Vas Crabb
9f1370c603
Fix leaks of autoreleased objects and allow building on OS X 10.6 Snow Leopard
2015-04-03 07:42:56 +11:00
Branimir Karadžić
46ad1aa51d
Merge pull request #317 from mendsley/d3d11_cb_align16
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D3D11 constant buffer must align ByteWidth to 16 bytes
2015-04-02 12:02:14 -07:00
Branimir Karadžić
2a725eca76
Made compute sort priority higher than sequence.
2015-04-02 11:58:24 -07:00
Branimir Karadžić
5a9b02ca31
Added view name flag for compute.
2015-04-02 11:57:53 -07:00
Matthew Endsley
2680bd0608
D3D11 constant buffer must align ByteWidth to 16 bytes
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See remarks of:
https://msdn.microsoft.com/en-us/library/windows/desktop/ff476092(v=vs.85).aspx
Most PC drivers don't seem to enforce this, but it will
crash the xb1 implementation if fed an unaligned value.
2015-04-02 11:45:34 -07:00
Branimir Karadžić
85bf5493c3
Updated shaders.
2015-04-02 10:49:41 -07:00
Branimir Karadžić
7ebc6e3cbb
Updated C99 API.
2015-04-01 23:58:36 -07:00
Branimir Karadžić
ca41b8b774
Merge pull request #314 from mendsley/resolved3d11rt
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Resolve D3D11 render targets before switching.
2015-04-01 19:26:34 -07:00
Branimir Karadžić
dd98c12901
Added release callback for makeRef.
2015-04-01 16:44:44 -07:00
Matthew Endsley
aa7f0149bd
Resolve D3D11 render targets before switching.
2015-04-01 14:05:47 -07:00
Branimir Karadžić
2d426d0e50
Added D3DXDisassembleShader definition for MinGW.
2015-04-01 10:59:10 -07:00
Branimir Karadžić
dbca022e31
Cleanup.
2015-04-01 09:20:40 -07:00
Branimir Karadžić
6394277397
Merge pull request #315 from mmicko/master
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Cleanup for MINGW builds and FIX build
2015-04-01 09:18:41 -07:00
Miodrag Milanovic
364f80eb5e
D3DXDisassembleShader is not exposed in mingw libraries (nw)
2015-04-01 13:29:19 +02:00
Miodrag Milanovic
97da6b5167
fixed my typo
2015-04-01 13:12:57 +02:00
Miodrag Milanovic
b5e2b068d3
remove usage of DXSDK for mingw, breaks compilation if included in some versions (nw)
2015-04-01 13:04:03 +02:00
Miodrag Milanovic
f1ae3f2a5c
Fix BGFX compile
2015-04-01 13:02:48 +02:00
Branimir Karadžić
8f3708fe28
Cleanup.
2015-03-31 22:01:50 -07:00
Branimir Karadžić
8a367819e6
Fixed GCC warning.
2015-03-31 21:44:13 -07:00
Branimir Karadžić
ef5ba847eb
Fixed MinGW build.
2015-03-31 17:15:17 -07:00
Branimir Karadžić
55d9a43a3c
Fixed MinGW compile error.
2015-03-31 15:09:43 -07:00
Branimir Karadžić
81d6876067
Cleanup.
2015-03-31 09:44:51 -07:00
Branimir Karadžić
f8d4449f62
Merge branch 'master' of cane:bkaradzic/bgfx into dev
2015-03-30 20:55:22 -07:00
Branimir Karadžić
c981ebdb8e
Updated .editorconfig.
2015-03-30 20:51:03 -07:00
Branimir Karadžić
590996b704
Fixed issue #313 .
2015-03-30 20:36:31 -07:00
Branimir Karadžić
ec9ba5d15b
Fixed VS2015 warnings.
2015-03-30 19:29:52 -07:00
Branimir Karadžić
0490fbcd1e
Fixed more variable shadowing warnings.
2015-03-30 14:38:16 -07:00
Branimir Karadžić
1dc10fa48f
GL: Fixed crash when extension reports functionality but function doesn't exist.
2015-03-30 08:58:15 -07:00
Branimir Karadžić
9fc5badf69
GL: Fixed crash when timer query is not available.
2015-03-30 00:06:34 -07:00
Branimir Karadžić
5eccbc7aa8
Cleanup.
2015-03-29 23:08:45 -07:00
Branimir Karadžić
932b44fbec
Cleanup.
2015-03-29 23:10:52 -07:00
Branimir Karadžić
d62025d530
Fixing VS2015 warnings.
2015-03-29 22:40:35 -07:00
Branimir Karadžić
78869dc0a7
Merge branch 'dev'
2015-03-29 21:17:30 -07:00
Branimir Karadžić
bec3382e61
Cleanup.
2015-03-29 21:17:14 -07:00
Branimir Karadžić
85bb2f063a
Merge pull request #312 from mendsley/libovr_50
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Support Oculus SDK versions through 0.5.0.1-beta
2015-03-29 21:17:06 -07:00
Matthew Endsley
a8f715e279
Support Oculus SDK versions through 0.5.0.1-beta
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Tested against the following SDKs:
- 0.5.0-beta
- 0.4.4-beta
- 0.4.3-beta
- 0.4.2-beta
- 0.4.1-beta
- 0.4.0-beta
2015-03-29 20:38:54 -07:00
Branimir Karadžić
d45e71aa15
Fixed VS2015 warnings.
2015-03-29 18:29:56 -07:00
Branimir Karadžić
ae7e4deb2f
08-update: Fixed debug build.
2015-03-29 18:18:06 -07:00
Branimir Karadžić
a34e6e7965
Fixed VS2015 warnings.
2015-03-29 11:47:32 -07:00
Branimir Karadžić
675745cb9e
GLES: Float texture filtering when OES_texture_half_float_linear is present.
2015-03-28 22:03:25 -07:00
Branimir Karadžić
71cc2e1c9c
08-update: Check does texture format exist before creating 3D texture.
2015-03-28 21:42:28 -07:00
Branimir Karadžić
25b37dfee6
Added EXT_color_buffer_float.
2015-03-28 21:41:48 -07:00
Branimir Karadžić
3039c9a040
GLES: Fixed OES_texture_half_float incomplete texture.
2015-03-28 21:25:40 -07:00
Branimir Karadžić
0d99f1b35c
09-hdr: Changed cubemap texture.
2015-03-28 12:10:02 -07:00
Branimir Karadžić
36b71e8e30
08-update: Check for 3D texture support.
2015-03-28 11:55:49 -07:00
Branimir Karadžić
092f8f19e7
Fixed leak on exit.
2015-03-28 10:33:27 -07:00
Branimir Karadžić
4b18babb62
Updated C99 API.
2015-03-27 22:09:10 -07:00
Branimir Karadžić
e3974036c7
Merge pull request #310 from mendsley/c99_vstudio
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Fix C99 example for MSVC toolchains
2015-03-27 21:46:37 -07:00
Matthew Endsley
79e4695b70
Fix C99 example for MSVC toolchains
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The existing code is valid C99, however there only C99
specific feature used that is incompatible with the
MSVC C compiler is the relaxed variable declaration rules.
2015-03-27 21:29:55 -07:00
Branimir Karadžić
bf393f69f7
Fixed handle check.
2015-03-27 19:52:31 -07:00