottom3 levels in campaign analytics 2015-01-15 15:19:16 -08:00
Matt Lott
116c7d0bf2 Update internal analytics
Adding level session ID where applicable.
Slimming down fields for most common events.
2015-01-15 11:04:52 -08:00
Imperadeiro98
fa3d8a2dd0 i18n duplicate strings 2015-01-15 17:34:39 +00:00
Nick Winter
38297a1fd7 Fixed problem with levels that don't have next levels in campaign editor. 2015-01-15 09:07:47 -08:00
Scott Erickson
3c02f14f95 Reworking PlayHeroesModal to use Lanks and LayerAdapter to control hero animations. 2015-01-14 14:10:33 -08:00
Matt Lott
3fd5f49220 Analytics data revamp
Add analytics per-day aggregation collection.
Add analytics strings collection.
Add per-day aggregation mongo insertion script.
Update campaign editor to use aggregation collection.
Update queries to use _id instead of created field.
2015-01-14 11:09:01 -08:00
Scott Erickson
afe590c5cc Hid the misc tab until you have unlocked defense of plainswood, and by extension, the forest. 2015-01-13 15:34:06 -08:00
Nick Winter
f691eb9a86 Reimplemented next-level arrow highlighting. Campaign Editor now draws lines to show level unlock patterns. Removed more old WorldMapView stuff. Can now configure Hero Placeholder say cooldowns per-level. 2015-01-13 09:04:20 -08:00
Scott Erickson
22e1318970 Added a rudimentary (aka programmer-designed) hero-type filter for the item store. 2015-01-12 15:30:18 -08:00
Scott Erickson
5cb8f14065 Fixed the HeroVictoryModal handling of earned achievements which were earned a while ago. Before they were appearing as if achievements were always newly achieved. 2015-01-12 14:43:29 -08:00
Nick Winter
ea2392b2fe Removed buildTime annoyance from level save diffs. 2015-01-11 10:10:55 -08:00
Nick Winter
778647bf19 Fixed layout of non-short item detail property labels. Commented out campaign editor analytics load for now to not kill things. 2015-01-11 10:04:24 -08:00
Nick Winter
5c352699b0 buildTime stuff. 2015-01-10 09:33:41 -08:00
Scott Erickson
c8298679a4 Tweaked achievement notification handling, also disabling an endless loop of achievement fetching. 2015-01-09 12:38:00 -08:00
Nick Winter
3900af043d Added an es-419 Diplomat. 2015-01-08 20:49:18 -08:00
Matt Lott
8977450fed Add levelID to Saw Victory analytics event 2015-01-08 16:09:39 -08:00
Matt Lott
bc93a2b181 Update campaign editor analytics
Restrict level view completion rates to unique users. Super slow, perf
work to do here.
Increase level view completion rate date range to 2 weeks.
Increase level view average playtimes date range to 2 weeks.
Display player name if available in level view recent sessions.
2015-01-08 16:01:49 -08:00
Scott Erickson
d69c5941b3 Fixed #1968. 2015-01-08 11:57:31 -08:00
Nick Winter
04e0624268 Possible hacky workaround for #2068. 2015-01-08 11:42:42 -08:00
Nick Winter
d66243ad75 Beating replayable levels now shows you the proper gems and xp. 2015-01-07 18:36:02 -08:00
Scott Erickson
aeebee891e Added 'submitting...' text to the i18n translation form button to show when a submission is successful. 2015-01-07 16:15:26 -08:00
Scott Erickson
2a4f997b1d Fixed registration point scaling for vector portraits, so they match their raster versions. 2015-01-07 15:11:43 -08:00
Matt Lott
c54fea929e Update campaign editor analytics
Optimize analytics.log.event user event data find() to use stream()
instead of exec(), which is better for large result sets
Fix startDay formatting bug
Per-level recent sessions to 100
2015-01-07 14:49:24 -08:00
Nick Winter
4ea2a51ff6 In middle of debugging non-functioning repeatable achievements. 2015-01-06 21:32:58 -08:00
Nick Winter
9a3f18e60a Save more UserCodeProblems and LevelSessions. 2015-01-06 13:03:09 -08:00
Nick Winter
ac525c53b5 Merge pull request #2056 from Imperadeiro98/patch-1
Trying to i18n
2015-01-05 17:39:46 -08:00
Imperadeiro98
19756b3be2 Update LevelEditView.coffee 2015-01-05 23:49:47 +00:00
Matt Lott
1a401230f4 Add recent sessions to campaign editor analytics
In level view.  Shows latest 10, and you can double-click them to open
in modalmodal.
2015-01-05 15:40:28 -08:00
Matt Lott
b4a0fe146e Add common user code problems to campaign editor
In level view, showing data from last 30 days, with top 20 issues by
count.
2015-01-05 13:42:19 -08:00
Imperadeiro98
029b28853f Update LevelEditView.coffee 2015-01-05 20:24:42 +00:00
Nick Winter
947811c01b Replayable once-per-day increasing-difficulty level basics. 2015-01-05 10:44:24 -08:00
Matt Lott
61180c640d Add completion % to campaign analytics 2015-01-05 10:28:56 -08:00
Scott Erickson
1446f77a17 Refactored away from having the underscore string library added to the String prototype. 2015-01-04 08:05:46 -08:00
Nick Winter
163cf50528 Fixed processing of default Programmable config. 2015-01-03 13:22:54 -08:00
Nick Winter
c2d74a812d Updates to require/restrict level logic. 2015-01-02 15:44:43 -08:00
Matt Lott
b5969e0abc Update campaign analytics level ordering
Reading campaign levels from database.  Assumes database order is
roughly progression order.
2015-01-02 13:31:50 -08:00
Nick Winter
f66afa1dc0 Trying latest sass-brunch (which happened to alphabetize our devDependencies.) Fixed bug with required/restricted items not showing up properly. Added quick links to open level editors from campaign editor. 2015-01-02 12:40:17 -08:00
Nick Winter
bf9aa27e73 Added tasks view to Thang editor search. 2015-01-01 14:59:55 -08:00
Nick Winter
dbc42fb7e1 Added task system to Thang Editor. 2015-01-01 14:07:11 -08:00
Matt Lott
2d410fa57f Update editor analytics level completions
We have to grab all the level data at once, so we should cache it all
too.  Only the first level completions call should be uncached/slow.
2015-01-01 12:26:19 -08:00
Matt Lott
e65887ec79 Add campaign drop-offs analytics to editor 2015-01-01 12:01:51 -08:00
Matt Lott
9b6d327c7f Add average playtimes to levels in campaign editor 2014-12-31 12:25:18 -08:00
Matt Lott
fcf5346aa3 Add completion rates to levels in campaign editor 2014-12-31 11:49:29 -08:00
Nick Winter
9e9d69ec9b Removed try_it text (which was accidentally used in the wrong place anyway). 2014-12-30 16:24:31 -08:00
Nick Winter
c13922a2d8 Transferring voice range from Hero Placeholder to heroes. 2014-12-29 20:06:27 -08:00
Nick Winter
a5b5bb1085 Ctrl/cmd+click a level in campign editor to open level editor in new tab. 2014-12-29 13:22:35 -08:00
Nick Winter
728f726748 Fixed problem opening GameMenuModal when there are no help videos. 2014-12-29 13:04:03 -08:00
Nick Winter
1440584633 Added tasks to campaign editor; fixed/added campaign editor level click/double-click handling; improved campaign editor level Treema status view formatting. 2014-12-29 12:47:53 -08:00
Nick Winter
c54fd5ab4b Moved editors from PUT to POST so that version saving behavior is preserved and admins can PUT without saving new versions. 2014-12-29 09:14:43 -08:00
Nick Winter
d85bf8d59a Fixed disabled level logic. 2014-12-29 08:46:02 -08:00
Imperadeiro98
6249427103 Added 'mk-MK' to diplomat page 2014-12-29 00:03:09 +00:00
Nick Winter
fa9f3e2a61 Fixed typo in HeroVictoryModal. 2014-12-28 13:53:50 -08:00
Nick Winter
744d30737e Merged in campaign editor and campaign view. Destroyed WorldMapView, CampaignOptions, and LevelOptions. Lots of stuff is now stored in the database instead of code. Cleaned up a few unneeded old features. Fixed some problems with checking permissions on first rather than latest versions of documents. 2014-12-28 13:25:20 -08:00
Nick Winter
b4341ad46c Merge branch 'feature/campaign-editor' 2014-12-27 11:03:51 -08:00
Imperadeiro98
9fbd1076f9 Fixed a link 2014-12-26 18:02:40 +00:00
Nick Winter
b116321deb Tested and cleaned up comment detection for space disablement sensitivity. 2014-12-24 12:37:25 -08:00
Nick Winter
c7eadb5670 Merge branch 'patch-4' of git://github.com/rishiloyola/codecombat into rishiloyola-patch-4 2014-12-24 12:24:27 -08:00
Nick Winter
1c1f2008a5 Now able to suggest required items for purchase before level start. 2014-12-24 11:01:50 -08:00
Nick Winter
f361674fb4 Enabling new levels for playtesting. 2014-12-23 17:14:59 -08:00
Nick Winter
f0826c865e Preparing new campaign levels for migration to new campaign editor. 2014-12-23 17:14:35 -08:00
Scott Erickson
96c8e035cf Added a CampaignLevelView stub that appears when you double click a level node or one of its children on the treema. 2014-12-23 09:42:24 -05:00
Scott Erickson
0bdec68cfc Set up a save button. 2014-12-22 16:21:57 -05:00
Scott Erickson
0dd2d9efbd Handled merge conflict. 2014-12-22 12:33:52 -05:00
Scott Erickson
0d45e4a889 Set up the CampaignEditorView to trigger the CampaignView to re-render when things change. 2014-12-22 12:06:17 -05:00
Scott Erickson
1db8284236 When you select a level on the CampaignView while in edit mode, it selects the level in the CampaignEditView. 2014-12-22 11:09:58 -05:00
Scott Erickson
a31b385a4d Moving levels and adjacent campaign links around in the CampaignView saves the new position to the CampaignEditorView. 2014-12-22 10:54:07 -05:00
Scott Erickson
efc83b88d0 Hooked up the CampaignView to show adjacent campaigns based on the data. 2014-12-22 10:29:29 -05:00
Rishi
364f40274d Update SpellView.coffee
hey i made changes. due to some error in downloading your data base i cannot test it. but check it . i think it will work .
2014-12-22 18:06:32 +05:30
Nick Winter
e153a7ecce Added some more world rand shortcut functions. Fixed a bug with toggling collision in level editor. Updated CommunityView contributor class i18n linking. 2014-12-21 21:38:12 -08:00
Matt Lott
e7c626656e No-cache User fetch in hero victory
After earning achievements.  On IE, this call results in a cache hit,
so the User object was never updated with the sweet sweet loot you just
earned.  Like a sword you need for True Names.
2014-12-21 21:14:38 -08:00
Imperadeiro98
5d9e303fb1 Added Martin005 2014-12-21 20:53:43 +00:00
Nick Winter
e8d185a860 Embedding level completion checklist inside the level editor. 2014-12-20 20:01:07 -08:00
Nick Winter
f26b43f8a5 Fixed floor y scaling. Fixed issues with client-side disabling of new model / fork / revert population actions without permissions. Ameliorated some ensure_comprehensions warnings. 2014-12-20 16:02:41 -08:00
Nick Winter
8528f5039b Linking to FAQ from contact page. Now showing all Components in level editor, not just ones that are present in the level. 2014-12-20 14:40:28 -08:00
Nick Winter
e4c6d07a4a Added keyboard shortcuts to move, resize, minor-rotate, and toggle collision for Thangs in the level editor. Fixed some issues with stretchy Thangs and collision shapes not updating. Fixed #1699. Fixed #57. Colored collision overlays according to collision categories. 2014-12-20 13:39:51 -08:00
Imperadeiro98
6ebf25ad15 Linked community page to new i18n 2014-12-20 09:28:56 +00:00
Nick Winter
08cb87c84d Automatically take screenshots when submitting contact form from level view. 2014-12-19 18:37:42 -08:00
Nick Winter
2df1318e1b Hooked up i18n for redesigned contribute view. 2014-12-19 15:35:18 -08:00
Scott Erickson
0cd85d7aba Got the CampaignView mostly off the hardcoded data. 2014-12-19 16:46:01 -05:00
Scott Erickson
a742772b8f Also added campaign view jade and sass file clones. 2014-12-19 13:06:20 -05:00
Scott Erickson
23da22a559 Added a new CampaignView, cloned from WorldMapView. Will migrate to using db data rather than hardcoded data. 2014-12-19 13:04:04 -05:00
Scott Erickson
59318b2f78 Merge branch 'master' into feature/campaign-editor 2014-12-19 12:54:11 -05:00
Nick Winter
d801ed61ce Separating contact emails into premium subscriber support and basic general support. 2014-12-18 20:35:14 -08:00
Matt Lott
7c87dc0c3a Make spell palette help label a button 2014-12-18 00:19:40 -08:00
Matt Lott
70cd8aa20d Update Vimeo embed player params 2014-12-17 23:59:59 -08:00
Matt Lott
9d4c3cc163 A/B Test video tutorial styles 2014-12-17 23:55:11 -08:00
Scott Erickson
b63b4d64da More work on the CampaignEditorView. Data gets saved to models now. 2014-12-17 22:53:04 -08:00
Matt Lott
d494dc9c79 Add video tutorials to game guide 2014-12-17 22:26:36 -08:00
nemoyatpeace
0496c9338d Update SpellView.coffee
Fixed issue #1950 so attack defaults to enemy if player has findNearest or findNearestEnemy
2014-12-18 09:10:07 +08:00
Nick Winter
da72991260 A few misc tweaks for the new desert level options. 2014-12-17 12:42:42 -08:00
Nick Winter
a98deb1ff8 Making item requiring smarter about which slots can be required for non-warriors. 2014-12-16 18:57:54 -08:00
Scott Erickson
1cc6a97e43 Added basic campaign view, working on campaign handlers. 2014-12-16 17:46:24 -08:00
Nick Winter
6e6ce6cd27 Added Minesweeper original. 2014-12-16 16:40:14 -08:00
Matt Lott
f1d7fb5fbd Add help button to problem alert 2014-12-15 15:11:27 -08:00
Matt Lott
eadde0590e Turn off fast hero victory modal A/B test
Didn’t make a difference in level completion, opting for no delay in
showing the modal buttons.
2014-12-15 14:05:37 -08:00
Matt Lott
5817553d54 Remove virtual page view tracking
Wasn’t useful, and distorts our GA real page view analytics.
2014-12-15 10:28:40 -08:00
Nick Winter
72d4cad858 Fixed analytics tracking a whole level instead of just its name in one case. Fixed a Sarven typo. 2014-12-14 07:54:50 -08:00
Nick Winter
68678a6057 Add upcoming desert levels to the world map. 2014-12-13 19:43:12 -08:00