Branimir Karadžić
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584baba7d7
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Rebuilt embedded shaders.
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2015-04-02 23:36:53 -07:00 |
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Branimir Karadžić
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ecf1b5ee5a
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Rebuilt shaders.
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2015-04-02 23:31:57 -07:00 |
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Branimir Karadžić
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12184e87de
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Fixed variable shadowing warnings.
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2015-04-02 23:31:28 -07:00 |
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Branimir Karadžić
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80c947d975
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Updated glsl-optimizer.
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2015-04-02 23:30:48 -07:00 |
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Branimir Karadžić
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4063b2a652
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Cleanup.
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2015-04-02 23:18:20 -07:00 |
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Branimir Karadžić
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c1b2a40e2f
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Merge pull request #319 from cuavas/master
Fix leaks, support OS X 10.6
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2015-04-02 15:28:44 -07:00 |
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Vas Crabb
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9f1370c603
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Fix leaks of autoreleased objects and allow building on OS X 10.6 Snow Leopard
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2015-04-03 07:42:56 +11:00 |
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Branimir Karadžić
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46ad1aa51d
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Merge pull request #317 from mendsley/d3d11_cb_align16
D3D11 constant buffer must align ByteWidth to 16 bytes
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2015-04-02 12:02:14 -07:00 |
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Branimir Karadžić
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2a725eca76
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Made compute sort priority higher than sequence.
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2015-04-02 11:58:24 -07:00 |
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Branimir Karadžić
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5a9b02ca31
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Added view name flag for compute.
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2015-04-02 11:57:53 -07:00 |
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Matthew Endsley
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2680bd0608
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D3D11 constant buffer must align ByteWidth to 16 bytes
See remarks of:
https://msdn.microsoft.com/en-us/library/windows/desktop/ff476092(v=vs.85).aspx
Most PC drivers don't seem to enforce this, but it will
crash the xb1 implementation if fed an unaligned value.
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2015-04-02 11:45:34 -07:00 |
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Branimir Karadžić
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85bf5493c3
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Updated shaders.
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2015-04-02 10:49:41 -07:00 |
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Branimir Karadžić
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7ebc6e3cbb
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Updated C99 API.
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2015-04-01 23:58:36 -07:00 |
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Branimir Karadžić
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ca41b8b774
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Merge pull request #314 from mendsley/resolved3d11rt
Resolve D3D11 render targets before switching.
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2015-04-01 19:26:34 -07:00 |
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Branimir Karadžić
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dd98c12901
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Added release callback for makeRef.
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2015-04-01 16:44:44 -07:00 |
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Matthew Endsley
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aa7f0149bd
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Resolve D3D11 render targets before switching.
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2015-04-01 14:05:47 -07:00 |
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Branimir Karadžić
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2d426d0e50
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Added D3DXDisassembleShader definition for MinGW.
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2015-04-01 10:59:10 -07:00 |
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Branimir Karadžić
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dbca022e31
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Cleanup.
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2015-04-01 09:20:40 -07:00 |
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Branimir Karadžić
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6394277397
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Merge pull request #315 from mmicko/master
Cleanup for MINGW builds and FIX build
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2015-04-01 09:18:41 -07:00 |
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Miodrag Milanovic
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364f80eb5e
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D3DXDisassembleShader is not exposed in mingw libraries (nw)
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2015-04-01 13:29:19 +02:00 |
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Miodrag Milanovic
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97da6b5167
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fixed my typo
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2015-04-01 13:12:57 +02:00 |
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Miodrag Milanovic
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b5e2b068d3
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remove usage of DXSDK for mingw, breaks compilation if included in some versions (nw)
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2015-04-01 13:04:03 +02:00 |
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Miodrag Milanovic
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f1ae3f2a5c
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Fix BGFX compile
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2015-04-01 13:02:48 +02:00 |
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Branimir Karadžić
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8f3708fe28
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Cleanup.
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2015-03-31 22:01:50 -07:00 |
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Branimir Karadžić
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8a367819e6
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Fixed GCC warning.
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2015-03-31 21:44:13 -07:00 |
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Branimir Karadžić
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ef5ba847eb
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Fixed MinGW build.
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2015-03-31 17:15:17 -07:00 |
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Branimir Karadžić
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55d9a43a3c
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Fixed MinGW compile error.
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2015-03-31 15:09:43 -07:00 |
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Branimir Karadžić
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81d6876067
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Cleanup.
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2015-03-31 09:44:51 -07:00 |
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Branimir Karadžić
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f8d4449f62
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Merge branch 'master' of cane:bkaradzic/bgfx into dev
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2015-03-30 20:55:22 -07:00 |
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Branimir Karadžić
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c981ebdb8e
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Updated .editorconfig.
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2015-03-30 20:51:03 -07:00 |
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Branimir Karadžić
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590996b704
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Fixed issue #313.
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2015-03-30 20:36:31 -07:00 |
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Branimir Karadžić
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ec9ba5d15b
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Fixed VS2015 warnings.
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2015-03-30 19:29:52 -07:00 |
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Branimir Karadžić
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0490fbcd1e
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Fixed more variable shadowing warnings.
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2015-03-30 14:38:16 -07:00 |
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Branimir Karadžić
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1dc10fa48f
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GL: Fixed crash when extension reports functionality but function doesn't exist.
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2015-03-30 08:58:15 -07:00 |
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Branimir Karadžić
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9fc5badf69
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GL: Fixed crash when timer query is not available.
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2015-03-30 00:06:34 -07:00 |
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Branimir Karadžić
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5eccbc7aa8
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Cleanup.
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2015-03-29 23:08:45 -07:00 |
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Branimir Karadžić
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932b44fbec
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Cleanup.
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2015-03-29 23:10:52 -07:00 |
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Branimir Karadžić
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d62025d530
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Fixing VS2015 warnings.
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2015-03-29 22:40:35 -07:00 |
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Branimir Karadžić
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78869dc0a7
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Merge branch 'dev'
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2015-03-29 21:17:30 -07:00 |
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Branimir Karadžić
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bec3382e61
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Cleanup.
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2015-03-29 21:17:14 -07:00 |
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Branimir Karadžić
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85bb2f063a
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Merge pull request #312 from mendsley/libovr_50
Support Oculus SDK versions through 0.5.0.1-beta
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2015-03-29 21:17:06 -07:00 |
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Matthew Endsley
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a8f715e279
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Support Oculus SDK versions through 0.5.0.1-beta
Tested against the following SDKs:
- 0.5.0-beta
- 0.4.4-beta
- 0.4.3-beta
- 0.4.2-beta
- 0.4.1-beta
- 0.4.0-beta
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2015-03-29 20:38:54 -07:00 |
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Branimir Karadžić
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d45e71aa15
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Fixed VS2015 warnings.
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2015-03-29 18:29:56 -07:00 |
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Branimir Karadžić
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ae7e4deb2f
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08-update: Fixed debug build.
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2015-03-29 18:18:06 -07:00 |
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Branimir Karadžić
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a34e6e7965
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Fixed VS2015 warnings.
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2015-03-29 11:47:32 -07:00 |
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Branimir Karadžić
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675745cb9e
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GLES: Float texture filtering when OES_texture_half_float_linear is present.
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2015-03-28 22:03:25 -07:00 |
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Branimir Karadžić
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71cc2e1c9c
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08-update: Check does texture format exist before creating 3D texture.
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2015-03-28 21:42:28 -07:00 |
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Branimir Karadžić
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25b37dfee6
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Added EXT_color_buffer_float.
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2015-03-28 21:41:48 -07:00 |
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Branimir Karadžić
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3039c9a040
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GLES: Fixed OES_texture_half_float incomplete texture.
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2015-03-28 21:25:40 -07:00 |
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Branimir Karadžić
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0d99f1b35c
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09-hdr: Changed cubemap texture.
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2015-03-28 12:10:02 -07:00 |
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