Nick Winter
df162080c3
Totally hid code stepper toolbar for now, since it's proving difficult to make room for it in the new design.
2014-11-23 19:40:50 -08:00
nadian
b429e5f26a
Update id.coffee
2014-11-24 08:45:21 +07:00
Matt Lott
c203ff15a2
Fix sync PVP opponent syncing issue
...
Ripped out backfire from PlayLevelView so we have more control over
data synchronization. These changes should wait properly for the
opponent data to load before blazing ahead, after a PlayLevelView
reload.
Fixes #1767
2014-11-23 17:15:59 -08:00
Nick Winter
0c8b5ec9a8
Turned off dead Thang underlayering when in the air.
2014-11-23 16:06:28 -08:00
Nick Winter
1535b6bdd2
Fixed play footer in new styling regime.
2014-11-23 15:48:08 -08:00
Nick Winter
1cd781233c
Press enter to start level, esc to skip real-time playback. Reduced likelihood of repetetive aural say messages. Updated required code for Bonemender.
2014-11-23 15:25:12 -08:00
George Saines
e7a5cadfb0
Merge branch 'master' of https://github.com/codecombat/codecombat
2014-11-23 13:32:31 -08:00
George Saines
294a8497ed
making the editor error more visually distinctive
2014-11-23 13:32:26 -08:00
Nick Winter
0b97ef5f0b
Properly using the skill docs i18n. Fixed issue with markdown getting to #{spriteName} before our replacer did.
2014-11-23 13:26:19 -08:00
Nick Winter
294a37e2a2
Propagated i18n.
2014-11-23 12:54:42 -08:00
Nick Winter
f248de0dc5
Adding i18n to skill docs.
2014-11-23 12:52:34 -08:00
Nick Winter
ffaa42cb9b
Added detection of suspect code fragment deletion. Implemented Chloe's styling advice on restricted items. Fixed purchasing items clobbering inventory changes.
2014-11-23 12:18:42 -08:00
Nick Winter
c7f8565ae7
Getting a few more placeholder stats filled in automatically in ItemDetailsView. Showing buildTypes for Builder's Hammer docs. Fixed font casing / humanizing for skills granted.
2014-11-23 11:08:20 -08:00
Nick Winter
b359c25c97
Fixed multiplexed-by-code-and-spoken-language component documentation i18n.
2014-11-23 10:22:06 -08:00
Scott Erickson
994584f13a
Shapes now handle radial gradient fills. Handled one sprite (new Anya attack) export including initializing a container with movie clip arguments for no apparent reason, so loosened SpriteParser a bit to handle this.
2014-11-23 09:39:02 -08:00
Scott Erickson
1f3b02440a
Fixed a harmless bug where the Lank would try to add new sprites to old containers.
2014-11-23 08:51:45 -08:00
Matt Lott
692569f655
Update problem alert width to be more dynamic
2014-11-22 22:48:03 -08:00
Nick Winter
b7949424e6
Re-enabled branchingGroup A/B test. Restricted Builder's Hammer in The Gauntlet.
2014-11-22 21:36:14 -08:00
Nick Winter
5d54332ed7
Round inferred cooldown docs. Show grabber/grabbing cursor when Surface is enabled, playing, and zoomed in.
2014-11-22 21:22:46 -08:00
Nick Winter
f16c1b5030
Fixed a few UX issues Chloe found.
2014-11-22 20:56:46 -08:00
Matt Lott
c16b0f97bf
Update sync PVP to use transpiledCode
2014-11-22 20:48:07 -08:00
Scott Erickson
1a85fea33b
Fixed the editor views, get that site chrome outta there.
2014-11-22 18:51:21 -08:00
Nick Winter
6851c309fb
Moved older campaigns from world map view to site footer.
2014-11-22 18:45:22 -08:00
Nick Winter
6fd0d024eb
Moved overlapping level dot.
2014-11-22 18:45:22 -08:00
Scott Erickson
96f9b60780
Set George's new hero stat colors.
2014-11-22 18:43:02 -08:00
George Saines
1bdc331f40
Merge branch 'master' of https://github.com/codecombat/codecombat
2014-11-22 18:00:28 -08:00
George Saines
c98e875c68
making the error message more blood red
2014-11-22 18:00:23 -08:00
Scott Erickson
0e6965d097
Hiding the iPad link for now.
2014-11-22 17:44:26 -08:00
Scott Erickson
cfcd09c112
Set up the new Heald-designed site chrome.
2014-11-22 17:41:13 -08:00
Matt Lott
fbed0dd13d
Jiggle spell palette popover onclick in hero level
2014-11-22 17:35:05 -08:00
Matt Lott
fcb098b3aa
Remove cast button text A/B test
2014-11-22 16:50:49 -08:00
George Saines
2151cd6799
added the additional default inventory icons, added the dungeon map path
2014-11-22 16:14:43 -08:00
ShadowTrainer
48a0be91d8
Update tr.coffee
2014-11-23 01:32:59 +02:00
George Saines
2875cb09a5
Merge branch 'master' of https://github.com/codecombat/codecombat
2014-11-22 15:18:23 -08:00
George Saines
9a2c52545f
adding carpeting to the dungeon floor
2014-11-22 15:18:19 -08:00
Matt Lott
496d52b2aa
Add moveRight to loop snippet for first 2 mazes
2014-11-22 12:29:37 -08:00
Dmitry
41b3d066d6
update RU translation
2014-11-22 19:58:05 +03:00
Nick Winter
2fc6f7a8a2
New required inventory items for ranger/wizard levels.
2014-11-21 22:35:03 -08:00
Matt Lott
c012cd4e30
Prevent continuous deletion of a single line
2014-11-21 21:02:39 -08:00
Nick Winter
904d605e42
Getting ready to add new levels.
2014-11-21 20:36:56 -08:00
Nick Winter
549fb8aa37
Attempting to require purchase of tarnished bronze breastplate in The Raised Sword.
2014-11-21 16:23:26 -08:00
Nick Winter
dae3c9cef6
Always show Buy Gems menu on iPad.
2014-11-21 14:55:04 -08:00
Nick Winter
d00c7d6a3a
Allow buying gems when not logged in on iPad.
2014-11-21 14:41:04 -08:00
Nick Winter
ca73a049dd
Paths for non-admins. Making sure paths are showing when level first loads and playback ends (not sure why they are not showing up at first otherwise).
2014-11-21 14:22:02 -08:00
Michael Schmatz
1d52562070
Publish signed up message
2014-11-21 17:18:02 -05:00
Nick Winter
074d9f33c2
Fixed bugs with unequipping restricted items not then requiring the proper item afterward.
2014-11-21 12:20:24 -08:00
Nick Winter
cee017c7ec
Moved spell palette popovers to top placement if dialogue view is active.
2014-11-21 12:14:37 -08:00
Nick Winter
c5ae253a45
Fixed next-level popovers appearing in wrong place on world map.
2014-11-21 11:56:31 -08:00
Nick Winter
cfe1b020c3
Fixed esc shortcut when editor is disabled.
2014-11-21 11:07:57 -08:00
Nick Winter
16a717aec1
Disallow finding enemy names by selecting them before the HUD is fully enabled.
2014-11-21 10:14:02 -08:00
Nick Winter
c3398ed8ed
Required topEnemy in Thornbush Farm.
2014-11-21 09:53:46 -08:00
Nick Winter
5550c695e2
Merge branch 'master' of https://github.com/codecombat/codecombat
2014-11-21 08:19:37 -08:00
Nick Winter
6f3485f089
Fully removed A/B test that was causing hero victory modals to not fully work.
2014-11-21 08:16:03 -08:00
Thomas Abend
145535f465
Update names.coffee
2014-11-21 09:49:01 -05:00
Scott Erickson
624f164b54
Set up the WorldMap to load earned achievements and modify the User object to include absolutely everything.
2014-11-20 23:03:16 -08:00
Scott Erickson
b86e3c30dc
Set up level achievements to be created manually by the client, hopefully making them a bit more stable.
2014-11-20 22:09:54 -08:00
Nick Winter
2393165d9a
Turned off some completed A/B tests. Fixed an achievement recalculation typo Scott found.
2014-11-20 21:57:47 -08:00
Nick Winter
e97ba54c94
Reduced how much we're sending to Mixpanel. Turned off experimental languages A/B test.
2014-11-20 20:31:17 -08:00
Nick Winter
33ef8f9760
Added Programmaticon II dependency.
2014-11-20 20:06:59 -08:00
Nick Winter
f5f2d57db6
Paused branchingGroup A/B test and set everyone to no-practice. Realized that no-practice wasn't working at all, so fixed that.
2014-11-20 19:56:44 -08:00
Nick Winter
fcfe81c63e
Added endangered-burl and village-guard.
2014-11-20 19:32:09 -08:00
Nick Winter
6d7bc9ce11
Fixed #1729 .
2014-11-20 17:09:29 -08:00
Michael Schmatz
f84e92595b
Changed UDID to identifierForVendor
2014-11-20 20:03:24 -05:00
Scott Erickson
a18537b065
Added the ability to assign a user an iOS UDID, and login with it.
2014-11-20 15:54:15 -08:00
Matt Lott
ef8e7563b4
Increase autocomplete font size in dungeon levels
...
Also moving getCampaignForSlug to new CampaignOptions file.
2014-11-20 12:41:56 -08:00
Nick Winter
79ac94d84a
Fixed busted item crash.
2014-11-20 11:59:49 -08:00
Nick Winter
df51e28a1d
Fixed camera zoom killing coordinate hover unnecessarily.
2014-11-20 11:37:10 -08:00
Nick Winter
46c4601ac6
Levels (back) link now embiggened.
2014-11-20 11:11:38 -08:00
Matt Lott
f80baf3eb2
Update autocomplete instruction to 'press tab'
...
Enter no longer autocompletes, instead dismisses popup and executes a
Return
2014-11-20 10:56:38 -08:00
Nick Winter
83bbb6bef2
Merge pull request #1766 from iAladdin/master
...
improved Chinese localization zh-HANS.coffee
2014-11-20 09:02:32 -08:00
Nick Winter
7b7ceeba53
Right, it's long-sword, not longsword.
2014-11-20 08:49:18 -08:00
iAladdin
0fcffc9736
improved Chinese Localization
...
Signed-off-by: iAladdin <ialaddin@me.com>
2014-11-21 00:16:45 +08:00
iAladdin
84c6ed0193
Merge branch 'master' of github.com:codecombat/codecombat
2014-11-20 11:14:05 +08:00
iAladdin
55f725de93
fixed error
...
Signed-off-by: iAladdin <ialaddin@me.com>
2014-11-20 11:13:47 +08:00
Nick Winter
b0f65a4da8
Merge branch 'master' of https://github.com/codecombat/codecombat
2014-11-19 18:36:30 -08:00
Nick Winter
8280347752
Fixes to spell palette doc hovering and ensuring at least two column layout.
2014-11-19 18:36:09 -08:00
Matt Lott
81d6c186dc
Add time to missing null check error messages
2014-11-19 17:13:00 -08:00
Nick Winter
afff1056cb
Don't be draggin' all these images around yo.
2014-11-19 16:36:06 -08:00
iAladdin
dff443bc07
Merge branch 'master' of github.com:codecombat/codecombat
2014-11-20 08:22:23 +08:00
iAladdin
883a58ed2d
improved Chinese Localization
...
Signed-off-by: iAladdin <ialaddin@me.com>
2014-11-20 08:22:10 +08:00
Scott Erickson
09087428b9
Got lanks to update healthbars when the floating layer spritesheet is recreated.
2014-11-19 16:09:48 -08:00
Nick Winter
716f8864f1
Increased dialogue strong tag color contrast.
2014-11-19 16:09:25 -08:00
Nick Winter
5c0f007c4f
Toning down executing highlights when errored out as well as when ended.
2014-11-19 16:05:00 -08:00
Nick Winter
89f0f52714
Merge branch 'master' of https://github.com/codecombat/codecombat
2014-11-19 16:04:29 -08:00
Scott Erickson
e10af778ca
Added some logs to figure out why that one time the GPlus logging in process just left things hanging.
2014-11-19 15:55:44 -08:00
Nick Winter
a1038af32b
Make it much less likely to get to frame 0, since that frame is often pretty weird.
2014-11-19 15:46:50 -08:00
iAladdin
038e8cf776
Merge branch 'master' of github.com:codecombat/codecombat
2014-11-20 07:43:04 +08:00
iAladdin
42997c4bb2
improved Chinese Localization
...
Signed-off-by: iAladdin <ialaddin@me.com>
2014-11-20 07:42:35 +08:00
Matt Lott
41db27c709
Apply markdown to error messages and hints
2014-11-19 15:27:06 -08:00
Nick Winter
f310719cee
Restarting level now doesn't clear anything except code unless you hold down shift.
2014-11-19 15:24:50 -08:00
Nick Winter
6755c90f02
Properly continue to Haunted Kithmaze from The Raised Sword if that's the A/B test group.
2014-11-19 15:18:59 -08:00
Nick Winter
c82d1d0f36
Additional scriptable property on thang-died events.
2014-11-19 15:13:45 -08:00
Nick Winter
07a09e34d8
Fixed small-caps font-variant on docs popover titles.
2014-11-19 15:01:30 -08:00
Scott Erickson
13de055c0b
Set up a basic achievements list modal for the world map.
2014-11-19 14:56:40 -08:00
Nick Winter
fe018309d0
Don't show blurbs for aggro messages. Big announces action blurbs for heroes.
2014-11-19 14:29:11 -08:00
Nick Winter
5a71d93d8a
Hid play button for a couple more levels.
2014-11-19 14:29:11 -08:00
Nick Winter
0640f382ba
Fixed coordinate hover cursors fighting flag cursors. Added suspect code check functionality for scripts to slap hands.
2014-11-19 14:29:11 -08:00
Scott Erickson
63c516c5f5
Quick fix to get people to the forest levels even if, for some reason, the first forest level isn't in the User list of earned levels.
2014-11-19 10:05:13 -08:00
Nick Winter
2af8271829
Some size/styling tweaks for goals and gold.
2014-11-19 09:01:01 -08:00
iAladdin
0b9d6ea5c3
Merge branch 'master' of github.com:codecombat/codecombat
2014-11-19 12:51:59 +08:00
iAladdin
d24db06e0e
improved Chinese Localization
...
Signed-off-by: iAladdin <ialaddin@me.com>
2014-11-19 12:51:39 +08:00
Nick Winter
96ff44017e
A few fixes for unequippable cross-class item state.
2014-11-18 19:37:08 -08:00
iAladdin
43f56c7ff7
Merge branch 'master' of github.com:codecombat/codecombat
2014-11-19 11:19:41 +08:00
iAladdin
5f1f02f8e8
improved Chinese localization
2014-11-19 11:19:31 +08:00
Nick Winter
3ad67130c7
A few bugfixes for new EaselJS problems and misaligned small-item-shop unequippable button.
2014-11-18 18:43:53 -08:00
Nick Winter
05b53fa10e
Merge branch 'iAladdin-master'
2014-11-18 18:16:35 -08:00
Nick Winter
b3119e300d
Resolved merge conflicts.
2014-11-18 18:16:17 -08:00
Nick Winter
666334b28c
Made paths more visible, because I couldn't see them.
2014-11-18 18:13:59 -08:00
iAladdin
4bd578c18e
improved Chinese localization
2014-11-19 09:45:15 +08:00
Scott Erickson
e93de815c2
Some tweaks to the TrailMaster, consolidating some changes and altering the dot style.
2014-11-18 16:18:51 -08:00
Scott Erickson
c40a7c1bb8
TrailMaster plays/pauses animations along with the rest of the Surface.
2014-11-18 16:03:47 -08:00
Scott Erickson
c23fb1d2b5
Removed TODO.
2014-11-18 15:57:06 -08:00
Scott Erickson
8ec016e4b2
Re-enabled RAF_SYNCHED, given the fix for https://github.com/CreateJS/EaselJS/issues/516
2014-11-18 15:56:33 -08:00
Scott Erickson
1444d84aea
Upgraded the CreateJS suite, handling its slight changes.
2014-11-18 15:42:11 -08:00
Matt Lott
957ca50c87
Disable spaces through The Raised Sword
2014-11-18 14:11:28 -08:00
Scott Erickson
5ee1289621
Goal states (for the purpose of triggering achievements) are now only saved as having succeeded when the overall level is succeeded.
2014-11-18 14:05:55 -08:00
Scott Erickson
1889c771f2
Added the close button to the GameMenuModal.
2014-11-18 13:57:44 -08:00
Scott Erickson
3008abed19
Made the Equip button in the inventory modal green.
2014-11-18 13:52:39 -08:00
Scott Erickson
6440ce528b
Fixed the CSS of the item details view in the scrunched item store.
2014-11-18 13:48:59 -08:00
Scott Erickson
acd94c4247
Fixed the nanoscroller in the item details view to be off the sheet and always visible.
2014-11-18 13:44:34 -08:00
Scott Erickson
46f9667311
Made the double click hint alert in the inventory modal more visible.
2014-11-18 13:28:04 -08:00
Scott Erickson
a04bc63b87
Equip hint and available header now are visible only when there are items to equip.
2014-11-18 13:20:59 -08:00
George Saines
6310dcbcac
Merge branch 'master' of https://github.com/codecombat/codecombat
2014-11-18 13:02:36 -08:00
George Saines
c9d7754623
adding a close button to the main menu modal
2014-11-18 13:02:32 -08:00
Scott Erickson
208f05cf67
Added an equip button to every piece of available equipment.
2014-11-18 13:02:06 -08:00
Nick Winter
f5b5ee2206
Fixes for updating paths during world streaming.
2014-11-18 12:40:28 -08:00
Scott Erickson
aab51178e2
Added WebGL paths.
2014-11-18 11:46:47 -08:00
Nick Winter
f1a4249f18
More reductions in memory usage for iPad.
2014-11-18 11:21:29 -08:00
Matt Lott
b000389b3a
Add problem range highlighting back
...
Now full line still pulses, and specific problem range has a darker red
background.
2014-11-18 10:03:02 -08:00
Matt Lott
7b3b904ad1
Hide problem alert on code reload
2014-11-18 09:36:01 -08:00
Matt Lott
05cc9c2f46
Move sync pvp status UI to control bar
...
Replaces level name UI for hero-ladder levels.
2014-11-18 09:01:07 -08:00
Nick Winter
547ba692e1
Turned off DOM highlight noise after A/B test insignificantly showed it hurting.
2014-11-18 08:05:20 -08:00
Nick Winter
d0233fc999
Fixed bug with primary spell being unreadable and thus no spells showing up in old, multi-spell levels.
2014-11-18 07:43:02 -08:00
Dloach
d9b4a63584
Update zh-HANS.coffee
2014-11-18 23:22:55 +08:00
Nick Winter
1a470a5745
Merge pull request #1762 from MountainWang/patch-1
...
Update zh-HANS.coffee
2014-11-18 07:03:12 -08:00
Nick Winter
daa4d63dcf
Merge pull request #1761 from Dloach/patch-1
...
Update zh-HANS.coffee
2014-11-18 07:03:00 -08:00
Nick Winter
6ef9532b1d
Fixed missing colon in bg.coffee.
2014-11-18 06:50:13 -08:00
Nick Winter
96e57a7520
Merge pull request #1759 from igornishka/patch-1
...
A couple of translations added :)
2014-11-18 06:49:26 -08:00
MountainWang
3615bc87e9
Update zh-HANS.coffee
2014-11-18 21:32:42 +08:00
iAladdin
d09c8c155b
improved Chinese localization
2014-11-18 18:43:37 +08:00
Dloach
f659240061
Update zh-HANS.coffee
2014-11-18 18:03:03 +08:00
Ehnydeel
fcb5f4246c
Add some more german translations
...
Add some more german translations
2014-11-18 10:50:41 +01:00
Nick Winter
bf71893ddf
Significantly reduced memory usage and simulation time by further limiting the amount of Thangs which even start tracking ThangState in the first place.
2014-11-17 21:30:44 -08:00
Scott Erickson
95dca575d1
Set up stripe on the server and site to allow purchases through the website.
2014-11-17 15:15:08 -08:00
Nick Winter
d3da5e330a
Merge branch 'master' of https://github.com/codecombat/codecombat
2014-11-17 15:09:14 -08:00
Matt Lott
f56d01419f
Update sync pvp teams and real-time playback
...
-Non-creator will switch teams upon joining a sync pvp game, if creator
is on same team
-Team swapping should only affect level session
-Real-time multiplayer submit now reloads PlayLevelView to ease loading
both player’s latest level sessions, and then automatically starts
real-time playback.
2014-11-17 15:07:10 -08:00
igornishka
3abe0db1e5
A couple of translations added :)
2014-11-18 01:00:28 +02:00
Nick Winter
9fabe74da6
Changed the name of incorrectly preloaded old spell palette background texture.
2014-11-17 14:45:09 -08:00
Nick Winter
736fbaa474
Merged de-DE.
2014-11-17 12:43:31 -08:00
Nick Winter
ec77a3b737
Builder's Hammer has been renamed to Crude Builder's Hammer.
2014-11-17 09:20:44 -08:00